The Angband Ladder: Ender, Dunadan Paladin by sffp

  [Angband 4.2.0 Character Dump]

 Name   Ender        Age             70          Self  RB  CB  EB   Best
 Race   Dunadan      Height        6'8"   STR:  18/89  +1  +1  +3 18/139
 Class  Paladin      Weight   14st 13lb   INT:     15  +2  -3  +2     16
 Title  Chevalier    Turns used:          WIS:     14  +2  +1  +3  18/20
 HP     -1/344       Game        677886   DEX:  18/93  +2  -1  +0 18/103
 SP     63/63        Standard     81657   CON:     13  +3  +2  +0     18
                     Resting       7820

 Level                 37    Armor      [45,+83]    Saving Throw     73%
 Cur Exp           719416                           Stealth       Superb
 Max Exp           719416    Melee       1d6,+38    Disarm - phys.   77%
 Adv Exp           840000    To-hit       76,+27    Disarm - magic   51%
                             Blows      5.0/turn    Magic Devices     68
 Gold              186573                           Searching        57%
 Burden          185.7 lb    Shoot to-dam    +14    Infravision    50 ft
 Overweight        5.8 lb    To-hit       57,+34    Speed       2 (1.2x)
 Max Depth    3150' (L63)    Shots      1.5/turn

 You are one of several children of a Yeoman.  You are a credit to the
 family.  You have brown eyes, straight brown hair, and a dark
 complexion.

Resistances         Abilities
 Acid:........+.... pFear:.............
 Elec:........+.... pBlnd:.............
 Fire:........+.... pConf:.......+.....
 Cold:+...+...+..+. pStun:.............
 Pois:......+...... HLife:....+........
Light:............. Regen:....+........
 Dark:....+........   ESP:.........+...
Sound:............. S.Inv:+............
Shard:............. FrAct:...........+.
Nexus:............. Feath:...........+.
Nethr:....+.+...... S.Dig:.............
Chaos:......+...... TrpIm:.............
Disen:............. Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:+......+...+.
ImpSP:............. Sear.:.............
 Fear:............. Infra:...........+.
Aggrv:............. Tunn.:.............
NoTel:............. Speed:+............
DrExp:............. Blows:.............
Stick:............. Shots:.+...........
Fragl:............. Might:.+...........
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> The ancient black dragon claws you.
> *** LOW HITPOINT WARNING! ***
> The ancient black dragon misses you.
> The ancient black dragon bites you.
> You are covered in acid!
> Your Metal Cap of Telepathy is damaged!
> *** LOW HITPOINT WARNING! ***
> The ancient black dragon claws you.
> *** LOW HITPOINT WARNING! ***
> The ancient black dragon misses you.
> The ancient black dragon bites you.
> You are covered in acid!
> Your Fur Cloak of the Magi is unaffected!
> One of your Bolts (3) was destroyed!
> You die.

Killed by an ancient black dragon.

  [Character Equipment]

a) the Spear 'Nimloth' (1d6) (+11,+13) <+3>
     Dropped by Lagduf, the Snaga at 700 feet (level 14)
     
     +3 stealth.
     +3 speed.
     Slays undead.
     Branded with cold.
     Provides resistance to cold.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 248.5 vs. creatures not resistant to cold,
     248.5 vs. undead, and 212 vs. others.
     
b) a Light Crossbow of the Haradrim (x4) (+18,+14) <+5, +1>
     Found lying on the floor in a vault at 1300 feet (level 26)
     
     +5 shooting speed.
     +1 shooting power.
     Cannot be harmed by acid, fire.
     
c) a Ring of Damage (+0,+11)
     Dropped by a mature red dragon at 2200 feet (level 44)
     
d) a Ring of Strength <+3>
     Found lying on the floor of a cavern at 1900 feet (level 38)
     
     +3 strength.
     Sustains strength.
     
e) the Jewel 'Evenstar' <+2>
     Found lying on the floor in a vault at 2100 feet (level 42)
     
     +2 wisdom.
     Provides resistance to cold, dark, nether.
     Sustains wisdom, constitution.
     Speeds regeneration.  Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 180 turns to recharge at your current speed.
     Your chance of success is 90.6%
     
f) the Phial of Galadriel <+3>
     Found lying on the floor at 950 feet (level 19)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 13 to 24 turns to recharge at your current speed.
     Your chance of success is 95.0%
     
g) the Hard Leather Armour of Himring [20,+15]
     Dropped by Ufthak of Cirith Ungol at 1200 feet (level 24)
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 121 to 240 turns to recharge at your current speed.
     Your chance of success is 88.8%
     
h) a Fur Cloak of the Magi [3,+16] <+2>
     Dropped by a mature red dragon at 3050 feet (level 61)
     
