The Angband Ladder: Lightwarrior, Thunderlord Unbeliever by Neil Stevens

  [ToME 2.1.0 Character Dump]

 Name  : Lightwarrior           Age                 18       STR: 18/213       
 Sex   : Male                   Height             180       INT:     17       
 Race  : Thunderlord            Weight             212       WIS:     13       
 Class : Unbeliever             Social Class        53       DEX: 18/109       
 Body  : Player                                              CON:  18/78       
                                                             CHR:     16       
                                                                               
 + To Melee Hit          20 Level             31    Max Hit Points       461   
 + To Melee Damage       25 Experience    462006    Cur Hit Points       461   
 + To Ranged Hit         30 Max Exp       462006    Max SP (Mana)         16   
 + To Ranged Damage      17 Exp to Adv.   600000    Cur SP (Mana)         16   
   AC                23+111 Gold          455547    Loan                   0   
                                                    Loan time              0   
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[20]Perception  : Fair         Blows/Round:  6         
 Bows/Throw  : Legendary[15]Searching   : Superb       Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Very Good    Wpn.dmg/Rnd:  18d7+150  
 Stealth     : Bad          Magic Device: Fair         Infra-Vision: 0 feet    
                                                       Tactic:       normal    
                                                       Explor:       running   
                         (Character Background)                                
          You are one of many manwe maia. Your eagle looks very good.          
                                                                               
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:       OFF
 Zlike monsters:     OFF
 Joke monsters:      OFF
 Maximize mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ALWAYS
 Arena Levels:       ON
 Persistent Dungeons:       OFF
 Recall Depth:
        Mirkwood: Level 16 (800')
        Barrow-Downs: Level 10 (500')
        Paths of the Dead: Level 40 (2000')
        Illusory Castle: Level 35 (1750')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')
        Moria: Level 30 (1500')
        The Sacred Land Of Mountains: Level 47 (2350')
        The Land Of Rhun: Level 26 (1300')
        The Sandworm lair: Level 30 (1500')

 Your body was a Player.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 4th Quelle of the 2890th year of the third age.
 It now is 18 days that you are adventuring.

                                                
                    adefkmnopsuxz{|@            
        Add Str   : ..+.............            
        Add Int   : .....+..........            
        Add Wis   : .....+..........            
        Add Dex   : ..+...+.........            
        Add Con   : ................            
        Add Chr   : .....+..........            
        Mul Mana  : ................            
        Mul SPower: ................            
        Add Stea. : .......+........            
        Add Sear. : .........+......            
        Add Infra : ................            
        Add Tun.. : ..............+.            
        Add Speed : ......+....+....            
        Add Blows : ................            
        Chaotic   : ................            
        Vampiric  : ................            
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
        Slay Anim.: ................            
        Slay Evil : ................            
        Slay Und. : ................            
        Slay Demon: ................            
        Slay Orc  : ................            
        Slay Troll: ................            
        Slay Giant: ................            
        Slay Drag.: ................            
        Kill Drag.: ................            
        Sharpness : ................            
        Impact    : ................            
        Poison Brd: ................            
        Acid Brand: ................            
        Elec Brand: ................            
        Fire Brand: ................            
        Cold Brand: ................            
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
        Sust Str  : ..+.............            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ..........+.....            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Imm Acid  : ................            
        Imm Elec  : ................            
        Imm Fire  : ................            
        Imm Cold  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ..........+.....            
        Hold Life : ................            
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
        Res Acid  : ....+.+........+            
        Res Elec  : ....+..........+            
        Res Fire  : ....+...........            
        Res Cold  : ....+..........+            
        Res Pois  : ....+...........            
        Res Fear  : ...............+            
        Res Lite  : ..+.......+.....            
        Res Dark  : ................            
        Res Blind : ..+...+..+......            
        Res Conf  : .......+........            
        Res Sound : ................            
        Res Shard : ......+.........            
        Res Neth  : .....+..........            
        Res Nexus : ..+.............            
        Res Chaos : ................            
        Res Disen : ................            
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
        Aura Fire : ...............+            
        Aura Elec : ................            
                                                
