The Angband Ladder: Maeglyn, High-Elf no-class by <naj@uchicago.edu>
[Sangband 0.9.9, beta 20d Character Dump] Maeglyn Age : 491 STR! 18/140 the High Witch Height : 5 ft, 11 in INT! 18/200 Weight : 113 lb WIS! 18/90 Gender : Female DEX! 18/150 Race : High-Elf Slayer of a level 56 CON: 18/157 Realm : Sorcery Dreadmaster CHR! 18/160 Max Hitpoints 523 Power 76 Max Mana 317 Cur Hitpoints -41 Score 668 Cur Mana 99 (Melee) Unspent Exp 67489 (Missile) Blows per round 2 Gold 204579 Shots per round 1 Average Damage 60 + to Skill 17 (Wrestling) Max Depth Lev 51 Deadliness (%) 162 (Character Abilities) Melee : Legendary Saving Throw: Superb Magic Device: Superb Shooting : Heroic Stealth : Very Good Dodging : Legendary Throwing : Superb Perception : Legendary Fame : Honored Digging : Very Good Disarming : Superb Infra-Vision: 0 feet Speed : normal Armour : 113 Kills : 8135 Time Elapsed: 32 days, 11 hours, 51 minutes (3249375 turns) [Character Attributes] abcdefghijkl@ Stat Intrnl abcdefghijkl@ Adjust Stlth:.......2..... STR! 18/100 .2....s.s...2 18/140 Invis:............. INT! 18/100 ....3.s.....7 18/200 Aware:.........2... WIS! 18/100 ......s.....1 18/90 Disar:.........2... DEX! 18/100 ......s.....5 18/150 Devic:............. CON: 18/87 ...3..s.s2.11 18/157 Speed:............. CHR! 18/100 ......s..s3s3 18/160 abcdefghijkl@ abcdefghijkl@ Infra:............. NFuel:.....+....... Tunnl:............2 Steal:............. Save :............. NoMag:............. Mana :............. Telep:............. Light:.....2....... Aggra:............. Drain:............. Curse:............. abcdefghijkl@ abcdefghijkl@ abcdefghijkl@ Acid :......+..+... Light:............+ Food :...........+. Elec :......+.+..+. Dark :...........+. Feath:............. Fire :......+...+.. Sound:........+.... Shine:............. Cold :......+.+.... Shard:........+.... Regen:............. Pois :.......+..... Nexus:......+...... ESP :............. Fear :.+.........+. Nethr:............. SeeIn:.........+..+ Blind:........++... Chaos:............. FrAct:.+........+.. Confu:.........+... Disen:............. HLife:......++..... [Last Messages] *** LOW HITPOINT WARNING! *** It creates a mesmerising illusion. You are unaffected! It magically summons help! You feel better. You have 28 Violet Potions of Cure Critical Wounds {50% off} (f). It summons forth dark forces from Hell! Darkness surrounds you. You resist the terrors of Hell! *** LOW HITPOINT WARNING! *** It casts a ball of electricity! The Dark elven sorcerer grunts with pain. You die. Do you want to quit? <2x> Replace existing file C:\GAMES\Angband\Sangband\sang-win-099-r20d\sang-win\lib\user\Maeglyn.txt? y [Skills] Wrestling : 70% Karate : 46% Spellcasting : 74% Magical Power : 74% Wizardry : 78% Magical Device : 58% Perception : 75% Disarming : 15% Dodging : 76% Spell Resistance : 75% Armor Forging : 65% Magical Infusion : 70% You have taken the Oath of Sorcery. [Quests] To fulfill your task, you must kill 14 Dark elven sorcerers on dungeon level 51. Defeated 4 Dark elves on level 5 Defeated 4 Mummified orcs on level 7 Defeated 6 Quasits on level 10 Defeated 9 Water vortices on level 12 Failed to defeat 12 Mummified trolls on level 15 Defeated 13 Brigands on level 17 Defeated 10 Gorgimeras on level 20 Defeated 28 Nexus hounds on level 23 Defeated 30 Mountain ogres on level 27 Defeated 10 Silent watchers on level 29 Defeated 26 Half-trolls on level 32 Defeated 15 Mature bronze dragons on level 34 Defeated 26 Inertia hounds on level 36 Defeated 16 Eldraks on level 38 Defeated 25 Witches on level 41 Defeated 32 Mumaks on level 44 Defeated 24 Death knights on level 46 [Character Equipment] the Long Bow of Bard (x5) (+17,+19) (+2) Activates for a dragon-slaying shot every 200-400 turns. [0% fail] +2 STR, Might. Resist Fear. Free