The Angband Ladder: Lirga, Half-Troll no-class by <jmiddendorf@hmc.edu>

                 [Sangband 0.9.9, beta 20e Character Dump]

         Lirga           Age    :             64  STR:  18/102
    the Inquisitor       Height :     4 ft, 3 in  Int:       6        8
                         Weight :         125 lb  WIS:   18/98
Gender : Female                                   Dex:      11       12
Race   : Half-Troll       Slayer of a level 56    CON:  18/100
Realm  : Piety                Nether wraith       CHR:      13

Max Hitpoints       371  Power                61  Max Mana          106
Cur Hitpoints        -7  Score              1593  Cur Mana            7

       (Melee)           Unspent Exp        1704         (Missile)
Blows per round       4  Gold              84377  Shots per round     0
Average Damage       34  Time       561856 turns  + to Skill          0
     (Wrestling)         Max Depth        Lev 54  Deadliness (%)     45

                          (Character Abilities)
Melee     : Superb     Saving Throw: Very Good  Magic Device: Awful
Shooting  : Poor       Stealth     : Good       Dodging     : Very Bad
Throwing  : Iffy       Perception  : Good       Fame        : Respected
Digging   : Very Good  Disarming   : Very Bad   Infra-Vision: 30 feet

   Speed       : normal
   Armour      : 93
   Kills       : 1872
   Time Elapsed: 5 days, 14 hours, 50 minutes   (561856 turns)
   You made 59335 actions, 19883 of which were spent resting


  [Character Attributes]

      abcdefghijkl@        Stat Intrnl abcdefghijkl@ Adjust Currnt
Stlth:.......2...3.        STR:  18/22 ......2.....6 18/102
Invis:.............        Int:     12 ............4      8      6
Aware:.....3...1...        WIS:  18/38 ....3.......3  18/98
Disar:.............        Dex:     15 ............3     12     11
Devic:.............        CON:     18 ..24........4 18/100
Speed:.............        CHR:     15 ......2.....4     13

      abcdefghijkl@                           abcdefghijkl@
Infra:............3                     NFuel:.....+.......
Tunnl:............2                     Steal:.............
Save :.............                     NoMag:.............
Mana :.............                     Telep:.............
Light:.....2.......                     Aggra:.............
                                        Drain:.............

                                        Curse:.............

      abcdefghijkl@       abcdefghijkl@       abcdefghijkl@
Acid :......+...... Light:............. Food :.............
Elec :......+.+.... Dark :............. Feath:.............
Fire :......+...... Sound:............. Shine:.............
Cold :......+...... Shard:......+...... Regen:.............
Pois :............. Nexus:......+...... ESP  :.............
Fear :............. Nethr:............. SeeIn:.........+...
Blind:.........+... Chaos:............. FrAct:..........+..
Confu:............. Disen:............. HLife:.............


  [Last Messages]

You feel better.
The Dreadmaster hits you.
The Dreadmaster misses you. <2x>
You miss the Dreadmaster. <3x>
You squish the Dreadmaster.
The Dreadmaster hits you. <2x>
The Dreadmaster misses you. <2x>
The Dreadmaster hits you.
The Dreadmaster misses you.
The Dreadmaster hits you. <3x>
You feel weaker for a moment, but it passes.
You miss the Dreadmaster.
You wrench the Dreadmaster.
You crush the Dreadmaster.
You miss the Dreadmaster.
The Dreadmaster hurls a nether lance!
You feel your life draining away!
Low hitpoint warning!
*** LOW HITPOINT WARNING! ***
The Dreadmaster hits you!
*** LOW HITPOINT WARNING! ***
You have been given a graze.
The Dreadmaster hits you!
*** LOW HITPOINT WARNING! ***
The Dreadmaster hits you!
*** LOW HITPOINT WARNING! ***
You feel weaker for a moment, but it passes.
The Dreadmaster hits you!
You die.
Replace existing file C:\Games\Angband\sang099b20d\lib\user\Lirga.txt?  y


  [Skills]

Wrestling         :  71%    (max 72%)
Spellcasting      :  59%    (max 60%)
Magical Power     :  57%    (max 60%)
Holy Alliance     :  57%    (max 64%)
Spell Resistance  :  49%    (max 50%)

You have subscribed to the Covenant of Faith.


  [Quests]

You have finished no quests yet.


  [Character Equipment]

an Amethyst Ring of Constitution (+2)
an Amethyst Ring of Constitution (+4)
a Brass Amulet of Wisdom (+3)
a Brass Lantern of Acuity (lit) [2] (+3 to awareness)
     +3 Awareness.  Permanent Light (radius 2)
the Chain Mail of Arvedui (-2) [14,+15] (+2) {Trolls39}
     +2 STR, CHR.
     Resist Acid, Lightning, Fire, Cold, Shards, Nexus.
a Cloak of Stealth [1,+8] (+2)
a Wicker Shield of Resist Lightning [2,+5]
an Iron Helm of Seeing [5,+9] (+1 to awareness) {Ibun}
     +1 Awareness.  Resist Blindness.  See Invisible.
a Set of Mail Gauntlets of Free Action [2,-1] {Orcses23}
a Pair of Leather Sandals of Stealth [1,+2] (+3) {Sangahyando}


  [Character Inventory]

