The Angband Ladder: Noah, Dwarf no-class by <jmiddendorf@hmc.edu>
[Sangband 0.9.9, beta 18 Character Dump] Noah Age : 57 STR! 18/170 the Inquisitor Height : 4 ft, 4 in INT: 18/78 Weight : 121 lb Wis: 18/*** 18/*** Gender : Male DEX: 18/59 Race : Dwarf Slayer of a level 60 CON: 18/143 Realm : Piety Vampire lord CHR! 18/100 Max Hitpoints 432 Power 63 Max Mana 211 Cur Hitpoints -35 Score 676 Cur Mana 138 (Melee) Unspent Exp 35548 (Missile) Blows/Round 2 Gold 508484 Shots/Round 1 Average Damage 57 + to Skill 7 (Wrestling) Max Depth Lev 50 Deadliness (%) 66 (Character Abilities) Melee : Heroic Saving Throw: Excellent Magic Device: Very Good Shooting : Very Good Stealth : Very Good Dodging : Good Throwing : Poor Perception : Superb Fame : Legendary Digging : Superb Disarming : Superb Infra-Vision: 40 feet Speed : +2 Armour : 131 Kills : 15603 Time Elapsed: 26 days, 18 hours, 29 minutes (2677031 turns) [Character Attributes] abcdefghijkl@ Stat Intrnl abcdefghijkl@ Adjust Currnt Stlth:.......3..23. STR! 18/100 ..4s........3 18/170 Invis:............. INT: 18/98 ............2 18/78 Aware:..........2.. Wis: 18/100 ....3....6..6 18/*** 18/*** Disar:.........2... DEX: 18/69 ...s........1 18/59 Devic:............. CON: 18/93 ...s.......32 18/143 Speed:...........3. CHR! 18/100 .........2..2 18/100 abcdefghijkl@ abcdefghijkl@ Infra:............4 NFuel:............. Tunnl:..........2.2 Steal:............. Save :............. NoMag:............. Mana :............. Telep:............. Light:.....3....... Aggra:............. Drain:............. Curse:.........+... abcdefghijkl@ abcdefghijkl@ abcdefghijkl@ Acid :........+.... Light:........+.+.. Food :............. Elec :........+.... Dark :........+.... Feath:............. Fire :........++... Sound:.........+... Shine:............. Cold :........+.... Shard:............. Regen:............. Pois :............. Nexus:.......+..... ESP :............. Fear :............. Nethr:............. SeeIn:.....+....... Blind:.....+......+ Chaos:............. FrAct:..........+.. Confu:......+...... Disen:............. HLife:............. [Last Messages] You feel your ability to use crossbows, ability to use bows, mana supply, understanding of magical devices, ability to disarm traps, ability to evade attacks and use armour effectively, resistance to magical attacks, and ability to magically enhance objects diminishing. The Vampire lord bites you. You are unaffected! The Vampire lord casts a spell, burning your eyes! You are unaffected! You failed to use the staff properly. The Vampire lord casts a spell, burning your eyes! You are unaffected! The Vampire lord gazes deep into your eyes. Your mind is blasted by mental energy. You are terrified! You failed to use the staff properly. The Vampire lord attempts to curse you; you resist. The Vampire lord points at you, chanting runes of peril! Low hitpoint warning! *** LOW HITPOINT WARNING! *** You have been given a deep gash. The Vampire lord misses you. The Vampire lord is repelled. <2x> The Vampire lord bites you. *** LOW HITPOINT WARNING! *** You are unaffected! The Vampire lord gazes deep into your eyes. Your mind