The Angband Ladder: Xandor, Dunadan Monk by <usma_2003@yahoo.com>

  [ToME 2.2.2 Character Dump]

 Name  : Xandor                 Age                 66       STR:  18/89       
 Sex   : Male                   Height              81       INT:     13       
 Race  : Dunadan                Weight             192       WIS:  18/20       
 Class : Monk                   Social Class        19       DEX:  18/30       
 Body  : Player                                              CON:     15       
 God   : Tulkas                                              CHR:     14       
                                                                               
 + To Melee Hit          26 Level             30    Max Hit Points       291   
 + To Melee Damage       32 Experience    171978    Cur Hit Points       291   
 + To Ranged Hit         37 Max Exp       171978    Max SP (Mana)         30   
 + To Ranged Damage       8 Exp to Adv.   220000    Cur SP (Mana)         30   
   AC                  6+78 Gold          124493    Piety               1324   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Heroic       Perception  : Bad          Blows/Round:  5         
 Bows/Throw  : Superb       Searching   : Bad          Shots/Round:  1         
 Saving Throw: Poor         Disarming   : Fair         Mel.dmg/Rnd:  10-640    
 Stealth     : Fair         Magic Device: Fair         Infra-Vision: 0 feet    
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Serf.  You are a                
          credit to the family.  You have brown eyes, straight black           
          hair, and an average complexion.                                     
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             OFF
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 26 (1300')
        Barrow-Downs: Level 10 (500')
        Maze: Level 26 (1300')
        Orc Cave: Level 21 (1050')
        The Old Forest: Level 25 (1250')
        The Land Of Rhun: Level 27 (1350')
        A lost temple: Level 24 (1200')

 Your body is a Player.
 You are currently in a forest northwest of Lothlorien.
 You have defeated 3886 enemies.
 You saved Bree from a dreadful Nazgul.
 You saved a young hobbit from an horrible fate.
 You saved 25 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 2nd Enderi of the 2890th year of the third age.
 You have been adventuring for 13 days.

                    adefkmnopsuxz{|@            
        Add Str   : ..4.............            
        Add Int   : .........2......            
        Add Wis   : .........2......            
        Add Stea. : .2.........2....            
        Add Tun.. : ..............4.            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ..........+....+            
        Sust Chr  : .+..............            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : .+.....+..+.....            
        Hold Life : ................            
        Res Acid  : .+.....+........            
        Res Elec  : .+..............            
        Res Fire  : .+..............            
        Res Cold  : .+..............            
        Res Pois  : ................            
        Res Fear  : .+.....+........            
        Res Lite  : ..........+.....            
        Res Dark  : ................            
        Res Blind : .........+......            
        Res Conf  : ................            
        Res Sound : ................            
        Res Shard : .........+......            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ................            
        Levitate  : .+..............            
        Lite      : ..........+.....            
        See Invis : .+.....+........            
        Regen     : .+.............+            
        Activate  : ..........+.....            
        Cursed    : .+..............            
        Fly       : ...+............            
        Orc.ESP   : .........+......            
        Troll.ESP : .........+......            
        Evil.ESP  : .........+......            

Skills (points left: 0)
 - Combat                                        19.800 [0.900]
          . Weaponmastery                        00.000 [0.300]
          . Archery                              04.000 [0.400]
          . Barehand-combat                      37.000 [0.900]
 - Sneakiness                                    07.570 [0.900]
          . Stealth                              23.500 [0.900]
          . Disarming                            10.000 [0.900]
          . Dodging                              21.000 [0.700]
 - Magic                                         01.884 [0.600]
          . Magic-Device                         03.000 [1.000]
          . Meta                                 02.000 [0.500]
          . Temporal                             01.000 [0.500]
          . Mind                                 03.000 [0.500]
 - Spirituality                                  10.720 [0.900]
          . Prayer                               06.500 [0.500]
          . Music                                03.000 [0.300]
 - Monster-lore                                  04.300 [1.100]
          . Corpse-preservation                  01.000 [0.500]
          . Possession                           00.000 [0.100]

Abilities
 * Extra Max Blow(1)


  [Character Equipment]

a) (nothing)
d) a Wooden Boomerang (Defender) (1d8) (+11,+8) [+2] (+2 to stealth) {cursed}
        It increases your stealth by 2.  It sustains your charisma.  It
    provides immunity to paralysis.  It makes you completely fearless.  It
    provides resistance to acid, electricity, fire and cold.  It allows
    you to levitate.  It allows you to see invisible monsters.  It speeds
    your regenerative powers.  It is cursed.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the ground on level 11 of Orc Cave.
e) an Indestructible Ring of Strength (+4)
    It increases 
    your strength by 4.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You bought it from the Black Market.
f) a Ring of Flying
    It allows you to fly.  
    You found it in the remains of a Forest troll Chieftain on level 18 of
    Mirkwood.
k) an Amulet of Spell [Charm]
    It has a spell stored inside.  
    You found it lying on the ground on level 13 of Mirkwood.
m) (nothing)
n) (nothing)
o) The Cloak of Thorongil [1,+10]
    It provides
    immunity to paralysis.  It makes you completely fearless.  It provides
    resistance to acid.  It allows you to see invisible monsters.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
p) (nothing)
s) The Hard Leather Cap of Thranduil [2,+10] (+2)
    It increases your intelligence and 
    wisdom by 2.  It provides resistance to blindness and shards.  It
    allows you to sense the presence of orcs, trolls and evil beings.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Lagduf, the Snaga on level 21 of Orc Cave.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    
    It can be activated for magic missile (2d6) every 2 turns if it is
    being worn. It provides light (radius 1) forever.  It sustains your 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
x) a Pair of Soft Leather Boots of Stealth [2,+5] (+2 to stealth)
    It increases your 
    stealth by 2.  
    It was given to you as a reward.
z) (nothing)
{) (nothing)
|) a Pick of Digging (1d3) (+4,+4) (+4)
    It increases your ability to tunnel by 
    4.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.


