The Angband Ladder: Bralemas, High-Elf Warrior by <serybuff@inwind.it>

  [ToME 2.3.1 Character Sheet]

 Name  : Bralemas               Age                117       STR:     32       
 Sex   : Female                 Height             105       INT:     26       
 Race  : High-Elf               Weight             185       WIS:     23       
 Class : Warrior                Social Class        44       DEX:     40       
 Body  : Player                                              CON:     22       
 God   : Nobody                                              CHR:     38       
                                                                               
 + To Melee Hit          77 Level             31    Max Hit Points       394   
 + To Melee Damage       52 Experience    270187    Cur Hit Points      -139   
 + To Ranged Hit         54 Max Exp       270187    Max SP (Mana)         51   
 + To Ranged Damage       9 Exp to Adv.   300000    Cur SP (Mana)         51   
   AC                41+167 Gold          171877                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[35]Perception  : Bad          Blows/Round:  10        
 Bows/Throw  : Heroic       Searching   : Bad          Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Poor         Mel.dmg/Rnd:  10d7+520  
 Stealth     : Excellent    Magic Device: Bad          Infra-Vision: 40 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Telerin Archer.  You            
          have light blue eyes, straight black hair, and a fair                
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 35 (1750')
        Barrow-Downs: Level 10 (500')
        Cirith Ungol: Level 25 (1250')
        Heart of the Earth: Level 25 (1250')
        Maze: Level 25 (1250')
        The Old Forest: Level 13 (650')
        Moria: Level 30 (1500')

 Your body was a Player.
 You have defeated 2841 enemies.
 You saved 34 princesses.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 10th Quelle of the 2890th year of the third age.
 Your adventure lasted 24 days.

     Your Attributes:
You are dead, killed by a Greater kraken in a deep water area southwest of Minas
Anor.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You have free action.
You can sense the presence of orcs.
You have normal luck.
You are surrounded with electricity.
You are surrounded by an anti-magic field.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to sonic attacks.
You are resistant to disenchantment.
You are resistant to chaos.
You are resistant to blasts of shards.
You are resistant to nether forces.
You are completely fearless.
Your constitution is sustained.
Your charisma is sustained.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your charisma is affected by your equipment.
Your stealth is affected by your equipment.
Your digging ability is affected by your equipment.
Your attack speed is affected by your equipment.
Your weapon is branded with the Sign of Chaos.
Your weapon strikes at animals with extra force.
Your weapon is especially deadly against trolls.

Skills (points left: 0)
 - Combat                                        17.392 [0.800]
          - Weaponmastery                        35.993 [0.850]
                   . Sword-mastery               32.800 [0.400]
                   . Axe-mastery                 10.000 [0.400]
                   . Hafted-mastery              10.000 [0.400]
                   . Polearm-mastery             00.000 [0.400]
          . Archery                              03.500 [0.600]
          . Antimagic                            09.900 [0.550]
 - Sneakiness                                    02.785 [0.900]
          . Stealth                              08.400 [0.400]
          . Disarming                            01.400 [0.900]
 - Magic                                         01.147 [0.300]
          . Magic-Device                         00.000 [1.150]
          . Thaumaturgy                          00.000 [0.400]
 - Spirituality                                  11.000 [0.400]
          . Prayer                               00.000 [0.500]
 - Monster-lore                                  00.000 [0.500]
          . Summoning                            01.000 [0.300]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Fates]

You are fated to find a Padded Armour on level 1.
You are fated to meet a Novice mage on level 1.
You may find a Potion of Infra-vision on level 18.
You may meet a Scruffy-looking hobbit on level 37.


