The Angband Ladder: Kaaremas, Dwarf Axemaster by <ddipaolo@gmail.com>

  [ToME 2.3.2 Character Sheet]

 Name  : Kaaremas               Age                100       STR:     22       
 Sex   : Male                   Height              70       INT:      9       
 Race  : Zombie Dwarf           Weight             156       WIS:     13       
 Class : Axemaster              Social Class        61       DEX:     19       
 Body  : Player                                              CON:     30       
 God   : Tulkas                                              CHR:     20       
                                                                               
 + To Melee Hit          57 Level             34    Hit Points      681/   681 
 + To Melee Damage       47 Experience    563627    Spell Points     20/    20 
 + To Ranged Hit         17 Max Exp       563627    Sanity          144/   175 
 + To Ranged Damage      12 Exp to Adv.   595000    Piety                 7470 
   AC                 35+87 Gold          241440    Speed           Fast (+13) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[32]Perception  : Poor         Blows/Round:  5         
 Bows/Throw  : Heroic       Searching   : Fair         Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Bad          Mel.dmg/Rnd:  10d4+235  
 Stealth     : Bad          Magic Device: Legendary[10]Infra-Vision: 60 feet   
                                                       Tactic:       aggressive
                                                       Explor:       fast      
                         (Character Background)                                
          You are the only child of a Dwarven Warrior.  You are a              
          credit to the family.  You have dark brown eyes, straight            
          black hair, a one foot beard, and a dark complexion.                 
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 24 (1200')
        Barrow-Downs: Level 10 (500')
        Illusory Castle: Level 35 (1750')
        Maze: Level 34 (1700')
        Orc Cave: Level 20 (1000')
        The Old Forest: Level 19 (950')
        Moria: Level 30 (1500')
        The Land Of Rhun: Level 33 (1650')
        The Sandworm lair: Level 23 (1150')
        A lost temple: Level 5 (250')

 Your body is a Player.
 You are currently in the town of Bree.
 You have defeated 10377 enemies.
 You saved Bree from a dreadful Nazgul.
 You saved a young hobbit from an horrible fate.
 You saved 5 princesses.
 You found 1 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 17th Quelle of the 2890th year of the third age.
 You have been adventuring for 31 days.

                    adefkmnopsuxz{|@            
        Add Int   : .....3..........            
        Add Wis   : .....3..........            
        Add Dex   : ....2...........            
        Add Con   : 6..............+            
        Add Chr   : .....3..........            
        Add Stea. : ......1.........            
        Add Sear. : .........5......            
        Add Tun.. : ..............3.            
        Add Speed : ...*............            
        Slay Anim.: ++..............            
        Slay Evil : .............+..            
        Slay Orc  : ++..............            
        Slay Troll: .+..............            
        Slay Drag.: .+..............            
        Poison Brd: ++..............            
        Elec Brand: .+..............            
        Fire Brand: .+..............            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ................            
        Sust Chr  : ................            
        Invisible : .....+..........            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ................            
        Hold Life : ...............+            
        Res Acid  : ......+.+.......            
        Res Elec  : ......+++.......            
        Res Fire  : ......+.+.......            
        Res Cold  : ......+.+......+            
        Res Pois  : ....+.+........+            
        Res Fear  : ...............+            
        Res Light : ........+.......            
        Res Dark  : ........+.......            
        Res Blind : .....+...+.....+            
        Res Conf  : ................            
        Res Sound : ................            
        Res Shard : .....+..........            
        Res Neth  : ................            
        Res Nexus : ........+.......            
        Res Chaos : ................            
        Res Disen : ................            
        Aura Elec : .......+........            
        See Invis : .........+.....+            
        Digestion : ...............+            
        Activate  : ....+......+....            
        Orc.ESP   : ......+.........            

