The Angband Ladder: Neltuxa, High-Elf Mage by PowerDiver

  [Angband 4.0.5 Character Dump]

 Name   Neltuxa      Age            104          Self  RB  CB  EB   Best
 Race   High-Elf     Height        8'7"   STR! 18/100  +1  -3  +5 18/130
 Class  Mage         Weight    13st 9lb   INT:  18/88  +3  +3  +1 18/158
 Title  Conjurer     Turns used:          WIS:     18  -1  +0  +0     17
 HP     407/407      Game        291039   DEX:  18/75  +3  +0  +2 18/125
 SP     149/156      Standard     46968   CON:  18/34  +1  -2 +10 18/124
                     Resting       9166

 Level                 35    Armor      [54,+97]    Saving Throw     83%
 Cur Exp           857334                           Stealth    Very Good
 Max Exp           857334    Melee       1d9,+29    Disarming        75%
 Adv Exp          1035000    To-hit       32,+33    Magic Devices    110
                             Blows      3.8/turn    Perception    1 in 1
 Gold              192879                           Searching        59%
 Burden          260.5 lb    Shoot to-dam    +11    Infravision    60 ft
 Overweight       80.6 lb    To-hit       32,+33    Speed             11
 Max Depth    3300' (L66)    Shots        2/turn

 You are one of several children of a Telerin Ranger.  You have light
 grey eyes, straight black hair, and a fair complexion.



rAcid:........+.... Nexus:.............
rElec:........+.... Nethr:.............
rFire:........+.... Chaos:........+....
rCold:........+.... Disen:.............
rPois:............. pFear:.........+...
rLite:............+ pBlnd:.....+.......
rDark:............. pConf:.........+...
Sound:.........+... pStun:.........+...
Shard:............. HLife:.............

Regen:............. Stea.:.......++....
  ESP:....+........ Sear.:....+........
Invis:+....+......+ Infra:......+.....+
FrAct:+.....+...... Tunn.:.............
Feath:............. Speed:...+.......+.
S.Dig:.......+..... Blows:.............
ImpHP:............. Shots:.+...........
 Fear:............. Might:.............
Aggrv:..........+.. Light:.....+.......


  [Character Equipment]

a) a Quarterstaff of Westernesse (1d9) (+14,+19) <+2>
     Dropped by a Mature red dragon at 3300 feet (level 66)
     
     +2 strength.
     +2 dexterity.
     +2 constitution.
     Slays giants, trolls, orcs.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     3.8 blows/round.
     With +8 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +3 DEX you would get 4.0 blows
     Average damage/round: 181.2 vs. giants, 181.2 vs. trolls, 181.2
     vs. orcs, and 139.3 vs. others.
     
b) a Heavy Crossbow of Extra Shots (x4) (+14,+11) <+1>
     Found lying on the floor in a vault at 3300 feet (level 66)
     
     +1 shooting speed.
     
c) a Ring of Constitution <+4>
     Found lying on the floor of a cavern at 3000 feet (level 60)
     
     +4 constitution.
     Sustains constitution.
     
d) a Ring of Speed <+7>
     Found lying on the floor in a vault at 2850 feet (level 57)
     
     +7 speed.
     
e) an Amulet of ESP <+8>
     Found lying on the floor in a vault at 2850 feet (level 57)
     
     +8 searching skill.
     Grants telepathy.  
     
f) a Lantern of True Sight (12613 turns) <+2>
     Found lying on the floor in a vault at 2850 feet (level 57)
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
g) Chain Mail (Dwarven) (-2) [32,+8] <+1, +2>
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     +1 strength.
     +2 constitution.
     +2 infravision.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
h) an Ethereal Cloak of the Magi [0,+31] <+1>
     Found lying on the floor in a vault at 3300 feet (level 66)
     
     +1 intelligence.
     +1 stealth.
     Cannot be harmed by acid, fire.
     Sustains intelligence.
     Slows your metabolism.  
     
