The Angband Ladder: Oion, Dwarf Paladin by Atanvarno

  [Angband 3.3.0 Character Dump]

 Name   Oion                                     Self  RB  CB  EB   Best
 Sex    Male         Age             43   STR:     17  +2  +1  +6  18/80
 Race   Dwarf        Height          50   INT:     14  -3  -3  +2     10
 Class  Paladin      Weight         163   WIS:     10  +2  +1  +3     16
 Title  Knight       Social  Well-liked   DEX:  18/44  -2  -1  +0  18/14
 HP     -53/255      Maximize         Y   Con:     10  +2  +2  +2     16     15
 SP     16/36                             CHR:     10  -3  +2  +0      9

 Level               27   Armor    [26,+32]     Saving Throw         65%
 Cur Exp          46015   Fight     (+5,+5)     Stealth              Bad
 Max Exp          46678   Melee   (+13,+27)     Fighting          Heroic
 Adv Exp          54250   Shoot   (+17,+15)     Shooting          Superb
 MaxDepth   2300' (L46)   Blows    1.6/turn     Disarming            40%
 Game Turns      187447   Shots      1/turn     Magic Device          61
 Standard Turns   18702   Infra       50 ft     Perception       1 in 28
 Resting Turns      945   Speed      Normal     Searching            29%
 Gold              7237   Burden  129.3 lbs

 You are the only child of a Dwarven Miner.  You are a well liked
 child.  You have dark brown eyes, straight black hair, a one foot
 beard, and a dark complexion.


rAcid:......+...... Nexus:+............
rElec:.+....+...... Nethr:.............
rFire:.+....+...... Chaos:.............
rCold:.+....+...... Disen:.............
rPois:...+......... Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:.........+..+
Sound:............. pConf:.........+...
Shard:......+...... pStun:.............

Light:.....+....... Tunn.:............+
Regen:.+........... Speed:.............
  ESP:............. Blows:.............
Invis:+........+... Shots:.............
FrAct:..+.......... Might:.+...........
HLife:............. S.Dig:.............
Stea.:......+...... ImpHP:.............
Sear.:.........+...  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> You have 9 Potions of Cure Serious Wounds (e).
> You poison the Werebear.
> the Werebear claws you.
> the Werebear bites you.
> the Werebear misses you.
> You poison the Werebear. It was a great hit!
> The Werebear flees in terror!
> You poison the Werebear.
> The Werebear flees in terror!
> You poison the Werebear.
> You have slain the Werebear.
> You have found 104 gold pieces worth of garnets.
> The Ancient multi-hued dragon tries to cast a spell, but fails.
> The Ancient multi-hued dragon breathes poison.
> You die.

Killed by an Ancient multi-hued dragon.

  [Character Equipment]

a) the Morning Star 'Bloodspike' (2d6) (+8,+22) <+4>
     Found lying on the floor at 1500 feet (level 30).
     
     +4 strength.
     Slays animals, orcs, trolls.
     Branded with venom.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     1.6 blows/round.
     With +2 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 71.7 vs. animals, 84.1 vs. orcs, 84.1 vs.
     trolls, 84.1 vs. creatures not resistant to poison, and 59.4 vs.
     others.
     
b) the Short Bow of Amrod (x4) (+12,+15) <+2>
     Dropped by an Apprentice at 1650 feet (level 33).
     
     +2 strength, constitution, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
c) a Ring of Free Action
     Bought from a store.
     
     Can be destroyed by electricity.
     Prevents paralysis.  
     
d) a Ring of Resist Poison
     Bought from a store.
     
     Provides resistance to poison.
     Can be destroyed by electricity.
     
e) an Amulet of Wisdom <+1>
     Found lying on the floor at 2150 feet (level 43).
     
     +1 wisdom.
     Sustains wisdom.
     
f) a Lantern of Brightness (11683 turns) <+3>
     Dropped by a Blue yeek at 700 feet (level 14).
     
     Cannot be harmed by fire.
     
     Radius 3 light.
g) Studded Leather Armour of Elvenkind (-1) [12,+8] <+2>
     Dropped by a Black knight at 1550 feet (level 31).
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak [1,+4]
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
i) a Small Metal Shield [5,+5]
     Found in a chest from 1700 feet (level 34).
     
     Can be destroyed by acid.
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Found lying on the floor at 1300 feet (level 26).
     
