The Angband Ladder: Patrin Goldarm, Human Paladin by <roblt97@hotmail.com>
[Angband 3.0.6 Character Dump] Name Patrin Goldarm Self RB CB EB Best Sex Male Age 20 STR: 18/69 +0 +3 +10 18/199 Race Human Height 86 Int: 12 +0 -3 +6 15 9 Class Paladin Weight 203 WIS: 18/77 +0 +1 +3 18/117 Title Guardian Status 1 DEX! 18/100 +0 +0 +1 18/110 HP 622/622 Maximize Y CON: 18/86 +0 +2 +6 18/166 SP 158/158 Preserve Y CHR: 13 +0 +2 +2 17 Level 35 Armor [30,+84] Saving Throw Superb Cur Exp 590359 Fight (+19,+15) Stealth Poor Max Exp 590359 Melee (+27,+37) Fighting Legendary Adv Exp 607500 Shoot (+31,+15) Shooting Legendary MaxDepth Lev 54 Blows 5/turn Disarming Very Good Gold 204930 Shots 2/turn Magic Device Superb Burden 131.5 lbs Perception Very Good Speed +1 Infra 0 ft Searching Very Good You are the illegitimate and unacknowledged child of a Serf. You are a credit to the family. You have dark brown eyes, straight black hair, and an average complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.*.... Blind:.........+... Elec:.+....+...... Confu:....+....+... Fire:.+....+...... Sound:........+.... Cold:.+....+...+.. Shard:......+...... Pois:..+.......... Nexus:+.....+...... Fear:........+.... Nethr:............. Lite:............. Chaos:........+.... Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:.+........+.. Stea.:............. Feath:............. Sear.:....+....+... PLite:............. Infra:............. Regen:............. Tunn.:............. Telep:............. Speed:.+........... Invis:+...+....+... Blows:............. FrAct:....+...+.... Shots:.+........... HLife:............. Might:.+........... [Character Equipment] a) The Morning Star 'Bloodspike' (2d6) (+8,+22) (+4) It increases your strength by 4. It slays animals, orcs, and trolls. It is branded with poison. It provides resistance to nexus. It grants you the ability to see invisible things. It cannot be harmed by the elements. b) The Short Bow of Amras (x2) (+12,+15) (+1 to speed) It increases your intelligence, wisdom, and dexterity by 1. It increases your speed, shooting speed, and shooting power by 1. It provides resistance to lightning, fire, and cold. It slows your metabolism. It cannot be harmed by the elements. c) a Tortoise Shell Ring of Resist Poison It provides resistance to poison. d) a Granite Ring of Constitution (+2) It increases your constitution by 2. It sustains your constitution. e) a Silver Amulet of the Magi [+5] (+3) It increases your intelligence by 3. It increases your searching by 3. It provides resistance to confusion. It sustains your intelligence. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. f) The Phial of Galadriel It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) The Chain Mail of Arvedui (-2) [14,+14] (+2) It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. h) a Shadow Cloak [6,+8] i) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. j) The Iron Helm 'Holhenneth' [5,+10] (+2) It increases your intelligence and wisdom by 2. It increases your searching by 2. It provides resistance to blindness and confusion. It grants you the ability to see invisible things. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. k) The Set of Gauntlets 'Paurnimmen' [2,+15] It provides resistance to cold. It slows your metabolism. It activates for frost bolt (6d8) every 7+d7 turns. It cannot be harmed by the elements. l) (nothing) [Character Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] b) 2 Holy Books of Prayers [Words of Wisdom] c) 2 Holy Books of Prayers [Chants and Blessings] d) 2 Holy Books of Prayers [Exorcism and Dispelling] e) 2 Holy Books of Prayers [Ethereal Openings] It cannot be harmed by the elements. f) a Holy Book of Prayers [Godly Insights] It cannot be harmed by the elements. g) 2 Holy Books of Prayers [Purifications and Healing] It cannot be harmed by the elements. h) 7 Oily Yellow Potions of Cure Critical Wounds i) a Purple Potion of Enlightenment j) 5 Scrolls titled "elklis therab" of Phase Door k) 4 Scrolls titled "bot tabme u" of Word of Recall l) a Molybdenum Rod of Detection It cannot be harmed by electricity. m) 2 Silver Rods of Disarming n) a Heavy Crossbow of Power (x4) (+10,+13) o) 8 Arrows of Wounding (1d4) (+10,+14) {@f1=g} [Home Inventory] a) a Holy Book of Prayers [Words of Wisdom] b) 3 Red Mushrooms of Restoring c) 8 Brown Speckled Potions of Speed d) 4 Black Potions of Healing e) a Metallic Blue Potion of *Healing* f) 3 Grey Speckled Potions of Restore Mana g) 2 Scrolls titled "orgrhov" of Teleport Level h) a Scroll titled "aksseh nag" of *Enchant Weapon* i) 2 Scrolls titled "miala eepkho" of Banishment j) a Mithril Wand of Clone Monster (6 charges) k) 2 Balsa Staffs of Teleportation (14 charges) l) 2 Ashen Staffs of Speed (11 charges) m) a Turquoise Ring of Damage (+9) n) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It cannot be harmed by the elements. It might have hidden powers. o) The Steel Helm of Hammerhand [6,+20] (+3) It increases your strength, dexterity, and constitution by 3. It provides resistance to acid, cold, dark, and nexus. It sustains your strength, dexterity, and constitution. It aggravates creatures around you. It cannot be harmed by the elements. p) The Broad Sword 'Arunruth' (3d5) (+20,+12) (+4) It increases your dexterity by 4. It cannot be harmed by the elements. It might have hidden powers. q) a Broad Sword of Extra Attacks (2d5) (+9,+16) (+1) It increases your attack speed by 1. r) a Long Sword of Gondolin (2d5) (+6,+18) It slays orcs, trolls, dragons, and demons. It provides resistance to dark. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by acid or fire. It might have hidden powers. s) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2) It increases your strength by 2. It cannot be harmed by the elements. It might have hidden powers. t) a Whip of Westernesse (1d3) (+8,+12) (+2) It increases your strength, dexterity, and constitution by 2. It slays orcs, trolls, and giants. It grants you immunity to paralysis and the ability to see invisible things. u) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth) It increases your stealth by 2. It cannot be harmed by the elements. It might have hidden powers. v) a Long Bow of Extra Might (x3) (+6,+14) (+1) It increases your shooting power by 1. w) 18 Seeker Arrows of Wounding (4d4) (+9,+9) x) 22 Seeker Arrows (4d4) (+4,+9) [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 16.10.2005 07:12
9777. on the Ladder (of 19090)
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