The Angband Ladder: Chelitha, RohanKnight Unbeliever by <siphal@wxs.nl>

  [ToME 2.2.7 Character Dump]

 Name  : Chelitha               Age                 71       STR:     40       
 Sex   : Male                   Height              44       INT:      3       
 Race  : Zombie RohanKnight     Weight              81       WIS:      9       
 Class : Unbeliever             Social Class        69       DEX:     27       
 Body  : Player                                              CON:     27       
 God   : Nobody                                              CHR:     14       
                                                                               
 + To Melee Hit          72 Level             31    Max Hit Points       531   
 + To Melee Damage       89 Experience    291747    Cur Hit Points      -227   
 + To Ranged Hit         48 Max Exp       291747    Max SP (Mana)         11   
 + To Ranged Damage       0 Exp to Adv.   397500    Cur SP (Mana)         11   
   AC                 24+64 Gold          436518                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[40]Perception  : Very Bad     Blows/Round:  6         
 Bows/Throw  : Legendary[2] Searching   : Bad          Shots/Round:  2         
 Saving Throw: Bad          Disarming   : Poor         Mel.dmg/Rnd:  18d7+534  
 Stealth     : Bad          Magic Device: Fair         Infra-Vision: 30 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a King of the Rohirrim.           
          You have blue-gray eyes, straight red hair, and a fair               
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Cth monsters:         ON
 Z-like monsters:      ON
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         OFF
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barrow-Downs: Level 10 (500')
        Maze: Level 37 (1850')
        Orc Cave: Level 21 (1050')
        The Old Forest: Level 25 (1250')

 Your opponents are behaving stupidly.
 Your body was a Player.
 You have defeated 4784 enemies.
 You saved Bree from a dreadful Nazgul.
 You saved 33 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 2nd Enderi of the 2890th year of the third age.
 Your adventure lasted 13 days.

     Your Attributes:
You are dead, killed by a Greater kraken in a deep water area west of Bree.
You can use rohir powers.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You have free action.
Your appetite is small.
You can sense the presence of orcs.
You have normal luck.
You have a firm hold on your life force.
You are surrounded with electricity.
You are surrounded by an anti-magic field.
You are carrying a permanent light.
You are completely immune to acid.
You are resistant to lightning.
You are resistant to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to confusion.
You are resistant to sonic attacks.
You are resistant to chaos.
You are resistant to blasts of shards.
You are resistant to nexus attacks.
You are completely fearless.
Your constitution is sustained.
Your strength is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your searching ability is affected by your equipment.
Your infravision is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.

Skills (points left: 0)
 - Combat                                        10.984 [0.800]
          - Weaponmastery                        30.655 [1.050]
                   . Sword-mastery               35.600 [0.400]
                   . Axe-mastery                 00.000 [0.400]
                   . Hafted-mastery              00.000 [0.400]
                   . Polearm-mastery             00.000 [0.400]
          . Archery                              01.000 [0.600]
          . Antimagic                            35.450 [0.650]
 - Sneakiness                                    01.000 [0.900]
          . Disarming                            01.000 [0.900]
 - Monster-lore                                  00.000 [0.500]
          . Symbiosis                            01.300 [0.400]
          . Mimicry                              01.000 [0.300]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Fates]

You are fated to find an Essence of Light on level 1.
You are fated to find Leather Scale Mail on level 38.


  [Character Equipment]

a) a Dark Sword (3d7) (+9,+10)
    It generates an antimagic field.  
d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    It
    can be activated for terrify every 10+d50 turns if it is being worn. 
    It increases your searching and infravision by 2.  It fires missiles
    excessively fast.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
e) a Ring of Damage (+17)
    
    You bought it from the Black Market.
f) a Ring of Damage (+11)
k) an Amulet of Lightning Resistance
m) a Dwarven Lantern
    It provides light (radius 2)
    forever.  It cannot be harmed by fire.  
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity
     and speed by 3.  It provides resistance to acid, shards and nexus.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
o) a Mouse Fur of Electricity [1,+11]
p) The Small Metal Shield of Thorin [3,+25] (+4)
    It increases your 
    strength and constitution by 4.  It provides immunity to acid.  It
    provides immunity to paralysis.  It makes you completely fearless.  It
    provides resistance to sound and chaos.  It allows you to sense the
    presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
s) The Hard Leather Cap 'Doron' [2,+7]
    It provides light (radius 5) forever.  
    It provides immunity to paralysis.  It makes you completely fearless.  
    It provides resistance to electricity, confusion and sound.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Cave orc on level 22 of Mirkwood.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It
    can be activated for magic missile (2d6) every 2 turns if it is being
    worn. It provides light (radius 1) forever.  It sustains your 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
x) a Pair of Metal Shod Boots of Speed [6,+6] (+9)
    It increases your 
    speed by 9.  
    It was given to you as a reward.
z) (nothing)
{) The Rounded Pebble 'Travak' (3d6) (+8,+6)
    It does extra damage from acid, 
    electricity, fire and frost.  It poisons your foes.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dark elven warrior on level 16 of
    Mirkwood.
|) a Shovel of Digging (+10,+7) (+4)