     +2 intelligence, wisdom.
     +10% to searching.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 56 to 110 turns to recharge.
     Your chance of success is 92.5%
     
k) a Set of Alchemist's Gloves [0,+3]
     Dropped by an Apprentice at 1600 feet (level 32).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
l) a Pair of Leather Sandals [1,+0]
     Can be destroyed by acid, fire.
     


  [Character Quiver]

n) 28 Arrows (1d4) (+0,+0) {@f0}
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 70.7.
     35% chance of breaking upon contact.
     
o) 7 Arrows (1d4) (+3,+4) {@f1}
     Dropped by a Cave orc at 750 feet (level 15).
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 86.8.
     35% chance of breaking upon contact.
     
p) 27 Arrows (1d4) (+1,+3)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 82.8.
     35% chance of breaking upon contact.
     
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook] {@G1@b1@m1}
     Can be destroyed by fire.
     
b) a Holy Book of Prayers [Words of Wisdom] {@G2@b2@m2}
     Can be destroyed by fire.
     
c) a Holy Book of Prayers [Chants and Blessings] {@G3@b3@m3}
     Found lying on the floor at 1450 feet (level 29).
     
     Can be destroyed by fire.
     
d) 3 Mushrooms of Second Sight
     Found lying on the floor at 1650 feet (level 33).
     
     
     
e) 9 Potions of Cure Serious Wounds
     Can be destroyed by cold.
     
f) 7 Potions of Cure Critical Wounds
     Can be destroyed by cold.
     
g) 2 Potions of Speed
     Found lying on the floor of a labyrinth at 1650 feet (level 33).
     
     Can be destroyed by cold.
     
h) 6 Scrolls of Phase Door
     Can be destroyed by acid, fire.
     
i) 2 Scrolls of Teleportation {!*}
     Can be destroyed by acid, fire.
     
j) a Scroll of Banishment
     Found lying on the floor at 2200 feet (level 44).
     
     Can be destroyed by acid, fire.
     
k) 25 Scrolls of Identify
     Can be destroyed by acid, fire.
     
l) 6 Scrolls of Word of Recall {!*}
     Can be destroyed by acid, fire.
     
m) 2 Rods of Treasure Location {@z4}
     Can be destroyed by electricity.
     
n) a Rod of Curing
     Dropped by a Dark elf at 2200 feet (level 44).
     
     Can be destroyed by electricity.
     
o) 3 Rods of Light
     Can be destroyed by electricity.
     
p) a Wand of Stone to Mud (2 charges)
     Dropped by a Soldier at 1950 feet (level 39).
     
     Can be destroyed by electricity.
     
q) a Staff of Teleportation (7 charges) {!*}
     Can be destroyed by acid, fire.
     
r) 2 Staves of Identify (28 charges)
     Can be destroyed by acid, fire.
     
s) a Ring of Dexterity <+3>
     Dropped by a Dark elven lord at 2200 feet (level 44).
     
     +3 dexterity.
     Can be destroyed by electricity.
     Sustains dexterity.
     
t) an Amulet of Regeneration
     Dropped by a Demonologist at 2250 feet (level 45).
     
     Speeds regeneration.  
     
u) 18 Rounded Pebbles of Venom (1d2) (+7,+5)
     Dropped by a Master vampire at 2200 feet (level 44).
     
     Branded with venom.
     


  [Home Inventory]

a) 15 Potions of Cure Critical Wounds
     Can be destroyed by cold.
     
b) a Potion of *Healing*
     Found under some rubble at 2200 feet (level 44).
     
     Can be destroyed by cold.
     
     It can be thrown at creatures with damaging effect.
     
c) 2 Potions of Restore Mana
     Can be destroyed by cold.
     
d) 5 Scrolls of Identify
     Can be destroyed by acid, fire.
     
e) a Rod of Door/Stair Location {@z2}
     Found lying on the floor at 500 feet (level 10).
     
     Can be destroyed by electricity.
     
f) a Rod of Trap Location {@z3}
     Found lying on the floor at 700 feet (level 14).
     
     Can be destroyed by electricity.
     
g) a Staff of Teleportation (0 charges) {!*}
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
h) a Ring of Strength <+2>
     Found lying on the floor at 1950 feet (level 39).
     
     +2 strength.
     Can be destroyed by electricity.
     Sustains strength.
     
i) a Ring of Dexterity <+2>
     Found lying on the floor of a labyrinth at 1650 feet (level 33).
     
     +2 dexterity.
     Can be destroyed by electricity.
     Sustains dexterity.
     
j) a Ring of Resist Cold
     Found lying on the floor at 500 feet (level 10).
     