i) a Large Metal Shield of Elvenkind [12,+14] <+1> {chaos}
     Found lying on the floor of a cavern at 2200 feet (level 44)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, frost, chaos.
     Cannot be harmed by acid.
     
j) a Golden Crown of Serenity [0,+15]
     Found lying on the floor in a vault at 3300 feet (level 66)
     
     Provides resistance to sound.
     Provides protection from fear, confusion, stunning.
     Cannot be harmed by acid.
     
k) a Set of Gauntlets of Combat (+5,+1) [3,+12] <+2>
     Found lying on the floor in a vault at 3300 feet (level 66)
     
     +2 strength.
     +2 constitution.
     Aggravates creatures nearby.  
     
l) a Pair of Steel Shod Boots of Speed [7,+9] <+7>
     Found lying on the floor of a special room at 3250 feet (level 65)
     
     +7 speed.
     Cannot be harmed by fire.
     




  [Character Inventory]

a) 7 Books of Magic Spells [Magic for Beginners] {@m1@G1}
b) 8 Books of Magic Spells [Conjurings and Tricks] {@m2@G2}
c) 8 Books of Magic Spells [Incantations and Illusions] {@m3@G3}
d) 8 Books of Magic Spells [Sorcery and Evocations] {@m4@G4}
e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5@G5}
     Cannot be harmed by fire.
     
f) a Book of Magic Spells [Raal's Tome of Destruction] {@m6@G6!d!k}
     Cannot be harmed by fire.
     
g) a Book of Magic Spells [Kelek's Grimoire of Power] {@m9@G9!d!k}
     Cannot be harmed by fire.
     
h) 36 Potions of Cure Critical Wounds
i) 25 Potions of Healing
j) 3 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
k) 17 Potions of Restore Mana
l) 4 Scrolls of Banishment {!*}
m) 3 Scrolls of Mass Banishment {!*}
n) 6 Scrolls of *Destruction* {!*}
o) 2 Rods of Acid Balls
p) a Wand of Acid Balls (6 charges)
q) a Wand of Dragon's Flame (3 charges)
     Cannot be harmed by lightning.
     
r) 2 Wands of Dragon's Frost (5 charges)
     Cannot be harmed by lightning.
     
s) 2 Wands of Drain Life (6 charges)
t) a Staff of Banishment (3 charges)
u) a Main Gauche of Gondolin (1d5) (+24,+16) <+1> {pConf}
     Found lying on the floor at 3300 feet (level 66)
     
     Slays dragons, trolls, orcs, demons.
     Provides resistance to dark.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Prevents paralysis.  Grants the ability to see invisible things.  
     Radius 1 light.
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 138.4 vs. dragons, 138.4 vs. trolls, 138.4
     vs. orcs, 138.4 vs. demons, and 112.8 vs. others.
     




  [Character Quiver]

0) 14 Bolts of Wounding (1d5) (+14,+14)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 233.
     25% chance of breaking upon contact.
     
1) 21 Arrows of Slay Evil (1d4) (+10,+9)
     Slays evil creatures.
     
2) 9 Seeker Arrows of Flame (4d4) (+9,+11)
     Branded with fire.
     Cannot be harmed by fire.
     
