The Angband Ladder: Frugnug, Dwarf no-class by <jmiddendorf@hmc.edu>

                 [Sangband 0.9.9, beta 15b Character Dump]

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        Frugnug          Age    :             67  STR!  18/180
    the Mystic Lord      Height :     4 ft, 6 in  INT!   18/90
                         Weight :         130 lb  WIS!  18/***
Gender : Male                                     DEX!  18/130
Race   : Dwarf                  Slayer of         CON!  18/***
Realm  : Nature Magic       Morgoth, Lord of      CHR!   18/90
                                Darkness
Max Hit Points      885  Power               100  Max Mana          690
Cur Hit Points      885  Score               333  Cur Mana          666

       (Melee)           Unspent Exp     2995694         (Missile)
Blows/Round           6  Gold            7765233  Shots/Round       2.5
+ to Skill           20                           + to Skill         20
Deadliness (%)      127  Max Depth       Lev 100  Deadliness (%)    129

                          (Character Abilities)
Melee     : Superb     Saving Throw: Legendary  Magic Device: Heroic
Shooting  : Heroic     Stealth     : Good       Dodging     : Bad
Throwing  : Fair       Perception  : Excellent  Fame        : Immortal
Digging   : Excellent  Disarming   : Legendary  Infra-Vision: 160 feet

   Speed       : +27
   Armour      : 152
   Kills       : 26069
   Time Elapsed: 89 days, 10 hours, 52 minutes   (8945317 turns)


  [Character Attributes]

      abcdefghijkl@        Stat Intrnl abcdefghijkl@ Adjust
Stlth:.......4.....        STR! 18/100 .s.1....3..s4 18/180
Invis:...1.........        INT! 18/100 ...1........2  18/90
Aware:.............        WIS! 18/100 4..1..1..s..6 18/***
Disar:..........4..        DEX! 18/100 .3.1.....s..1 18/130
Devic:..........2..        CON! 18/100 .3.1....3.4.2 18/***
Speed:..**.......*.        CHR! 18/100 ...1........2  18/90

      abcdefghijkl@                           abcdefghijkl@
Infra:44.......4..4                     NFuel:.....+.......
Tunnl:............3                     Steal:.............
Save :.....1.......                     NoMag:.............
Mana :....6....24..                     Telep:.............
Light:1....3.....1.                     Aggra:.............
                                        Drain:.............

                                        Curse:...+.........

      abcdefghijkl@       abcdefghijkl@       abcdefghijkl@
Acid :......+*.+... Light:..........++. Food :...+......+..
Elec :......+.+++.. Dark :........+.... Feath:++.......+.+.
Fire :+..*....++... Sound:......+..+... Shine:........+.+..
Cold :......*..+... Shard:........++.+. Regen:...+.......+.
Pois :......+...... Nexus:.........+.+. ESP  :.........+...
Fear :......+..++.. Nethr:........+.... SeeIn:+..+.+.+.....
Blind:............+ Chaos:........+.... FrAct:...+...+..++.
Confu:........+.... Disen:......+...... HLife:.............


  [Skills]

Swordsmanship     :  50%
Clubbing          :  32%
Jousting          :  50%
Archery - Xbows   :  98%
Archery - Bows    :  63%
Wrestling         :  85%
Spellcasting      : 100%
Magical Power     : 100%
Wizardry          :  91%
Nature Lore       : 100%
Blood Dominion    :  95%
Magical Device    :  91%
Perception        :  80%
Stealth           :  40%
Disarming         :  82%
Dodging           : 100%
Spell Resistance  : 100%
Armor Forging     : 100%
Magical Infusion  : 100%

You have joined Yavanna's Fellowship.


