The Angband Ladder: Edirand, Wood-Elf Bowman by <thefury@furytech.net>

  [FuryBand 3.0.0 Character Sheet]

 Name  : Edirand                Age                130       STR:     18       
 Sex   : Male                   Height              60       INT:     27       
 Race  : Vampire Wood-Elf       Weight             105       WIS:     22       
 Class : Bowman                 Social Class        48       DEX:     40       
 Body  : Player                                              CON:     18       
 God   : Nobody                                              CHR:     20       
                                                                               
 + To Melee Hit          41 Level             29    Hit Points      -39/   240 
 + To Melee Damage       20 Experience    113775    Spell Points     51/    51 
 + To Ranged Hit         72 Max Exp       113775    Sanity          208/   208 
 + To Ranged Damage      19 Exp to Adv.   120000                               
   AC                 29+43 Gold           89770    Speed            Fast (+2) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[7] Perception  : Legendary[17]Blows/Round:  5         
 Bows/Throw  : Legendary[37]Searching   : Legendary[17]Shots/Round:  4         
 Saving Throw: Fair         Disarming   : Excellent    Mel.dmg/Rnd:  10d3+100  
 Stealth     : Heroic       Magic Device: Excellent    Infra-Vision: 70 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are the only child of a Sindarin Ranger.  You have               
          light grey eyes, straight black hair, and a fair                     
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barrow-Downs: Level 10 (500')
        Moria: Level 30 (1500')

 Your body was a Player.
 You have defeated 986 enemies.
 You saved 32 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 46th Yavie of the 2890th year of the third age.
 Your adventure lasted 3 days.

     Your Attributes:
You are dead, killed by an Aklash on level 30 of Moria.
You can drive yourself into a berserk frenzy.
You are poisoned.
Your eyes are sensitive to infrared light.
You levitate just over the ground.
You have free action.
You regenerate quickly.
You can sense the presence of orcs.
You can sense the presence of evil beings.
You are lucky.
You know everything.
You are resistant to lightning.
You are completely immune to fire.
You are resistant to cold.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are completely fearless.
Your dexterity is sustained.
Your charisma is sustained.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your charisma is affected by your equipment.
Your stealth is affected by your equipment.
Your searching ability is affected by your equipment.
Your infravision is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.
Your weapon has been blessed by the gods.
Your weapon strikes at evil with extra force.


                    adefkmnopsuxz{|@            
        Add Wis   : .........3......            
        Add Dex   : .3.....5........            
        Add Chr   : .........3......            
        Add Stea. : .3..5..5........            
        Add Sear. : ........*.......            
        Add Infra : .3..............            
        Add Tun.. : ..............3.            
        Add Speed : .......5........            
        Slay Evil : +...............            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ....+..+........            
        Sust Con  : ................            
        Sust Chr  : ......+.........            
        Invisible : .......+........            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : .+..............            
        Hold Life : ................            
        Res Acid  : ................            
        Res Elec  : ......+.........            
        Imm Fire  : ......*.........            
        Res Cold  : ......+.........            
        Res Pois  : ................            
        Res Fear  : ................            
        Res Light : ...............+            
        Res Dark  : ......+.........            
        Res Blind : ................            
        Res Conf  : ....+.+..+......            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ................            
        EvilCurse : ..+.............            
        Levitate  : ..+.............            
        Xtra Might: .+.............+            
        Xtra Shots: .+..............            
        Activate  : ....+...........            
        Troll.ESP : .+..............            

Skills (points left: 4)
 - Combat                                        35.848 [0.800]
          . Weaponmastery                        20.000 [0.500]
          - Archery                              34.317 [0.850]
                   . Sling-mastery               00.000 [0.300]
                   . Bow-mastery                 34.600 [0.700]
                   . Crossbow-mastery            00.000 [0.300]
                   . Boomerang-mastery           00.000 [0.300]
                   . Throwing                    10.100 [0.700]
 - Sneakiness                                    06.570 [0.900]
          . Stealth                              05.000 [0.400]
          . Disarming                            24.900 [0.900]
 - Powers                                        00.180 [0.200]
          . Devices                              15.900 [1.100]
 - Spirituality                                  05.980 [0.500]
          . Prayer                               01.000 [0.500]
 - Monster-lore                                  00.000 [0.500]
          . Symbiosis                            01.300 [0.400]
          . First-aid                            01.000 [0.600]

Abilities
 * Ammo creation
 * Tree walking


  [Character Equipment]

a) a Stiletto of *Slay Evil* (2d3) (+3,+6) (+1)
d) The Long Bow of Legolas (x6) (+17,+19) (+3)
        It increases your dexterity, stealth and infravision by 3.  It
    provides immunity to paralysis.  It allows you to sense the presence 
    of orcs.  It fires missiles with extra might.  It fires missiles
    excessively fast.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
e) a Ring of Levitation
f) (nothing)
k) The Amulet of Faramir (+18,+0) [+8] (+5)
    It can be activated
    for word of recall every 200 turns if it is being worn. It increases 
    your stealth by 5.  It sustains your dexterity.  It provides
    resistance to confusion.  It cannot be harmed by acid, cold, lightning
    or fire.  
    It was given to you as a reward.
m) The Phial of Galadriel (+4)
n) The Ring Mail 'Ninorin' (-2 to accuracy) [12,+7]
    It sustains your charisma.  It
    provides immunity to fire.  It provides resistance to electricity, 
    cold, dark and confusion.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
o) The Cloak of Ghan-buri-Ghan (+5,+5) [14,+0] (+5)
    It grants you the power of berserk if
    it is being worn.  It increases your dexterity, stealth and speed by 5
    .  It makes you invisible.  It sustains your dexterity.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
p) a Staff of Disarm[1|11] (25 charges) (+25 to searching)
s) The Metal Cap of Thengel [3,+12] (+3)
    It increases your wisdom, charisma and 
    luck by 3.  It provides resistance to confusion.  It cannot be harmed
    by acid, cold, lightning or fire.  
    It was given to you as a reward.
u) (nothing)
x) (nothing)
z) (nothing)
{) 24 Seeker Arrows (4d4) (+8,+4) {90% off}
    
