The Angband Ladder: Xandor, Dunadan Monk by <usma_2003@yahoo.com>
[ToME 2.2.2 Character Dump] Name : Xandor Age 66 STR: 18/89 Sex : Male Height 81 INT: 13 Race : Dunadan Weight 192 WIS: 18/20 Class : Monk Social Class 19 DEX: 18/30 Body : Player CON: 15 God : Tulkas CHR: 14 + To Melee Hit 26 Level 30 Max Hit Points 291 + To Melee Damage 32 Experience 171978 Cur Hit Points 291 + To Ranged Hit 37 Max Exp 171978 Max SP (Mana) 30 + To Ranged Damage 8 Exp to Adv. 220000 Cur SP (Mana) 30 AC 6+78 Gold 124493 Piety 1324 (Miscellaneous Abilities) Fighting : Heroic Perception : Bad Blows/Round: 5 Bows/Throw : Superb Searching : Bad Shots/Round: 1 Saving Throw: Poor Disarming : Fair Mel.dmg/Rnd: 10-640 Stealth : Fair Magic Device: Fair Infra-Vision: 0 feet Tactic: berserker Explor: running (Character Background) You are one of several children of a Serf. You are a credit to the family. You have brown eyes, straight black hair, and an average complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: OFF Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 26 (1300') Barrow-Downs: Level 10 (500') Maze: Level 26 (1300') Orc Cave: Level 21 (1050') The Old Forest: Level 25 (1250') The Land Of Rhun: Level 27 (1350') A lost temple: Level 24 (1200') Your body is a Player. You are currently in a forest northwest of Lothlorien. You have defeated 3886 enemies. You saved Bree from a dreadful Nazgul. You saved a young hobbit from an horrible fate. You saved 25 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 2nd Enderi of the 2890th year of the third age. You have been adventuring for 13 days. adefkmnopsuxz{|@ Add Str : ..4............. Add Int : .........2...... Add Wis : .........2...... Add Stea. : .2.........2.... Add Tun.. : ..............4. Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ..........+....+ Sust Chr : .+.............. Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : .+.....+..+..... Hold Life : ................ Res Acid : .+.....+........ Res Elec : .+.............. Res Fire : .+.............. Res Cold : .+.............. Res Pois : ................ Res Fear : .+.....+........ Res Lite : ..........+..... Res Dark : ................ Res Blind : .........+...... Res Conf : ................ Res Sound : ................ Res Shard : .........+...... Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Levitate : .+.............. Lite : ..........+..... See Invis : .+.....+........ Regen : .+.............+ Activate : ..........+..... Cursed : .+.............. Fly : ...+............ Orc.ESP : .........+...... Troll.ESP : .........+...... Evil.ESP : .........+...... Skills (points left: 0) - Combat 19.800 [0.900] . Weaponmastery 00.000 [0.300] . Archery 04.000 [0.400] . Barehand-combat 37.000 [0.900] - Sneakiness 07.570 [0.900] . Stealth 23.500 [0.900] . Disarming 10.000 [0.900] . Dodging 21.000 [0.700] - Magic 01.884 [0.600] . Magic-Device 03.000 [1.000] . Meta 02.000 [0.500] . Temporal 01.000 [0.500] . Mind 03.000 [0.500] - Spirituality 10.720 [0.900] . Prayer 06.500 [0.500] . Music 03.000 [0.300] - Monster-lore 04.300 [1.100] . Corpse-preservation 01.000 [0.500] . Possession 00.000 [0.100] Abilities * Extra Max Blow(1) [Character Equipment] a) (nothing) d) a Wooden Boomerang (Defender) (1d8) (+11,+8) [+2] (+2 to stealth) {cursed} It increases your stealth by 2. It sustains your charisma. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, electricity, fire and cold. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 11 of Orc Cave. e) an Indestructible Ring of Strength (+4) It increases your strength by 4. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. f) a Ring of Flying It allows you to fly. You found it in the remains of a Forest troll Chieftain on level 18 of Mirkwood. k) an Amulet of Spell [Charm] It has a spell stored inside. You found it lying on the ground on level 13 of Mirkwood. m) (nothing) n) (nothing) o) The Cloak of Thorongil [1,+10] It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) (nothing) s) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness and shards. It allows you to sense the presence of orcs, trolls and evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Lagduf, the Snaga on level 21 of Orc Cave. