The Angband Ladder: Theren Blackbeard, Dwarf Paladin by <radical_green@riseup.net>

  [Angband 3.1.2 Character Dump]

 Name   Theren Blackbeard                        Self  RB  CB  EB   Best
 Sex    Male         Age             36   Str:     18  +2  +3  +0  18/50  18/30
 Race   Dwarf        Height          49   INT:     12  -3  -3  +0      6
 Class  Paladin      Weight         150   WIS:  18/90  +2  +1  +4 18/160
 Title  Chevalier    Social       Liked   DEX:  18/34  -2  +0  +0  18/14
 HP     -36/566      Maximize         Y   CON:  18/88  +2  +2  +0 18/128
 SP     251/260                           CHR:     15  -3  +2  +0     14

 Level               37   Armor    [41,+66]     Saving Throw         87%
 Cur Exp         896413   Fight    (+6,+19)     Stealth             Poor
 Max Exp         896413   Melee   (+18,+28)     Fighting          Heroic
 Adv Exp        1085000   Shoot   (+16,+16)     Shooting          Superb
 MaxDepth   2500' (L50)   Blows      3/turn     Disarming            46%
 Game Turns      788583   Shots      2/turn     Magic Device          70
 Player Turns     93389   Infra       50 ft     Perception       1 in 38
 Active Turns     72664   Speed           2     Searching            19%
 Gold             67069   Burden  174.6 lbs

 You are one of two children of a Dwarven Thief.  You are a credit to
 the family.  You have dark brown eyes, straight black hair, a three
 foot beard, and a dark complexion.


rAcid:......+.+.... rConf:........++...
rElec:........+.... Sound:.........+...
rFire:........+.... Shard:.......+.....
rCold:........+.... Nexus:.............
rPois:..+.......... Nethr:.............
rFear:.........+... Chaos:.............
rLite:............. Disen:.............
rDark:+............ S.Dig:.............
rBlnd:............+ Feath:.............

Light:+............ Aggrv:.............
Regen:............. Stea.:........+....
  ESP:............. Sear.:.............
Invis:+............ Infra:............+
FrAct:+............ Tunn.:............+
HLife:+............ Speed:...........+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.+...........
 Fear:............. Might:.............


  [Last Messages]

> The prayer has expired.
> It magically summons ancient dragons!
> It breathes fire.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> One of your Scrolls of Phase Door (i) was destroyed!
> It points at you, screaming the word DIE!
> You resist the effects!
> It breathes fire.
> *** LOW HITPOINT WARNING! ***
> One of your Holy Books of Prayers [Chants and Blessings] {@G3 @b3 @p3} (c) was
destroyed!
> Some of your Scrolls of Phase Door (i) were destroyed!
> One of your Scrolls of Teleportation {!*} (j) was destroyed!
> It breathes frost.
> You die.

Killed by an Ancient white dragon (offscreen).

  [Character Equipment]

a) a Dagger of Gondolin (1d4) (+12,+9)
     Slays demons, orcs, trolls, dragons.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Sustains your life force.  Grants the ability
     to see invisible things.  
     
     Combat info:
     3 blows/round.
     With an additional 1 strength and 0 dex you would get 4 blows
     With an additional 0 strength and 4 dex you would get 4 blows
     Average damage/hit: 36.2 vs. demons, 36.2 vs. orcs, 36.2 vs.
     trolls, 36.2 vs. dragons, and 31 vs. others.
     
     Radius 1 light.
b) a Light Crossbow of Extra Shots (x3) (+10,+16) (+1)
     +1 shooting speed.
     
c) a Ring of Resist Poison
     Provides resistance to poison.
     
d) a Ring of Damage (+0,+10)
e) an Amulet of Wisdom (+4)
     +4 wisdom.
     Sustains wisdom.
     
f) a Lantern (Everburning)
     Cannot be harmed by fire.
     
     Radius 2 light.  No fuel required.
g) Black Dragon Scale Mail (-2) [30,+20]
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak of Protection [1,+6]
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Leather Shield of Elvenkind [6,+15] (+1 stealth)
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) a Golden Crown of Serenity [0,+11]
     Provides resistance to fear, confusion, sound.
     Cannot be harmed by acid.
     
k) a Set of Caestus of Slaying (+4,+6) [2,+11]
l) a Pair of Leather Boots of Speed [2,+1] (+3)
     +3 speed.
     


