The Angband Ladder: Dagrin, Dwarf no-class by jsv

                 [Sangband 1.0.0 Character Dump]

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        Dagrin           Age    :             52  STR!  18/***
    "Shining Saint"      Height :     4 ft, 6 in  INT!  18/180
                         Weight :         131 lb  WIS!  18/***
Gender : Male                                     DEX!  18/150
Race   : Dwarf                  Slayer of         CON!  18/***
Realm  : Piety              Morgoth, Lord of      CHR!  18/130
                                Darkness
Max Hitpoints       908  Power               100  Max Mana          607
Cur Hitpoints       908  Score              4261  Cur Mana          607

       (Melee)           Unspent Exp     5302279         (Missile)
Blows per round       4  Gold           11604154  Shots per round   2.5
+ to Skill           15  Turns           4782657  + to Skill         20
Deadliness (%)      127  Max Depth       5000 ft  Deadliness (%)    142

                          (Character Abilities)
Melee     : Superb     Saving Throw: Legendary  Magic Device: Legendary
Shooting  : Excellent  Stealth     : Awful      Dodging     : Superb
Throwing  : Good       Perception  : Legendary  Fame        : Immortal
Digging   : Good       Disarming   : Legendary  Infra-Vision: 40 feet

   Speed       : +31
   Armor      : 165
   Kills       : 18799
   Time Elapsed: 47 days, 19 hours, 50 minutes   (4782657 turns)


  [Character Attributes]

      abcdefghijkl@        Stat Intrnl abcdefghijkl@ Adjust
Stlth:.3...5.......        STR! 18/100 ..21..3.411.2 18/***
Invis:3.21.........        INT! 18/100 ..21.232.s..2 18/180
Aware:.....2.......        WIS! 18/100 s.21.2s2.1..6 18/***
Disar:.............        DEX! 18/100 s321.....1..2 18/150
Devic:.........3...        CON! 18/100 3.21..s.4...2 18/***
Speed:..**.......*.        CHR! 18/100 ..21..s2....2 18/130

      abcdefghijkl@                           abcdefghijkl@
Infra:............4                     NFuel:.....+.......
Tunnl:.............                     Steal:.............
Save :.............                     NoMag:.............
Mana :....6.....4..                     Telep:.............
Light:.....2.......                     Aggra:.............
                                        Drain:.....+.......

                                        Curse:.............

      abcdefghijkl@       abcdefghijkl@       abcdefghijkl@
Acid :......+.*+... Light:.........+... Food :...+..+......
Elec :+.....+..+*.. Dark :.......+.+... Feath:..+...+......
Fire :+..*..+..+... Sound:......+.+.... Shine:.............
Cold :..*...++.+... Shard:..........+.. Regen:+.++.........
Pois :+............ Nexus:.........+.+. ESP  :.....+.......
Fear :..........+.. Nethr:.......+..... SeeIn:+.++.+.......
Blind:.....++..+..+ Chaos:.......++.... FrAct:..++....+.+..
Confu:......+..+... Disen:.+........... HLife:..+..........


  [Skills]

Clubbing          :  75%
Jousting          :  16%
Archery - Xbows   :   5%
Spellcasting      : 100%
Magical Power     : 100%
Holy Alliance     : 100%
Magical Device    : 100%
Perception        : 100%
Disarming         : 100%
Dodging           : 100%
Spell Resistance  : 100%
Weaponsmithing    : 100%
Armor Forging     : 100%
Magical Infusion  : 100%

You have subscribed to the Covenant of Faith.


  [Quests]

                You have slain Morgoth, Lord of Darkness!             
   