  [Character Equipment]

a) The Cutlass of Lothlorn (1d7) (+6,+13) (+4)
        It provides light (radius 1) forever.  It increases your strength, 
    intelligence, wisdom, dexterity and charisma by 4.  It produces
    chaotic effects.  It is especially deadly against trolls.  It is
    especially deadly against natural creatures.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Smeagol on level 6 of Barrow-Downs.
d) The Metal Boomerang of Iarmegon (4d5) (+15,+9)
    It
    does extra damage from acid, electricity and fire.  It is a great bane
    of dragons.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
e) a Ring of Slaying (+15,+10) {100% off}
    
    You stole it from the Black Market.
f) a Ring of Extra Attacks (+2 attacks) {100% off}
    It increases your attack speed by 2
    .  
    You stole it from the Black Market.
k) an Amulet of the Serpents [+3] (+6) {100% off}
    It can be activated for venom
    breathing every 40+d60 turns if it is being worn. It increases your 
    dexterity by 6.  It provides resistance to poison.  
    You stole it from the Black Market.
m) an Everburning Torch of Brightness {100% off}
    It provides light (radius 5)
    forever.  It provides resistance to dark.  It cannot be harmed by
    fire.  
    You stole it from the Black Market.
n) an Elven Leather Jacket of Resist Acid (-1 to accuracy) [12,+11] (+3 to
stealth
    It increases your stealth by 3.  It
    provides resistance to acid, electricity, fire, cold, poison and 
    nether.  It allows you to sense the presence of orcs.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
o) The Snakeskin Cloak of Ezeluind [1,+7]
    It makes you completely fearless.  It
    provides resistance to electricity, light, shards, chaos and 
    disenchantment.  It produces an electric sheath.  It cannot be harmed
    by acid, cold, lightning or fire.  
    It was given to you as a reward.
p) The Large Leather Shield of Celegorm [4,+20]
    It provides resistance to acid, 
    electricity, fire, cold, light, dark and sound.  It cannot be harmed
    by acid, cold, lightning or fire.  
    It was given to you as a reward.
s) The Steel Helm 'Lebohaum' [20,+80]
    It can be activated for sing a
    cheerful song every 3 turns if it is being worn. It cannot be harmed
    by acid, cold, lightning or fire.  
    It was given to you as a reward.
u) The Set of Gauntlets 'Paurnen' [2,+15]
    It can be activated for acid bolt
    (5d8) every 5+d5 turns if it is being worn. It can be used to store a
    spell.  It provides resistance to acid.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
x) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5)
    It can be activated for remove fear
    and cure poison every 5 turns if it is being worn. It increases your 
    dexterity and charisma by 5.  It sustains your constitution and 
    charisma.  It provides immunity to paralysis.  It provides resistance 
    to confusion, nether and chaos.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
z) (nothing)
{) (nothing)
|) a Dwarven Shovel of Digging (+7)
    It increases your ability to tunnel by 
    7.  It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.


  [Character Inventory]

a) 19 Rations of Food
    
b) a Potion of Cure Insanity
c) 2 Potions of Healing
d) a Potion of Intelligence {100% off}
    
e) 2 Potions of Enlightenment {100% off}
    
f) 2 Potions of Resistance
g) 32 Scrolls of Teleportation
    
h) 19 Scrolls of Word of Recall
    
i) 38 Scrolls of Identify
    
j) 4 Scrolls of *Identify*
    
k) a Fireproof Scroll of *Destruction* {100% off}
    It cannot be harmed by fire.  
    You stole it from the Black Market.
l) a Ring of Flying
m) The Main Gauche of Azaghal (2d5) (+12,+14)
    It is a great bane of dragons.  It
    provides immunity to fire.  It makes you completely fearless.  It
    allows you to sense the presence of dragons.  It cannot be harmed by
    acid, cold, lightning or fire.  
    It was given to you as a reward.
n) a Fiery Dark Sword (3d7) (+12,+11) {100% off}
    It provides light (radius 1) forever.  
    It generates an antimagic field.  It does extra damage from fire.  It
    provides resistance to fire.  It cannot be harmed by fire.  
    You stole it from the Black Market.
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Tome of Bralemas
b) a Rod Tip of Trap Location (8 Mana to cast)
c) an Elven Cloak of Stealth [4,+9] (+7 to stealth)
    It increases your stealth, 
    searching and luck by 7.  It cannot be harmed by acid, cold, lightning
    or fire.  
    It was given to you as a reward.
d) a Large Metal Shield of Electricity [5,+5]
    It provides resistance to electricity.
    It produces an electric sheath.  It cannot be harmed by electricity.  
    It was given to you as a reward.
e) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
    It provides light (radius 1) forever.  
    It increases your searching by 1.  It does extra damage from fire.  It
    is especially deadly against orcs.  It strikes at demons with holy
    wrath.  It fights against evil with holy fury.  It provides resistance 
    to fire and light.  It allows you to sense the presence of orcs.  It
    slows your metabolism.  It has been blessed by the gods.  It cannot be
    harmed by acid, cold, lightning or fire.  
f) 36 Sheaf Arrows (1d5) (+4,+3)
g) a Parchment - Adventurer's Guide to Middle-earth


