The Angband Ladder: Yewby Frablet, Yeek Possessor by <angband@techiem2.net>
[ToME 2.3.3 Character Sheet] Name : Yewby Frablet Age 72 STR: 13 Sex : Male Height 47 INT: 10 Race : Spectre Yeek Weight 50 WIS: 19 Class : Possessor Social Class 33 DEX: 19 Body : Barney the Dinosaur CON: 18 God : Eru Iluvatar CHR: 4 + To Melee Hit 2 Level 31 Hit Points 329/ 329 + To Melee Damage 3 Experience 215881 Spell Points 24/ 24 + To Ranged Hit 2 Max Exp 215881 Sanity 222/ 222 + To Ranged Damage 0 Exp to Adv. 217500 Piety 92566 AC 103+42 Gold 143242 Speed Fast (+20) (Miscellaneous Abilities) Fighting : Superb Perception : Very Bad Blows/Round: 4 Bows/Throw : Poor Searching : Very Bad Shots/Round: 1 Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 3-3 Stealth : Bad Magic Device: Excellent Infra-Vision: 50 feet Tactic: normal Explor: running (Character Background) You are one of five children of a brown Yeek. You are a credit to the family. You have blue-gray eyes, wavy brown hair, and a dark complexion. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: OFF Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Barrow-Downs: Level 10 (500') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') The Sandworm lair: Level 22 (1100') You have done something illegal. Your body is Barney the Dinosaur. You are currently in the town of Bree. You have defeated 4782 enemies. You saved 33 princesses. You found 1 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 7th Laire of the 2891st year of the third age. You have been adventuring for 257 days. efkmnosz{@ Add Str : ......3... Add Int : ..4....... Add Wis : ..4......+ Add Dex : ......3... Add Con : ......3... Mul Mana : .........+ Add Stea. : ....3..... Add Speed : .6........ Sust Str : ......+... Sust Int : .......... Sust Wis : .......... Sust Dex : ......+... Sust Con : ......+... Sust Chr : .......... Invisible : .......... Mul life : .......... Sens Fire : .......... Reflect : .......... Free Act : +......... Hold Life : .......... Res Acid : ....+.+... Res Elec : ....++.... Res Fire : ....+..... Res Cold : ....+.+... Res Pois : ....+....+ Res Fear : ......+... Res Light : .......... Res Dark : ......+... Res Blind : .......... Res Conf : ....+..... Res Sound : .......... Res Shard : .......... Res Neth : .......... Res Nexus : ......+... Res Chaos : .......... Res Disen : .......... Aura Elec : .....+.... Lite : ..+....... Digestion : ......+... Orc.ESP : ....+..... Corruption list: Anti-teleportation: Prevents all teleportations, be it of you or monsters Skills (points left: 48) - Combat 18.700 [0.600] . Weaponmastery 35.400 [0.600] . Archery 00.300 [0.400] - Sneakiness 00.700 [0.700] . Stealth -02.000 [0.700] . Disarming 00.700 [0.500] - Magic 00.588 [0.600] . Magic-Device 15.300 [1.000] . Conveyance 01.000 [0.300] . Thaumaturgy 01.300 [0.400] - Spirituality -00.800 [0.500] . Prayer 02.500 [0.500] . Music 00.000 [0.300] - Monster-lore 07.490 [1.100] . Summoning 01.000 [0.300] . Corpse-preservation 15.400 [0.900] . Possession 35.400 [0.800] [Character Equipment] e) an Indestructible Ring of Free Action It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. f) an Indestructible Ring of Speed (+6) {P-BD3} It increases your speed by 6. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. k) an Indestructible Amulet of Brilliance (+4) It provides light (radius 1) forever. It increases your intelligence and wisdom by 4. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. m) a Feanorian Lamp n) an Elven Hard Leather Armour (-1 to accuracy) [6,+11] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, electricity, fire, cold, poison and confusion. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Armoury. o) a Snakeskin Cloak of Electricity [1,+9] It provides resistance to electricity. It produces an electric sheath. It cannot be harmed by acid. It cannot be harmed by electricity. It was given to you as a reward. s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. z) (nothing) {) (nothing) [Character Inventory] a) a Book of Beginner Cantrips b) Raal's Tormented Spirits {teleport 100/100 !! !k!d!v!s} It can be activated for teleport (range 100) every 100 turns. You found it lying on the ground on level 2 of Barrow-Downs. c) Cathal's Corrupting Cymbal {@A1 mass gen/1000 !! !k!d!v!s} It can be activated for mass genocide every 1000 turns. You found it lying on the ground on level 9 of Barrow-Downs. d) 6 Mushrooms of Cure Serious Wounds {100% off} e) 3 Scrolls of Word of Recall f) 7 Scrolls of Satisfy Hunger g) a Wooden Rod of Trap Location (10/10) {@z1 !! !k!d!v!s} h) a Copper Rod of Illumination (20/20) {@z2 !! !k!d!v!s} i) a Silver Rod of Disarming (100/100) {@z3 !! !k!d!v!s} j) The Wand of Digging of Thrain (18 charges) You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. k) a Partial Totem of a Dwarven warrior l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Demonshield of Resist Fire [5,+7] It provides resistance to fire. It speeds your regenerative powers. It cannot be harmed by fire. You bought it from the Black Market. b) a Spellbook of See the Music c) The Pendulum of Orcus {cure confusion/100 !! !k!d!v!s} It can be activated for cure confusion every 100 turns. You found it in the remains of a Red naga in a shallow water