   Defeated 5 Skeleton kobolds at 150 feet
   Defeated 8 Spitting cobras at 300 feet
   Defeated 7 Driders at 400 feet
   Defeated 13 Crypt creeps at 500 feet
   Defeated 24 Uruks at 650 feet
   Defeated 12 Troll priests at 750 feet
   Defeated 19 Cloud giants at 850 feet
   Defeated 36 Nexus hounds at 950 feet
   Defeated 17 Barrow wights at 1100 feet
   Defeated 26 Cave trolls at 1250 feet
   Defeated 22 Mature green dragons at 1400 feet
   Defeated 14 Dagashis at 1500 feet
   Defeated 26 Gravity hounds at 1600 feet
   Defeated 20 Witches at 1750 feet
   Defeated 16 Death knights at 1850 feet
   Defeated 20 Magma elementals at 1950 feet
   Defeated 21 Giant rocs at 2050 feet
   Defeated 16 Ancient blue dragons at 2150 feet
   Defeated 14 Ancient white dragons at 2300 feet
   Defeated 20 Living tornadoes at 2400 feet
   Defeated 36 Glabrezu at 2500 feet
   Defeated 27 Ancient red dragons at 2650 feet
   Defeated 20 Nalfeshnee at 2750 feet
   Defeated 21 Vampire lords at 2900 feet
   Defeated 56 Plasma hounds at 3000 feet
   Defeated 29 Barbazu at 3100 feet
   Defeated 21 Great ice wyrms at 3250 feet
   Defeated 29 Great cacophony wyrms at 3350 feet
   Defeated 26 Drolems at 3450 feet
   Defeated 29 Hammers of the Underworld at 3600 feet
   Defeated 24 Great wyrms of Chaos at 3750 feet
   Defeated 23 Black reavers at 3850 feet
   Defeated 18 Skull drujs at 4000 feet
   Defeated 30 Greater titans at 4100 feet
   Defeated Sauron, the Sorcerer at 4950 feet
   Defeated Morgoth, Lord of Darkness at 5000 feet


  [Character Equipment]

A Mace of Disruption (adamant) (4d8) (+15,+16) (+3 to invisibility)
     +3 CON, Invisibility.  Sustain WIS, DEX.
     Slay Animal, Orc, Dragon.  Brand Fire, Frost, Lightning.
     Concussive.  Resist Lightning, Fire, Poison.
     Regeneration; See Invisible.
The Long Bow 'Belthronding' (x3) (+20,+22) (+3)
     +3 DEX, Stealth, Shots.  Resist Disenchantment.
The Ring of Power 'Nenya' (+2, +10)
     Activates for large frost ball (250) every 125-150 turns.  [0% fail]
     +2 all stats; +10 Speed; +2 Invisibility.
     Sustain INT, WIS.  Immunity to Cold.
     Feather Falling; Regeneration; See Invisible; Free Action
     Hold Life.
The Ring of Power 'Narya' (+1, +10)
     Activates for large fire ball (225) every 125-150 turns.  [0% fail]
     +1 all stats; +10 Speed; +1 Invisibility.
     Sustain STR, DEX.  Immunity to Fire.
     Slow Digestion; Regeneration; See Invisible; Free Action.
An Amulet of Mana (+6)
The Palant�r of Westernesse (lit) [2] (+2, -5) (charging) {!d!v!!}
     Activates for full clairvoyance - at grave risk - every 175-350 turns.  [0%
fail]
     +2 INT, WIS, Awareness; -5 Stealth.  Resist Blindness.
     ESP; See Invisible; Drains Exp.
     Does 10d10 thrown damage;  Permanent Light (radius 2)
Mithril Plate Armor (mithril) (-1) [35,+18] (+3)
     +3 STR, INT.  Sustain STR, WIS, CON, CHR.
     Resist Acid, Lightning, Fire, Cold, Sound, Blindness, Confusion.
     Slow Digestion; Feather Falling.
The Shadow Cloak of L�thien [4,+20] (+2) {Akhorahil}
     Activates for restore skills every 450 turns.  [0% fail]
     +2 INT, WIS, CHR.  Resist Cold, Dark, Nether, Chaos.
The Small Metal Shield of Thorin [5,+21] (+4) {M�m}
     +4 STR, CON.  Immunity to Acid.
     Resist Sound, Chaos.  Free Action.
A Dragon Helm (runegold) [8,+12] (+1, +3)
     +15 Device; +1 STR, WIS, DEX.
     Sustain STR, INT, WIS, DEX.
     Resist Acid, Lightning, Fire, Cold, Light, Dark, Nexus, Blindness,
     Confusion.
A Set of Cesti (adamant) [4,+10] (+4, +1)
     +60 Mana; +1 STR.  Immunity to Lightning.
     Resist Shards, Fear.  Free Action.
The Pair of Hard Leather Boots of F�anor [3,+15] (+15 to speed) (chargin
     Activates for haste self (duration 20-40) every 200 turns.  [0% fail]
     +15 Speed.  Resist Nexus.
A Pouch (holding 493 essences of 17 types)