3) 31 Mithril Arrows of Slay Dragon (3d4) (+12,+17) {excellent}
     You do not know the full extent of this item's powers.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       411     50'  Reached level 2
      1383    350'  Reached level 3
      1383    350'  Reached level 4
      2171    350'  Reached level 5
      2608    350'  Reached level 6
      2836    350'  Reached level 7
      3469    350'  Reached level 8
      3585    350'  Reached level 9
      3585    350'  Reached level 10
      3585    350'  Reached level 11
      3585    350'  Reached level 12
      3585    350'  Reached level 13
      3585    350'  Reached level 14
      3585    350'  Reached level 15
      3585    350'  Reached level 16
      3585    350'  Reached level 17
      3585    350'  Reached level 18
      3585    350'  Reached level 19
      3585    350'  Reached level 20
      3585    350'  Reached level 21
      3585    350'  Reached level 22
      3585    350'  Reached level 23
      3585    350'  Reached level 24
      3585    350'  Reached level 25
      3585    350'  Reached level 26
      3585    350'  Reached level 27
      3585    350'  Reached level 28
      3596    350'  -- Note: quaffed !exp typo squelching (q)
      3829    350'  -- Note: LF:2-9 Study (32) DTrap
      4796    550'  Killed Bullroarer the Hobbit
      5237    600'  -- Note: about to ?deep
      5392    850'  -- Note: about to ?deep
      6172   1200'  -- Note: tested ?telLevel
      6210   1200'  Killed Orfax, Son of Boldor
      7743   1450'  -- Note: MB4 floor
      7864   1450'  -- Note: MB9 cave orc
      8531   1550'  -- Note: floor =int+5
      8724   1550'  -- Note: LF 9-9 AMHD vault
      8862   1550'  Killed Lagduf, the Snaga
      8887   1550'  Killed Ulwarth, Son of Ulfang
      9087   1550'  Killed Ulfast, Son of Ulfang
      9783   1550'  -- Note: not AMHD, Glaurung and Lernean Hydra
     10039   1550'  -- Note: ESP weapon troll priest
     10489   1550'  Reached level 29
     11980   1600'  Killed Fang, Farmer Maggot's dog
     13439   1750'  -- Note: MB3 mage
     13935   1800'  Killed Wormtongue, Agent of Saruman
     15634   1900'  Killed Mughash the Kobold Lord
     18864   2000'  Reached level 30
     22115   2100'  Killed Lugdush, the Uruk
     22159   2100'  Killed Uglúk, the Uruk
     24043   2200'  Reached level 31
     24841   2250'  Killed Adunaphel the Quiet
     24844   2250'  -- Note: killed Adunaphel with -acidbolts
     24987   2300'  Killed Grip, Farmer Maggot's dog
     25398   2300'  Killed Angamaitë of Umbar
     25468   2300'  Killed Sangahyando of Umbar
     25711   2300'  Killed Tom the Stone Troll
     26247   2350'  -- Note: maxxed out str, base con still 12
     27037   2400'  Killed Boldor, King of the Yeeks
     28298   2500'  -- Note: pBlind cap mature white
     29169   2500'  -- Note: !CON young white
     29888   2550'  Killed Bolg, Son of Azog
     30767   2550'  Killed Golfimbul, the Hill Orc Chief
     30792   2550'  Killed Grishnákh, the Hill Orc
     31107   2600'  -- Note: MB5 sorceror
     31535   2600'  Reached level 32
     31912   2650'  Killed Shagrat, the Orc Captain
     32473   2650'  Killed Bill the Stone Troll
     32756   2650'  -- Note: !AUG patriarch
     33005   2700'  Killed Nár, the Dwarf
     34078   2850'  Killed Khîm, Son of Mîm
     34390   2850'  Killed Gorbag, the Orc Captain
     34709   2850'  -- Note: !AUG mature red
     34776   2850'  -- Note: 208 hp
     35773   2900'  Killed Draebor, the Imp
     37804   3050'  Reached level 33
     41387   3250'  -- Note: leaving gauntlets combat+2
     41387   3250'  -- Note: leaving shield dwarven+1
     41672   3250'  -- Note: !CON darkelf mage
     42724   3250'  Reached level 34
     43757   3300'  -- Note: GV: Sphere
     44737   3300'  -- Note: !CON sphere vault
     44821   3300'  Killed Rogrog the Black Troll
     44821   3300'  Reached level 35
     44996   3300'  -- Note: !CON * 2 chest
     44998   3300'  -- Note: 300 hp
     45536   3300'  -- Note: MB6
     46047   3300'  -- Note: MB7
     46837   3300'  -- Note: 400 hp when using combat + westernesse


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : yes (birth_no_recall)
Restrict creation of artifacts               : yes (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : yes (birth_force_descend)


Posted on 11.1.2017 06:06
Last updated on 14.1.2017 19:20

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4. on the Competition No.200 Ladder (of 14)

Comments

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On 11.1.2017 07:25 Pete Mack wrote:
Might not want to ignore mb4? You'll eventually run out.

