The Angband Ladder: Lil' Bastard, Hobbit Ranger by <fentonaa@yahoo.com>

  [Angband 3.0.1 Character Dump]

 Name   Lil' Bastard                             Self  RB  CB  EB   Best
 Sex    Male              Age        26   STR! 18/100  -2  +2  +7 18/170
 Race   Hobbit            Height     35   INT! 18/100  +2  +2 +10 18/240
 Class  Ranger            Weight     60   WIS! 18/100  +1  +0  +3 18/140
 Title  ***WINNER***      Status      9   DEX! 18/100  +3  +1 +12 18/260
 HP     946/946           Maximize    Y   CON! 18/100  +2  +1  +7 18/200
 SP     385/385           Preserve    Y   CHR! 18/100  +1  +1  +6 18/180

 Level           50       Armor    [46,+170]     Saving Throw     Heroic
 Cur Exp   12897363       Fight    (+86,+37)     Stealth          Heroic
 Max Exp   12897363       Melee   (+108,+62)     Fighting      Legendary
 Adv Exp   ********       Shoot   (+103,+19)     Shooting      Legendary
                          Blows       5/turn     Disarming        Heroic
 Gold       4364846       Shots       3/turn     Magic Device  Legendary
                                                 Perception       Superb
 Burden   273.3 lbs       Infra        40 ft     Searching        Superb

 You are one of several children of a Hobbit Burglar.  You are a credit
 to the family.  You have blue eyes, straight red hair, and a dark
 complexion.



  [Character Equipment]

a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed) {maeglin 4400}
   It can be activated for frost ball (100) every 40 turns if it is being
   worn.
   It affects your speed.
   It fights against evil with holy fury.
   It strikes at undead with holy wrath.
   It is especially deadly against trolls.
   It is a great bane of demons.
   It does extra damage from frost.
   It provides resistance to cold.
   It provides resistance to fear.
   It provides resistance to light.
   It slows your metabolism.
   It provides permanent light.
   It speeds your regenerative powers.
   It allows you to see invisible monsters.
   It provides immunity to paralysis.
   It has been blessed by the gods.
b) The Long Bow of Bard (x3) (+17,+19) (+2) {feeg 4150}
   It affects your dexterity.
   It affects your speed.
   It affects your shooting power.
   It provides immunity to paralysis.
c) The Ring of Power 'Nenya' (+8,+8) (+2) {vault 4150}
   It can be activated for large frost ball (200) every 20+d20 turns if it
   is being worn.
   It affects your strength.
   It affects your intelligence.
   It affects your wisdom.
   It affects your dexterity.
   It affects your constitution.
   It affects your charisma.
   It affects your speed.
   It sustains your intelligence.
   It sustains your wisdom.
   It sustains your charisma.
   It provides immunity to cold.
   It provides resistance to blindness.
   It induces feather falling.
   It speeds your regenerative powers.
   It gives telepathic powers.
   It allows you to see invisible monsters.
   It provides immunity to paralysis.
   It provides resistance to life draining.
d) The Ring of Power 'Narya' (+6,+6) (+1) {storm wyrm 4000}
   It can be activated for large fire ball (120) every 20+d20 turns if it
   is being worn.
   It affects your strength.
   It affects your intelligence.
   It affects your wisdom.
   It affects your dexterity.
   It affects your constitution.
   It affects your charisma.
   It affects your speed.
   It sustains your strength.
   It sustains your wisdom.
   It sustains your constitution.
   It sustains your charisma.
   It provides immunity to fire.
   It provides resistance to fear.
   It provides resistance to nether.
   It slows your metabolism.
   It speeds your regenerative powers.
   It allows you to see invisible monsters.
   It provides immunity to paralysis.
e) a Dragon Tooth Amulet of the Magi [+8] (+4)
f) The Arkenstone of Thrain {smaug 2900}
   It can be activated for detection every 30+d30 turns if it is being
   worn.
   It provides resistance to light.
   It provides resistance to dark.
   It allows you to see invisible monsters.
   It provides resistance to life draining.
g) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4)
   It can be activated for phase door every 2 turns if it is being worn.
   It affects your stealth.
   It provides resistance to acid.
   It provides resistance to electricity.
   It provides resistance to fire.
   It provides resistance to cold.
   It provides resistance to poison.
h) The Cloak 'Colannon' [1,+15] (+3)
   It can be activated for teleport every 45 turns if it is being worn.
   It affects your stealth.
   It affects your speed.
   It provides resistance to nexus.
i) The Small Metal Shield of Thorin [3,+25] (+4) {mature MHD 1950}
   It affects your strength.
   It affects your constitution.
   It provides immunity to acid.
   It provides resistance to fear.
   It provides resistance to sound.
   It provides resistance to chaos.
   It provides immunity to paralysis.
j) The Metal Cap of Celebrimbor [3,+18] (+3 to searching) {glaurung 3950}
   It affects your intelligence.
   It affects your dexterity.
   It affects your charisma.
   It affects your searching.
   It provides resistance to acid.
   It provides resistance to fire.
   It provides resistance to shards.
   It provides resistance to disenchantment.
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {GCV 2200}
   It can be activated for a magical arrow (150) every 30+d30 turns if it
   is being worn.
   It affects your dexterity.
   It provides resistance to acid.
   It provides immunity to paralysis.
l) a Pair of Metal Shod Boots of Speed [6,+9] (+9) {wormy 1650}