Skills (points left: 0)
 - Combat                                        46.946 [0.900]
          - Weaponmastery                        38.611 [0.950]
                   . Sword-mastery               00.000 [0.300]
                   . Axe-mastery                 38.800 [0.900]
                   . Hafted-mastery              00.000 [0.300]
                   . Polearm-mastery             00.000 [0.300]
          . Archery                              22.500 [0.600]
          . Antimagic                            00.000 [0.550]
 - Sneakiness                                    01.600 [0.900]
          . Stealth                             -02.000 [0.400]
          . Disarming                            01.000 [0.900]
 - Magic                                         02.812 [0.300]
          . Magic-Device                         38.500 [1.150]
 - Spirituality                                  11.220 [0.400]
          . Prayer                               21.500 [0.500]
 - Monster-lore                                  00.500 [0.500]
          . Corpse-preservation                  00.800 [0.800]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows

 One of your companion(s) has been killed.

  [Fates]

You may find a Parchment - Advanced Lessons of Numenorean on level 41.
You are fated to find The Dagger 'Narthanc' on level 1.
You are fated to find a Flask of oil on level 3.
You are fated to find a Parchment - Adventurer's Guide to Middle-earth on level
6.


  [Character Equipment]

a) The Cleaver 'Serude' (2d4) (+13,+12) (+6)
        It increases your constitution by 6.  It poisons your foes.  It is
    especially deadly against orcs.  It is especially deadly against
    natural creatures.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 15 of Orc Cave.
d) The Small Wooden Boomerang of Erdol (1d4) (+11,+12)
    It does extra
    damage from electricity and fire.  It poisons your foes.  It is
    especially deadly against dragons.  It is especially deadly against
    orcs.  It is especially deadly against trolls.  It is a great bane of
    demons.  It is especially deadly against natural creatures.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Bill the Stone Troll in the town of Bree .
e) an Indestructible Ring of Protection [+15]
    
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 14 of Mirkwood.
f) an Indestructible Ring of Speed (+11)
    It increases 
    your speed by 11.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the ground on level 22 of The Sandworm lair.
k) an Amulet of the Serpents [+4] (+2)
    It
    can be activated for venom breathing every 40+d60 turns if it is being
    worn. It increases your dexterity by 2.  It provides resistance to 
    poison.  
    You found it in the remains of a Young black dragon in the town of
    Gondolin .
m) a Dwarven Lantern of the Magi (+3)
    It grants you the power of magic map if it is being worn.  
    It provides light (radius 2) forever.  It can be used to store a
    spell.  It increases your intelligence, wisdom and charisma by 3.  It
    makes you invisible.  It provides resistance to blindness and shards.  
    It cannot be harmed by fire.  
    It was given to you as a reward.
n) an Elven Double Chain Mail of Resist Acid (-2 to accuracy) [16,+16] (+1 to
stea
    It increases your stealth by 1.  It
    provides resistance to acid, electricity, fire, cold and poison.  It
    allows you to sense the presence of orcs.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 15 of Orc Cave.
o) a Mouse Fur of Electricity [1,+11]
    It provides
    resistance to electricity.  It produces an electric sheath.  It cannot
    be harmed by acid.  It cannot be harmed by electricity.  
    You found it lying in a vault on level 15 of Orc Cave.
p) The Large Leather Shield of Celegorm [4,+20]
    It provides
    resistance to acid, electricity, fire, cold, light, dark and nexus.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Shadow drake on level 33 of Maze.
s) a Steel Helm of Seeing [6,+10] (+5 to searching)
    It 
    increases your searching by 5.  It provides resistance to blindness.  
    It allows you to see invisible monsters.  
    You bought it from the Black Market.
u) a Set of Cesti [5,+7]
x) a Pair of Hard Leather Boots of Jumping [3,+7]
    It can be activated for phasing
    every 10+d10 turns if it is being worn. It grants you the power of 
    blink if it is being worn.  
    You found it lying on the ground on level 9 of Barrow-Downs.
z) (nothing)
{) 14 Bolts of Slay Evil (1d5) (+17,+17)
|) a Pick of Digging (+3)
    It 
    increases your ability to tunnel by 3.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.