     +2 intelligence.
     +2 stealth.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Sustains intelligence.
     
i) the Large Metal Shield of Anárion [12,+20]
     Dropped by a sorcerer at 2000 feet (level 40)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     
j) a Metal Cap of Telepathy [3,+9]
     Found lying on the floor in a vault at 2100 feet (level 42)
     
     Grants telepathy.  
     
k) a Set of Caestus (+0,+3) [5,+5]
     Found lying on the floor at 2000 feet (level 40)
     
l) the Pair of Leather Boots of Radagast [2,+12] <+1, +3, +5>
     Dropped by a hill troll at 1750 feet (level 35)
     
     +1 wisdom.
     +3 stealth.
     +5 infravision.
     Provides resistance to cold.
     Cannot be harmed by acid, fire.
     Feather Falling.  Prevents paralysis.  
     




  [Character Inventory]

a) 3 Holy Books of Prayers [Novice's Handbook]
     
     You can read this book.
     
b) 3 Holy Books of Prayers [Healing and Sanctuary]
     Cannot be harmed by fire.
     
     You can read this book.
     
c) 9 Potions of Cure Critical Wounds
d) 4 Potions of Healing
e) 10 Potions of Speed
f) 8 Scrolls of Phase Door
g) 4 Scrolls of Identify Rune
h) 5 Scrolls of Remove Hunger
i) 4 Scrolls of Word of Recall
j) a Rod of Detection (charging)
     Cannot be harmed by lightning.
     
k) 4 Rods of Magic Mapping (2 charging)
l) 4 Rods of Slow Monster (2 charging)
m) 3 Rods of Curing
n) 2 Rods of Teleport Other
o) 2 Staves of Teleportation (6 charges)
p) 3 Staves of Speed (14 charges)
q) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Found lying on the floor at 3050 feet (level 61)
     
     +2 strength.
     +2 dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     
r) a Pick (1d3) (+0,+0)
     Bought from a store
     
     Combat info:
     4.0 blows/round.
     With +3 STR and +0 DEX you would get 4.1 blows
     With +0 STR and +2 DEX you would get 4.3 blows
     Average damage/round: 101.2.
     




  [Character Quiver]

0) 2 Bolts (1d5) (+0,+0)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 103.9.
     25% chance of breaking upon contact.
     
1) 7 Bolts (1d5) (+4,+5)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 135.9.
     25% chance of breaking upon contact.
     
2) 14 Bolts (1d5) (+5,+6)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 142.
     25% chance of breaking upon contact.
     
3) 9 Bolts (1d5) (+7,+7)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 148.2.
     25% chance of breaking upon contact.
     
4) 17 Bolts of Venom (1d5) (+8,+12)
     Branded with poison.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 313.6 vs. creatures not resistant to poison,
     and 179.1 vs. others.
     25% chance of breaking upon contact.
     
5) 10 Bolts of Wounding (1d5) (+15,+14)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 193.3.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Holy Book of Prayers [Battle Blessings]
     Cannot be harmed by fire.
     
     You can read this book.
     
b) 2 Sips of Miruvor
c) 24 Potions of Cure Critical Wounds
d) 3 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 5 Scrolls of Recharging
f) 2 Scrolls of Deep Descent
g) a Scroll of *Destruction*
h) a Staff of *Destruction* (2 charges)
i) 6 Staves of Teleportation (33 charges)
j) a Ring of Resist Poison
     Found lying on the floor of a cavern at 1900 feet (level 38)
     
     Provides resistance to poison.
     
k) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by Bolg, Son of Azog at 1550 feet (level 31)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid.
     
l) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Dropped by Shagrat, the Orc Captain at 1800 feet (level 36)
     
     +3 dexterity.
     +3 speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
m) a Fur Cloak of Aman [3,+8] <+1>
     Found lying on the floor at 2000 feet (level 40)
     
     +1 stealth.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     
n) the Leather Shield of Celegorm [8,+20]
     Dropped by Kh�m, Son of M�m at 1800 feet (level 36)
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     
o) a Golden Crown of Night and Day [0,+11] <+1>
     Found lying on the floor in a vault at 2100 feet (level 42)
     
     +1 light.
     Provides resistance to light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
p) a Set of Leather Gloves of Free Action [1,+5]
     Bought from a store
     
     Prevents paralysis.  
     
q) a Pair of Iron Shod Boots of Stability [4,+6]
     Found lying on the floor at 1500 feet (level 30)
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     
r) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Found lying on the floor in a vault at 1950 feet (level 39)
     