  [Character Inventory]

3 Holy Books of Prayers [Novitiate] {@m1b1}
3 Holy Books of Prayers [Words of Wisdom] {@m2@b2}
3 Holy Books of Prayers [Holy of Holies] {@m3@b3, 25% off}
2 Holy Books of Prayers [Shining Spirit] {@m4@b4}
2 Holy Books of Prayers [Canon of Judgment] {@m5@b5}
2 Holy Books of Prayers [Insight and Purifications] {@m6@b6}
2 Holy Books of Prayers [Testament of the Almighty] {@m7@b7}
13 Mushrooms of Curing
11 Potions of *Healing*
5 Potions of Life
2 Potions of Restore Mana
5 Scrolls of *Recharging*
3 Rods of Recall {@z0@zr!*}
3 Rods of Speed {@zs!!}
3 Rods of Teleport Away {@za!!}
4 Wands of Stone to Mud (31 charges) {@ad!d}
7 Wands of Dragon's Breath (53 charges)
5 Wands of Doomblasts (42 charges)
3 Wands of Wizardry (0 charges)
a Staff of Doomspells (5 charges)
     Unusually durable
the Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
     +125 all stats; +125 Infravision.
     Resist Acid, Lightning, Fire, Cold, Poison, Light, Dark, Nexus,
     Confusion.
     Permanent Light; ESP; See Invisible;  Permanently Cursed.
the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
     Slay Animal, Evil, Undead, Demon, Orc, Troll, Dragon.
     Resist Acid, Lightning, Fire, Cold.
     ESP; See Invisible; Impact; Aggravates.


  [Home Inventory]