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Soft Leather Boots of Stealth [2,+5] (+2 to stealth) It increases your stealth by 2. It was given to you as a reward. z) (nothing) {) (nothing) |) a Pick of Digging (1d3) (+4,+4) (+4) It increases your ability to tunnel by 4. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [Character Inventory] a) The Gem of Fire It can be activated for light area (dam 2d15) every 10+d10 turns. You found it lying on the ground on level 17 of Mirkwood. b) a Parchment titled ``Tenser's Last Words'' It can be activated for teleport (range 100) every 45 turns. You found it lying on the ground on level 8 of Barrow-Downs. c) 42 Rations of Food d) 9 Flasks of oil e) 99 Potions of Water Curing {quest} f) a Potion of Speed g) a Potion of Berserk Strength h) 8 Potions of Cure Critical Wounds i) 15 Scrolls of Word of Recall j) 19 Scrolls of Identify k) an Iron Rod of Lightning Bolts (50/50) l) 4 Wands of Manathrust[1|15] (18 charges) m) a Brass Lantern of Brightness (with 7886 turns of light) It provides light (radius 5) when fueled. It cannot be harmed by fire. You bought it from the General Store. n) a Horn (+1) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Spellbook of Recharge b) a Potion of Cure Light Insanity c) 2 Potions of Cure Serious Insanity d) 6 Potions of Restore Strength e) 3 Potions of Restore Intelligence f) 2 Potions of Restore Dexterity g) 3 Potions of Restore Constitution h) 6 Potions of Restore Charisma i) an Iron Rod of Nothing (50/50) j) a Rod Tip of Recall (80 Mana to cast) k) Elven Chain Mail (-2) [14,+15] (+2 to stealth) l) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) m) The Broad Axe 'Orchast' (2d7) (+20,+14) (+4) It can be wielded two-handed. It can be activated for detect orcs every 10 turns if it is being worn. It increases your dexterity and searching by 4. It is especially deadly against orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Golfimbul, the Hill Orc Chief on level 21 of Orc Cave. n) The Basillard 'Ialdor' (1d8) (+14,+8) (+4) It provides light (radius 1) forever. It increases your constitution by 4. It does extra damage from electricity and frost. It produces chaotic effects. It is very sharp and make your foes bleed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. o) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) p) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} q) a Parchment - Adventurer's Guide to Middle-earth r) an Empty Bottle [Home Inventory - Lothlorien ] a) a Demonblade (4d6) (+2,+2) b) a Runestone c) Lloth's Ceremonial Dagger It can be activated for acquirement. You found it lying on the ground on level 17 of Mirkwood. d) Gamenlon's Summoning Manual It can be activated for cure blindness. You found it in the remains of a Dark elven warlock on level 23 of Mirkwood. e) Agannazar's Altruistic Assassin It can be activated for cure cuts. You found it in the remains of a Green glutton ghost on level 16 of Mirkwood. f) 5 Sprigs of Athelas g) a Potion of Restore Strength h) 2 Potions of Restore Intelligence i) a Potion of Restore Wisdom j) a Potion of Restore Constitution k) a Potion of Restore Charisma l) a Wooden Rod of Nothing (10/10) m) a Rod Tip of Light (15 Mana to cast) n) a Staff of Identify[1|15] (12 charges) o) an Arrow Trap Set (+1,+4) [+2] p) The Ring of Power of Uvatha the Horseman (+1 to searching) It increases your wisdom and searching by 1. It makes you invisible. It provides resistance to poison and blindness. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . q) a Fiery Broad Axe (2d6) (+4,+8) r) a Rapier of *Slay Giant* (1d6) (+7,+5) (+1) s) an Acidic Tulwar (2d4) (+5,+6) t) a Pike of *Slay Evil* (2d5) (+7,+4) (+1) [The Mathom-house Inventory - Bree ] a) Agannazar's Antique Acorn It can be activated for hallucination. You found it lying on the ground on level 11 of Orc Cave. b) Cathal's Corrupting Cymbal It can be activated for cure stun. You found it lying on the ground on level 11 of Orc Cave. c) Tom the Stone Troll's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Tom the Stone Troll in the town of Bree . |
Posted on 13.8.2003 00:54
12047. on the Ladder (of 19090)
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