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1@b1}
b) a Book of Magic Spells [Conjurings and Tricks] {@m2@b2}
c) a Book of Magic Spells [Incantations and Illusions] {@m3@b3}
d) a Book of Magic Spells [Sorcery and Evocations] {@m4@b4@G4}
e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5@b5}
f) 2 Books of Magic Spells [Raal's Tome of Destruction]
g) a Book of Magic Spells [Mordenkainen's Escapes] {@m6@b6}
h) a Book of Magic Spells [Tenser's Transformations]
i) a Book of Magic Spells [Kelek's Grimoire of Power]
j) 27 Blue Potions of Healing
k) 7 Gloopy Green Potions of *Healing*
l) 4 Purple Potions of Life
m) 24 Pink Potions of Restore Mana
n) 23 Scrolls titled "comp sritox" of Teleportation
o) 9 Scrolls titled "oodder appsnik" of Genocide
p) 4 Scrolls titled "ninlech bluesh" of Mass Genocide
q) a Locust Staff of the Magi (5 charges)
r) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
   It is cursed.
   It might have hidden powers.
s) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
   It might have hidden powers.
t) 83 Seeker Arrows of Frost (4d4) (+10,+10)
u) 13 Silver Arrows of Wounding (3d4) (+16,+21) {@f1=g}
v) 98 Silver Arrows (3d4) (+9,+9) {@f1=g}


  [Home Inventory]

a) 16 Light Blue Mushrooms of Restoring
b) a Birch Staff of Healing (5 charges)
c) an Amethyst Ring of Speed (+12)
d) The Elfstone 'Elessar' (+7,+7) [+10] (+2)
   It might have hidden powers.
e) a Coral Amulet of Weaponmastery (+5,+4) (+2)
f) The Palantir of Westernesse (+2)
   It can be activated for clairvoyance every 50+d50 turns if it is being
   worn.
   It affects your intelligence.
   It affects your wisdom.
   It affects your searching.
   It affects your infravision.
   It provides resistance to blindness.
   It provides resistance to chaos.
   It gives telepathic powers.
   It allows you to see invisible monsters.
   It aggravates nearby creatures.
   It drains experience.
g) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
   It can be activated for door and trap destruction every 10 turns if it
   is being worn.
   It affects your intelligence.
   It affects your wisdom.
   It affects your constitution.
   It provides resistance to acid.
   It provides resistance to poison.
   It provides resistance to confusion.
h) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4)
   It can be activated for genocide every 500 turns if it is being worn.
   It affects your strength.
   It affects your charisma.
   It provides resistance to acid.
   It provides resistance to electricity.
   It provides resistance to fire.
   It provides resistance to cold.
   It provides resistance to dark.
   It provides resistance to disenchantment.
i) The Large Metal Shield of Anarion [5,+20] {boldor, 1450}
   It sustains your strength.
   It sustains your intelligence.
   It sustains your wisdom.
   It sustains your dexterity.
   It sustains your constitution.
   It sustains your charisma.
   It provides resistance to acid.
   It provides resistance to electricity.
   It provides resistance to fire.
   It provides resistance to cold.
j) The Golden Crown of Gondor [0,+15] (+3)
   It can be activated for heal (500) every 250 turns if it is being worn.
   It affects your strength.
   It affects your wisdom.
   It affects your constitution.
   It affects your speed.
   It provides resistance to fire.
   It provides resistance to cold.
   It provides resistance to light.
   It provides resistance to blindness.
   It provides resistance to confusion.
   It provides resistance to sound.
   It provides resistance to chaos.
   It provides permanent light.
   It speeds your regenerative powers.
   It allows you to see invisible monsters.
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
   It affects your strength.
   It affects your constitution.
   It provides immunity to paralysis.
l) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5) {smeagol 550}
   It can be activated for remove fear and cure poison every 5 turns if it
   is being worn.
   It affects your dexterity.
   It sustains your constitution.
   It provides resistance to confusion.
   It provides resistance to nether.
   It provides resistance to chaos.
   It provides immunity to paralysis.
m) The Great Axe of Eonwe (5d4) (+15,+18) [+8] (+2)
   It can be activated for mass genocide every 1000 turns if it is being
   worn.
   It affects your strength.
   It affects your intelligence.
   It affects your wisdom.
   It affects your dexterity.
   It affects your constitution.
   It affects your charisma.
   It fights against evil with holy fury.
   It strikes at undead with holy wrath.
   It is especially deadly against orcs.
   It is a great bane of demons.
   It does extra damage from frost.
   It provides immunity to cold.
   It provides resistance to fear.
   It allows you to see invisible monsters.
   It provides immunity to paralysis.
   It has been blessed by the gods.
n) 99 Seeker Arrows of Flame (4d4) (+10,+10) {@f2=g}
o) 87 Seeker Arrows of Flame (4d4) (+10,+10) {@f2=g}
p) 99 Seeker Arrows (4d4) (+10,+10)
q) 99 Seeker Arrows (4d4) (+9,+9)
r) 20 Silver Arrows of Acid (3d4) (+8,+12) {=g}
s) 94 Silver Arrows (3d4) (+10,+10)
t) 18 Silver Arrows (3d4) (+4,+6)


  [Options]

Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 27.10.2002 18:14

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3162. on the Ladder (of 19090)
802. on the Angband Ladder (of 6561)
5. for this player (

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On 27.10.2002 18:14 fentonaa@yahoo.com wrote:
This character won a while back and I was curious how he'd rank on the Ladder. Rangers have gotten significantly more powerful in the latest version of vanilla: this guy was a piece of cake to win with.

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