The Angband Ladder: Cadorewyth, Wood-Elf Legolas Bowman by <WatchmanJ@aol.com>

  [FuryBand 5.0.3 Character Sheet]

 Name  : Cadorewyth             Age                149       STR:     25       
 Sex   : Male                   Height              58       INT:     23       
 Race  : Wood-Elf Legolas       Weight             107       WIS:     28       
 Class : Bowman                 Social Class        52       DEX:     38       
 Body  : Player                                              CON:     25       
 God   : Nobody                                              CHR:     34       
                                                                               
 + To Melee Hit          52 Level             25    Hit Points      369/   369 
 + To Melee Damage       35 Experience     35163    Spell Points     52/    52 
 + To Ranged Hit         48 Max Exp        35163    Sanity          255/   255 
 + To Ranged Damage      19 Exp to Adv.    45500                               
   AC                 21+82 Gold          485557    Speed            Fast (+5) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[7] Perception  : Poor         Blows/Round:  4         
 Bows/Throw  : Legendary[15]Searching   : Poor         Shots/Round:  4         
 Saving Throw: Poor         Disarming   : Good         Damg./Round:  12d4+210  
 Stealth     : Legendary[12]Magic Device: Heroic       Infra-Vision: 70 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children  of an Avarin  Warrior.              
          You have light grey eyes,  straight  black hair, and a fair          
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         OFF
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 12 (600')
        The Old Forest: Level 13 (650')

 Your body is a Player.
 You are currently in the town of Bree.
 You have defeated 2517 enemies.
 You saved 10 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 49th Yavie of the 2890th year of the third age.
 You have been adventuring for 6 days.

                    adefkmnopsuxz{|@            
        Elec Brand: .............+..            
        Cold Brand: +...............            
        Pois.Brand: +...............            
        Wounding  : ..........+.....            
        Throwable : +...............            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : .......+........            
        Sust Con  : ................            
        Sust Chr  : ................            
        Free Act  : .+..............            
        Hold Life : ................            
        Blessed   : ................            
        Reflect   : ................            
        No Stun   : ................            
        Protection: ................            
        Res Acid  : ..+...+.........            
        Res Elec  : ..+...+.........            
        Res Fire  : ..+...+.........            
        Res Cold  : +.+...+.........            
        Res Pois  : ................            
        Res Fear  : ................            
        Res Light : ..++...+.......+            
        Res Dark  : .....+.+........            
        Res Blind : ................            
        Res Conf  : .........+......            
        Res Sound : ................            
        Res Shard : ......+.........            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ................            
        Light     : ...+.+..........            
        Digestion : +.+.............            
        Regen     : +...............            
        See Invis : +...............            
        Invisible : .......+........            
        Add Wis   : .........3......            
        Add Dex   : 23.....4........            
        Add Chr   : ....2....3......            
        Add Stlth.: .3....34...1....            
        Add Search: .....1..........            
        Add Infra : .3..............            
        Add Speed : 2......4........            
        Add Blows : 2...............            
        Add Luck  : .......4.3......            
        Tunneling : ..............1.            
        Acidproof : ++++++++.+......            
        Elecproof : ++++++++.+...+..            
        Fireproof : ++++++++.+......            
        Coldproof : ++++++++.+......            
        Activate  : +...............            
        Orc    ESP: .+....+.........            

Skills (points left: 0)
 - Combat                                        26.144 [0.800]
          - Weaponmastery                        16.200 [0.600]
                   . Sword-mastery               23.000 [1.000]
          - Archery                              29.883 [1.850]
                   . Sling-mastery               00.000 [0.300]
                   . Bow-mastery                 17.100 [0.700]
                   . Crossbow-mastery            00.000 [0.300]
                   . Boomerang-mastery           00.000 [0.300]
                   . Throwing                    03.800 [0.700]
 - Sneakiness                                    15.230 [1.100]
          . Stealth                              21.000 [1.400]
          . Disarming                            17.900 [0.900]
 - Powers                                        00.294 [0.200]
          . Devices                              29.000 [1.100]
 - Spirituality                                  04.200 [0.400]
          . Prayer                               00.000 [0.500]
 - Monster-lore                                  00.000 [0.500]
          . Symbiosis                            01.000 [0.300]

Abilities
 * Ammo creation
 * Tree walking


  [Fates]

You may meet a Wolf on level 1.
You are fated to find The Dagger of Peregrin on level 20.


