The Angband Ladder: Opalia, Ent Warper by <Opalius>
[ToME 2.3.4 Character Sheet] Name : Opalia Age 267 STR: 40 Sex : Female Height 66 INT: 37 Race : Ent Hermit Weight 51 WIS: 40 Class : Warper Social Class 1 DEX: 18 Body : Player CON! 40 God : Melkor Bauglir CHR: 28 + To Melee Hit 9 Level 50 Hit Points 1155/ 1155 + To Melee Damage 7 Experience 14504633 Spell Points 2289/ 2289 + To Ranged Hit 28 Max Exp 14504633 Sanity 930/ 930 + To Ranged Damage 14 Exp to Adv. ***** Piety 63042 AC 21+143 Gold 10494595 Speed Fast (+28) (Miscellaneous Abilities) Fighting : Poor Perception : Excellent Blows/Round: 3 Bows/Throw : Excellent Searching : Excellent Shots/Round: 1 Saving Throw: Superb Disarming : Fair Mel.dmg/Rnd: 3d4+21 Stealth : Superb Magic Device: Heroic Infra-Vision: 150 feet Tactic: coward Explor: normal (Character Background) You are of an unknown generation of the Ents. You have brown skin and inflexible members. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: ON Persistent Dungeons: OFF Recall Depth: Mordor: Level 65 (3250') Angband: Level 127 (6350') Barrow-Downs: Level 1 (50') Mount Doom: Level 99 (4950') Submerged Ruins: Level 50 (2500') Paths of the Dead: Level 70 (3500') Illusory Castle: Level 50 (2500') Orc Cave: Level 22 (1100') Erebor: Level 72 (3600') The Old Forest: Level 24 (1200') Moria: Level 47 (2350') Dol Guldur: Level 70 (3500') The Sacred Land Of Mountains: Level 70 (3500') The Land Of Rhun: Level 40 (2000') The Sandworm lair: Level 22 (1100') Your body was a Player. You have defeated 7659 enemies. You tried to destroy Melkor forever, but died in the attempt. Arda will be quiet, but not free from evil. You destroyed the One Ring, thus weakening Sauron. You saved Gondolin from destruction. You saved Bree from a dreadful Nazgul. You saved 75 princesses. You saved Arda and became a famed Queen. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 30th Quelle of the 2890th year of the third age. Your adventure lasted 44 days. Your Attributes: You are dead, killed by Ripe Old Age in the town of Bree. You can grow trees. You can restore lost life forces. Your eyes are sensitive to infrared light. You can see invisible creatures. You can breathe without air. You levitate just over the ground. You can climb high mountains. You have free action. You regenerate quickly. Your appetite is small. You have ESP. You are very lucky. You have a firm hold on your life force. You reflect arrows and bolts. You are surrounded with a fiery aura. You are carrying a permanent light. You are completely immune to acid. You are resistant to lightning. You are completely immune to fire. You are completely immune to cold. You are resistant to poison. You are resistant to bright light. You are resistant to darkness. You are resistant to confusion. You are resistant to sonic attacks. You are resistant to disenchantment. You are resistant to chaos. You are resistant to nexus attacks. You are resistant to nether forces. Your eyes are resistant to blindness. Your intelligence is sustained. Your wisdom is sustained. Your charisma is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. adefkmnopsuxz{|@ Add Str : ...2.....3....6+ Add Int : ...22.4...3....+ Add Wis : ..822....3.....+ Add Dex : ...2............ Add Con : ...2..4..3.3...+ Add Chr : ...2...........+ Mul Mana : +...+.....+..... Mul SPower: +............... Add Stea. : ...2..4....3.... Add Sear. : .............36. Add Infra : .............36. Add Tun.. : .............36. Add Speed : .*82.34..3.3...+ Slay Orc : .............++. Slay Troll: .............++. Slay Giant: ..............+. Slay Drag.: ..............+. Acid Brand: .............++. Sust Str : ................ Sust Int : ...++...+....... Sust Wis : ...++........... Sust Dex : ................ Sust Con : ................ Sust Chr : ..++....+....... Invisible : ...............+ Mul life : ...............+ Sens Fire : ...............+ Reflect : ......+.+....... Free Act : ..++......+..... Hold Life : ...+++.......... Imm Acid : ......+.*.....+. Res Elec : ......+..