     Provides resistance to cold.
     Cannot be harmed by cold.
     Can be destroyed by electricity.
     
k) a Ring of Damage (+0,+9)
     Dropped by a Dark elven lord at 1650 feet (level 33).
     
     Can be destroyed by electricity.
     
l) an Amulet of Resist Lightning
     Found lying on the floor at 500 feet (level 10).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
m) Gold Dragon Scale Mail (-2) [28,+10] (charging)
     Found lying on the floor at 500 feet (level 10).
     
     Provides resistance to sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
n) a Flail (Defender) (2d6) (+8,+10) [+5] <+4>
     Found lying on the floor of a labyrinth at 1650 feet (level 33).
     
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     1.3 blows/round.
     With +3 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 28.
     
o) 28 Rounded Pebbles (1d2) (+3,+3)
     Dropped by a Soldier at 500 feet (level 10).
     
     
     
p) 15 Iron Shots (1d4) (+2,+3)
     Found lying on the floor at 500 feet (level 10).
     
     
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1260      0'    1   Killed Farmer Maggot
      4196    100'    2   Reached level 2
      5394    150'    3   Reached level 3
     10807    150'    3   Killed Grip, Farmer Maggot's dog
     10807    150'    4   Reached level 4
     14261    150'    4   Killed Fang, Farmer Maggot's dog
     14407    150'    5   Reached level 5
     15909    150'    6   Reached level 6
     21566    200'    7   Reached level 7
     26877    250'    8   Reached level 8
     40487    500'    9   Reached level 9
     46990    500'    9   -- Note: lantern chest
     51238    500'   10   Reached level 10
     59255    500'   10   -- Note: gold dsm floor
     59324    500'   11   Reached level 11
     65210    650'   12   Reached level 12
     70305    700'   13   Reached level 13
     78784    750'   14   Reached level 14
     82371      0'   14   -- Note: _tSelf store
     83854    750'   15   Reached level 15
     86070    750'   16   Reached level 16
     92796    750'   17   Reached level 17
    104141    850'   17   -- Note: !cha
    107964    950'   18   Reached level 18
    110023   1000'   18   -- Note: dlev 20, 453 kills
    118150   1050'   18   -- Note: gv interstices, too hard
    119875   1100'   19   Reached level 19
    126739   1250'   19   Killed Wormtongue, Agent of Saruman
    128995   1300'   19   Found the Iron Helm 'Holhenneth'
    128997   1300'   19   -- Note: Holhenneth floor
    131119   1400'   20   Reached level 20
    134226   1500'   20   -- Note: dlev 30, 576 kills
    134369   1500'   20   Found the Morning Star 'Bloodspike'
    134403   1500'   20   -- Note: Bloodspike floor
    134739   1500'   21   Reached level 21
    136529   1550'   21   -- Note: armour elvenkind rShard black knight
    137050      0'   21   -- Note: =rPois store
    138298   1550'   22   Reached level 22
    142685   1550'   22   -- Note: !int
    148161   1650'   23   Reached level 23
    148442   1650'   23   Found the Short Bow of Amrod
    148453   1650'   23   -- Note: Amrod apprentice
    149486   1650'   23   -- Note: 2 !int
    149698   1650'   23   -- Note: flail defender labyrinth
    152940   1650'   24   Reached level 24
    156980   1950'   24   -- Note: ?descent
    157847   1950'   25   Reached level 25
    160746   1950'   25   Killed Nár, the Dwarf
    161831   2000'   25   -- Note: dlev 40, 763 kills
    165852   2050'   26   Reached level 26
    165880   2050'   26   -- Note: !nimbleness -str
    170440   2100'   26   -- Note: !dex
    176866   2200'   26   -- Note: !*heal*
    177165   2200'   27   Reached level 27
    180149   2200'   27   -- Note: !brawn -cha
    181289   2200'   27   -- Note: !int
    181913   2200'   27   -- Note: ?banish


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 4.7.2012 19:06
Last updated on 10.7.2012 18:24

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8. on the Competition No.124 Ladder (of 13)

Comments

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On 4.7.2012 19:06 Atanvarno wrote:
Dlev 30. Good long bow, gold dsm and Holhenneth were notable early finds.

On 5.7.2012 12:59 Atanvarno wrote:
Dlev 40. I've been lucky so far.

On 10.7.2012 18:24 Atanvarno wrote:
Forgot to be careful about the sleeping amhd that I had detected earlier.

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