2 Holy Books of Prayers [Novitiate]
2 Holy Books of Prayers [Words of Wisdom]
2 Holy Books of Prayers [Holy of Holies]
a Tome of Necromancy [Frightful Realms]
     Does 5d17 thrown damage
9 Brown Mushrooms of Mana
19 Orange-capped Mushrooms of Cure Confusion
3 Dark Green Mushrooms of Heroism
19 Violet Mushrooms of Vitality
a Coppery Potion of Speed
18 Cyan Potions of Cure Critical Wounds
8 Scrolls titled "arg-wu fudkurn" of Phase Door
10 Scrolls titled "u gaf-ar" of Teleportation
4 Scrolls titled "na wurmdraa" of Word of Recall {@r0!r}
a Sycamore Staff of Banish Evil (10 charges) {Lokkak}
     Unusually durable
a Small Metal Shield [5,+0]
an Iron Helm of Serenity [5,+12] {Lokkak}
     Resist Sound, Confusion.


  [Home Inventory]

a Holy Book of Prayers [Words of Wisdom]
3 Holy Books of Prayers [Holy of Holies]
2 Red Speckled Potions of Healing
3 Glittering Wands of Acid Bolts (40 charges)
an Eucalyptus Staff of Object Location (28 charges)
     Unusually durable
a Hemlock Staff of Cure Medium Wounds (11 charges)
     Unusually durable
a Hemlock Staff of Cure Medium Wounds (19 charges)
     Unusually durable
a Moonstone Ring of Resist Acid
a Diamond Ring of Resist Fire
a Tiger Eye Ring of Sustain Body
a Nephrite Ring of Free Action
a Rose Quartz Ring of See Invisible
an Obsidian Ring of Strength (+3)
a Brass Lantern of Vision [3] <Fuel: 6189>
     See Invisible.
a Battle Cape of Protection (-2) [4,+6]
a Pair of Hard Leather Boots of Slow Descent [3,+3]
a Broad Sword of Slay Evil (2d5) (+4,+8)
the Pike 'Til-i-arc' (1d19) (+10,+12) [5,+10] (+2) {Wormtongue}
     +2 INT.  Sustain INT.  Slay Demon, Troll, Giant.
     Brand Fire, Frost.  Two hands required.
     Resist Fire, Cold.  Slow Digestion.
     Permanent Light (radius 1)
a Whip of Slay Orc (1d5) (+6,+4)
a Mace of Slay Animal (2d4) (+3,+5) {Lagduf}
an Orcish Pick of Digging (1d3) (+8,+5) (+5)
     +5 Tunneling.  Brand Acid.  Two hands required.
a chunk of Iron
     Does 2d9 thrown damage


  [Special Advantages and Disadvantages]

You were rolled up 34896 times before being accepted.


Posted on 12.5.2006 18:46
Last updated on 12.5.2006 20:22

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143. on the Sangband Ladder (of 287)

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On 12.5.2006 18:46 jmiddendorf@hmc.edu wrote:
[power 57, dlevel 39, 0.49 Mturns]

Well, I figured it was about time to try and win with a holy spellcaster, so here I am. I also wanted to test the changes I made to the wrestling code (well, karate too, but that's another character...).

Just killed Ibun, who dropped me down to 2 hp at one point. Of course, I was shy over 100 hp from con drain (from lamia in a pit).

As you can see, I have 3 blows with wrestling, and wrestling allows for up to 4. Karate up to 8 now. In terms of damage, I think they're balanced, but that's what I'm here to find out.

As for spells, I don't use a whole lot of them -- prayer, prot.f.evil, and healing for the most part. Still use all three main attack spells (hammer, orb, and dispel). It looks like I'm ready for better books, but haven't found any.

I've run across a few decent vaults, but haven't gotten in most of them -- one I had a "den of thieves" which was too obnoxious to stay on the level for. Others I left for various reasons.

The nice thing about diving is that enough better stuff will drop if you dive, that making sure you empty vaults isn't as big a deal.

Oh, and Arvedui just showed up. That makes me happy. Til then, I was using res_elec. It's not the best, but it covers rbase and a little bit more. I need to cut down on my weight of armor, as I'm not increasing dodging. I'll see what I can do.

Honestly, I'm pretty happy with my gear now. That suprises me at this point.

Ok, now to *actually* get some work done.

On 12.5.2006 19:12 Bandobras wrote:
Why Half-Troll? I thought you are a Giant. ;)

On 12.5.2006 19:35 jmiddendorf@hmc.edu wrote:
Variety? Anyhoo, they have a better con and infravision and better (sustained) strength. HD is only 12, but still has good hp.

Of course, the real reason is the wis penalty is -1 instead of -2.

Really, I just can't manage to start off the low HP races -- too easy to die in melee combat with just about anything. And I like to start games off with a strong melee.

On 12.5.2006 20:22 jmiddendorf@hmc.edu wrote:
Dead. Thought I was fighting a dread, after escaping Lokkak's tribe (I forget why, teleport trap?), but it seems I was fighting a dreadmaster -- I realized this right after my last turn.

Famous last words -- "don't dreadmasters, like, shoot nether lances?", at which point it promptly does, and proceeds to triple move me. I guess they are fast +20, but I think they're kinda ridiculous for dlevel 56 (he was also slightly OOD).

Oh well, maybe *now*, I'll get some work done. Perils of diving, eh?

On 12.5.2006 20:45 Bandobras wrote:
Good luck (with you work, that is:).

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