  [Character Inventory]

a) 16 Mushrooms of Cure Serious Wounds {100% off}
b) 10 Potions of Cure Critical Wounds
    
c) 23 Scrolls of Teleportation {25% off}
    
d) 10 Scrolls of Word of Recall
    
e) 92 Scrolls of Identify {@r1}
    
f) 60 Scrolls of Satisfy Hunger {75% off}
    
g) (nothing)
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 6 Sprigs of Athelas
b) 3 Potions of Cure Light Insanity
c) a Potion of Cure Serious Insanity
d) a Potion of Cure Critical Insanity
e) a Potion of Speed
f) a Potion of Healing
g) 18 Scrolls of *Identify*
    
h) a Ring of Free Action
    It provides immunity to paralysis.  
    You bought it from the Black Market.
i) a Ring of Nexus Resistance
j) The Cloak 'Gorocaram' [1,+0] {cursed}
    It sustains your wisdom.  It
    provides resistance to electricity, fire and confusion.  It produces a
    fiery sheath.  It drains experience.  It fills you with the Black
    Breath.  It is heavily cursed.  It carries an ancient foul curse.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Old Man Willow on level 25 of The Old
    Forest.
k) The Set of Gauntlets 'Paurhach' [2,+15]
    It can be activated for fire bolt (9d8) every 8+d8 turns if it
    is being worn. It can be used to store a spell.  It provides
    resistance to fire.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
l) The Set of Gauntlets 'Pauraegen' [2,+15]
    It can be activated for lightning bolt
    (4d8) every 6+d6 turns if it is being worn. It can be used to store a
    spell.  It provides resistance to electricity.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Brown yeek on level 25 of Maze.
m) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    It 
    increases your intelligence, dexterity and speed by 3.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It provides resistance to 
    nexus.  It allows you to see invisible monsters.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
n) The Flail of Earnir (2d6) (+16,+3) (+5)
    It can be wielded
    two-handed.  It provides light (radius 1) forever.  It increases your 
    strength and wisdom by 5.  It does extra damage from fire.  It poisons
    your foes.  It is a great bane of dragons.  It is especially deadly
    against giants.  It strikes at undead with holy wrath.  It has been
    blessed by the gods.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Lagduf, the Snaga on level 21 of Orc Cave.
o) a Sling of Accuracy (x2) (+19,+10)


  [Home Inventory - Lothlorien ]

a) a Parchment titled ``Planar Travel Made Easy'' {mass geno}
    
    It can be activated for mass genocide every 1000 turns.  
    You found it lying in a vault on level 27 of Mirkwood.
b) The Eye of Vecna {mass geno}
    It can be
    activated for mass genocide every 1000 turns.  
    You found it in the remains of a Dark elven warlock on level 30 of
    Mirkwood.
c) 2 Potions of Cure Light Insanity
d) 4 Potions of Cure Serious Insanity
e) a Potion of Cure Critical Insanity
f) 99 Potions of Water Curing {quest}
g) 3 Potions of Healing
h) 2 Potions of Curing
i) 4 Scrolls of *Identify*
    
j) The Ring of Power of Uvatha the Horseman (+1 to stealth)
    It increases your stealth by 1.  It makes you invisible.  It
    provides resistance to poison, dark, blindness and nexus.  It speeds
    your regenerative powers.  It drains experience.  It cannot be dropped
    while cursed.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree .
k) The Ring of Valargis (+2) {cursed}
    
    It increases your strength by 2.  It provides resistance to confusion, 
    nether and chaos.  It aggravates nearby creatures.  It is heavily
    cursed.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 27 of Mirkwood.
l) a Ring of Fear Resistance
    It makes you
    completely fearless.  
m) a Ring of Sound Resistance
n) a Ring of Confusion Resistance
o) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
    It increases your strength, dexterity and speed
     by 2.  It makes you completely fearless.  It provides resistance to 
    acid, electricity, fire, cold, confusion and sound.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
p) The Hard Leather Armour 'Forim' (-1 to accuracy) [6,+5]
    It sustains your wisdom and 
    constitution.  It provides immunity to cold.  It makes you completely
    fearless.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
q) The Thunderlord Coat of Menon [9,+9]
    It sustains your constitution.  It
    makes you completely fearless.  It provides resistance to fire, cold, 
    poison and chaos.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
r) a Mouse Fur of Immolation [1,+9]
    It provides resistance to fire.  It
    produces a fiery sheath.  It cannot be harmed by acid.  It cannot be
    harmed by fire.  
    It was given to you as a reward.
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk if
    it is being worn.  It increases your strength, dexterity and 
    constitution by 3.  It sustains your strength, dexterity and 
    constitution.  It makes you completely fearless.  It provides
    resistance to acid, cold, dark and nexus.  It slows your metabolism.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
t) The Broad Axe 'Orchast' (2d7) (+20,+14) (+4)
    It can be wielded two-handed.  It can be activated for detect
    orcs every 10 turns if it is being worn. It increases your dexterity
     and searching by 4.  It is especially deadly against orcs.  It cannot
    be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.



Posted on 5.9.2004 10:49
Last updated on 5.9.2004 16:53

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