area. d) Raal's Black Candle {summon pet/101 !! !k!d!v!s} It can be activated for summon pet every 101 turns. You found it lying on the ground on level 10 of Barrow-Downs. e) Bumganir's Bag of Magic Toys {summon pet/101 !! !k!d!v!s} It can be activated for summon pet every 101 turns. You found it lying on the ground on level 2 of Barrow-Downs. f) Balrilbon's Soulgem {mass gen/1000 !! !k!d!v!s} It can be activated for mass genocide every 1000 turns. You found it in the remains of a Random Number Generator on level 12 of Orc Cave. g) a Parchment titled ``Secrets of the Gnomish Wizards'' {acquirement/3000 !! !k} It can be activated for acquirement every 3000 turns. You found it in the remains of a Random Number Generator on level 12 of Orc Cave. h) a Parchment titled ''Immortality For Dummies'' (charging) {acq/3000 !! !k!d!v} It can be activated for acquirement every 3000 turns. You found it lying on the ground on level 2 of Barrow-Downs. i) Jor's Buckler of Missile Attraction {cure insanity/200 !! !k!d!v!s} It can be activated for cure insanity every 200 turns. You found it lying on the ground on level 1 of Barrow-Downs. j) a Rod Tip of Frost Bolts (35 Mana to cast) k) an Indestructible Ring of Confusion Resistance It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. l) The Paper Armour 'Tannar' [4,+8] {P-BD2} It sustains your intelligence and dexterity. It makes you completely fearless. It provides resistance to acid and cold. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. m) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It makes you completely fearless. It provides resistance to acid and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. n) The Iron Helm 'Holhenneth' [5,+10] (+2) It can be activated for detection every 55+d55 turns if it is being worn. It increases your intelligence, wisdom and searching by 2. It provides resistance to blindness. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Lorgan, Chief of the Easterlings on level 28 of Mirkwood. o) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. p) a Pair of Hard Leather Boots of Levitation [3,+11] It allows you to levitate. You bought it from the Black Market. q) The Whip 'Olorost' (1d6) (+14,+4) (+3) {P-BD10} It increases your intelligence and ability to tunnel by 3. It does extra damage from acid and fire. It produces chaotic effects. It is especially deadly against dragons. It is especially deadly against natural creatures. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. r) a Shovel of Digging (+5) It increases your ability to tunnel by 5. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. s) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} t) a Long Bow of Accuracy (x3) (+19,+13) You bought it from the Black Market. u) 31 Flight Arrows (exploding) (1d3) (+4,+5) v) Bullroarer the Hobbit's corpse w) a Player corpse x) Sangahyando of Umbar's corpse [Home Inventory - Lothlorien ] a) The Devil's Pentagram It can be activated for curing every 110 turns. You found it in the remains of a White wraith on level 28 of Mirkwood. b) a Parchment titled ``Household Magic'' It can be activated for cure stun every 100 turns. You found it lying on the ground on level 12 of Mirkwood. c) a Moonstone Rod of the Istari of Nothing (150/150) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You bought it from the Black Market. d) a Silver Rod of Quickness of Nothing (100/100) e) a Partial Totem of a Baby bronze dragon f) The Ring of Gelinwe (+2 to stealth) It increases your strength, wisdom and stealth by 2. It provides resistance to fire, nether and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature black dragon on level 33 of Mirkwood. g) a Ring of Cold Resistance It provides resistance to cold. It cannot be harmed by cold. You bought it from the Magic shop. h) a Ring of Acid [+13] i) a Ring of See Invisible j) a Ring of Slaying (+10,+13) You bought it from the Black Market. k) a Ring of Slaying (+14,+13) {25% off} You bought it from the Black Market. l) a Ring of Nexus Resistance m) a Ring of Invisibility It makes you invisible. You found it in the remains of Smeagol on level 11 of Orc Cave. n) an Amulet of Anti-Teleportation o) The Phial of Undeath (-5) {cursed} p) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. q) The Set of Gauntlets 'Paurhach' [2,+15] It can be activated for fire bolt (9d8) every 8+d8 turns if it is being worn. It can be used to store a spell. It provides resistance to fire. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. r) a Pair of Metal Shod Boots of Free Action [6,+11] s) a Harp of the Eldar (+2) It increases your charisma by 2. It provides resistance to acid and electricity. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 33 of Mirkwood. t) Ugluk, the Uruk's corpse u) a Black knight corpse v) Ibun, Son of Mim's corpse w) Ulfast, Son of Ulfang's corpse x) a Young bronze dragon corpse [The Mathom-house Inventory - Bree ] a) Smeagol's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Smeagol on level 11 of Orc Cave. b) Brodda, the Easterling's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Brodda, the Easterling on level 10 of Orc Cave. |
Posted on 21.2.2006 02:27
11497. on the Ladder (of 19090)
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