  [Home Inventory - Minas Anor ]

a) a Two-Handed Sword of Slay Demon (3d6) (+4,+7)


  [Home Inventory - Lothlorien ]

a) a Rune [Self]
b) The Lost Works of Kenault
    It can be activated for cure
    poison every 100 turns.  
    You found it in the remains of a Bat of Gorgoroth on level 22 of Mirkwood.
c) 20 Rations of Food
    
d) 99 Potions of Water Curing {quest}
e) 2 Potions of Corruption
f) a Silver Rod of the Istari of Nothing (200/200) {100% off}
    
    It can hold more mana.  It can cast spells for a lesser mana cost.  It
    can cast spells faster.  It regenerates its mana faster.  
    You stole it from the Black Market.
g) a Rod Tip of Frost Bolts (35 Mana to cast)
h) a Ring of Flames [+16] {100% off}
    It can be activated for ball of
    fire and resist fire every 50+d50 turns if it is being worn. It
    provides resistance to fire.  It cannot be harmed by fire.  
    You stole it from the Black Market.
i) a Ring of Ice [+20] {100% off}
    It can be activated for ball of
    cold and resist cold every 50+d50 turns if it is being worn. It
    provides resistance to cold.  It cannot be harmed by cold.  
    You stole it from the Black Market.
j) an Indestructible Ring of Poison Resistance {100% off}
    It provides resistance to poison.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You stole it from the Black Market.
k) a Ring of Accuracy (+18) {100% off}
    
    You stole it from the Black Market.
l) a Ring of Damage (+16) {100% off}
    
    You stole it from the Black Market.
m) a Ring of Fear Resistance
    It makes you completely fearless.  
n) a Ring of Confusion Resistance
o) a Ring of Invisibility
p) a Ring of Spell
q) an Indestructible Amulet of Anti-Magic {100% off}
    
    It produces an anti-magic shell.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You stole it from the Black Market.
r) an Elven Thunderlord Coat [9,+15] (+2 to stealth)
    It increases your stealth by 2.  It
    provides resistance to acid, electricity, fire, cold, poison and nexus
    .  It allows you to sense the presence of orcs.  It cannot be harmed
    by acid, cold, lightning or fire.  
    It was given to you as a reward.
s) The Metal Cap of Thengel [3,+12] (+3)
    It increases your wisdom, charisma and 
    luck by 3.  It provides resistance to confusion.  It cannot be harmed
    by acid, cold, lightning or fire.  
    It was given to you as a reward.



Posted on 4.7.2005 16:00
Last updated on 5.7.2005 16:31

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11356. on the Ladder (of 19090)
2001. on the ToME Ladder (of 3155)
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Comments

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On 4.7.2005 16:00 serybuff@inwind.it wrote:
quite new to Tome, so... i'm proud of this
result :)

On 4.7.2005 16:08 roblt97@hotmail.com wrote:
Welcome to ToME.

For where you are in the game, that is a *really* nice cutlass. And a lucky reward with the boots. Hope the good luck continues.

On 4.7.2005 18:01 serybuff@inwind.it wrote:
Just killed the spiders, i didn't' think it would have been SO difficult!!!

On 5.7.2005 16:31 serybuff@inwind.it wrote:
Argh... Should i have known that travel around this world is a LOT dangerous? goodbye Bralemas...

On 5.7.2005 18:05 paffa_89@hotmail.com wrote:
You should've known =). and for the next char, make a -master. If you're using melee weapon you should specialize in some type of weapon and max it. you can only hold one weapon and only that mastery is important. skill points put to other masteries are pretty much waste. A swordmaster is the best class to begin with.

On 6.7.2005 01:05 serybuff@inwind.it wrote:
Thank you for the advice, i hope next character will have a better fate! :)

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