  [Character Equipment]

the Spear of Orome (4d6) (+15,+15) [3,+0] (+4) {CrystalDrake50}
the Heavy Crossbow of Earomen (x5) (+15,+16) (+3, +4) {Vault44}
a Pearl Ring of Speed (+12)
the Ring of Power (Narya) (+1, +10) {WhiteDragonPit70, cursed}
a Cochineal Amulet of Mana (+6)
the Star of Elendil [3] (+1 to saving throw (x5)) {MasterMystic55}
Mithril Chain Mail (adamant) (-1) [28,+12] (+1)
the Shadow Cloak of Tuor [4,+15] (+4 to stealth) {IMACID LegendaryHobbit
a Wicker Shield (mithril) [7,+15] (+3)
a Dragon Helm (mithril) [8,+10] (+4, +2)
a Set of Leather Gloves (adamant) (+5,+6) [1,+12] (+4, +2)
a Pair of Dwarven Boots (adamant) [5,+10] (+10 to speed)
a Pouch (holding 835 essences of 18 types)
13 Seeker Bolts of Flame (1d11) (+15,+9)
32 Seeker Bolts of Acid (1d11) (+11,+9)
22 Seeker Bolts of Hurt Evil (1d11) (+10,+7)
22 Seeker Bolts of Acid (1d11) (+12,+14) {@f7}
31 Seeker Bolts of Hurt Giant (1d11) (+10,+8) {@f8}
9 Seeker Bolts of Acid (1d11) (+8,+7) {@f9}


  [Character Inventory]

4 Stones of Nature [Call of the Wild]
4 Stones of Nature [Communion with Nature]
4 Stones of Nature [Book of Combat]
2 Stones of Nature [Weather Mastery] {@m5@b5}
2 Stones of Nature [Primal Forces] {@m6@b6}
2 Stones of Nature [Spirit of Yavanna] {@m7@b7}
29 Shimmering Potions of Healing {!q}
12 Dark Blue Potions of *Healing*
2 Copper Speckled Potions of Life
6 Purple Potions of Restore Mana
18 Scrolls titled "wahnis derwerg" of Teleportation {25% off}
6 Beryllium Rods of Recall (1 charging) {@z0!z}
a Damascened Rod of Healing {@z9 !z!z}
3 Copper-plated Rods of Restoration (2 charging) {@z8 !z!z}
5 Galvorn Rods of Teleport Away {@z6!z}
5 Sapphire Rods of Lightning Strike {@z2}
the Arkenstone of Thrain [3] (+2 to saving throw (x5)) {Morgoth, Lord of
the Massive Iron Crown of Morgoth [0,+0] (+125) {Morgoth, Lord of Darkne
the Set of Cesti of Fingolfin (+10,+10) [4,+15] (+4) {BlackReaver73}
the Glaive 'Earodh' (3d4) (+15,+18) [8,+0] (+2 attacks) {Morgoth, Lord o
the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] {Morgoth, Lord of Darknes


  [Home Inventory]

2 Stones of Nature [Druidic Transformations] {@m4@b4}
17 Green Mushrooms of Restoring {Lokkak, the Ogre Chieftain}
44 Slimy Mushrooms of Heroism {90% off}
71 Shimmering Potions of Healing {!q}
22 Scrolls titled "popay tala" of Genocide
the Ring of Tulkas (+4, +6) {WhiteDragonPit71}
a Scarab Amulet of Wisdom (+6)
the Amulet of Carlammas (+2) {Ji Indur Dawndeath}
the Amulet of Ingwe (+3) {GWoL88}
the Necklace of the Dwarves (+3) {Maeglin, Betrayer of Gondolin}
the Palantir of Westernesse [2] (+2, -5)
Balance Dragon Scale Mail (-2) [30,+16] {GWoMC68}
the Mithril Chain Mail 'Belegennon' (-2) [28,+20] (+4 to stealth) {Sauro
the Cloak 'Colluin' [1,+15] {Vault62}
the Cloak 'Colannon' [1,+15] (+3 to stealth) {Vault44}
the Shadow Cloak of Luthien [4,+20] (+2) {Tselakus, the Dreadlord}
the Set of Mail Gauntlets 'Ever-Faithful' (+8,+8) [2,+14] (+3 to disarmi
a Set of Cesti (runegold) (+10,+10) [4,+7] (+3, +1)
the Short Sword 'Gilettar' (1d10) (+15,+10) (+2 attacks)
the Two-Handed Sword 'Gurthang' (3d10) (+13,+17) (+4)
the Light Crossbow 'Cubragol' (x3) (+12,+16) (+1) {Vecna, the Emperor Li
the Heavy Crossbow 'Maron' (x6) (+12,+18) (+2, +5) {Gothmog, the High Ca




Posted on 1.6.2005 17:23
Last updated on 4.6.2005 19:55

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35. on the Sangband Ladder (of 287)

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On 1.6.2005 17:23 jmiddendorf@hmc.edu wrote:
Well, I just finished off a quest for Solars. I ran back to town twice, each time for RLight (I had too little mana with my first set of equip).

