The Angband Ladder: Ferrat, Half-Elf Paladin by <ferr@thehalf.elf>

  [Angband 3.0.5 Character Dump]

 Name   Ferrat                                   Self  RB  CB  EB   Best
 Sex    Male              Age        34   STR:     17  +0  +3  +3  18/50
 Race   Half-Elf          Height     67   INT:     12  +1  -3  +0     10
 Class  Paladin           Weight    159   WIS:     17  -1  +1  +3  18/20
 Title  Knight            Status     38   DEX:     11  +1  +0  +0     12
 HP     -2/249            Maximize    Y   CON:     15  -1  +2  +0     16
 SP     26/46             Preserve    N   CHR:     13  +1  +2  +2     18

 Level           27       Armor     [25,+13]     Saving Throw     Superb
 Cur Exp      44379       Fight      (-1,+3)     Stealth            Fair
 Max Exp      44379       Melee     (+7,+16)     Fighting         Heroic
 Adv Exp      50750       Shoot      (+5,+5)     Shooting         Superb
 MaxDepth    Lev 17       Blows       3/turn     Disarming          Good
 Gold          8664       Shots       1/turn     Magic Device     Superb
                                                 Perception         Poor
 Burden   212.7 lbs       Infra        20 ft     Searching          Fair

 Your father was of the Avari. You are one of several children of a
 Townsman.  You are a credit to the family.  You have dark brown eyes,
 curly black hair, and a dark complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:........+.... Blind:.............
 Elec:............. Confu:.............
 Fire:............. Sound:.............
 Cold:............. Shard:.............
 Pois:............. Nexus:.............
 Fear:+............ Nethr:.............
 Lite:............. Chaos:.............
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:............. Sear.:.............
PLite:............. Infra:.............
Regen:............. Tunn.:.............
Telep:............. Speed:.............
Invis:+............ Blows:.............
FrAct:...+......... Shots:.............
HLife:............. Might:.............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The Druid hits you.
> *** LOW HITPOINT WARNING! ***
> The Druid casts a lightning bolt.
> *** LOW HITPOINT WARNING! ***
> The Druid hits you.
> *** LOW HITPOINT WARNING! ***
> The Druid hits you.
> *** LOW HITPOINT WARNING! ***
> You feel better.
> You have 8 White Potions of Cure Critical Wounds (g).
> The Druid hits you.
> *** LOW HITPOINT WARNING! ***
> The Druid hits you.
> You die.


  [Character Equipment]

a) a Whip (Holy Avenger) (2d3) (+8,+13) [+2] (+3)
   It increases your wisdom by 3.  It slays demons, undead, and all evil
   creatures.  It provides resistance to fear.  It sustains your dexterity.
   It is blessed by the gods.  It grants you the ability to see invisible
   things.  
b) a Sling (x2) (+6,+5)
c) a Quartzite Ring of Strength (+3)
   It increases your strength by 3.  It sustains your strength.  
d) a Carnelian Ring of Free Action
   It grants you immunity to paralysis.  
e) an Azure Amulet of Charisma (+2)
   It increases your charisma by 2.  It sustains your charisma.  
f) a Brass Lantern (with 12658 turns of light)
   It cannot be harmed by fire.  
g) Double Chain Mail (-2) [16,-3]
h) a Cloak [1,+3]
i) a Small Metal Shield of Resist Acid [3,+8]
   It provides resistance to acid.  It cannot be harmed by acid.  
j) a Hard Leather Cap [2,+5]
k) (nothing)
l) a Pair of Hard Leather Boots [3,-2]


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
b) 3 Holy Books of Prayers [Words of Wisdom]
c) 3 Holy Books of Prayers [Chants and Blessings]
d) a Holy Book of Prayers [Ethereal Openings]
   It cannot be harmed by the elements.  
e) 8 Flasks of oil
f) 7 Shimmering Potions of Speed
g) 8 White Potions of Cure Critical Wounds
h) 7 Scrolls titled "aus khobit" of Teleportation
i) 8 Scrolls titled "our roseh" of Word of Recall
j) 2 Scrolls titled "nerer seetem" of Identify
k) 5 Silver-Plated Rods of Trap Location
l) a Zirconium Rod of Teleport Other
m) 9 Cast Iron Rods of Light
n) a Gold-Plated Wand of Stinking Cloud (10 charges)
o) Hard Leather Armour of Resist Cold (-1) [6,+2]
   It provides resistance to cold.  It cannot be harmed by cold.  
p) an Awl-Pike (1d8) (+3,+4)
q) a Trident (1d8) (+2,+6)
r) a Battle Axe (Defender) (2d8) (+8,+5) [+3] (+3 to stealth)
   It increases your stealth by 3.  It provides resistance to acid, 
   lightning, fire, and cold.  It sustains your strength.  It makes you
   fall like a feather and speeds your regeneration.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   cannot be harmed by the elements.  
s) a Morning Star (2d6) (+5,+6)
t) an Orcish Pick (1d3) (+4,+6) (+2)
   It increases your tunneling by 2.  
u) 19 Iron Shots (1d4) (+0,+0)


  [Home Inventory]

a) a Holy Book of Prayers [Chants and Blessings]
b) 2 Holy Books of Prayers [Exorcism and Dispelling]
c) 27 Purple Potions of Heroism
d) 53 White Potions of Cure Critical Wounds
e) 7 Red Speckled Potions of Healing
f) 3 Smoky Potions of Restore Mana
g) 23 Grey Potions of Restore Life Levels
h) 2 Crimson Potions of Restore Strength
i) 2 Violet Potions of Restore Constitution
j) 38 Scrolls titled "oxybot agski" of Phase Door
k) 13 Scrolls titled "ox nejfu sota" of Teleport Level
l) a Scroll titled "metab akspet" of *Identify*
m) 10 Scrolls titled "eshri doeankh" of Enchant Armor
n) 13 Scrolls titled "pluri nejdan" of Enchant Weapon To-Hit
o) 20 Scrolls titled "valwhon oxyti" of Enchant Weapon To-Dam
p) a Scroll titled "wunder rogfid" of *Destruction*
q) a Marble Ring of Dexterity (+3)
   It increases your dexterity by 3.  It sustains your dexterity.  
r) a Malachite Ring of Constitution (+3) {10% off}
   It increases your constitution by 3.  It sustains your constitution.  
s) a Cloak of Vulnerability [1,-21] {cursed}
   It aggravates creatures around you and is cursed.  
t) 38 Iron Shots (1d4) (+0,+0)


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : no  (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 25.7.2005 18:26
Last updated on 17.8.2005 20:55

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13850. on the Ladder (of 19044)
5254. on the Angband Ladder (of 6535)
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Comments

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On 12.8.2005 13:02 ferr@thehalf.elf wrote:
Had a nasty run-in with a tengu and some dark hounds. Luckily i had picked up a wand of stinking cloud that same level, so i used that and while the hounds were busy i teleported out. I'm really missing the intrinsic blindness resist that my previous dwarf character had...

On another note, i'm still undecided on what to do with the potion of experience i picked up at about 450ft.

On 15.8.2005 03:36 ferr@thehalf.elf wrote:
Sold the potion of experience so I could buy the holy avenger whip from the temple. It's practically an artifact weapon, and I figure it will provide some easy experince too :)

On 17.8.2005 20:55 ferr@thehalf.elf wrote:
YASD. I saw the druid and its minions and I thought "I've got enough hit points left for another round." lol. Ultimately though, I stayed too long looking for the artifact on a special level. I'd already searched the level twice and not found anything. I swapped the HA whip for my looted trident to kill Khim, in case he had it... then I ran into the druid.

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