  [Character Quiver]

n) 38 Bolts (1d5) (+0,+0) {@f0}
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 58.1.
     25% chance of breaking upon contact.
     
o) 15 Bolts (1d5) (+4,+5) {@f1}
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 73.4.
     25% chance of breaking upon contact.
     
p) 29 Bolts (1d5) (+3,+3)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 67.3.
     25% chance of breaking upon contact.
     
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 3 Holy Books of Prayers [Beginners Handbook] {@G1 @b1 @p1}
b) 3 Holy Books of Prayers [Words of Wisdom] {@G2 @b2 @p2}
c) 2 Holy Books of Prayers [Chants and Blessings] {@G3 @b3 @p3}
d) 3 Holy Books of Prayers [Exorcism and Dispelling] {@G4 @b4 @p4}
e) 8 Potions of Cure Critical Wounds
     
f) a Potion of Speed
g) 5 Potions of Heroism
h) 5 Potions of Berserk Strength
i) 25 Scrolls of Phase Door
j) 2 Scrolls of Teleportation {!*}
k) 4 Rods of Treasure Location {@z0}
l) a Rod of Probing
m) 3 Rods of Light
n) 2 Rods of Recall
     Cannot be harmed by electricity.
     
o) a Wand of Fire Balls (4 charges)
     Cannot be harmed by fire.
     
p) 2 Staves of Identify (19 charges)
     
q) a Pair of Steel Shod Boots of Stability [6,+11]
     Provides resistance to nexus.
     Feather Falling.  
     
r) a Rapier (Defender) (1d6) (+13,+10) [+7] (+1 stealth)
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     Grants the ability to see invisible things.  
     
     Combat info:
     3 blows/round.
     With an additional 3 strength and 0 dex you would get 4 blows
     With an additional 1 strength and 4 dex you would get 4 blows
     With an additional 0 strength and 6 dex you would get 4 blows
     Average damage/hit: 33.1.
     


  [Home Inventory]

a) 29 Potions of Cure Critical Wounds
     
b) 2 Potions of *Healing* {!*}
     It can be thrown at creatures with damaging effect.
     
c) a Potion of Restore Mana {!*}
d) 2 Potions of Restore Strength
e) a Potion of Restore Dexterity
f) 2 Potions of Restore Life Levels
g) 27 Scrolls of Phase Door
h) 3 Scrolls of Enchant Weapon To-Dam
i) 23 Scrolls of Identify
j) 2 Wands of Teleport Other (0 charges)
k) a Staff of Speed (0 charges) {!*}
l) a Staff of the Magi (0 charges) {!*}
m) 2 Staves of Identify (28 charges)
     
n) a Ring of Damage (+0,+10)
o) a Ring of Protection [+17]
p) a Set of Gauntlets of Power (+3,+3) [3,+7] (+2)
     +2 strength.
     
q) a Katana (Defender) (3d5) (+14,+10) [+2] (+3 stealth)
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     Grants the ability to see invisible things.  
     
     Combat info:
     2 blows/round.
     With an additional 7 strength and 0 dex you would get 3 blows
     With an additional 3 strength and 4 dex you would get 3 blows
     With an additional 0 strength and 6 dex you would get 3 blows
     Average damage/hit: 39.4.
     
r) a Great Hammer of Gondolin (8d1) (+12,+13)
     Slays demons, orcs, trolls, dragons.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Sustains your life force.  Grants the ability
     to see invisible things.  
     
     Combat info:
     1 blow/round.
     With an additional 3 strength and 0 dex you would get 2 blows
     With an additional 0 strength and 6 dex you would get 2 blows
     Average damage/hit: 59.5 vs. demons, 59.5 vs. orcs, 59.5 vs.
     trolls, 59.5 vs. dragons, and 42 vs. others.
     
