The Angband Ladder: Carvak, the Warrior, Half-Orc Warrior by cnp

  [Unangband 0.6.4 Character Dump]

 Name   Carvak, the Warrior                      Self  SB  EB  TB   Best   Curr
 Sex    Female             Age       15  STR:   18/56  +0  +1  +0  18/66
 Race   Half-Orc           Height  5' 2  INT:      10  +0  +0  +0     10
 Class  Warrior            Status     1  WIS:      13  +0  +0  +0     13
 Style  None                             DEX:   18/39  +0  +0  +0  18/39
 Title  Myrmidon                         CON:   18/56  +0  +0  +0  18/56
 Home   at the Prancing Pony in Bree     CHR:       8  +0  +1  +0      9
 Target the tower of Weathertop          AGI:   18/39  +0  +0  +0  18/39
                                         SIZ:      17  +0  +1  +0     18
 Level           27  HP        -24/363  Fight     (+5,+8)  Fighting      Heroic
 Curr Exp     34739  SP            0/0  WShld   (+17,+18)  Shooting      Superb
 Max Exp      38714  Hit die        15  Bash       [4,+5]  Throwing      Superb
 Adv Exp      42000  Armor    [47,+43]  Blows  3/turn(x1)  Stealth          Bad
 Curr Danger  1150'  Infravis    20 ft  XBow     (+16,+6)  Save Throw      Good
 Max Dungeon  1350'  Gold        19882  Shots  1/turn(x2)  Disarming  Excellent
 Game Turn   795718  Burden    286 lbs  Throw     (+5,+0)  Devices         Iffy
 Plr Turn     54771  % Burden      95%  Hurls  2/turn(x1)  Searching       Iffy
 Act Turn     53091  Speed          -8  Weight     88 lbs  Digging    Very Good

 Your father was an Orc, breed with Mannish blood by Saruman.  You were left
behind in battle.  You have slime-green eyes, mangy dark purple hair, and black
leprous skin.
 This is 8th Tuile of the 2890th year of the third age.
 You are 300 ft high above the tower of Weathertop.

  [Last Messages]

> The Young Ogre mage grunts with pain.
> You have 20 Steel Bolts (2d7) {very good} (p).
> The Young Orc chieftain is nearly awake.
> The Young Ogre mage stares deeply into your muscles.
> You are unaffected!
> The Lesser Gnomish wizard casts a storm of powerful confusion at you.
> The Lesser Gnomish wizard looks confused.
> You are more confused!
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Lesser Gnomish wizard casts a storm of powerful confusion at you.
> The Lesser Gnomish wizard looks more confused.
> You are more confused!
> You die.
> You were killed by a Lesser Gnomish wizard.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)  +         + 
       |}=="~[()]]]               |}=="~[()]]]
       abcdefghijkl@              abcdefghijkl@
   Str:..........1..         sStr:..s..........
   Int:.............         sInt:.............
   Wis:.............         sWis:.............
   Dex:.............         sDex:.............
   Con:.............         sCon:..s..........
   Chr:1............         sChr:..s..........
   Agi:.............         sAgi:.............
   Siz:..........1..         sSiz:..s..........
  Acid:.......1.....        Disea:............. 
  Elec:.............        Blind:........+.... 
  Fire:.......1.....        Confu:............. 
  Cold:.......1.....        Sound:............. 
  Pois:.............        Shard:............. 
  Fear:.............        Nexus:......+...... 
  Lite:.............        Nethr:............. 
  Dark:............+        Chaos:.......+..... 
 Water:.............        Disen:............. 
       abcdefghijkl@              abcdefghijkl@ 
  Food:.............         Save:.............
 Feath:.............        Devic:.............
  Glow:.............        Steal:.......1.....
 Regen:.............         Sear:...........1.
 Telep:.............        Infra:.............
 Invis:.............         Tunn:.............
 FrAct:...+.........        Speed:.....2.......
 HLife:.............        Blows:.............
 Activ:.............        Shots:.............
 Throw:.............        Might:.............
 Undea:.............        Healt:............. 
 Demon:.............         Mana:............. 
   Orc:s...........+        Exper:............. 
 Troll:....s........        Telep:............. 
 Giant:.............        Spell:............. 
 Dragn:.............         Evil:............. 
   Man:............+              abcdefghijkl@ 
 Dwarf:.............              |}=="~[()]]]  
   Elf:.......+.....                            
 Natur:.............                            
       abcdefghijkl@                            
       |}=="~[()]]]                             

