The Angband Ladder: Skarn, Human no-class by camlost

                 [Sangband 1.0.0 (hotfix #4) Character Dump]

         Skarn           Age    :             18  STR:   18/96
    the High Witch       Height :     5 ft, 4 in  INT:  18/197
                         Weight :         123 lb  WIS:  18/110
Gender : Female                                   DEX:   18/10
Race   : Human                  Slayer of         CON:   18/46
Realm  : Sorcery            Smaug the Golden      CHR:   18/96

Max Hitpoints       284  Power                75  Max Mana          290
Cur Hitpoints       -28  Score              1872  Cur Mana          192

       (Melee)           Unspent Exp        1397         (Missile)
Blows per round       2  Gold             125430  Shots per round     1
Average Damage       58                           + to Skill         14
     (Wrestling)         Max Depth        Lev 79  Deadliness ()     54

                          (Character Abilities)
Melee     : Excellent  Saving Throw: Superb     Magic Device: Heroic
Shooting  : Iffy       Stealth     : Good       Dodging     : Very Bad
Throwing  : Very Bad   Perception  : Bad        Fame        : Praised
Digging   : Superb     Disarming   : Very Good  Infra-Vision: 0 feet

   Speed       : -4
   Armour      : 103
   Kills       : 1521
   Time Elapsed: 7 days, 2 hours, 9 minutes   (708993 turns)


  [Character Attributes]

      abcdefghijkl@        Stat Intrnl abcdefghijkl@ Adjust
Stlth:.......2.....        STR:  18/66 ........s.2.1  18/96
Invis:..4..........        INT:  18/87 ....4.3.....4 18/197
Aware:.............        WIS:  18/70 ......3.1s... 18/110
Disar:.........3...        DEX:     18 ............1  18/10
Devic:.............        CON:  18/16 ......3......  18/46
Speed:...........6.        CHR:  18/96 .............  18/96

      abcdefghijkl@                           abcdefghijkl@
Infra:.............                     NFuel:.....+.......
Tunnl:.........3..2                     Steal:.............
Save :.............                     NoMag:.............
Mana :.............                     Telep:.............
Light:.....2..1....                     Aggra:.............
                                        Drain:.............

                                        Curse:.+...........

      abcdefghijkl@       abcdefghijkl@       abcdefghijkl@
Acid :......+.++... Light:........+.... Food :..........+..
Elec :........+.... Dark :........+.... Feath:.........+...
Fire :........+.... Sound:.........+... Shine:.............
Cold :.+......+.... Shard:.........+... Regen:.............
Pois :......+...... Nexus:............. ESP  :.............
Fear :.........++.. Nethr:............. SeeIn:.+...........
Blind:.....+....... Chaos:...+......... FrAct:..........+..
Confu:......+...... Disen:............. HLife:.............


  [Last Messages]

Your mind is blasted by mental energy.
You are confused!
You have been stunned.
You lose control of your body for a moment!
You feel something focusing on your mind.
Your mind is blasted by mental energy.
You are blinded!
You are terrified!
You feel yourself moving slower!
You lose control of your body for a moment!
You feel something focusing on your mind.
Your mind is hit by mental energy!
You lose control of your body for a moment!
You die.
Replace existing file C:\games\Angband\sangband100\lib\user\Skarn.txt?  y


  [Skills]

Wrestling         :  70
Spellcasting      :  77
Magical Power     :  70
Wizardry          :  71
Magical Device    :  75
Stealth           :  55
Dodging           :  65
Spell Resistance  :  72
Armor Forging     :  64

You have taken the Oath of Sorcery.


  [Quests]

   Failed to defeat 17 Mature bronze dragons on level 41
   Failed to defeat 15 Colossi on level 46


  [Character Equipment]

The Heavy Crossbow of Forni (x5) (+14,+14) {Azog}
     +1 Might.  Resist Cold.  See Invisible.
An Amethyst Ring of Invisibility (+4)
A Hematite Ring of Chaos Resistance
A Golden Amulet of Intelligence (+4)
A Brass Lantern of Phlogiston (lit) [2] {Bought71}
     Resist Blindness.  Permanent Light (radius 2)
The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {AncWht56}
     Activates for door destruction every turn.  [66% fail]
     +3 INT, WIS, CON.  Resist Acid, Poison, Confusion.
An Elven Cloak [2,+7] (+2 to stealth)
The Wicker Shield `Celegorm' [2,+18] (+1)
     +1 WIS.  Sustain STR.
     Resist Acid, Lightning, Fire, Cold, Light, Dark.
     Permanent Light (radius 1)
A Hard Leather Cap (steel) [2,+10] (+3 to disarming)
     +30 Disarm; +3 Tunneling.  Sustain WIS.
     Resist Acid, Sound, Shards, Fear.  Feather Falling.
A Set of Leather Gloves (steel) [1,+8] (+2)
     +2 STR.  Resist Fear.  Slow Digestion; Free Action.
A Pair of Soft Leather Boots of Speed [2,+5] (+6) {Smaug}