     Radius 1 light.
s) 79 Bolts (1d5) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 58.1.
     25% chance of breaking upon contact.
     
t) 74 Bolts (1d5) (+0,+0) {@f0}
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 58.1.
     25% chance of breaking upon contact.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      2904     50'    2   Reached level 2
      4234     50'    3   Reached level 3
      4834    150'    4   Reached level 4
      8185    200'    5   Reached level 5
     14728    250'    6   Reached level 6
     21910    250'    7   Reached level 7
     28735    400'    8   Reached level 8
     33536    400'    8   Killed Bullroarer the Hobbit
     33536    400'    9   Reached level 9
     36969    450'   10   Reached level 10
     43084    500'   11   Reached level 11
     49233    500'   12   Reached level 12
     57010      0'   12   Killed Farmer Maggot
     62550    500'   13   Reached level 13
     69982    500'   14   Reached level 14
     71772    500'   15   Reached level 15
     74512    500'   16   Reached level 16
     75704    500'   16   Killed Fang, Farmer Maggot's dog
     99491    750'   17   Reached level 17
    124457    800'   18   Reached level 18
    132458    850'   19   Reached level 19
    142191    900'   20   Reached level 20
    152650    900'   21   Reached level 21
    159994    900'   21   Killed Wormtongue, Agent of Saruman
    163086    900'   22   Reached level 22
    176878    900'   23   Reached level 23
    185710    900'   23   Killed Grip, Farmer Maggot's dog
    191603    900'   24   Reached level 24
    204992   1300'   24   Killed Shagrat, the Orc Captain
    214528   1350'   25   Reached level 25
    218144   1350'   25   Killed Brodda, the Easterling
    249337   1500'   26   Reached level 26
    262245   1500'   26   Killed Nar, the Dwarf
    283671   1500'   27   Reached level 27
    293970   1550'   27   Killed Ulfast, Son of Ulfang
    294230   1550'   27   Killed Golfimbul, the Hill Orc Chief
    303372   1550'   27   Killed Azog, King of the Uruk-Hai
    320936   1550'   28   Reached level 28
    328847   1550'   28   Killed Sangahyando of Umbar
    346073   1550'   28   Killed Ibun, Son of Mim
    376221   1550'   28   Killed Boldor, King of the Yeeks
    389093   1550'   28   Killed Gorbag, the Orc Captain
    395819   1550'   28   Killed Ugluk, the Uruk
    399145   1550'   29   Reached level 29
    404599   1550'   29   Killed Smeagol
    416090   1600'   29   Killed Mughash the Kobold Lord
    421616   1600'   29   Killed Lokkak, the Ogre Chieftain
    427286   1600'   29   Killed Khim, Son of Mim
    433558   1600'   30   Reached level 30
    433558   1600'   31   Reached level 31
    452327   1650'   31   Killed Angamaite of Umbar
    465155   1700'   31   Killed Bert the Stone Troll
    479239   1750'   32   Reached level 32
    489648   1750'   32   Killed Draebor, the Imp
    531431   1800'   32   Killed Beorn, the Shape-Changer
    543709   1850'   32   Killed The Queen Ant
    553750   1850'   33   Reached level 33
    559575   1850'   33   Killed Ufthak of Cirith Ungol
    560858   1850'   33   Killed Ulwarth, Son of Ulfang
    583189   2050'   34   Reached level 34
    603506   2050'   34   Killed Tom the Stone Troll
    636259   2100'   35   Reached level 35
    640437   2100'   35   Killed Ariel, Queen of Air
    702480   2300'   36   Reached level 36
    711942   2300'   36   Killed Mim, Betrayer of Turin
    768061   2350'   36   Killed Rogrog the Black Troll
    768061   2350'   37   Reached level 37


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : yes (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 4.3.2010 06:46
Last updated on 6.3.2010 08:18

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5. on the Competition No.84 Ladder (of 15)

Comments

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On 4.3.2010 06:46 radical_green@riseup.net wrote:
Getting good resists, doing pretty good damage. Just leveled up on a pack of plasma hounds at 7700xp each, used up my nice acid arrows doing so.

On 5.3.2010 06:27 bron wrote:
Very nice! Finding that Crown of Serenity early is nice, and it looks like you got lucky with the +Con potions.

On 6.3.2010 08:18 radical_green@riseup.net wrote:
"It summons Ancient Dragons" is the last thing I remember...

Got reckless trying to dive faster than I'm traditionally comfortable, but heck, this is a competition.

Was nice getting 4 swats finally after a potion of nimbleness (a newer Vanilla touch?) boosted my Dex into the percentiles. Black armor made melee a lot easier just before the end, too. Golden Serenity.

It was nice playing without artifacts for the first time, too. I always wanted to appreciate all the Excellent objects but they just never got much attention in my game.

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