In the end, I antisummoninged the whole level, and ignited blazes to kill them. Ignite blaze is probably the best midgame spell for druids. I should remember it more often.

Primarily wielding a 4d6 copy of Orome (normally 2d6). I really like that artifact spears come with extra dice (and some extra weight).

I found the star shortly before the phial. Silly. I'd love some extra speed, and I've been saving for rings of speed and Balance or Power DSM. No such luck. I've seen rings of speed (and found a +4 one) for sale, but not when I had the money. I haven't seen the DSMs for sale, but I've seen all the others available.

On 3.6.2005 15:53 jmiddendorf@hmc.edu wrote:
That was a fun questing level. I had just picked up Gurthand and a scroll of Questing from a Greater Vault (with Ungoliant 18 lvls OOD), so I mixed my equip up a bit, and went down to quest.

I cleared the Quest level, including:
Ji Indur Dawndeath
Ren the Unclean
Feagweth, the Undead Sorceror
Ancalagon the Black
Glaurung, Father of Dragons
Smaug, the Golden
Khamul, the Easterling
Azriel, Angel of Death

Found Thror, Colluin (what's with me and cloaks, I've got all the cloaks except Luthien and Thorongil), 1 mithril, and 3 runegold, and Carlammas. It's probably time to LoS that skull druj quest...

On 3.6.2005 16:15 jmiddendorf@hmc.edu wrote:
Ok, some massive forging later, I've got some sweet equipment, and I'm fast +23, so I think it may be time to powerdive, with IM_FIRE and all resistances covered. I'm kinda tempted to not pump any more skills, and go for a really high score, but I'm missing SCon and SWis, so I figure I'll recraft the helmet as the gloves and shield are really nice, and I have the knowledge essences. Maybe recraft the armor also.

On 4.6.2005 01:02 jmiddendorf@hmc.edu wrote:
I've got Narya now, and Tulkas (it's at home), and a ring of speed +12. I'm plenty fast for the end game at this point, I just need to get there. I'm diving and plastering all the uniques I find in the mean time.

I'll probably kill Morgoth with an inferno. If I get to him. I know I've got a bunch of xp, but I'm going for a higher score than last time.

On 4.6.2005 16:48 jmiddendorf@hmc.edu wrote:
Now that Gothmog is dead, I feel comfy bum rushing Sauron and Morgoth. New gloves give more mana and SCon. Of course if I can, I'll try to craft something (helm) with a good wisdom boost, so I can swap in the palantir and an amulet of mana, but I'm not going to waste time.

On 4.6.2005 19:24 jmiddendorf@hmc.edu wrote:
Sauron is dead. Nothing interesting in the drops. Easy fight. Swapped in Fingolfin for the activation briefly.

Switching in Orome (slay giant, +4 wis), and the amulet of mana. Mmm ... 690 mana.

Going to try to inferno Morgoth to death, along with melee and maybe some ranged attacks (the crossbow is awesome). I've got all the important sustains. 3 Immunities and all the resists. No HoldLife, but I've got like 2M XP to invest in drained skills. Here's hoping for a winner.

On 4.6.2005 19:55 jmiddendorf@hmc.edu wrote:
Morgoth is dead, and I have grond and the crown.

Used in final battle:
1x!oRMana
1c?oTelep
1 charge on a doom bolt wand


I pretty much killed him with ignite blaze, and I made it really hot and somewhat breezy. Druids are too easy.

On 4.6.2005 20:00 jmiddendorf@hmc.edu wrote:
Oh, Morgoth summoned Legendary opponents and got 2 'Q's. I teleported shortly after.

Of course, the changes to Sang included ignite blaze hurting the spellcaster, but with IMFire in the lategame, it's not a huge improvement.

Druidic Transformations is a great midgame book, but it lacks endgame appeal, unless you want to try to breathe Morgoth to death as a dragon. You expect to have ESP and enough speed to not worry about it being a cheetah or hound.

I don't know why Narya is cursed. I can't believe I never wielded Luthein... I just got it too late.

On 5.6.2005 04:29 jmiddendorf@hmc.edu wrote:
Evidently I killed the 2 unique 'Q's with ignite blaze remotely.

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