  [Character Equipment]

a) The Dagger 'Belangil' (2d4) (+6,+9) (+2)
        It can be activated for frost ball (48) every 5+d5 turns if it is
    being worn. It is easy to throw. It increases your dexterity, speed
     and attack speed by 2.  It does extra damage from frost.  It poisons
    your foes.  It provides resistance to cold.  It allows you to see
    invisible monsters.  It slows your metabolism.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
d) The Long Bow of Legolas (x6) (+17,+19) (+3)
    It increases your dexterity, stealth and infravision by 3.  It
    provides immunity to paralysis.  It allows you to sense the presence 
    of orcs.  It fires missiles with extra might.  It fires missiles
    excessively fast.  It cannot be harmed by acid, cold, lightning or
    fire.  
e) an Elemental Ring of Slow Digestion
    It provides resistance to acid, electricity, fire, cold and 
    light.  It slows your metabolism.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the ground on level 5 of Barrow-Downs.
f) a Dazzling Ring of Protection [+17]
    It grants
    you the power of illuminate if it is being worn.  It provides light
    (radius 5) forever.  It provides resistance to light.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Random Number Generator on level 10 of
    Orc Cave.
k) an Amulet of Charisma (+2)
    It increases your charisma by 2.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You bought it from the Magic shop.
m) The Brass Lantern of Nieluin (with 9588 turns of light) (+1 to searching)
    It provides light (radius 3) when
    fueled.  It increases your searching by 1.  It provides resistance to 
    dark.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Blubbering idiot, agent of black
    market, Simon the weak on level 5 of Barrow-Downs.
n) an Elven Cord Armour [6,+8] (+3 to stealth)
    It increases your 
    stealth by 3.  It provides resistance to acid, electricity, fire, cold
     and shards.  It allows you to sense the presence of orcs.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Hill orc Captain on level 10 of Orc Cave.
o) The Elven Cloak of Mellyrn [4,+20] (+4)
    
    It increases your dexterity, stealth, speed and luck by 4.  It makes
    you invisible.  It sustains your dexterity.  It provides resistance to 
    light and dark.  It cannot be harmed by acid, cold, lightning or fire.

p) a Small Leather Shield [2,+4]
s) The Metal Cap of Thengel [3,+12] (+3)
        It increases your wisdom, charisma and luck by 3.  It provides
    resistance to confusion.  It cannot be harmed by acid, cold, lightning
    or fire.  
    It was given to you as a reward.
u) a Handclaw (+6,+6) [3,+2]
x) a Pair of Hard Leather Boots of Stealth [3,+4] (+1 to stealth)
    It increases your stealth by 1.  
    It was given to you as a reward.
z) (nothing)
{) 25 Seeker Arrows of Lightning (4d4) (+7,+6) {90% off}
    It does extra damage from electricity.
    It cannot be harmed by electricity.  
    You made it yourself.
|) a Shovel (+1)


  [Character Inventory]