     +1 light.
     Slays animals.
     Branded with cold.
     Provides resistance to cold, light.
     Cannot be harmed by acid.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 270 vs. creatures not resistant to cold, 252
     vs. animals, and 233.5 vs. others.
     
s) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Found lying on the floor in a vault at 2100 feet (level 42)
     
     +2 dexterity.
     +2 stealth.
     Slays trolls, orcs.
     Cannot be harmed by acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     4.5 blows/round.
     With +1 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +3 DEX you would get 4.7 blows
     Average damage/round: 251.9 vs. trolls, 251.9 vs. orcs, and 193.4
     vs. others.
     
t) the Broad Sword 'Orcrist' (2d5) (+10,+15) <+1>
     Dropped by a cave orc at 1800 feet (level 36)
     
     +1 searching skill.
     +1 light.
     Slays dragons, orcs, evil creatures.
     Branded with cold.
     Provides resistance to cold, dark.
     Cannot be harmed by acid.
     Slows your metabolism.  Blessed by the gods.  
     
     Combat info:
     4.1 blows/round.
     With +3 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +2 DEX you would get 4.5 blows
     Average damage/round: 254.1 vs. creatures not resistant to cold,
     254.1 vs. dragons, 254.1 vs. orcs, 227.1 vs. evil creatures, and
     199.6 vs. others.
     
u) the Bastard Sword of Éowyn (4d4) (+12,+16) <+4, +2>
     Found lying on the floor of a special room at 2900 feet (level 58)
     
     +4 strength.
     +2 stealth.
     Slays undead (powerfully), giants, animals, evil creatures.
     Provides resistance to cold, dark, nether.
     Provides protection from fear.
     Cannot be harmed by acid.
     
     Combat info:
     4.3 blows/round.
     With +1 STR and +0 DEX you would get 4.5 blows
     With +0 STR and +2 DEX you would get 4.7 blows
     Average damage/round: 430 vs. undead, 335.4 vs. giants, 288.1 vs.
     animals, 288.1 vs. evil creatures, and 240.8 vs. others.
     
v) the Flail 'Totila' (3d6) (+16,+12) <+2>
     Found lying on the floor in a vault at 2100 feet (level 42)
     
     +2 stealth.
     +2 speed.
     Slays evil creatures.
     Branded with fire.
     Provides resistance to fire.
     Provides protection from confusion.
     Cannot be harmed by acid, fire.
     
     When activated, it confuses a target monster.
     Takes 18 turns to recharge at your current speed.
     Your chance of success is 93.4%
     
     Combat info:
     4.1 blows/round.
     With +3 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +2 DEX you would get 4.5 blows
     Average damage/round: 293.6 vs. creatures not resistant to fire,
     245.8 vs. evil creatures, and 198.4 vs. others.
     