On 11.1.2017 07:55 PowerDiver wrote:
It was a damned typo. Something is messed up, and occasionally my keystrokes get eaten. It's the specific item, and I couldn't figure out how to undo it. Squelch menu does not help. I think I have picked up a new one since, so hopefully am ok.

Related, I gained 20 CLs by squelching. I did k-q, nothing happend, typed it again. Not too bright, but I have issues these days. First k was eaten, so quaffed 'k' which was !exp. The MB4 thing was from d-k, repeated, turned into k-d.

Speaking of not too bright, have been trying to figure out how to kill Polyphemus, who collected a huge number of items from a vault. Except, he wasn't picking those up, was he?

On 11.1.2017 10:21 Ingwe Ingweron wrote:
If I recall correctly, Polyphemus destroys objects, not picks them up.

On 11.1.2017 19:34 Pete Mack wrote:
Use the item knowledge menu and toggle (un)ignore with 'S' to unignore. You're liable to miss them when you can't see them.

On 11.1.2017 19:45 PowerDiver wrote:
I just tried the obvious way again: toggle hide, uninscribe, 'k' the specific item, and it gave me the choice to unignore. I thought that didn't work last time but obviously I screwed it up somehow.

On 12.1.2017 22:15 PowerDiver wrote:
Collecting devices so I can kill wyrms, worry about dropping endgame suitable equipment I don't want to carry 30+ levels in pack: weapon w ESP, dwarven shield +1, gauntlets combat+2.

On 13.1.2017 21:00 Pete Mack wrote:
Likely you'll find more. But aggravation is no longer a death sentence at cl 33 with Kelek. *Destruction* is pretty much a guaranteed evasion, even with high fail rate. Boy do you have bad luck with !CON though. Didn't you write a song about that at rgra?

On 13.1.2017 21:11 PowerDiver wrote:
I made a reference, and someone else ran with it, I think. I did more than just this, but might not have posted it. Wonder if url tags work in comments.

[url]https://groups.google.com/forum/#!searchin/rec.games.roguelike.angband/sheryl%7Csort:relevance/rec.games.roguelike.angband/3avAeGGvf1A/GhYSCUuhJwIJ[/url]

[url]http://angband.oook.cz/fun/sheryl.php[/url]


On 14.1.2017 03:03 Pete Mack wrote:
Oh yeah. I wrote one at one point , but I can't find it there. Just remember a single line:
No need to heal, Neal
Just YASD

On 14.1.2017 09:06 PowerDiver wrote:
Decision time. Finally cleared a GV:Sphere, many decisions. Starting to miss my int ring, should I replace speed ring? Only have =int+4 available atm. Should I carry MB7? I saw some comment elsewhere suggesting I might want to hold onto westernesse weapon. Is that relevant already? Do I swap to Gondolin{pConf} & "magi+2int & helm{esp}? Any point to holding onto robe of permanence? I lost most, but could pick up 2 _dispelEvil[11]. Are there dragon pits worth saving dispels for any more? Should I devote another slot to carrying ego arrows assuming launcher will change?

On 14.1.2017 14:47 Pete Mack wrote:
Dragon pits are pretty rare. But there's a good chance at Maia, which is very good too.

On 14.1.2017 14:47 Pete Mack wrote:
Doh. Not evil though.

On 14.1.2017 19:20 PowerDiver wrote:
Geez. Banishment still doesn't remove objects?

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