  [Character Equipment]

a) a Sabre 'Flametongue' (1d8) (+12,+10) [3,+0] (+1) <5 Flames>
b) a Hand Crossbow (x2) (+11,+6)
c) a Lead-Plated Ring of Sustain Body
d) a Turquoise Ring of Free Action <2 Doors>
e) a Crystal Amulet of Sense Trolls
f) a Brass Lantern of Speed (with 10024 turns of light left) (+2) <Magic>
g) Laminated Plate Armour of Resist Nexus (-3) [23,+11]
h) a Leather Coat of the Quendi (-1) [5,+6] (+1) <5 Elvens>
i) a Round Shield of Resist Blindness [4,+5]
j) a Metal Cap [3,+8] <Earth>
k) a Set of Gauntlets of Power (+3,+4) [3,+2] (+1)
l) a Pair of Steel Shod Boots of Searching [6,+8] (+1)

  [Character Equipment -- Quiver]

n) 11 Bolts (Theft proof) (1d7) (+5,+5)
o) 19 Bolts of Slay Dwarf (1d7) (+5,+5)
p) 20 Steel Bolts (2d7) (+5,+11)
q) 24 Flasks of Oil
r) a Flask of Oil <Acid>
s) 2 large Slimy mushroom patch Spores

  [Character inventory]

a) a Magic Bag of Poisons
 with c) 7 Puce Potions of Blindness
      j) 2 Ivory White Potions
      t) a Dark Red Potion
b) 16 Pieces of Elvish Waybread
c) 7 Grey Speckled Potions of Resist Heat & Cold
d) a Map titled 'There and Back Again'
e) 5 Scrolls titled "snikban fugan" of Door/Stair Location
f) 7 Scrolls titled "rokturs joblaa" of Legend Lore
g) 3 Scrolls titled "garing ivsna" of Door Creation
h) an Aluminum Rod of Detect Life <Mouth>
i) 2 Aluminum Rods of Detect Life
j) 3 Dogwood Wands of Disarming (9 charges)
k) 2 Gold Amulets of Sense Giants
l) an Ivory Amulet of Spell Resistance (+3)
m) a Brass Lantern of See Invisible (with 3497 turns of light)
n) Rusty Chain Mail of Resistance (-5) [14,+8]
o) a Riveted Leather Coat of Resist Shards (-2) [8,+9]
p) a Harpoon of Bloodlust (1d8) (+5,+6)
q) a Halberd (Enchanted) (5d5) (+14,+4) [8,+9] (+1)
r) a Gnomish Shovel of Sustain Wisdom (1d2) (+4,+1) (+2)
s) a Light Crossbow of Extra Might (x3) (+5,+6) (+1)
t) 27 Grappling Arrows of Light (1d6) (+6,+3) (+1)
u) 260 feet of Rope

  [Home inventory]

a) an Agate Ring of Feather Falling
b) an Azurite Ring of Sustain Strength and Size
c) Chain Mail of Sustain Dexterity and Agility (-2) [14,+8]
d) a Cloak of Shadows [1,+5] (+1)
e) a Set of Gauntlets of Execute Dragon [3,+5]
f) a Harpoon of Extra Shots (1d8) (+3,+4) (+1)
g) a Sling (x2) (+4,+4)
h) a set of Elven Dueling Pistols (x3) (+6,+3) (2 charges) (+1)
i) 24 Arrows of Execute Demon (1d6) (+4,+3)
j) 31 Arrows of Slay Dwarf (1d6) (+2,+3)
k) 18 Rounded Pebbles (Acid proof) (1d2) (+4,+4)
l) 26 Rounded Pebbles of Slay Dragon (1d2) (+5,+2)
m) 26 Lead Shots of Execute Undead (1d5) (+10,+6)
n) 19 Adamantite Shots (2d5) (+3,+2)

  [Dungeons Explored]

You emerged victorious from Barrow-downs (200-850').
You emerged victorious from the dump outside Bree (0-200').
You emerged victorious from the Midgewater Marshes (500-850').
You have visited the town of Hobbiton.
You have visited the East Road.
You have visited a hill in Trollshaws Forest (200-300').
You reached 1350 foot depth in the tower of Weathertop (850-1500').
You have visited the Ford to Rivendell.
You have visited the stronghold of Rivendell.
You have visited Dunland.
You reached 900 foot depth in west Moria entrance (300-1200').