a) The Mirror of Alternate Dimensions
    It can be activated for mass genocide every 1000
    turns.  
    You found it lying on the ground on level 7 of Barrow-Downs.
b) 5 Mushrooms of Cure Fear
c) 18 Rations of Cram
d) 5 Potions of Neutralise Poison
e) 5 Potions of Speed
f) 6 Potions of Heroism
g) 5 Potions of Berserk Strength
h) 7 Potions of Cure Serious Wounds
i) 17 Potions of Cure Critical Wounds
j) 3 Scrolls of Phase Door
k) 9 Scrolls of Identify
l) 2 Scrolls of Magic Mapping
m) 3 Scrolls of Blessing
n) a Scroll of Trap/Door Destruction
o) a Wooden Rod of Trap Location (10/10)
p) a Metal Brigandine Armour (-3 to accuracy) [19,+6]
q) a Great Eagle Down Coat [9,+5]
r) a Great Axe of Slay Undead (4d4) (+13,+4)
s) a Scimitar of *Slay Troll* (2d5) (+4,+9) (+1)
t) a Flamberge (3d7) (+6,+6)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Clay Tablets of Antiquity
    It can be
    activated for light area (dam 2d15) every 100 turns.  
    You found it lying on the ground on level 13 of The Old Forest.
b) a Mushroom of Restoring
c) a Sprig of Athelas
d) 3 Flasks of oil
e) 6 Potions of Cure Light Insanity
f) a Potion of Restore Strength {75% off}
g) 24 Scrolls of Word of Recall {!r}
h) 37 Scrolls of Identify
i) 8 Scrolls of *Identify*
j) 3 Scrolls of Remove Curse
k) a Scroll of *Remove Curse*
l) a Staff of Remove Curses[1|16] (7 charges)
m) The Broad Sword 'Glamdring' (4d3) (+10,+15) (+1)
    It
    provides light (radius 1) forever.  It increases your searching by 1.  
    It does extra damage from fire.  It is especially deadly against orcs.
    It strikes at demons with holy wrath.  It fights against evil with
    holy fury.  It provides resistance to fire and light.  It allows you
    to sense the presence of orcs.  It slows your metabolism.  It has been
    blessed by the gods.  It cannot be harmed by acid, cold, lightning or
    fire.  
n) 16 Arrows of Flame (1d4) (+8,+6) {90% off}
    It does extra damage from fire.  It cannot be harmed by fire.  
    You made it yourself.
o) 13 Arrows (1d4) (+3,+4) {90% off}
p) 19 Seeker Arrows (4d4) (+4,+5) {90% off}
q) The Parchment - Map of Thror
    It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.


  [Home Inventory - Caras Galadhon ]

a) 4 Mushrooms of Cure Poison
b) 2 Potions of Cure Critical Insanity
c) a Potion of Cure Insanity
d) 22 Scrolls of Word of Recall {!r}
e) 28 Scrolls of Identify
f) 6 Scrolls of *Identify* {25% off}
g) a Staff of Remove Curses[2|15] (10 charges)
h) 2 Staffs of Identify[1|15] (11 charges)
i) a Staff of Identify[1|16] (9 charges)
j) 26 Seeker Arrows of Slaying (5d5) (+15,+9) {90% off}
    
    You made it yourself.
k) 18 Elf Skeletons


  [The Museum Inventory - Bree ]

a) The Gem of Fire
    It can be activated for create hunger.  
    You found it in the remains of a Skaven on level 6 of Barrow-Downs.
b) Gandalf's Portable Pandemonium
    It
    can be activated for cuts.  
    You found it lying on the ground on level 10 of Barrow-Downs.
c) The Sling of Farmer Maggot (x4) (+20,+0) (+2) {100% off}
    It can be
    activated for terrify every 10+d50 turns if it is being worn. It 
    increases your searching and infravision by 2.  It fires missiles with
    extra might.  It fires missiles excessively fast.  It cannot be harmed
    by acid, cold, lightning or fire.  
    It was given to you as a reward.



Posted on 21.3.2010 02:11
Last updated on 16.6.2012 04:27

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14618. on the Ladder (of 18973)
146. on the FuryBand Ladder (of 163)
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Comments

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On 21.3.2010 02:11 WatchmanJ@aol.com wrote:
Posingt a little early but I think but that what I want to do.

On 16.6.2012 04:27 WatchmanJ@aol.com wrote:
Just killed the Trolls in Bree.

On 16.6.2012 07:13 HugoTheGreat2011 wrote:
If you really want some fun, try taking on the high-level monsters at the Dead Marshes...

On 17.6.2012 20:04 WatchmanJ@aol.com wrote:
Not a chance, I barley stirived thei Trolls and I used the only ! healing I had I also dont have poison reirstance so I would no chance of sirving.

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