is blasted by mental energy. You are confused! You lose control of your body for a moment! *** LOW HITPOINT WARNING! *** The Vampire lord hits you. *** LOW HITPOINT WARNING! *** The Vampire lord hits you! *** LOW HITPOINT WARNING! *** The Vampire lord misses you. <2x> You are too confused! You feel better. You feel less confused now. You have 12 Maroon Potions of Cure Critical Wounds (i). *** LOW HITPOINT WARNING! *** The Vampire lord is repelled. The Vampire lord hits you. *** LOW HITPOINT WARNING! *** The Vampire lord nips you. *** LOW HITPOINT WARNING! *** You feel your life draining away! You feel your ability to grapple and throw your opponents diminishing. The Vampire lord bites you. *** LOW HITPOINT WARNING! *** You are unaffected! The Vampire lord points at you, chanting runes of peril! You die. Replace existing file C:\Games\Angband\sangband_personal\lib\user\Noah.txt? y [Skills] Swordsmanship : 0% (max 14%) Clubbing : 42% (max 52%) Jousting : 0% (max 16%) Archery - Xbows : 33% (max 49%) Archery - Bows : 10% (max 22%) Wrestling : 69% (max 78%) Spellcasting : 67% (max 76%) Magical Power : 46% (max 62%) Wizardry : 0% (max 1%) Holy Alliance : 64% (max 84%) Magical Device : 38% (max 60%) Perception : 45% (max 56%) Disarming : 37% (max 52%) Dodging : 48% (max 60%) Spell Resistance : 47% (max 66%) Armor Forging : 53% (max 72%) Magical Infusion : 44% (max 56%) You have subscribed to the Covenant of Faith. [Character Equipment] a Heavy Crossbow (x4) (+7,+5) a Bronze Ring of Strength (+4) {+4} a Tanzanite Ring of Sustain Body a Bone Amulet of Wisdom (+3) {+3} a Brass Lantern of Eldamar [3] <Fuel: 3037> Resist Blindness. See Invisible. Light source (radius 3) Bronze Dragon Scale Mail (-2) [30,+10] (charging) {Spectre32} Activates for breathe confusion (damage 124) every 120-160 turns. [32% fail] Resist Confusion. the Cloak 'Colannon' [1,+15] (+3 to stealth) {AnRedD48} Activates for teleport (100) every 45 turns. [4% fail] +3 Stealth. Resist Nexus. the Large Leather Shield of Celegorm [6,+20] {Orcs32} Resist Acid, Lightning, Fire, Cold, Light, Dark. a Hard Leather Cap (steel) [2,+8] (+6, +2) {cursed} +20 Disarm; +6 WIS; +2 CHR. Resist Fire, Sound. Cursed. a Set of Leather Gloves (steel) [1,+9] (+2 to stealth) Activates for disarm trap (chance 95) every 7-14 turns. [0% fail] +2 Stealth, Awareness, Tunneling. Resist Light. Free Action. the Pair of Hard Leather Boots of Nevrast [3,+13] (+3) {Ulfang's Cronies +3 CON, Stealth, Speed. a Pouch (holding 164 essences of 16 types) 23 Bolts of Frost (2d2) (+12,+13) {Lokkak} 5 Bolts (Impact) (2d2) (+12,+4) {Draebor} Impact. 23 Bolts (2d2) (+7,+5) 22 Bolts (2d2) (+5,+4) 21 Arrows of Hurt Troll (2d2) (+13,+9) [Character Inventory] 2 Holy Books of Prayers [Novitiate] 2 Holy Books of Prayers [Words of Wisdom] 3 Holy Books of Prayers [Holy of Holies] 2 Holy Books of Prayers [Shining Spirit] {Bert the Stone Troll} 2 Dark Blue Mushrooms of Metamorphosis 7 Fuzzy Mushrooms of Mana 14 Flasks of oil 8 Greenish Potions of Speed 12 Maroon Potions of Cure Critical Wounds 9 Scrolls titled "roflit ere" of Teleportation {25% off} 4 Wrought Iron Rods of Recall {@z0!z} 8 Magnesium Rods of Lightning Balls {@z2} a Billon Wand of Teleport Away (7 charges) a Stubby Wand of Fire Balls (8 charges) a Butternut Staff of Perception (13 charges) {@u1} Unusually durable an Eucalyptus Staff of Speed (6 charges) Unusually durable a Cherry Staff of Earthquakes (18 charges) (badly damaged) Damaged; Unusually durable a Robe of Permanence [2,+18] Sustain all stats. Resist Acid, Lightning, Fire, Cold, Poison. Slow Digestion; Hold Life. a Pair of Metal Shod Boots of Slow Descent [4,+9] a Whip of Frost (1d5) (+9,+12) {Castamir the Usurper} the Flail 'Totila' (3d6) (+14,+14) (+2) {QR42} Activates for confuse monster every 15 turns. [4% fail] +2 Stealth. Slay Evil. Brand Fire. Resist Fire, Confusion. Permanent Light (radius 1) 2 chunks of Steel Does 3d9 thrown damage [Home Inventory] a Holy Book of Prayers [Shining Spirit] {Bert the Stone Troll} 26 Fuzzy Mushrooms of Mana 9 Purple Blotched Mushrooms of Heroism a Sprig of Athelas 25 Greenish Potions of Speed 10 Red Speckled Potions of Healing 16 Cyan Potions of Restore Experience {Shagrat, 50% off} 3 Magenta Potions of Enlightenment a Scroll titled "con turs" of Genocide a Scroll titled "miplu po" of Mass Genocide the Phial of Galadriel [3] {@A1 QR48} Activates for illumination, burst of light (4d15 damage), and some curing every 10-20 turns. [15% fail] Permanent Light (radius 3) Partial Plate Armour of Elvenkind (-3) [21,+13] (+3 to stealth) {Poi;Ulf +3 Stealth. Resist Acid, Lightning, Fire, Cold, Poison. the Full Plate Armour of Isildur (-3) [25,+25] (+2) {AnRedD48} +2 CON. Resist Acid, Lightning, Fire, Cold, Sound, Nexus, Confusion. a Hard Leather Cap (steel) [2,+8] (+1 to awareness) +1 Awareness. Resist Acid, Blindness. See Invisible; Hold Life. the Metal Cap of Thengel (+4,+4) [3,+11] (+2) {Acq27} +2 INT, WIS, CHR. the Set of Mail Gauntlets 'Paurnimmen' [2,+10] {QR22} Activates for lance of cold (damage 5d10) every 5-10 turns.. [2% fail] Resist Cold. a Set of Mail Gauntlets of Slaying (+4,+5) [2,+7] a Pair of Hard Leather Boots of Earthquakes [3,+9] (+3) a Broad Sword (Serpentine) (2d5) (+13,+11) (+2 to stealth) +2 DEX, Stealth, Infravision. Slay Animal. Brand Poison. Resist Poison. Feather Falling. the Two-Handed Sword 'Mormegil' (2d13) (-40,-60) [-50] (-10 to speed) {c -10 Speed. Must be Fed; Aggravates; Heavily Cursed. the Morning Star 'Bloodspike' (2d6) (+9,+16) (+3) {QR31} +3 STR. Slay Animal. Resist Nexus. the Lead-Filled Mace 'Skullcleaver' (4d5) (+11,+23) [+20] (+8) {Floor45} Activates for smash dungeon every 150 turns. [15% fail] +8 Tunneling. Slay Animal, Troll, Giant, Dragon. Brand Acid. Concussive. Resist Acid. Impact; No Magic. a Long Bow of Extra Shots (x3) (+11,+13) (+1) Activates for a shot that can pierce more than one foe every 25-50 turns. [15% fail] +1 Shots. a Long Bow of Accuracy (x3) (+18,+6) (+1) Activates for an unusually accurate shot every 10-20 turns. [15% fail] +1 DEX. [Special Advantages and Disadvantages] You were rolled up 92259 times before being accepted. |
Posted on 11.8.2005 18:25
134. on the Sangband Ladder (of 287)
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