[Unangband 0.6.1 Character Dump] Name Ankle-Biter, the Samurai Self RB EB Best Curr Sex Male Age 49 STR! 18/100 +2 +0 18/120 Race Dwarf Height 49 INT: 8 -3 +0 5 Class Warrior Weight 138 WIS: 8 +2 +0 10 Style Two-handed Title Myrmidon DEX: 18/96 -2 +0 18/76 HP -37/417 Status 62 CON: 18/83 +2 +0 18/103 SP 0/0 Level 26 CHR: 9 -3 +0 6 GameTurn 2504937 Armor [18,+31] Saving Throw Superb Cur Exp 26994 Fight (+44,+18) Stealth Bad Max Exp 28699 2Hand (+53,+27) Fighting Legendary Adv Exp 3006 Throw (+44,+0) Shooting Legendary MaxDepth Lev 21 Blows5/turn(x10) Disarming Excellent Gold 2619 Shots 1/turn(x1) Magic Device Excellent Burden 140 lbs Speed Normal Perception Poor % Burden 46% Infra 50 ft Searching Fair You are the only child of a Dwarven Warrior. You are a credit to the family. You have dark brown eyes, straight black hair, a three foot beard, and a dark complexion. This is 22nd Tuile of the 2890th year of the third age. You are on level 1 of Weathertop. [Last Messages] > You are covered in frost! > *** LOW HITPOINT WARNING! *** > *** LOW HITPOINT WARNING! *** > You stand your ground! > The Silver dragon bat breathes frost at you. > You are covered in frost! > *** LOW HITPOINT WARNING! *** > *** LOW HITPOINT WARNING! *** > The Black Rider at Weathertop (hidden) hides in the burnt floor. > *** LOW HITPOINT WARNING! *** > You stand your ground! > The Chimaera breathes fire at you. > The Silver dragon bat dies. > You are enveloped in flames! > You die. [Character Equipment] a) a Lance of the Sun (4d8) (+9,+9) b) a Horn of See Invisible It gives its wielder see invisible. c) an Aquamarine Ring of Sustain Dexterity d) a Corundum Ring of Damage (+10) e) a Brass Amulet of Resist Lightning f) a Brass Lantern of Free Action {25% off} It protects you from paralysis and magical slowness. g) Hard Leather Armour of Tunnelling (-1) [6,+12] (+6) It modifies tunneling. h) a Cloak of Sustain Wisdom [1,+8] It sustains wisdom. i) (nothing) j) a Metal Cap of Sustain Constitution [3,+6] It sustains constitution. k) a Set of Cesti of Sustain Strength [5,+7] It sustains strength. l) a Pair of Hard Leather Boots [3,+5] <2 Stars> It gives its wielder brighter light. [Character Inventory] a) a Magical Bag of Supplies with a) 34 Flasks of Oil b) 32 Rations of Food c) 4 Gloopy Green Potions of Neutralize Poison d) 10 Magenta Potions of Speed {10% off} e) 7 Violet Potions of Heroism f) 5 Misty Potions of Berserk Strength g) 6 Violet Speckled Potions of Cure Critical Wounds {50% off} h) 2 Vermilion Potions of Restore Life Levels i) 17 Scrolls titled "org ban auswex" of Phase Door j) 2 Scrolls titled "bie wahuni ag" of Teleportation k) 6 Scrolls titled "nejbat rokwhon" of Word of Recall {10% off} l) 2 Scrolls titled "tuecre gan" of Identify m) a Scroll titled "nagrea ulkyerg" of *Destruction* n) a Gold-Plated Rod of Trap Location o) a Zinc Rod of Door/Stair Location [Home Inventory] a) a Magical Bag of Helpful Mushrooms with a) a White Mushroom of Cure Poison b) 2 Wrinkled Mushrooms of Cure Blindness d) a Dark Green Mushroom of Cure Confusion f) a Dark Red Mushroom of Restore Strength b) a Magical Bag of Maps c) 17 Rations of Food d) 10 Pieces of Elvish Waybread e) 14 Pints of Fine Ale f) 10 Pints of Fine Wine g) a Red Speckled Potion of Restore Charisma h) 5 Scrolls titled "sno esh rog an" of Legend Lore i) a Bronze Ring of Free Action j) a Bone Amulet of Slow Digestion k) Leather Scale Mail of Strength (-1) [10,+2] (+1) It modifies strength. It sustains strength. [Dungeons Explored] You have reached level 8 of the Misty Mountains. You have reached level 5 of Farmer Maggot's farm. You have reached level 1 of Weathertop. You have reached level 3 of Bree. You have reached level 19 of Barrow-downs. You have reached level 2 of Trollshaw Forest. You have reached level 4 of a clearing in the Old Forest. You have reached level 8 of the Midgewater Marshes. [Self-Knowledge] You are poisoned. You are afflicted with slow stumble caused by hard to treat viruses. It must be treated by powerful healing magic, or can have the symptoms treated for a temporary respite. You are in a battle rage. You are protected from fear. You will soon be recalled. [Quests] Quests will not be enabled until version 0.7.0. This output is for testing only. You can talk to Farmer Maggot. You can talk to Farmer Maggot. You can talk to Farmer Maggot. [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) /|=="~(( ]]] /|=="~(( ]]] abcdefghijkl@ abcdefghijkl@ Str: ............. Str: ..........s.. Int: ............. Int: ............. Wis: ............. Wis: .......s..... Dex: ............. Dex: ..s.......... Con: ............. Con: .........s... Chr: ............. Chr: ............. Acid:............. Disea:............. Elec:....