The Angband Ladder: Skydyr, Dunadan Paladin by <atara@redowl.dyndns.org>

  [Angband 3.0.6 Character Dump]

 Name   Skydyr                                   Self  RB  CB  EB   Best
 Sex    Male              Age        70   Str! 18/100  +1  +3  +0 18/140 18/130
 Race   Dunadan           Height     82   INT:  18/99  +2  -3  +2 18/109
 Class  Paladin           Weight    174   WIS! 18/100  +2  +1  +9 18/220
 Title  Chevalier         Status      1   DEX! 18/100  +2  +0  +0 18/120
 HP     -9/575            Maximize    Y   CON:  18/78  +3  +2  +1 18/138
 SP     263/284           Preserve    Y   CHR! 18/100  +2  +2  +0 18/140

 Level           37       Armor    [39,+101]     Saving Throw     Heroic
 Cur Exp    1488601       Fight     (+16,+9)     Stealth       Very Good
 Max Exp    1488601       Melee    (+33,+24)     Fighting      Legendary
 Adv Exp    1505000       Shoot    (+34,+13)     Shooting      Legendary
 MaxDepth   2450 ft       Blows       5/turn     Disarming     Excellent
 Gold        339405       Shots       2/turn     Magic Device     Superb
 Burden   226.7 lbs                              Perception         Fair
 Speed           +5       Infra         0 ft     Searching          Fair

 You are one of several children of a Yeoman.  You are the black sheep
 of the family.  You have brown eyes, wavy red hair, and a very dark
 complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:......+.+.... Blind:.........+...
 Elec:......+.+.... Confu:......+..+...
 Fire:......+.+.... Sound:......+......
 Cold:......+.+.+.. Shard:.......+.....
 Pois:..+.......... Nexus:......+......
 Fear:+............ Nethr:.............
 Lite:.....+....... Chaos:.............
 Dark:.....+....... Disen:........+....

      abcdefghijkl@       abcdefghijkl@
S.Dig:..........+.. Stea.:........+....
Feath:............. Sear.:.........+...
PLite:............. Infra:.............
Regen:............. Tunn.:.............
Telep:............. Speed:...+.........
Invis:+....+...+... Blows:.............
FrAct:...........+. Shots:.+...........
HLife:.....+....... Might:.............


  [Last Messages]

> The Forest troll wakes up.
> The Death drake wakes up.
> The Ancient multi-hued dragon wakes up.
> The Forest troll wakes up.
> The Lich wakes up.
> The Ancient multi-hued dragon breathes frost.
> The Crystal drake resists a lot.
> The Forest troll dies. <4x>
> The Giant yellow scorpion dies.
> The Forest troll dies. <2x>
> The Death drake breathes nether.
> The Crystal drake resists somewhat.
> The Sorcerer resists somewhat.
> You keep hold of your life force!
> You die.


  [Character Equipment]

a) a Battle Axe (Holy Avenger) (2d8) (+17,+15) [+3] (+4)
   It increases your wisdom by 4.  It slays demons, undead, and all evil
   creatures.  It provides resistance to fear.  It sustains your dexterity.
   It is blessed by the gods.  It grants you the ability to see invisible
   things.  
b) a Heavy Crossbow of Extra Shots (x4) (+18,+13) (+1)
   It increases your shooting speed by 1.  
c) an Adamantite Ring of Resist Poison
   It provides resistance to poison.  
d) a Jade Ring of Speed (+7)
   It increases your speed by 7.  
e) an Azure Amulet of Wisdom (+3)
   It increases your wisdom by 3.  It sustains your wisdom.  
f) The Arkenstone of Thrain
   It provides resistance to light, dark, and life draining.  It lights
   the dungeon around you.  It grants you the ability to see invisible
   things.  It activates for detection every 30+d30 turns.  It cannot be
   harmed by the elements.  
g) The Full Plate Armour of Isildur [25,+25] (+1)
   It increases your constitution by 1.  It provides resistance to acid, 
   lightning, fire, cold, confusion, sound, and nexus.  It cannot be
   harmed by the elements.  
h) a Cloak of Protection [1,+10]
   It provides resistance to shards.  It cannot be harmed by the elements.
   