Action. a Mithril Ring of Combat (+8,+13) Does 4d10 thrown damage a Corundum Ring of Constitution (+3) a Dragon's Claw Amulet of Intelligence (+3) a Brass Lantern of Phlogiston (lit) [2] Permanent Light (radius 2) a Robe of Permanence [2,+9] Sustain all stats. Resist Acid, Lightning, Fire, Cold, Nexus. Hold Life. a Cloak of Aman [1,+19] (+2 to stealth) {Lokkak} +2 Stealth. Resist Poison. Hold Life. a Wicker Shield (steel) [5,+7] Sustain STR, CON. Resist Lightning, Cold, Sound, Shards, Blindness. a Metal Cap (steel) [3,+9] (+2 to disarming) +20 Disarm; +2 CON, Awareness. Sustain CHR. Resist Acid, Blindness, Confusion. See Invisible. the Set of Steel Gauntlets 'Indomitable' (+7,+7) [3,+11] (+3) +3 CHR. Sustain CHR. Resist Fire. Free Action. a Pair of Leather Sandals (steel) [1,+10] (+1) +1 CON. Sustain CHR. Resist Lightning, Dark, Fear. Slow Digestion. a Pouch (holding 331 essences of 19 types) [Character Inventory] 2 Books of Magic Spells [Apprentice Magic] 2 Books of Magic Spells [Lesser Conjury] Does 3d7 thrown damage 3 Books of Magic Spells [Elemental Sorcery] {25% off} Does 5d11 thrown damage 3 Books of Magic Spells [Phantasms and Illusions] Does 7d14 thrown damage 2 Books of Magic Spells [Mordenkainen's Escapes] Does 8d19 thrown damage 28 Violet Potions of Cure Critical Wounds {50% off} a Scroll titled "lun dokfrak rodal" of Mass Genocide 2 Cobalt Rods of Trap Location {@z1} 4 Silver Rods of Acid Bolts {@z2} a Platinum Rod of Acid Balls 5 Wrought Iron Rods of Lightning Balls {@z3} an Oak Staff of Teleportation (15 charges) Unusually durable an Enameled Amulet of Sustenance the Small Leather Shield of the Elements [3,+15] Activates for opposition to the elements (duration 20-40) every 160 turns. [0% fail] Resist Acid, Lightning, Fire, Cold. a Golden Crown of Seeing [0,+15] (+2 to awareness) {Shelob} +2 Awareness. Resist Blindness. See Invisible. a Broad Sword of Slay Undead (2d5) (+12,+11) the Flail 'Totila' (3d6) (+14,+14) (+2) {Mim} Activates for confuse monster every 15 turns. [0% fail] +2 Stealth. Slay Evil. Brand Fire. Resist Fire, Confusion. Permanent Light (radius 1) a Sling of Velocity (x2) (+16,+15) (+2) Activates for an especially damaging shot every 20-40 turns. [0% fail] +2 STR. a Light Crossbow of Velocity (x3) (+12,+16) (+1) +1 STR. a chunk of Runegold Does 3d16 thrown damage [Home Inventory] 7 Books of Magic Spells [Phantasms and Illusions] Does 7d14 thrown damage 18 Red Spotted Mushrooms of Mana a Slime Mold {Baughdvnleob} 6 Sprigs of Athelas 79 Violet Potions of Cure Critical Wounds {50% off} 8 Muddy Potions of Healing 6 Grey Speckled Potions of Restore Experience 19 Scrolls titled "nun tolkal" of *Identify* {25% off} 3 Scrolls titled "daruth" of Remove Curse {75% off} 2 Scrolls titled "morbro dad kokpeel" of *Enchant Armor* a Scroll titled "vatun" of *Enchant Weapon* a Scroll titled "dad darkul dalwarth" of *Destruction* a Gleaming Rod of Fire Balls a Marble Ring of Chaos Resistance {Lokkak} a Bone Amulet of Charisma (+5) a Wicker Shield (iron) [2,+23] (+1) +1 INT. Sustain INT. Resist Fear, Confusion. Feather Falling; Regeneration. an Iron Crown of Telepathy [0,+14] the Iron Helm 'Holhenneth' [5,+10] (+2) Activates for detection every 55-110 turns. [0% fail] +2 INT, WIS, Awareness. Resist Blindness. See Invisible. the Steel Helm of Hammerhand [6,+20] (+3) +3 STR, DEX, CON. Resist Acid, Nexus. the Pair of Soft Leather Boots of Fire and Ice [2,+13] (+3, +1) Activates for haste self (duration 20-40) every 100-200 turns. [0% fail] +15 Save; +1 CHR. Resist Acid, Cold, Shards, Nexus. Slow Digestion; Feather Falling. a chunk of Runegold Does 3d16 thrown damage [Special Advantages and Disadvantages] (none) |
Posted on 6.4.2006 15:24
93. on the Sangband Ladder (of 287)
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