  [Self-Knowledge]

You are confused.  You are terrified.  You are carrying equipment that you have
 not fully identified.  It provides resistance to electricity.  


  [Game Statistics]

Total monsters killed: 1737
Total uniques killed: 3
Deepest unique killed: Nar, the Dwarf (normally at 18)
Total uniques left alive: 133
Top 5 monsters killed (by depth, excluding uniques and townsfolk):
 a Glabrezu
 a Gorgimaera
 a Haunt
 a 3-headed hydra
 3 Wood elf trackers
Top 5 monsters killed (by number, excluding uniques):
 44 Fruit bats
 42 Bilge rats
 34 Huge brown bats
 34 Wooden figurines
 33 Rotting corpses

  [Options]

Randomize all of the artifacts, even fixed   : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Don't generate connected stairs              : no  (adult_no_stairs)
Play in Lord of the Rings campaign           : yes (adult_campaign)
Haggle in stores                             : no  (adult_haggle)
Start the game with almost no birth choices  : no  (adult_beginner)
Reduce the number of birth choices           : no  (adult_intermediate)
Ask all birth setup question at start        : no  (adult_first_time)
Reseed random artifacts on death             : yes (adult_reseed_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
Score: Know complete artifact/ego info       : no  (score_lore)
Score: Auto-inscribe items as if known       : no  (score_auto)
Score: Show false colours for walls          : no  (score_wall)



Posted on 14.11.2010 17:37
Last updated on 23.11.2010 22:41

Download this dump

13960. on the Ladder (of 19090)
71. on the Unangband Ladder (of 189)

Comments

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On 14.11.2010 17:37 cnp wrote:
Nothing special. In the years that i very sporadically played Unangband, I have never walked past the troll hill, never gotten past barrow-downs, got through maggot's cellar a few times only to die in the next area. So, I decided to go for a walk and keep moving to new zones until I explored something new. currently in dunland. this character seems to level up very fast.

Note to developer: think it's a bug that I can wield Slay Orc javelin as a Half-Orc.

On 14.11.2010 18:51 Adley wrote:
Troll hill is VERY though. I usually go there after having done other dungeons.
You should explore EVERY level FULLY. And recall when you have enough loot.

On 14.11.2010 19:22 cnp wrote:
Got a lantern of speed... trying West Moria Mines. Nasty spot with floating skulls sorely pounding me with curses, recalled out of that test.

On 15.11.2010 10:22 Adley wrote:
That's a VERY nice item... speed is hard to come by (in my opinion) in Un.
If west moria is proving too tough for you, try a bit of barrow downs. They're usually manageable if you take your time.
Can you do the misty mountains? Idon't recall if you need a map to go there, but if you're reallllllllllllllllllllly afraid of barrow downs, i would sugger that dungeon instead of Moria.


On 17.11.2010 11:54 Adley wrote:
So, how is this advancing itself?

On 23.11.2010 22:41 cnp wrote:
Argh. Dragons, hordes of monsters, spellcasters, invisible breeders. Going to Weathertop was probably foolish.

On 23.11.2010 22:45 cnp wrote:
Great fun though. I didnt get too attached, I guess. Should have brought the Execute Dragon gloves. Wonder if I could have survived somehow, obviously if I hadn't dropped the Word of Recall halfway up the tower.

On 24.11.2010 10:16 Bandobras wrote:
Oh, towers, lovely towers...

On 24.11.2010 12:27 Adley wrote:
What i find funny about them is that sauron's probably the easiest. Criss, cross. Criss, cross...

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