                                                
        NoTeleport: ................            
        AntiMagic : ................            
        WraithForm: ................            
        EvilCurse : ................            
        Easy Know : .....+..........            
        Hide Type : ..+...+....+....            
        Show Mods : ++...........++.            
        Insta Art : ................            
        Levitate  : ...............+            
        Lite      : .....+....+.....            
        See Invis : .........+......            
                                                
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
        Digestion : ................            
        Regen     : ........+......+            
        Xtra Might: ................            
        Xtra Shots: ................            
        Ign Acid  : ..+.+.++..+...+.            
        Ign Elec  : ..+.+.++..+...+.            
        Ign Fire  : ..+.++++..+...+.            
        Ign Cold  : ..+.+.++..+...+.            
        Activate  : ..........+.....            
        Drain Exp : ................            
        Teleport  : ................            
        Aggravate : ...............+            
        Blessed   : ................            
        Cursed    : ................            
        Hvy Curse : ................            
        Prm Curse : ................            
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
        No blows  : ................            
        Precogn.  : ................            
        B.Breath  : ................            
        Recharge  : ................            
        Fly       : ...............+            
        Mrg.Curse : ................            
                                                
                                                
                                                
                                                
                                                
                                                
        Climb     : ................            
                                                
                                                
                                                
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
                                                
                                                
                                                
                                                
                                                
                                                
                                                
        Imm Neth  : ................            
                                                
                                                
                                                
                                                
                                                
                                                
                                                
                                                
                                                
                                                
                                                

 Corruption list:
Balrog Aura:
  Surrounds you with a fiery aura
  But it can burn scrolls when you read them

Balrog Wings:
  Creates ugly, but working, wings allowing you to fly
  But it reduces charisma by 4 and dexterity by 2

Balrog Strength:
  Provides 3 strength and 1 constitution
  But it reduces charisma by 1 and dexterity by 3

Demon Spirit:
  Increases your intelligence by 1
  But reduce your charisma by 2

Demon Hide:
  Increases your armor class by your level
  Provides immunity to fire at level 40
  But reduces speed by your level / 7

Demon Breath:
  Provides fire breath
  But gives a small chance to spoil potions when you quaff them

Demon Realm:
  Provides access to the demon school skill and the use of demonnlades
  You need Demon Spirit, Demon Hide and Demon Breath to activate it

Troll Blood:
  Troll blood flows in your veins, granting increased regeneration
  It also enables you to feel the presense of other troll beings
  But it will make your presense more noticable and aggravating


Skills (points left: 0)
 - Combat                                        37.200 [0.800]
	  - Weaponmastery                               36.700 [0.850]
	 	  - Sword-mastery                             00.000 [0.400]
	 	  . Axe-mastery                               00.000 [0.400]
	 	  . Hafted-mastery                            00.000 [0.400]
	 	  . Polearm-mastery                           00.000 [0.400]
	  - Archery                                     28.600 [0.600]
	  . Antimagic                                   36.100 [0.650]
 - Sneakiness                                    01.720 [0.900]
	  . Disarming                                   08.200 [0.900]
 - Monster-lore                                  00.000 [0.500]

 You saved Bree from a dreadful Nazgul.
 You saved no princesses.

 You have defeated 4024 enemies.


  [Character Equipment]

a) a Dark Sword (3d7) (+0,+0) {@w0 !k!v!d!s}
d) a Long Bow of Power (x3) (+10,+17)
A Bow almost as long as a human. It takes considerable strength and
skill to use and is rather awkward to carry around inside buildings.
Nevertheless, it shoots arrows with astonishing force. You can 'f'ire
with it after you 'w'ield it.
 


e) The Ring of Aglon (+5) {LoM 2300'}
This bauble magically improves your strength.
 It increases your strength and dexterity by 5.  It sustains your strength.
It provides resistance to light, blindness and nexus.  It cannot be
harmed by acid, cold, lightning or fire.  


f) a Ring of Critical Hits (+10% of critical hits)
k) an Amulet of Resistance
m) an Everburning Torch of the Magi (+1) {!k!v!d!s}