++..... Imm Fire : .+....*.*+.....* Imm Cold : ...*..+.*+...... Res Pois : ........+.+..... Res Fear : ................ Res Light : .....+..++...... Res Dark : .....+....+...+. Res Blind : ..++.....+...... Res Conf : .....+...+...... Res Sound : .........+...... Res Shard : ................ Res Neth : .........+...... Res Nexus : ......+......... Res Chaos : .....+...+...... Res Disen : ..+...........+. Aura Fire : ......+......... Auto Curse: ....+........... Levitate : ..+.......+..... Lite : ....+....+...... See Invis : ...+.+...+.....+ Digestion : ....+....+.....+ Regen : .++.+....+...... Activate : .+.+.+...++...+. Hvy Curse : ....+........... Fly : ......+......... Climb : ..............+. Orc.ESP : .....+.......+++ Troll.ESP : .............+.+ Evil.ESP : ....+..........+ TLord.ESP : ......+......... Good.ESP : ....+........... Full ESP : ...+............ Corruption list: Balrog Strength: Provides 3 strength and 1 constitution But it reduces charisma by 1 and dexterity by 3 Demon Spirit: Increases your intelligence by 1 But reduce your charisma by 2 Skills (points left: 0) - Combat 01.080 [0.200] . Weaponmastery -00.100 [0.400] . Archery -00.700 [0.000] . Barehand-combat 00.000 [0.200] . Boulder-throwing 00.600 [0.600] - Sneakiness 01.900 [0.900] . Stealth -03.000 [0.400] . Disarming 01.000 [0.000] - Magic 50.000 [0.900] . Magic-Device 25.600 [1.050] . Spell-power 13.600 [0.700] . Mana 01.000 [0.700] . Fire 00.000 [0.800] . Water 00.000 [0.800] . Air 00.000 [0.800] . Earth 00.000 [0.800] . Meta 00.000 [0.800] . Conveyance 36.000 [1.200] . Divination 15.600 [1.200] . Temporal 15.600 [1.200] . Mind 00.000 [0.700] . Nature 25.600 [0.800] . Udun 25.200 [0.400] . Necromancy 00.000 [0.700] . Runecraft 00.000 [0.700] . Thaumaturgy 50.000 [0.700] - Spirituality 11.500 [0.550] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting * Tree walking [Character Equipment] a) a Mage Staff of Wizardry (1d4) (-6,-7)(100%) (+5) It can be wielded two-handed. It can be used to store a spell. It increases your spell power by 5. It increases your mana capacity by 100%. You found it lying in a vault on level 116 of Angband. d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It can be activated for fire branding of bolts every 999 turns if it is being worn. It increases your speed by 10. It provides resistance to fire. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 69 of Paths of the Dead. e) The Ring of Annorin (+8) It increases your wisdom, speed and ability to score critical hits by 8. It sustains your charisma. It provides immunity to paralysis. It provides resistance to blindness and disenchantment. It allows you to levitate. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 118 of Angband. f) The Ring of Power 'Nenya' (+9,+9) (+2) It can be activated for healing (800) every 100+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth, speed and luck by 2. It sustains your intelligence, wisdom and charisma. It provides immunity to cold. It provides immunity to paralysis. It provides resistance to life draining and blindness. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Many Colours on level 100 of Angband. k) The Blue Stone 'Toris Mejistos'(40%) (+2) {cursed} It grants you the power of restore life if it is being worn. It provides light (radius 1) forever. It can be used to store a spell. It increases your intelligence, wisdom and luck by 2. It increases your mana capacity by 40%. It sustains your intelligence and wisdom. It provides resistance to life draining. It allows you to breathe underwater. It allows you to sense the presence of evil beings and good beings. It slows your metabolism. It speeds your regenerative powers. It is heavily cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ar-Pharazon the Golden on level 50 of Submerged Ruins. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 62 of The Sacred Land Of Mountains. n) The Thunderlord Coat of Trone [9,+20] (+4 to speed) It increases your intelligence, constitution, stealth and speed by 4. It provides immunity to fire. It provides resistance to acid, electricity, cold and nexus. It allows you to fly. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. o) a Cloak of Air [1,+17] {!k!v!d} It allows you to breathe without air. You found it lying in a vault on level 102 of Angband. p) The Large Metal Shield 'Ithot' [5,+16] It sustains your intelligence and charisma. It provides immunity to acid, fire and cold. It provides resistance to poison and light. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Angband. s) The Golden Crown of Gondor [0,+15] (+3) It can be activated for heal 700 hit points every 250 turns if it is being worn. It provides light (radius 1) forever. It increases your strength, wisdom, constitution and speed by 3. It provides resistance to electricity, fire, cold, light, blindness, confusion, sound, nether and chaos. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 84 of Angband. u) The Set of Gauntlets of Eol [3,+15](60%) (+3) It can be activated for mana bolt (9d8) 7+d7 turns if it is being worn. It can be used to store a spell. It increases your intelligence and luck by 3. It increases your mana capacity by 60%. It provides immunity to paralysis. It provides resistance to electricity, poison and dark. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 111 of Angband. x) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3) It increases your constitution, stealth and speed by 3. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 22 of The Sandworm lair. z) (nothing) {) The Silver Bolt 'Stone-biter' (6d5) (+20,+15) (+3 to searching) It increases your searching, infravision, ability to tunnel and luck by 3. It does extra damage from acid. It is especially deadly against orcs. It is especially deadly against trolls. It allows you to sense the presence of orcs and trolls. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 102 of Angband. |) The Mattock of Nain (+12,+18) (+6 to searching) It can be activated for stone to mud every 5 turns if it is being worn. It increases your strength, searching, infravision and ability to tunnel by 6. It does extra damage from acid. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides resistance to acid, dark and disenchantment. It allows you to climb mountains. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 111 of Angband. [Character Inventory] a) 2 Fireproof Tomes of Translocation {@m1!k!v!d} It cannot be harmed by fire. You found it in the remains of Sauron, the Sorcerer on level 103 of Angband. b) a Fireproof Tome of the Tree {@m2!k!v!d} c) 2 Fireproof Tomes of Knowledge {@m0!k!v!d} d) 3 Fireproof Tomes of the Time {@m3!k!v!d} e) 2 Fireproof Unholy Tomes of the Hellflame {@m4!k!v!d} f) 56 Potions of Cure Serious Insanity g) a Potion of Cure Insanity h) 21 Potions of Cure Critical Wounds i) 15 Potions of Healing j) 26 Scrolls of Teleportation k) 50 Scrolls of *Identify* l) 83 Scrolls of Satisfy Hunger {@r2!k!v!d} m) a Golden Rod of the Istari of Home Summoning (250/250) {!k!v!d} n) a Mithril Rod of Capacity of Healing (320/320) o) a Mithril Rod of Capacity of Healing (320/320) p) The Anchor of Space-Time {@w1!k!v!d} It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Lesser Balrog on level 34 of Moria. q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 5 Sprigs of Athelas b) 95 Potions of Cure Serious Insanity c) 83 Potions of Cure Serious Insanity d) 15 Potions of Cure Critical Insanity e) 8 Potions of Cure Insanity f) 6 Potions of Healing g) 12 Potions of *Healing* h) 4 Potions of Life i) 3 Potions of Restore Mana j) 3 Potions of Curing k) 40 Scrolls of Teleportation l) 6 Scrolls of *Remove Curse* m) 52 Scrolls of Satisfy Hunger n) a Silver Rod of the Istari of Restoration (142/200) o) a Golden Rod of the Istari of Nothing (250/250) p) The Ring of Power 'Vilya' (+12,+12) (+3) It can be activated for greater healing (900) every 200+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 3. It sustains your strength, dexterity and constitution. It provides immunity to electricity. It provides immunity to paralysis. It provides resistance to life draining, poison and disenchantment. It allows you to levitate. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 94 of Angband. q) The Shadow Cloak of Luthien [6,+20] (+2) It can be activated for restore life levels every 450 turns if it is being worn. It can be used to store a spell. It increases your intelligence, wisdom, charisma, stealth, speed and luck by 2. It makes you invisible. It provides resistance to acid, fire, cold and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. r) a Pair of Soft Leather Boots of Speed [2,+11] (+8) It increases your speed by 8. You bought it from the Footwear Shop. s) a Mage Staff of Wizardry (1d4) (-34,-7)(80%) (+4) It can be wielded two-handed. It can be used to store a spell. It increases your spell power by 4. It increases your mana capacity by 80%. You found it lying in a vault on level 22 of The Sandworm lair. t) a Mage Staff (1d4) (+0,+0) {!k!v!d} [Home Inventory - Gondolin ] a) a Ring of Speed (+11) b) The Ring of Tulkas (+4) It can be activated for haste self (75+d75 turns) every 150+d150 turns if it is being worn. It increases your strength, dexterity, constitution and speed by 4. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Cantoras, the Skeletal Lord on level 102 of Angband. c) a Power Dragon Scale Mail (+3 to accuracy) [40,+23] {!k!v!d} It can be activated for breathe the elements (300) every 60+d90 turns if it is being worn. It provides resistance to acid, electricity, fire, cold, poison, light, dark, confusion, sound, shards, nether, nexus, chaos and disenchantment. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. d) The Full Plate Armour 'Lormo' (-3 to accuracy) [25,+12] It sustains your constitution. It provides immunity to electricity and cold. It provides resistance to light, confusion and sound. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature gold dragon on level 70 of Erebor. e) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to sound and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 34 of Moria. f) The Shield of Deflection of Gil-galad [10,+20] (+5) It can be activated for starlight (75) every 75+d75 turns if it is being worn. It provides light (radius 1) forever. It increases your wisdom, charisma, searching and luck by 5. It sustains your wisdom, dexterity and charisma. It provides resistance to acid, electricity, dark and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 69 of Paths of the Dead. [Home Inventory - Lothlorien ] a) The Leather Scale Mail 'Peren' (-1 to accuracy) [11,+8] It sustains your wisdom. It provides immunity to fire and cold. It provides resistance to life draining, electricity and confusion. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 22 of The Sandworm lair. [The Mathom-house Inventory - Bree ] a) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It provides light (radius 1) forever. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma and infravision by 125. It provides resistance to acid, electricity, fire , cold, poison, light, dark, confusion, nether and nexus. It allows you to see invisible monsters. It gives telepathic powers. It is permanently cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Morgoth, Lord of Darkness on level 124 of Angband. b) The Mighty Hammer 'Grond' (E:37, L:2) (9d9) (+25,+25) [+10] It must be wielded two-handed. It can be activated for alter reality every 100 turns if it is being worn. It can cause earthquakes. It is a great bane of dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is a great bane of demons. It is a great bane of undead. It fights against evil with holy fury. It is especially deadly against natural creatures. It provides resistance to acid, electricity, fire and cold. It allows you to see invisible monsters. It gives telepathic powers. It produces an anti-magic shell. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. |
Posted on 29.1.2007 15:35
2810. on the Ladder (of 19090)
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