  [Character Inventory]

a) a Fireproof War Tome of Tulkas
    It cannot be harmed by fire.  
    You bought it from the Black Market.
b) The Tome of Kaaremas
    It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
c) 8 Scrolls of Word of Recall
d) 9 Scrolls of Satisfy Hunger
e) a Heavy Crossbow of Extra Might (x6) (+13,+14)
    It provides resistance to 
    disenchantment.  It fires missiles with extra might.  
    You bought it from the Black Market.
f) 25 Bolts (1d5) (+4,+4)
g) (nothing)
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) an Unholy Tome of the Hellflame
b) The Ebon Cube of Darkness
    It can be activated for experience
    loss.  
    You found it in the remains of a Dark elven warlock on level 30 of Moria.
c) The Lost Works of Kenault
    
    It can be activated for decreasing Charisma.  
    You found it in the remains of a Dark elven warlock on level 30 of Moria.
d) The Crystal Ball of Godly Sights
    
    It can be activated for cure blindness every 100 turns.  
    You found it while digging a rubble.
e) The Crystal Ball of The Witch-King of Angmar
    It can be activated for something
    weird every 5 turns.  
    You found it in the remains of a Barrow wight on level 34 of Maze.
f) 15 Mushrooms of Cure Serious Wounds {100% off}
g) 5 Sprigs of Athelas
h) 21 Scrolls of Word of Recall
i) 33 Scrolls of Identify
j) a Scroll of Remove Curse
k) a Scroll of Remove Curse {25% off}
l) 3 Scrolls of Satisfy Hunger
m) a Scroll of Mass Genocide
n) a Staff of Identify[4|18] (4 charges)
o) The Chain Mail of Marth (-2 to accuracy) [14,+16]
    It
    sustains your dexterity.  It provides immunity to electricity.  It
    provides resistance to dark.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Ninja on level 32 of Maze.
p) The Blasted Full Plate Armour of Gunde [25,-6] {special}
    
    You bought it from the Black Market.
q) The Tulwar of Arain (2d4) (+5,+4)
    It provides light (radius 1)
    forever.  It does extra damage from acid.  It produces chaotic
    effects.  It is very sharp and can cut your foes.  It is especially
    deadly against natural creatures.  It cannot be harmed by acid, cold,
    lightning or fire.  
r) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
    It provides light (radius 1) forever.  It 
    increases your searching by 1.  It does extra damage from fire.  It is
    especially deadly against orcs.  It strikes at demons with holy wrath.
    It fights against evil with holy fury.  It provides resistance to fire
     and light.  It allows you to sense the presence of orcs.  It slows
    your metabolism.  It has been blessed by the gods.  It cannot be
    harmed by acid, cold, lightning or fire.  
s) The Long Sword 'Elvagil' (2d5) (+5,+7) (+2)
    It increases your dexterity, 
    charisma and stealth by 2.  It is especially deadly against orcs.  It
    is especially deadly against trolls.  It allows you to levitate.  It
    allows you to see invisible monsters.  It allows you to sense the
    presence of orcs and trolls.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of an Elite uruk Shaman on level 30 of Maze.
t) The Trident of Wrath (3d8) (+16,+18) (+2)
    
    It can be wielded two-handed.  It increases your strength and 
    dexterity by 2.  It produces chaotic effects.  It is a great bane of
    undead.  It fights against evil with holy fury.  It provides
    resistance to light and dark.  It allows you to see invisible
    monsters.  It drains mana.  It has been blessed by the gods.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Black knight on level 34 of Maze.
u) The Lead-Filled Mace 'Elenya' (3d4) (+15,-5) (+5)
    It
    can be wielded two-handed.  It increases your strength, dexterity, 
    constitution and ability to tunnel by 5.  It produces chaotic effects.
    It is especially deadly against dragons.  It has been blessed by the
    gods.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 25 of Maze.
v) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}


  [Home Inventory - Gondolin ]

a) 16 Scrolls of Word of Recall
b) 18 Scrolls of Identify
c) 2 Scrolls of *Identify*
d) 71 Scrolls of Satisfy Hunger
e) an Amulet of Acid Resistance
    It provides
    resistance to acid.  It cannot be harmed by acid.  
    You bought it from the Magic shop.
f) an Amulet of the Serpents [+3] (+1)
g) The Anchor of Space-Time
    It provides light (radius 1)
    forever.  It prevents the space-time continuum from being disrupted.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 30 of The Land Of Rhun.
h) a Two-Handed Flail of Gondolin (3d6) (+11,+8) (+2)
    It must
    be wielded two-handed.  It provides light (radius 1) forever.  It 
    increases your strength and constitution by 2.  It is especially
    deadly against dragons.  It is especially deadly against trolls.  It
    strikes at demons with holy wrath.  It fights against evil with holy
    fury.  It provides immunity to paralysis.  It makes you completely
    fearless.  It provides resistance to dark and disenchantment.  It
    allows you to see invisible monsters.  It allows you to sense the
    presence of evil beings.  It slows your metabolism.  It cannot be
    harmed by acid.  It cannot be harmed by fire.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin .
i) 89 Bolts (1d5) (+0,+0)
j) a Small Wooden Boomerang (1d4) (+7,+5)