 It grants you the power of magic map if it is being worn.  It provides
light (radius 1) forever.  It can be used to store a spell.  It increases
your intelligence, wisdom and charisma by 1.  It provides resistance
to nether.  It cannot be harmed by fire.  


n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Deathwatch}
A suit of armour made of overlapping hardened leather scales. It offers
good protection while still being rather lightweight.
 A tunic and skirt sewn with thick, overlapping scales of hardened 
leather whose wearer moves with agility and assurance.
 It increases your dexterity and speed by 3.  It provides resistance
to acid, blindness and shards.  It cannot be harmed by acid, cold,
lightning or fire.  


o) a Cloak of Mimicry [Wolf] of Aman [1,+24] (+1 to stealth)

 It increases your stealth by 1.  It provides resistance to confusion.
It cannot be harmed by acid, cold, lightning or fire.  


p) a Demonshield [5,+6]
s) a Hard Leather Cap of Seeing [2,+1] (+5 to searching)
A piece of protective headgear made from hardened leather, just covering
the skull.
 It increases your searching by 5.  It provides resistance to blindness.
It allows you to see invisible monsters.  


u) The Set of Leather Gloves 'Cammithrim' [1,+10] {Deathwatch}
Light gloves which do not seriously hinder finger movements, while
still protecting the hands somewhat.
 These gloves glow so brightly as to light the way for their owner 
and cast magical bolts with great frequency.
 It can be activated for magic missile (2d6) every 2 turns if it is
being worn. It provides light (radius 1) forever.  It sustains your
constitution.  It provides immunity to paralysis.  It provides resistance
to light.  It cannot be harmed by acid, cold, lightning or fire.  


x) a Pair of Hard Leather Boots of Speed [3,+8] (+10) {Orc 1650' !*!*!*}
A pair of boots, with hardened leather at the caps, offering a little
extra protection for the feet.
 It increases your speed by 10.  


z) (nothing)
{) 75 Arrows (1d4) (+5,+5) {=g}
|) a Gnomish Shovel of Digging (1d2) (+10,+8) (+6)
Crafted by the gnomes, its design profits greatly from the gnomes'
expertise honed in the burrowing of their hovels.
 It increases your ability to tunnel by 6.  It cannot be harmed by 
acid, cold, lightning or fire.  




  [Character Inventory]

a) a Parchment titled ``Planar Travel Made Easy'' (charging) {@A0 !k!v!d!s}

 It can be activated for cure hunger.  


b) 5 Sprigs of Athelas
c) a Potion of Speed
d) 35 Potions of Cure Critical Wounds
e) 9 Potions of Restore Life Levels
f) 5 Scrolls of Phase Door {25% off}
g) 15 Scrolls of Teleportation
h) The Anchor of Space-Time {LoM 2350' !v!d!s}

 A powerful stone that provides a strong light for any who wields it.
It is rumored that it may even protect the wearer from the passing
of the time.
 It provides light (radius 1) forever.  It prevents the space-time 
continuum from being disrupted.  It cannot be harmed by acid, cold,
lightning or fire.  


i) The Sabre 'Careth Asdriag' (2d7) (+6,+8) (+2 to speed) {Orc 950' @w0
!k!v!d!s}
It's a bladed weapon. A long, one-edged, slightly curved sword with
a knuckle guard and short hilt.  It is two-edged in its lower part.
 An heirloom of the Lords of Rhun far to the east, and a name of dismay
to creatures natural and unnatural.
 It increases your dexterity, constitution, speed and attack speed 
by 2.  It is especially deadly against dragons.  It is especially 
deadly against orcs.  It is especially deadly against trolls.  It 
is especially deadly against giants.  It is especially deadly against
natural creatures.  It allows you to sense the presence of animals.
It cannot be harmed by acid, cold, lightning or fire.  


j) The Seeker Arrow 'Bullseye' (7d4) (+20,+15) {Smaug}
Precision-made arrows, which allow to hit exactly the vulnerable place
of an opponent one aimed at. You can use it for 'f'iring a bow.
 A powerful arrow that is feared by even the mightiest demons.  
 It does extra damage from acid, electricity, fire and frost.  It poisons
your foes.  It is especially deadly against dragons.  It is especially
deadly against orcs.  It is especially deadly against trolls.  It 
is especially deadly against giants.  It is a great bane of demons.
It strikes at undead with holy wrath.  It fights against evil with
holy fury.  It is especially deadly against natural creatures.  It
cannot be harmed by acid, cold, lightning or fire.  