i) a Large Leather Shield of Elvenkind [4,+20] (+2 to stealth)
   It increases your stealth by 2.  It provides resistance to acid, 
   lightning, fire, cold, and disenchantment.  It cannot be harmed by the
   elements.  
j) The Iron Helm 'Holhenneth' [5,+10] (+2)
   It increases your intelligence and wisdom by 2.  It increases your 
   searching by 2.  It provides resistance to blindness and confusion.  It
   grants you the ability to see invisible things.  It activates for 
   detection every 55+d55 turns.  It cannot be harmed by the elements.  
k) The Set of Gauntlets 'Paurnimmen' [2,+14]
   It provides resistance to cold.  It slows your metabolism.  It
   activates for frost bolt (6d8) every 7+d7 turns.  It cannot be harmed
   by the elements.  
l) a Pair of Soft Leather Boots of Free Action [2,+11]
   It grants you immunity to paralysis.  


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
b) 3 Holy Books of Prayers [Words of Wisdom]
c) 3 Holy Books of Prayers [Chants and Blessings]
d) 3 Holy Books of Prayers [Exorcism and Dispelling]
e) 2 Holy Books of Prayers [Ethereal Openings]
   It cannot be harmed by the elements.  
f) a Holy Book of Prayers [Godly Insights]
   It cannot be harmed by the elements.  
g) a Holy Book of Prayers [Purifications and Healing]
   It cannot be harmed by the elements.  
h) a Holy Book of Prayers [Holy Infusions]
   It cannot be harmed by the elements.  
i) 2 Green Speckled Potions of Speed
j) 2 Purple Speckled Potions of Healing
k) a Light Green Potion of Restore Life Levels
l) 2 Tin-Plated Rods of Recall
   It cannot be harmed by electricity.  
m) a Nickel Rod of Teleport Other
n) a Bamboo Staff of Speed (7 charges)
o) a Bloodstone Ring of Flames [+15]
   It provides resistance to fire.  It activates for fire resistance
   (20+d20 turns) and fire ball (80) every 50+d50 turns.  It cannot be
   harmed by fire.  
p) an Amethyst Ring of Damage (+13)
q) Green Dragon Scale Mail (-2) [30,+15]
   It provides resistance to poison.  It activates for breathe poison gas
   (150) every 450+d450 turns.  It cannot be harmed by the elements.  
r) Metal Lamellar Armour of Elvenkind (-3) [23,+11] (+1 to stealth)
   It increases your stealth by 1.  It provides resistance to acid, 
   lightning, fire, cold, and sound.  It cannot be harmed by the elements.
   
s) an Iron Crown of Lordliness [0,+9] (+3)
   It increases your wisdom and charisma by 3.  It provides resistance to 
   fear.  It sustains your wisdom and charisma.  It grants you the power
   of telepathy.  It cannot be harmed by the elements.  
t) a Pair of Soft Leather Boots of Stability [2,+8]
   It provides resistance to nexus.  It makes you fall like a feather.  
u) a Spear (Defender) (1d6) (+5,+12) [+1] (+3 to stealth)
   It increases your stealth by 3.  It provides resistance to acid, 
   lightning, fire, and cold.  It sustains your dexterity.  It makes you
   fall like a feather and speeds your regeneration.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   cannot be harmed by the elements.  
v) 12 Bolts of Flame (1d5) (+12,+11)
   It is branded with fire.  It cannot be harmed by fire.  
w) 30 Seeker Bolts of Slay Demon (4d5) (+7,+2)
   It slays demons.  


  [Home Inventory]

a) 20 Green Speckled Potions of Speed
b) 5 Purple Speckled Potions of Healing
c) 3 Pink Speckled Potions of *Healing*
d) a Metallic Red Potion of Life
e) 8 Silver Speckled Potions of Restore Mana
f) 3 Shimmering Potions of Self Knowledge
g) 3 Scrolls titled "iondalf oxy" of *Identify*
h) a Scroll titled "sno bytwex" of *Remove Curse*
i) a Scroll titled "cre aite staab" of Banishment
j) a Bamboo Staff of Speed (6 charges)
k) a Moonstone Ring of Accuracy (+10)
l) a Jade Ring of Speed (+2)
   It increases your speed by 2.  
m) Red Dragon Scale Mail (-2) [30,+20]
   It provides resistance to fire.  It activates for breathe fire (200)
   every 450+d450 turns.  It cannot be harmed by the elements.  
n) Bronze Dragon Scale Mail (-2) [30,+22]
   It provides resistance to confusion.  It activates for breathe
   confusion (120) every 450+d450 turns.  It cannot be harmed by the
   elements.  
o) Double Chain Mail of Elvenkind (-2) [16,+11] (+1 to stealth)
   It increases your stealth by 1.  It provides resistance to acid, 
   lightning, fire, cold, and nexus.  It cannot be harmed by the elements.
   
p) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
   It increases your strength and dexterity by 2.  It provides resistance
   to acid, lightning, fire, cold, fear, confusion, and sound.  It cannot
   be harmed by the elements.  
q) a Robe of Permanence [2,+25]
   It provides resistance to acid, lightning, fire, cold, nexus, and life
   draining.  It sustains all your stats.  It cannot be harmed by the
   elements.  
r) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
   It increases your dexterity by 3.  It increases your speed by 3.  It
   provides resistance to acid and shards.  It cannot be harmed by the
   elements.  
s) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3)
   It increases your dexterity by 3.  It increases your stealth by 3.  It
   provides resistance to acid, lightning, fire, and cold.  It makes you
   fall like a feather and speeds your regeneration.  It grants you the
   ability to see invisible things.  It cannot be harmed by the elements.  
   
t) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
   It increases your searching by 1.  It slays orcs, demons, and all evil
   creatures.  It is branded with fire.  It provides resistance to fire 
   and light.  It is blessed by the gods, slows your metabolism, and 
   lights the dungeon around you.  It cannot be harmed by the elements.  
u) a Long Sword of Westernesse (2d5) (+9,+16) (+2) {w@0}
   It increases your strength, dexterity, and constitution by 2.  It slays 
   orcs, trolls, and giants.  It grants you immunity to paralysis and the
   ability to see invisible things.  
v) a Bastard Sword (Defender) (3d4) (+9,+9) [+2] (+4 to stealth)
   It increases your stealth by 4.  It provides resistance to acid, 
   lightning, fire, and cold.  It sustains your intelligence.  It makes
   you fall like a feather and speeds your regeneration.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   cannot be harmed by the elements.  
w) a Two-Handed Sword of Gondolin (3d6) (+10,+13)
   It slays orcs, trolls, dragons, and demons.  It provides resistance to 
   dark.  It lights the dungeon around you.  It grants you immunity to
   paralysis and the ability to see invisible things.  It cannot be harmed
   by acid or fire.  
x) a Two-Handed Sword of Extra Attacks (3d6) (+8,+10) (+2)
   It increases your attack speed by 2.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 17.9.2005 08:48
Last updated on 21.9.2005 00:31

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9031. on the Ladder (of 19090)
3808. on the Angband Ladder (of 6561)

Comments

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On 17.9.2005 08:48 atara@redowl.dyndns.org wrote:
Just found the RoS laying on the ground, so no complaints. Also, all the weapons are sitting in the home because the weapon storekeeper maxes sales at 5k, so I'm waiting for him to switch.

On 19.9.2005 09:07 atara@redowl.dyndns.org wrote:
Trying to decide what equipment I want to be wearing.

On 20.9.2005 02:57 atara@redowl.dyndns.org wrote:
Just hit a vault with an AMHD, among other dragons and nast. Honestly, it seemed far too easy so I think I need to dive. However, this is my first character I've gotten this far, so I'm a little reluctant to drop too fast. Right now I'm trying to decide whether I should drop Rblind and Rconf for telep in the helms.

On 20.9.2005 12:04 donalde@pp.inet.fi wrote:
No, don't drop RBlind and RConf, since titans will appear at '2500, ant they hit hard to confuse. And since you have RBlind covered, I suggest you use westernesse (more hp).

On 21.9.2005 00:31 atara@redowl.dyndns.org wrote:
Dropped one level right next to a greater vault, and on detecting, failed to realize that I needed RNether. Needless to say, I went from full hp to dead in 1 turn. Th elast two messages, were, however, decidedly ironic.

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