w) 26 Arrows of Wounding (1d4) (+8,+15)
x) 33 Mithril Arrows of Slay Demon (3d4) (+10,+11)
     Slays demons.
     Cannot be harmed by acid, fire.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       463     50'  Reached level 2
      1625     50'  Reached level 3
      2186    100'  Reached level 4
      2816    100'  Reached level 5
      3195    100'  Killed Fang, Farmer Maggot's Dog
      3195    100'  Reached level 6
      4240    150'  Reached level 7
      4240    150'  Reached level 8
      4656    200'  Reached level 9
      5810    300'  Killed Grip, Farmer Maggot's Dog
      6573    600'  Reached level 10
      6657    600'  Reached level 11
      7537    600'  Reached level 12
      8038      0'  Reached level 13
      9030    600'  Reached level 14
      9481    600'  Reached level 15
     10348    650'  Reached level 16
     11134    650'  Reached level 17
     11215    650'  Killed Grishnákh, the Hill Orc
     11704    650'  Killed Wormtongue, Agent of Saruman
     12458    700'  Reached level 18
     13348    700'  Killed Lagduf, the Snaga
     13349    700'  Found the Spear 'Nimloth'
     13545    750'  Killed Orfax, Son of Boldor
     14158    750'  Reached level 19
     15040    900'  Reached level 20
     15579    950'  Killed Brodda, the Easterling
     16233    950'  Reached level 21
     16276    950'  Found the Phial of Galadriel
     18785    950'  Reached level 22
     19612   1000'  Killed Golfimbul, the Hill Orc Chief
     19614   1000'  Killed Bullroarer the Hobbit
     20030   1000'  Reached level 23
     21399   1100'  Killed Lugdush, the Uruk
     21399   1100'  Reached level 24
     24227   1200'  Killed Ufthak of Cirith Ungol
     24227   1200'  Reached level 25
     24227   1200'  Found the Hard Leather Armour of Himring
     27650   1300'  Reached level 26
     30908   1300'  Reached level 27
     36023      0'  Killed Farmer Maggot
     37201   1550'  Reached level 28
     38043   1550'  Killed Bolg, Son of Azog
     38060   1550'  Found the Chain Mail of Arvedui
     39036   1600'  Reached level 29
     44262   1750'  Found the Pair of Leather Boots of Radagast
     44503   1750'  Reached level 30
     45945   1800'  Killed Gorbag, the Orc Captain
     45956   1800'  Found the Broad Sword 'Orcrist'
     47520      0'  Reached level 30
     48710   1850'  Killed Old Man Willow
     48926   1850'  Reached level 31
     49275   1800'  Killed Khîm, Son of Mîm
     49280   1800'  Found the Leather Shield of Celegorm
     49657   1800'  Killed Uldor the Accursed
     50145   1800'  Killed Shagrat, the Orc Captain
     50151   1800'  Found the Leather Scale Mail 'Thalkettoth'
     51519   1850'  Killed Angamaitë of Umbar
     51565   1850'  Killed Sangahyando of Umbar
     51567   1850'  Found the Set of Gauntlets 'Pauraegen'
     52840   1900'  Killed Ibun, Son of Mîm
     54992   1950'  Reached level 32
     56829   1950'  Found the Rapier 'Forasgil'
     58226   1950'  Killed Sméagol
     58226   1950'  Found the Lucerne Hammer 'Turmil' (LOST)
     60156   2000'  Reached level 33
     61383   2000'  Killed Beorn, the Shape-Changer
     61690   2000'  Killed Draebor, the Imp
     62203   2000'  Found the Large Metal Shield of Anárion
     64799   2100'  Reached level 34
     65024   2100'  Killed Lorgan, Chief of the Easterlings
     65992   2100'  Found the Flail 'Totila'
     69213   2100'  Reached level 35
     70147   2100'  Found the Long Sword 'Elvagil'
     70650   2100'  Found the Jewel 'Evenstar'
     70663   2100'  Reached level 35
     75125   2400'  Found the Dagger 'Nimthanc' (LOST)
     75692   2450'  Reached level 36
     75888   2450'  Killed Kavlax the Many-Headed
     75899   2450'  Found the Dagger 'Narthanc' (LOST)
     79574   2900'  Reached level 37
     79616   2900'  Found the Bastard Sword of Éowyn
     81078   3050'  Found the Metal Brigandine Armour of the Rohirrim


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 2.6.2020 03:55
Last updated on 6.6.2020 16:40

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9231. on the Ladder (of 19090)
3905. on the Angband Ladder (of 6561)
38. for this player (

Comments

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On 2.6.2020 22:54 sffp wrote:
Strange set of immunities at this time.
Cold, Poison, Nexus, Nether and Chaos
I could go more traditional with Arvedui and get
Acid, Elec, Fire, Cold, (and I think Shard) and Nexus
But I'm hoping to find a shield of resistance soon :)


On 2.6.2020 22:56 sffp wrote:
Nice bow at this point - first haradrim I've seen.

And how about the shovel. It does more damage then Nimloth :)

On 3.6.2020 05:14 sffp wrote:
The addition of Radagast means I can use ring slots for damage/strength combo. I also free up gloves from FA duty. I do lose rNexus though, but thankfully still maintain featherfall. Could have used a shovel on one of my recent forays into the jungle. Was a vault I couldn't break into

On 3.6.2020 07:59 Sphara wrote:
Switching from Arvedui to Himring is a bad move, man. You may have gotten rPois (and rNeth, rChaos) but you lose rAcid, rElec, rFire, rNexus, +20 AC and +2 STR. Not a good swap.

Yes, poison may kill you, I know. But lack of that set of resistances is even more likely to do so.


On 3.6.2020 15:27 sffp wrote:
Sphara - I would agree with you and would normally never lose base resistances. But I found Himring first (around 1200). And I've been rolling with it quite a while before I found Arvedui.

All I can say is rPoison really rocks :) and I don't want to give it up. We'll see, I'm slowly rolling 1500-2000 to try and farm statgain. (I never knew *Enlightenment was +1 Wis and +1 Int) Could definitely use more Str and Con.

It also seems more likely for me to find a shield of resistance rather than another rPoi object which feel rarer.

On 6.6.2020 16:40 sffp wrote:
YASD

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