a Sprig of Athelas
13 Scrolls of *Identify*
the Ring of Barahir (+1)
     +1 all stats; +1 Stealth.  Resist Poison.
the Ring of Tulkas (+4, +6)
     Activates for haste self (duration 75-150) every 150-300 turns.  [0% fail]
     +6 Speed; +4 STR, DEX, CON.
the Amulet of Ingw� (+3)
     Activates for dispel evil (damage 200) every 200-300 turns.  [0% fail]
     +3 WIS, CHR, Infravision.  Resist Acid, Lightning, Cold.
     See Invisible; Free Action.
the Arkenstone of Thr�in [3] (+2 to saving throw (x5)) {Cantoras}
     Activates for clairvoyance every 120-240 turns.  [0% fail]
     +10 Save.  See Invisible; Hold Life.
     Permanent Light (radius 3)
the Chain Mail of Arvedui (-2) [14,+15] (+2)
     +2 STR, CHR.
     Resist Acid, Lightning, Fire, Cold, Shards, Nexus.
the Full Plate Armor of Isildur (-3) [25,+25] (+2)
     +2 CON.
     Resist Acid, Lightning, Fire, Cold, Sound, Nexus, Confusion.
the Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4 to stealth)
     Activates for phase door every 2 turns.  [0% fail]
     +4 Stealth.  Resist Acid, Lightning, Fire, Cold, Poison.
a Robe of Permanence [2,+22]
     Sustain all stats.
     Resist Acid, Lightning, Fire, Cold, Disenchantment.
     Free Action; Hold Life.
the Large Metal Shield of An�rion [8,+18]
     Sustain all stats.
     Resist Acid, Lightning, Fire, Cold.
the Large Metal Shield of Amahtarth [8,+15] (+3 to stealth)
     Activates for resistance to the elements (duration 20-40) every 150-400
turns.  [0% fail]
     +3 Stealth, Tunneling.
     Resist Acid, Lightning, Cold, Dark, Shards.
     Slow Digestion; Feather Falling; Permanent Light; See Invisible.
a Dragon Helm (mithril) [8,+18] (+2, +8)
     Activates for healing (about 40%) every 65 turns.  [0% fail]
     +30 Mana; +8 Infravision; +2 CHR.
     Resist Acid, Lightning, Fire, Cold, Poison, Sound, Shards,
     Nexus, Chaos, Confusion.
     Regeneration; See Invisible; Free Action.
     Permanent Light (radius 2)
a Set of Cesti (runegold) [4,+10] (+4, +3, +1)
     +45 Mana; +15 Device; +4 CON; +1 Stealth.
     Resist Acid, Lightning, Fire.
a Set of Cesti (mithril) [4,+12] (+4)
     +4 CON.  Sustain DEX.  Immunity to Lightning.
the Long Bow of Bard (x5) (+17,+19) (+2)
     Activates for a dragon-slaying shot every 200-400 turns.  [0% fail]
     +2 STR, Might.  Resist Fear.  Free Action.
the Sling of Buckland (x4) (+19,+15) (+2)
     +2 Speed, Shots, Might.
     Resist Blindness, Confusion.
a Mace of Disruption (adamant) (4d15) (+6,+20) (+4, +2)
     Activates for earthquake every 10-20 turns.  [0% fail]
     +4 STR, Tunneling; +2 CHR.  Sustain STR, WIS.
     Slay Animal, Demon.  Brand Acid.  Resist Acid.
     See Invisible; Impact.
a Mace of Disruption (mithril) (4d8) (+13,+10) (+1 attack)
     +1 Blows.  Slay Animal, Evil, Orc.
     Brand Acid, Poison.  Resist Acid, Shards.  Regeneration.
3 chunks of Mithril
     Does 4d18 thrown damage




Posted on 21.2.2010 08:42
Last updated on 24.2.2010 20:47

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23. on the Sangband Ladder (of 287)

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On 21.2.2010 08:42 jsv wrote:
I haven't play *bands for a (quite long) while...

My second Sangband char (the first one was slain by a wild cat at 150'). Doing pretty well so far.

Usually my characters have a lot of problems finding speed items, but this one is lucky. First he found boots of speed +6 and, next day, Fëanor it the metropolis of Hell vault at 3000'.

On 21.2.2010 20:03 jsv wrote:
Luck with speed items continues, got Narya from red 'D' pit.

Investments in the bookshop have paid off nicely -- I bought all my "dungeon" books there.

On 22.2.2010 19:10 jsv wrote:
Skull drujs quest was fun. There was a demon pit on the level and, next to the pit, a small vault with Tselakus and Tarrasque in it.

On 23.2.2010 10:37 jsv wrote:
Cleared another funny level. On arrival I've found myself just between two vaults, with the Mouth of Sauron in one of them and Hoarmurath in the other. I teleported myself away, just in case, and landed right next to Ancalagon with escorts. Teleported again immediately without waking them... but that was a scare moment :)

While programming a little interface enchantment (to make equippy chars show the currently charging objects with '*'), I've found a bug that causes all wearable items to recharge always at 1/3 of the normal rate, no matter whether they are actually worn or just carried in the backpack. Fixed locally.

On 23.2.2010 17:51 jsv wrote:
Got Nenya from another great wyrm. Now I have speed +45 hasted and 4 immunities. Nice.

On 24.2.2010 09:04 jsv wrote:
Murazor, Vecna and Cantoras are dead... well, they were dead already, but now they are gone. :)

On 24.2.2010 20:47 jsv wrote:
Happy end. :)

On 24.2.2010 23:06 JohnCW9 wrote:
Pretty mnpresive, never seen all wins before

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