  [Character Inventory]

a) The Gem of Fire
    It can be activated for light area
    (dam 2d15) every 10+d10 turns.  
    You found it lying on the ground on level 17 of Mirkwood.
b) a Parchment titled ``Tenser's Last Words''
    It can be
    activated for teleport (range 100) every 45 turns.  
    You found it lying on the ground on level 8 of Barrow-Downs.
c) 42 Rations of Food
d) 9 Flasks of oil
e) 99 Potions of Water Curing {quest}
f) a Potion of Speed
g) a Potion of Berserk Strength
h) 8 Potions of Cure Critical Wounds
i) 15 Scrolls of Word of Recall
j) 19 Scrolls of Identify
k) an Iron Rod of Lightning Bolts (50/50)
l) 4 Wands of Manathrust[1|15] (18 charges)
m) a Brass Lantern of Brightness (with 7886 turns of light)
    It
    provides light (radius 5) when fueled.  It cannot be harmed by fire.  
    You bought it from the General Store.
n) a Horn (+1)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Spellbook of Recharge
b) a Potion of Cure Light Insanity
c) 2 Potions of Cure Serious Insanity
d) 6 Potions of Restore Strength
e) 3 Potions of Restore Intelligence
f) 2 Potions of Restore Dexterity
g) 3 Potions of Restore Constitution
h) 6 Potions of Restore Charisma
i) an Iron Rod of Nothing (50/50)
j) a Rod Tip of Recall (80 Mana to cast)
k) Elven Chain Mail (-2) [14,+15] (+2 to stealth)
l) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
m) The Broad Axe 'Orchast' (2d7) (+20,+14) (+4)
    It can be wielded two-handed.  It
    can be activated for detect orcs every 10 turns if it is being worn. 
    It increases your dexterity and searching by 4.  It is especially
    deadly against orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Golfimbul, the Hill Orc Chief on level 21
    of Orc Cave.
n) The Basillard 'Ialdor' (1d8) (+14,+8) (+4)
    It provides light (radius 1) forever.  It increases your 
    constitution by 4.  It does extra damage from electricity and frost.  
    It produces chaotic effects.  It is very sharp and make your foes
    bleed.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Old Man Willow on level 25 of The Old
    Forest.
o) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
p) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
q) a Parchment - Adventurer's Guide to Middle-earth
r) an Empty Bottle


  [Home Inventory - Lothlorien ]

a) a Demonblade (4d6) (+2,+2)
b) a Runestone
c) Lloth's Ceremonial Dagger
    It can be activated for acquirement.  
    You found it lying on the ground on level 17 of Mirkwood.
d) Gamenlon's Summoning Manual
    It can be
    activated for cure blindness.  
    You found it in the remains of a Dark elven warlock on level 23 of
    Mirkwood.
e) Agannazar's Altruistic Assassin
    It can be activated for cure cuts.  
    You found it in the remains of a Green glutton ghost on level 16 of
    Mirkwood.
f) 5 Sprigs of Athelas
g) a Potion of Restore Strength
h) 2 Potions of Restore Intelligence
i) a Potion of Restore Wisdom
j) a Potion of Restore Constitution
k) a Potion of Restore Charisma
l) a Wooden Rod of Nothing (10/10)
m) a Rod Tip of Light (15 Mana to cast)
n) a Staff of Identify[1|15] (12 charges)
o) an Arrow Trap Set (+1,+4) [+2]
p) The Ring of Power of Uvatha the Horseman (+1 to searching)
    It increases your wisdom and searching by 1.  It makes you
    invisible.  It provides resistance to poison and blindness.  It drains 
    experience.  It cannot be dropped while cursed.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree .
q) a Fiery Broad Axe (2d6) (+4,+8)
r) a Rapier of *Slay Giant* (1d6) (+7,+5) (+1)
s) an Acidic Tulwar (2d4) (+5,+6)
t) a Pike of *Slay Evil* (2d5) (+7,+4) (+1)


  [The Mathom-house Inventory - Bree ]

a) Agannazar's Antique Acorn
    
    It can be activated for hallucination.  
    You found it lying on the ground on level 11 of Orc Cave.
b) Cathal's Corrupting Cymbal
    It can be
    activated for cure stun.  
    You found it lying on the ground on level 11 of Orc Cave.
c) Tom the Stone Troll's corpse
    It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Tom the Stone Troll in the town of Bree .



Posted on 13.8.2003 00:54
Last updated on 15.8.2003 02:28

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12047. on the Ladder (of 19090)
2100. on the ToME Ladder (of 3155)
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Comments

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On 15.8.2003 10:32 dzhang@its.caltech.edu wrote:
Eh... I can see someone can't make up their mind what to do ^_^

You shouldn't be in beserker mode, because +dam doesn't affect monks.


On 25.8.2004 01:48 lordxandor@yahoo.com wrote:
Hm.... walking around as me, eh?

lol

Good lookin' character, though...

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