+........ Blind:............+ Fire:............. Confu:............. Cold:............. Sound:............. Pois:............. Shard:............. Fear:............. Nexus:............. Lite:+............ Nethr:............. Dark:............. Chaos:............. Water:............. Disen:............. abcdefghijkl@ abcdefghijkl@ Food:............. Save:............. Feath:............. Devic:............. PLite:+............ Steal:............. Regen:............. Sear.:............. Telep:............. Infra:............. Invis:.+........... Tunn.:......6...... FrAct:.....+....... Speed:............. HLife:............. Blows:............. Activ:............. Shots:............. Throw:............. Might:............. Undea:............. Healt:............. Demon:............. Mana:............. Orc:............. Exper:............. Troll:............. Telep:............. Giant:............. Spell:............. Dragn:............. Evil:............. Man:............. abcdefghijkl@ Dwarf:............+ /|=="~(( ]]] Elf:............. Natur:............. abcdefghijkl@ /|=="~(( ]]] [Home Inventory Stat Modifiers, Sustains and Flags] (+/-) + &&,,,,!?="( &&,,,,!?="( abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Str: ..........1............. Str: ........................ Int: ........................ Int: ........................ Wis: ........................ Wis: ........................ Dex: ........................ Dex: ........................ Con: ........................ Con: ........................ Chr: ........................ Chr: ........................ Acid: ........................ Disea: ........................ Elec: ........................ Blind: ........................ Fire: ........................ Confu: ........................ Cold: ........................ Sound: ........................ Pois: ........................ Shard: ........................ Fear: ........................ Nexus: ........................ Lite: ........................ Nethr: ........................ Dark: ........................ Chaos: ........................ Water: ........................ Disen: ........................ Food: .........+.............. Save: ........................ Feath: ........................ Devic: ........................ PLite: ........................ Steal: ........................ Regen: ........................ Sear.: ........................ Telep: ........................ Infra: ........................ Invis: ........................ Tunn.: ........................ FrAct: ........+............... Speed: ........................ HLife: ........................ Blows: ........................ Activ: ........................ Shots: ........................ Throw: ........................ Might: ........................ Undea: ........................ Healt: ........................ Demon: ........................ Mana: ........................ Orc: ........................ Exper: ........................ Troll: ........................ Telep: ........................ Giant: ........................ Spell: ........................ Dragn: ........................ Evil: ........................ Man: ........................ Dwarf: ........................ Elf: ........................ Natur: ........................ [Options] Game: Expand the power of the look command : yes (expand_look) Game: Expand the power of the list commands : yes (expand_list) Game: Map remembers all perma-lit grids : yes (view_perma_grids) Game: Map remembers all torch-lit grids : no (view_torch_grids) Game: Generate dungeons with aligned rooms : yes (dungeon_align) Game: Generate dungeons with connected stairs: yes (dungeon_stair) Game: Mark where you have detected traps : yes (view_unsafe_grids) Game: Mark where you have detected monsters : yes (view_detect_grids) Game: When running, ignore interesting floors: yes (run_ignore_floors) Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race bonuses : yes (adult_maximize_race) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize all of the artifacts : no (adult_rand_artifacts) Adult: Play in Lord of the Rings campaign : yes (adult_campaign) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Haggle in stores : no (adult_haggle) Adult: Scum for good levels : yes (adult_scum) Adult: Maximize effect of class bonuses : no (adult_maximize_class) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) Score: Know complete artifact/ego info : no (score_lore) Score: Auto-inscribe items as if known : no (score_auto)