  [Home Inventory - Minas Anor ]

a) a Spellbook of Whirlwind
b) a Sprig of Athelas
c) 37 Scrolls of Word of Recall
d) 99 Scrolls of Identify
e) 3 Scrolls of Identify
f) 4 Scrolls of *Identify*
g) 16 Scrolls of Recharging
h) 10 Scrolls of Satisfy Hunger
i) a Staff of Identify[1|15] (6 charges)
j) The Ring of Power of Uvatha the Horseman (+3 to stealth)
    
    It increases your stealth and infravision by 3.  It makes you
    invisible.  It sustains your strength.  It provides resistance to cold
     and shards.  It allows you to see invisible monsters.  It drains 
    experience.  It cannot be dropped while cursed.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree .
k) a Ring of Accuracy (+16)
l) a Brass Lantern (with 0 turns of light)
m) an Elven Soft Leather Armour of Resist Fire [4,+16] (+3 to stealth)
    
    It increases your stealth by 3.  It provides resistance to acid, 
    electricity, fire, cold and shards.  It allows you to sense the
    presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of an Ogre on level 18 of Orc Cave.
n) The Large Leather Shield of Garas [4,+6]
    It
    provides resistance to life draining, acid, sound and chaos.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 19 of Orc Cave.
o) The Sabre 'Careth Asdriag' (2d7) (+6,+8) (+2 to speed)
    It increases 
    your dexterity, constitution, speed and attack speed by 2.  It is
    especially deadly against dragons.  It is especially deadly against
    orcs.  It is especially deadly against trolls.  It is especially
    deadly against giants.  It is especially deadly against natural
    creatures.  It allows you to sense the presence of animals.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Half-orc on level 19 of Orc Cave.
p) 20 Bolts of Lightning (1d5) (+9,+5)
q) 29 Bolts (1d5) (+0,+0)


  [Home Inventory - Lothlorien ]

a) The Demonblade of Gothmog (7d6) (+13,+13) (-20)
    It
    provides light (radius 1) forever.  It decreases your luck by 20.  It
    does extra damage from fire.  It poisons your foes.  It produces
    chaotic effects.  It is very sharp and can make your foes bleed.  It
    strikes at demons with holy wrath.  It fights against evil with holy
    fury.  It can re-curse itself.  It can resist being shattered by
    morgul beings.  It cannot be harmed by acid, cold, lightning or fire.  
b) Raal's Voodoo Doll of Revenge {special}
    
    It can be activated for high stat loss.  
    You found it lying on the ground on level 16 of Mirkwood.
c) Balrilbon's Soulgem
    It can be
    activated for stat loss.  
    You found it lying on the ground on level 14 of Mirkwood.
d) 4 Flasks of oil
e) 99 Potions of Water Curing {quest}
f) 2 Fireproof Scrolls of Word of Recall
    It cannot be
    harmed by fire.  
    You bought it from the Alchemy shop.
g) 61 Scrolls of Word of Recall
h) 99 Scrolls of Identify
i) 8 Scrolls of Identify
j) 18 Scrolls of *Identify*
k) 84 Scrolls of Satisfy Hunger
l) a Fireproof Staff of Remove Curses[2|17] (7 charges)
m) a Fireproof Staff of Identify[8|17] (17 charges)
n) a Staff of Identify[5|18] (2 charges)
o) a Staff of Identify[2|18] (14 charges)
p) a Ring of Fire Resistance
    It provides resistance to fire.  
    It cannot be harmed by fire.  
    You bought it from the Black Market.
q) an Amulet of Searching (+2)
r) 3 Everburning Torches



Posted on 28.11.2005 08:10

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