The Angband Ladder: Lightfoot II, Half-Elf Mage by <garnet@aufait.net>

  [Angband 3.0.5 Character Dump]

 Name   Lightfoot II                             Self  RB  CB  EB   Best
 Sex    Male              Age        35   STR:     17  +0  -5  +2     14
 Race   Half-Elf          Height     69   INT:  18/52  +1  +3  +0  18/92
 Class  Mage              Weight    139   WIS:     11  -1  +0  +0     10
 Title  Evoker            Status      6   DEX:     13  +1  +1  +0     15
 HP     -1/185            Maximize    Y   CON:     13  -1  -2  +3     13
 SP     89/102            Preserve    Y   CHR:     15  +1  +1  +0     17

 Level           29       Armor     [13,+27]     Saving Throw     Superb
 Cur Exp     101687       Fight      (+0,+0)     Stealth            Fair
 Max Exp     101687       Melee      (+1,+3)     Fighting      Very Good
 Adv Exp     105000       Shoot      (+6,+5)     Shooting      Excellent
 MaxDepth    Lev 27       Blows       1/turn     Disarming     Excellent
 Gold         31053       Shots       1/turn     Magic Device     Superb
                                                 Perception         Good
 Burden   116.8 lbs       Infra        20 ft     Searching          Fair

 Your mother was of the Avari. You are one of several children of a
 Serf.  You are a credit to the family.  You have dark brown eyes,
 straight brown hair, and an average complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:.......++.... Blind:.............
 Elec:....+........ Confu:.............
 Fire:......+...... Sound:.............
 Cold:..+.......... Shard:.............
 Pois:............. Nexus:.............
 Fear:.......+..... Nethr:.............
 Lite:............. Chaos:.............
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:............. Sear.:.............
PLite:............. Infra:.............
Regen:+............ Tunn.:.............
Telep:............. Speed:.............
Invis:.......+..... Blows:.............
FrAct:.......+..... Shots:.............
HLife:............. Might:.............


  [Last Messages]

> The Uruk dies.
> You feel something roll beneath your feet.
> The Uruk misses you.
> The Uruk hits you.
> *** LOW HITPOINT WARNING! ***
> The Uruk hits you.
> *** LOW HITPOINT WARNING! ***
> The Uruk hits you.
> *** LOW HITPOINT WARNING! ***
> The Uruk hits you.
> *** LOW HITPOINT WARNING! ***
> The Uruk hits you.
> *** LOW HITPOINT WARNING! ***
> It fires an arrow!
> You die.


  [Character Equipment]

a) a Mace of *Slay Troll* (2d4) (+1,+3) (+2)
   It increases your strength by 2.  It slays trolls.  It speeds your
   regeneration.  
b) a Heavy Crossbow of Power (x4) (+6,+5)
c) a Ring of Resist Cold
   It provides resistance to cold.  It cannot be harmed by cold.  
d) a Ring of Constitution (+3)
   It increases your constitution by 3.  It sustains your constitution.  
e) an Amulet of Resist Lightning
   It provides resistance to lightning.  It cannot be harmed by 
   electricity.  
f) The Phial of Galadriel
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
g) Soft Studded Leather of Resist Fire [5,+4]
   It provides resistance to fire.  It cannot be harmed by fire.  
h) The Cloak of Thorongil [1,+10]
   It provides resistance to acid and fear.  It grants you immunity to
   paralysis and the ability to see invisible things.  It cannot be harmed
   by the elements.  
i) a Small Leather Shield of Resist Acid [2,+8]
   It provides resistance to acid.  It cannot be harmed by acid.  
j) a Metal Cap [3,+4]
k) (nothing)
l) a Pair of Soft Leather Boots [2,+0]


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1@b1@G1}
b) a Book of Magic Spells [Conjurings and Tricks] {@m2@b2@G2}
c) 2 Books of Magic Spells [Incantations and Illusions] {@m3@b3@G3}
d) a Book of Magic Spells [Resistances of Scarabtarices] {@m5@b5@G5}
   It cannot be harmed by the elements.  
e) 3 Mushrooms of Cure Blindness
f) a Mushroom of Restore Strength
g) a Potion of Speed
h) 2 Potions of Cure Critical Wounds
i) a Scroll of Teleportation
j) 2 Scrolls of Word of Recall
k) a Scroll of Holy Chant
l) 4 Rods of Light {@z1=g}
m) a Rod of Acid Bolts
n) a Wand of Teleport Other (10 charges)
o) a Staff of Sleep Monsters (8 charges)
p) a Staff of Slow Monsters (4 charges)
q) a Broad Sword of *Slay Giant* (2d5) (+8,+8) (+1)
   It increases your strength by 1.  It slays giants.  It sustains your 
   strength.  
r) 2 Bolts (1d5) (+6,+2) {@f2=g}
s) 14 Bolts (1d5) (+2,+6) {@f3=g}
t) 11 Bolts (1d5) (+2,+2) {@f2=g}
u) 13 Bolts (1d5) (+0,+0) {@f1=g}


  [Home Inventory]

a) 5 Books of Magic Spells [Magic for Beginners] {@m1@b1@G1}
b) 9 Books of Magic Spells [Conjurings and Tricks] {@m2@b2@G2}
c) a Book of Magic Spells [Sorcery and Evocations] {@m4@b4@G4}
d) a Book of Magic Spells [Mordenkainen's Escapes] {@m7@b7@G7}
   It cannot be harmed by the elements.  
e) 14 Potions of Cure Critical Wounds
f) 2 Potions of Healing
g) 2 Potions of Restore Mana
h) 6 Scrolls of Word of Recall
i) a Scroll of Enchant Weapon To-Hit
j) 24 Scrolls of Enchant Weapon To-Dam
k) 5 Rings of Resist Fire
   It provides resistance to fire.  It cannot be harmed by fire.  
l) 4 Rings of Resist Cold
   It provides resistance to cold.  It cannot be harmed by cold.  
m) a Ring of Protection [+13]
n) a Ring of Acid [+9]
   It provides resistance to acid.  It activates for acid resistance
   (20+d20 turns) and acid ball (70) every 50+d50 turns.  It cannot be
   harmed by acid.  
o) a Ring of Intelligence (+1)
   It increases your intelligence by 1.  It sustains your intelligence.  
p) a Ring of Damage (+7)
q) 3 Amulets of Resist Acid
   It provides resistance to acid.  It cannot be harmed by acid.  
r) an Amulet of Charisma (+2)
   It increases your charisma by 2.  It sustains your charisma.  
s) an Amulet of Infravision (+3)
   It increases your infravision by 3.  
t) a Robe of Resist Lightning [2,+6]
   It provides resistance to lightning.  It cannot be harmed by 
   electricity.  
u) a Lance of Slay Undead (2d8) (+9,+7)
   It slays undead.  
v) a War Hammer of *Slay Demon* (3d3) (+6,+5) (+2)
   It increases your intelligence by 2.  It is especially deadly against 
   demons.  It provides resistance to fire.  
w) a Morning Star of *Slay Dragon* (2d6) (+7,+9) (+1)
   It increases your constitution by 1.  It is especially deadly against 
   dragons.  It provides resistance to fear.  
x) a Flail of Extra Attacks (2d6) (+3,+14) (+2)
   It increases your attack speed by 2.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 8.8.2004 12:15

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12644. on the Ladder (of 19044)
4923. on the Angband Ladder (of 6535)
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