  [Character Inventory]

a Book of Magic Spells [Apprentice Magic]
a Book of Magic Spells [Lesser Conjury]
     Does 3d7 thrown damage
a Book of Magic Spells [Elemental Sorcery]
     Does 5d11 thrown damage
a Book of Magic Spells [Phantasms and Illusions]
     Does 7d14 thrown damage
9 Frothing Potions of Cure Critical Wounds
5 Orange Potions of Healing
6 Scrolls titled "u worgrast gadlud" of Teleportation
a Scroll titled "u'kok fudbit" of *Identify*
16 Scrolls titled "vokgrun ko warthun" of Recharging
a Scroll titled "lun peelrath worgko" of Forests
2 Adamantium Rods of Recall {@z0!z}
2 Electrum Rods of Sense Surroundings (1 charging) {@z8}
an Eldritch Rod of Fire Balls
7 Bronze Wands of Acid Balls (41 charges)
7 Damascened Wands of Lightning Balls (18 charges)
4 Jeweled Wands of Fire Balls (6 charges) {Gorbag}
6 Electrum Wands of Cold Balls (10 charges)
an Aqueous Wand of Drain Life (8 charges)
3 Copper Wands of Dragon's Frost (7 charges) {Ar-Pharaz�n}
an Eucalyptus Staff of Teleportation (13 charges)
     Unusually durable
a Cedar Staff of Cure Medium Wounds (5 charges) {@u3}
     Unusually durable
a Lebethron Staff of Detection (5 charges)
     Unusually durable
a Fluorite Ring of Acid [+16]
     Activates for infuse hands with acid and oppose acid (duration 20-40) every
75-150 turns.  [71% fail]
     Resist Acid.


  [Home Inventory]

the Amulet of Carlammas (+2) {Uvatha}
     Activates for banishment and protection from evil (duration 50-100) every
225-450 turns.  [73% fail]
     +2 CON.  Resist Fire.
the Mace 'Taratol' (4d6) (+12,+12) {BlizGarg65}
     Activates for haste self (duration 20-40) every 100-200 turns.  [66% fail]
     Slay Dragon.  Brand Lightning.  Immunity to Lightning.
Soft Studded Leather of Resistance [5,+12] {Orcs25}
     Resist Acid, Lightning, Fire, Cold.
a Wicker Shield (steel) [2,+19] (+1)
     +1 INT.  Sustain STR.
     Resist Acid, Cold, Shards, Blindness.
     Slow Digestion; Regeneration.
a Pair of Leather Sandals (runegold) [1,+8] (+1)
     +1 CON.  Resist Fire, Confusion.
     Regeneration; See Invisible.
a Scythe of Slicing of Earth (7d3) (+12,+23) [3,+0] (+3) {Lorgan}
     +3 Tunneling.  Brand Acid.  Two hands required.
     Impact.
15 Ecru Mushrooms of Mana
3 Red Spotted Mushrooms of Restoring {Ibun}
20 Blue Mushrooms of Heroism
a Sprig of Athelas
7 Orange Potions of Healing
5 Golden Brown Potions of Restore Experience
29 Scrolls titled "vokgrun ko warthun" of Recharging
2 Scrolls titled "ad brorath" of *Destruction*
a Scroll titled "warthdok" of Genocide
an Aqueous Wand of Drain Life (6 charges)
an Iron Wand of Dragon's Flame (7 charges)
2 Feathered Wands of Doomblasts (22 charges) {Castamir}
a Cedar Staff of Cure Medium Wounds (17 charges)
     Unusually durable
a Cedar Staff of Cure Medium Wounds (11 charges)
     Unusually durable
a Dragon's Claw Amulet of Mana (+3)


  [Special Advantages and Disadvantages]

You were rolled up 3033 times before being accepted.


Posted on 10.5.2007 17:27
Last updated on 11.5.2007 00:06

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94. on the Sangband Ladder (of 287)

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On 10.5.2007 17:27 camlost wrote:
[power 59, dlevel 46, 0.46Mturns]

Right on target time-wise. Of course, this is generally the slow down period. Found my first !Int recently, which took me from 14-18 (gah, nexus and metamorphasis suck sometimes). Still looking for decent gear, who isn't.

Had a couple of close calls with the Troll Brothers, probably was taking my life in my hands. But they're dead now. They deal like 100 damage with a boulder (ack!).

Magic devices for a big part of my offence, so I'm looking forward to finding more wands of ball spells.

On 10.5.2007 21:25 camlost wrote:
[power 71, dlevel 65, 0.64Mturns]

Still right on track. I'd could *really* use some more con potions right about now...

I've got good resistance coverage right now, and with double resist as a possibility, I'd really wouldn't mind running into a singly colored dragon pit right about now.

I'd swap out the ring of nether resist for a ring of con in a heartbeat, if only another one would show up. The nether resist ring was a temporary measure when I found myself face to face with nether hounds (good xp if you resist). And then at some point I destroyed the con+2 ring. And I haven't found one since.

I'm getting really close to speed ring territory, so here's hoping. My luck, I'll find a bad con ring and a decent speed ring at the same time and have to decide between the two (and SI!). Well, here's to better drops in the future!

On 11.5.2007 00:06 camlost wrote:
Well, Smaug obligingly coughed up BoS+6, which was a real thrill. But alas, unseen Player Ghost Instakills me. No really, he did that all from outside my vision. Undetectable with detect monsters.

I knew this lack of Con was going to get me. I was hoping against the odds, though. Next time, I think I need to pause a little longer when they're common around dlevel 30 or 40 or so.

Was a hell of a run though. I'm really learning to use more of the wizard spells instead of leaning on just a couple. The debuffers are really good, and I get use out of a lot of the attack spells now.

Diving in Sangband can be quite a rush...

On 11.5.2007 00:07 camlost wrote:
God, that was 3 mind blasts in a row...

"You lose control of your body for a moment!"... yeah, right...

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