|) a Pick of Digging (+3)


  [Character Inventory]

a) 27 Rations of Cram
    
b) 2 Potions of Speed
c) 3 Scrolls of Darkness
    
d) 2 Scrolls of Word of Recall
    
e) a Rod Tip of Trap Location (8 Mana to cast)
f) a Dagger (Holy Avenger) (1d5) (+5,+9) (+3)
    It is easy to throw. It increases your 
    wisdom by 3.  It strikes at demons with holy wrath.  It strikes at
    undead with holy wrath.  It fights against evil with holy fury.  It
    sustains your intelligence.  It allows you to see invisible monsters.  
    It has been blessed by the gods.  
    You found it in the remains of an Algroth in the town of Bree .
g) 4 Daggers (1d5) (+0,+0) {25% off}
    It is
    easy to throw. 
h) 15 Arrows of Neithor (E:10, L:1) (1d4) (+29,+11) {90% off}
    It does extra damage from acid, electricity, frost and 
    light.  It poisons your foes.  It is a great bane of dragons.  It is
    especially deadly against orcs.  It is especially deadly against
    trolls.  It is especially deadly against giants.  It strikes at demons
    with holy wrath.  It fights against evil with holy fury.  It is
    especially deadly against natural creatures.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You made it yourself.
i) 16 Elemental Arrows (1d4) (+5,+5) {90% off}
    It does extra damage from acid, electricity, fire
     and frost.  It poisons your foes.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You made it yourself.
j) 16 Seeker Arrows (exploding) (4d4) (+3,+2) {90% off}
    
k) 16 Elf Skeletons
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Cloak 'Holcolleth' [1,+4] (+2)
    It can be activated for sleep nearby monsters
    every 55 turns if it is being worn. It increases your intelligence, 
    wisdom, stealth and speed by 2.  It provides resistance to acid.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
b) The Broad Sword 'Glamdring' (4d3) (+10,+15) (+1)
    It provides light
    (radius 1) forever.  It increases your searching by 1.  It does extra
    damage from fire.  It is especially deadly against orcs.  It strikes
    at demons with holy wrath.  It fights against evil with holy fury.  It
    provides resistance to fire and light.  It allows you to sense the
    presence of orcs.  It slows your metabolism.  It has been blessed by
    the gods.  It cannot be harmed by acid, cold, lightning or fire.  
c) 19 Arrows of Slay Animal (1d4) (+4,+4) {90% off}
    It
    is especially deadly against natural creatures.  
    You made it yourself.
d) 15 Arrows of Slay Dragon (1d4) (+2,+5) {90% off}
    It is especially deadly against dragons.  
    You made it yourself.
e) 21 Arrows (exploding) (1d4) (+5,+5) {90% off}
    
f) The Parchment - Map of Thror


  [Home Inventory - Caras Galadhon ]

a) The Star of Elendil (+1)
    It can be activated for light (dam 2d15) & map
    area every 50+d50 turns if it is being worn. It grants you the power
    of detect curses if it is being worn.  It provides light (radius 4)
    forever.  It increases your speed by 1.  It provides resistance to 
    life draining.  It allows you to see invisible monsters.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Greater magic mushroom were-quylthulg
    on level 30 of Mirkwood.


  [The Museum Inventory - Caras Galadhon ]

a) The Maiablade of Gothmog (7d6) (+13,+13) (-20)
    It provides light (radius 1) forever.  It 
    decreases your luck by 20.  It does extra damage from fire.  It 
    poisons your foes.  It produces chaotic effects.  It is very sharp and
    can make your foes bleed.  It strikes at demons with holy wrath.  It
    fights against evil with holy fury.  It can re-curse itself.  It can
    resist being shattered by morgul beings.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Grey wraith on level 28 of Mirkwood.
b) The Light War Axe 'Cam-tal-crist' (2d5) (+12,+15) (+4)
    
    It increases your dexterity by 4.  It is very sharp and can cut your
    foes.  It is very sharp and can make your foes bleed.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
c) The Cutlass 'Gondricam' (2d5) (+10,+11) (+3)
    It increases your dexterity and 
    stealth by 3.  It provides resistance to acid, electricity, fire and 
    cold.  It allows you to levitate.  It allows you to see invisible
    monsters.  It speeds your regenerative powers.  It cannot be harmed by
    acid, cold, lightning or fire.  
    It was given to you as a reward.



Posted on 15.2.2006 02:33

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12515. on the Ladder (of 18973)
134. on the FuryBand Ladder (of 163)
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On 15.2.2006 02:33 thefury@furytech.net wrote:
Ugh. I am in the need of some balancing before I release this...

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