k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Phial of Galadriel (+4) {Orc 950}

 A small crystal phial, with the light of Earendil's Star contained
inside.  Its light is imperishable, and near it darkness cannot endure.
 It is from a group of Elven items once entrusted to Hobbits
 It can be activated for illumination every 10+d10 turns if it is being
worn. It provides light (radius 3) forever.  It increases your searching 
and luck by 4.  It cannot be harmed by acid, cold, lightning or fire.



b) a Metal Cap of Regeneration [3,+5]
A metal skullcap, it has added nose and cheekguards.
 It speeds your regenerative powers.  


c) a Set of Gauntlets of Free Action [2,+8]
Metal gloves protecting the hands up to the middle of the lower arm.
 It provides immunity to paralysis.  


d) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
It's a bladed weapon. This broader version of the longsword is a standard
weapon in the army of Gondolin.
 This fiery, shining blade earned its sobriquet "Foe-Hammer" from dying
orcs who dared to come near hidden Gondolin.
 It provides light (radius 1) forever.  It increases your searching 
by 1.  It does extra damage from fire.  It is especially deadly against
orcs.  It strikes at demons with holy wrath.  It fights against evil
with holy fury.  It provides resistance to fire and light.  It allows
you to sense the presence of orcs.  It slows your metabolism.  It 
has been blessed by the gods.  It cannot be harmed by acid, cold, 
lightning or fire.  




  [Home Inventory - Lothlorien ]

a) 7 Potions of Cure Light Insanity
b) a Potion of Cure Serious Insanity
c) 99 Potions of Water Curing
d) a Scroll of *Remove Curse*
e) The Ring of Power of Uvatha the Horseman (+3 to stealth)

 It increases your constitution and stealth by 3.  It makes you invisible.
It sustains your intelligence.  It provides resistance to light and
blindness.  It allows you to see invisible monsters.  It drains experience.
It cannot be dropped while cursed.  It cannot be harmed by acid, cold,
lightning or fire.  


f) a Ring of Damage (+13)
g) an Amulet of the Serpents [+5] (+4)
h) a Dwarven Lantern of the Magi (+3)

 It grants you the power of magic map if it is being worn.  It provides
light (radius 2) forever.  It can be used to store a spell.  It increases
your intelligence, wisdom and charisma by 3.  It cannot be harmed 
by fire.  


i) Bronze Dragon Scale Mail (-2) [30,+15]
j) Dwarven Mithril Plate Mail (-3) [35,+12] (+1)
A full suit of plate armour, fashioned from the rare truesilver. Only
the dwarfs know the secret of making armour or weapons of this metal.
 It increases your strength, constitution and infravision by 1.  It
sustains your strength and constitution.  It provides immunity to 
paralysis.  It makes you completely fearless.  It provides resistance
to dark.  It cannot be harmed by acid, cold, lightning or fire.  


k) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth)
A leather jerkin, light and unencumbering, but not very protective.
 This powerful piece of armour was made using the remains of the Sandworm
Queen.
 It increases your strength, stealth, infravision and ability to tunnel 
by 5.  It provides resistance to acid, electricity, fire and poison.
It allows you to sense the presence of animals.  It cannot be harmed
by acid, cold, lightning or fire.  


l) Elven Rhino Hide Armour (-1) [8,+8] (+3 to stealth)

 It increases your stealth by 3.  It provides resistance to acid, electricity,
fire, cold and nether.  It allows you to sense the presence of orcs.
It cannot be harmed by acid, cold, lightning or fire.  


m) The Cloak of Mimicry [Mana ball] of Pelob [1,+11] (+1 to stealth) {Mkw 750'}

 It increases your stealth by 1.  It provides resistance to fire, poison 
and confusion.  It cannot be harmed by acid, cold, lightning or fire.



