The Angband Ladder: Lurrorik I, Dwarf Paladin by rdermyer
[Angband 3.0.9 Character Dump] Name Lurrorik I Self RB CB EB Best Sex Male Age 45 STR: 15 +2 +3 +1 18/30 Race Dwarf Height 44 INT: 11 -3 -3 +0 5 Class Paladin Weight 130 WIS: 16 +2 +1 +0 18/10 Title Knight Status 1 DEX: 15 -2 +0 +1 14 HP -3/322 Maximize Y CON: 15 +2 +2 +1 18/20 SP 12/44 CHR: 15 -3 +2 +0 14 Level 27 Armor [24,+44] Saving Throw Superb Cur Exp 52463 Fight (+0,+3) Stealth Bad Max Exp 53837 Melee (+5,+11) Fighting Heroic Adv Exp 54250 Shoot (+0,+0) Shooting Superb MaxDepth 1200 ft Blows 2/turn Disarming Good Turns 995458 Shots 0/turn Magic Device Superb Gold 11340 Infra 90 ft Perception Poor Burden 178.5 lbs Speed -1 Searching Fair You are the only child of a Dwarven Prison Guard. You are the black sheep of the family. You have dark brown eyes, wavy black hair, a two foot beard, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+...... Blind:............+ Elec:......+.+.... Confu:............. Fire:......+...... Sound:............. Cold:......+...... Shard:............. Pois:............. Nexus:............. Fear:............. Nethr:............. Lite:............. Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:............. Sear.:............. PLite:............. Infra:....+........ Regen:............. Tunn.:............. Telep:............. Speed:............. Invis:+............ Blows:............. FrAct:+............ Shots:............. HLife:............. Might:............. [Last Messages] > You miss the Air hound. <2x> > The Air hound misses you. > The Air hound bites you. > The Air hound claws you. <2x> > You miss the Air hound. > You hit the Air hound. > The Air hound misses you. > The Air hound bites you. > The Air hound claws you. > The Air hound misses you. > You miss the Air hound. > You hit the Air hound. > The Air hound misses you. <2x> > The Air hound claws you. <2x> > You die. [Character Equipment] a) a Spear of Westernesse (1d6) (+5,+8) (+1) It increases your strength, dexterity, and constitution by 1. It slays orcs, trolls, and giants. It grants you immunity to paralysis and the ability to see invisible things. b) (nothing) c) a Turquoise Ring of Protection [+12] d) a Turquoise Ring of Protection [+12] e) a Sea Shell Amulet of Infravision (+4) It increases your infravision by 4. f) The Phial of Galadriel It usually provides light of radius 3. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) Leather Scale Mail of Resistance (-1) [11,+5] It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. h) (nothing) i) a Large Leather Shield of Resist Lightning [4,+8] It provides resistance to lightning. It cannot be harmed by electricity. j) a Metal Cap [3,+7] k) (nothing) l) a Pair of Metal Shod Boots [6,+0] [Character Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] b) 3 Holy Books of Prayers [Words of Wisdom] c) 2 Holy Books of Prayers [Chants and Blessings] d) 3 Pieces of Elvish Waybread e) a Red Potion of Healing f) 4 Scrolls titled "nam infentus" of Phase Door g) 5 Scrolls titled "mor agero bio" of Word of Recall h) 23 Scrolls titled "mita cus ma" of Identify i) 11 Scrolls titled "co ops" of Enchant Weapon To-Hit j) 5 Ivory Rods of Light k) 2 Tin-Plated Rods of Lightning Bolts l) 2 Copper-Plated Wands of Stone to Mud (3 charges) m) a Cast Iron Wand of Lightning Bolts (7 charges) n) a Nickel-Plated Wand of Frost Bolts (9 charges) o) a Birch Staff of Slow Monsters (10 charges) p) a Large Leather Shield [4,+4] q) an Iron Helm [5,+0] r) a Broad Sword (2d5) (+2,+2) s) an Awl-Pike (1d8) (+5,+6) t) a Pick (1d3) (+3,+4) (+1) It increases your tunneling by 1. u) a Light Crossbow (x3) (+0,+0) [Home Inventory] a) a Holy Book of Prayers [Exorcism and Dispelling] b) a Shimmering Potion of Restore Strength c) a White Potion of Restore Intelligence d) a Purple Potion of Restore Dexterity e) 13 Scrolls titled "onesio lino si" of Enchant Armor f) 9 Scrolls titled "co ops" of Enchant Weapon To-Hit g) a Magnesium Rod of Fire Bolts h) a Steel-Plated Rod of Frost Bolts i) 3 Copper-Plated Wands of Stone to Mud (18 charges) j) The Dagger 'Narthanc' (2d4) (+4,+6) It is branded with fire. It provides resistance to fire. It activates for fire bolt (9d8) every 8+d8 turns. It cannot be harmed by the elements. k) The Dagger 'Nimthanc' (2d4) (+4,+6) It is branded with frost. It provides resistance to cold. It activates for frost bolt (6d8) every 7+d7 turns. It cannot be harmed by the elements. l) The Main Gauche of Azaghal (2d5) (+12,+14) It is especially deadly against dragons. It provides immunity to fire. It provides resistance to acid and fear. It cannot be harmed by the elements. m) a Small Sword (Defender) (2d6) (+6,+7) [+2] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, lightning, fire, and cold. It sustains your dexterity. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. n) a Long Sword of Slay Evil (2d5) (+5,+7) It slays all evil creatures. o) 26 Iron Shots (1d4) (+6,+5) [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 24.9.2007 20:59
13791. on the Ladder (of 19092)
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