n) a Cloak of Mimicry [Hound] of Aman [1,+26] (+3 to stealth)

 It increases your stealth by 3.  It provides resistance to nether.
It cannot be harmed by acid, cold, lightning or fire.  


o) a Steel Helm of Serenity [6,+7]
A helmet which protects the entire head. The expensive steel as base
material allows it to offer very good protection while being fairly
light.
 It makes you completely fearless.  It provides resistance to confusion 
and sound.  


p) a Set of Leather Gloves of Agility [1,+8] (+2)
Light gloves which do not seriously hinder finger movements, while
still protecting the hands somewhat.
 It increases your dexterity by 2.  


q) The Set of Gauntlets 'Paurhach' [2,+15] {Orc 550'}
Metal gloves protecting the hands up to the middle of the lower arm.
 A fiery set of gauntlets that can even shoot fire from the user's 
hands.  
 It can be activated for fire bolt (9d8) every 8+d8 turns if it is 
being worn. It can be used to store a spell.  It provides resistance
to fire.  It cannot be harmed by acid, cold, lightning or fire.  


r) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5) {LoM 2350'}
A pair of low boots, comfortable to wear.
 A pair of high-laced shoes, strong against the powers of corruption
and withering, that grant the wearer extraordinary agility.
 It can be activated for remove fear and cure poison every 5 turns 
if it is being worn. It increases your dexterity and charisma by 5.
It sustains your constitution and charisma.  It provides immunity 
to paralysis.  It provides resistance to confusion, nether and chaos.
It cannot be harmed by acid, cold, lightning or fire.  


s) The Beaked Axe of Hurin (2d6) (+12,+20) (+3) {LoM 2350'}
This is a polearm. This polearm has a beak mounted opposite the blade.
 Wielded by Hurin Thalion in the Fifth Battle of Beleriand, this troll-bane
smoked in the black blood of Gothmog's guards.
 It can be activated for berserker and +10 to speed (50) every 100+d200
turns if it is being worn. It provides light (radius 1) forever.  It
increases your strength and constitution by 3.  It does extra damage
from acid.  It is especially deadly against orcs.  It is especially
deadly against trolls.  It is a great bane of demons.  It provides
resistance to acid.  It drains mana.  It cannot be harmed by acid,
cold, lightning or fire.  


t) The Broad Axe 'Orchast' (2d7) (+20,+14) (+4) {Golfimbul}
A one-headed axe made for combat, with an elongated moon-shaped blade.
 Forged by the dwarves of Khazad-dum in a time of desperation, this
axe turned many a battle against the invading orcs.
 It can be activated for detect orcs every 10 turns if it is being 
worn. It increases your dexterity and searching by 4.  It is especially
deadly against orcs.  It cannot be harmed by acid, cold, lightning
or fire.  


u) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {Deathwatch}
This is a bladed weapon. This blade is sinuosly curved and tipped 
with a harpoon like end. This blade has a large handguard and was 
designed as an off-hand weapon, This short but cruel blade is a favourite
among Orcs.
 A short thrusting blade with a large guard worn by Maedhros the Tall,
eldest son of Feanor, and wielded with his left hand after the loss
of his right hand in the pits of Thangorodrim.
 It increases your intelligence, dexterity and speed by 3.  It is especially
deadly against trolls.  It is especially deadly against giants.  It
provides immunity to paralysis.  It provides resistance to shards.
It allows you to see invisible monsters.  It cannot be harmed by acid,
cold, lightning or fire.  


v) a Dark Sword (3d7) (+0,+0)



Posted on 30.10.2002 12:49

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11074. on the Ladder (of 18973)
1948. on the ToME Ladder (of 3151)
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On 30.10.2002 12:49 Neil Stevens wrote:
Small levels and Ironman Rooms. Finally, a character far enough that I don't have to be nervious with every new level.

I need to gloat before I get killed (not yet confident that I'll finally get my first ToME 2 win)

On 19.11.2002 08:48 Neil Stevens wrote:
Yes, I got killed... by a typo. My finger slipped, which not only killed me, but skipped past the screen to get a final dump. So no update here, I guess...

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