The Angband Ladder: Gaav, Hobbit Dark-Priest by <amaurea>
[ToME 2.2.7 Character Dump] Name : Gaav Age 31 STR: 17 Sex : Female Height 30 INT: 15 Race : Hobbit Weight 50 WIS: 18 Class : Dark-Priest Social Class 13 DEX: 29 Body : Player CON: 26 God : Melkor Bauglir CHR: 15 + To Melee Hit 42 Level 28 Max Hit Points 268 + To Melee Damage 27 Experience 59260 Cur Hit Points 268 + To Ranged Hit 17 Max Exp 59260 Max SP (Mana) 53 + To Ranged Damage 0 Exp to Adv. 65000 Cur SP (Mana) 53 AC 21+86 Gold 61650 Piety 10083 (Miscellaneous Abilities) Fighting : Heroic Perception : Superb Blows/Round: 3 Bows/Throw : Superb Searching : Superb Shots/Round: 1 Saving Throw: Superb Disarming : Very Good Mel.dmg/Rnd: 3d4+81 Stealth : Superb Magic Device: Legendary[5] Infra-Vision: 100 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Hobbit Demonologist. As Ohm took after your father's rightousness, you inherited his pact with the dark forces. You have straight black hair , burning red eyes and two small horns. [Miscellaneous information] Cth monsters: ON Z-like monsters: ON Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 25 (1250') Barrow-Downs: Level 10 (500') Orc Cave: Level 21 (1050') A lost temple: Level 20 (1000') Your body is a Player. You are currently in the town of Lothlorien. You have defeated 1891 enemies. You saved 24 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 54th Yavie of the 2890th year of the third age. You have been adventuring for 11 days. adefkmnopsuxz{|@ Add Str : .3.............. Add Dex : ..4.3.3......... Add Con : .........6...... Add Chr : .3.............. Add Stea. : .......1...2.... Add Sear. : .........6...... Add Infra : .........6...... Add Tun.. : ..............2. Add Speed : ......3......... Slay Und. : +............... Elec Brand: +............... Fire Brand: +............... Sust Str : ................ Sust Int : ........+....... Sust Wis : ................ Sust Dex : ...............+ Sust Con : ........+.+..... Sust Chr : .+.............. Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ..........+..... Hold Life : ................ Imm Acid : .+....+.*....... Res Elec : +++............. Res Fire : +++......+...... Res Cold : .+.............. Res Pois : ....+........... Res Fear : .+.............. Res Lite : ..........+..... Res Dark : ........+....... Res Blind : .........+...... Res Conf : .......+........ Res Sound : ..+...+......... Res Shard : +.....+......... Res Neth : ..+............. Res Nexus : ........+....... Res Chaos : ................ Res Disen : ................ Aura Fire : +............... Lite : ..........+..... See Invis : .++......+...... Regen : ..+............. Activate : +...+.....+..... Troll.ESP : .........+...... Dragon.ESP: .........+...... Skills (points left: 0) - Combat 16.350 [0.700] . Weaponmastery 28.300 [0.700] . Sling-mastery 00.000 [0.300] . Sneakiness 01.000 [0.900] - Magic 07.858 [0.900] . Magic-Device 29.350 [1.050] . Spell-power 00.000 [0.800] . Udun 00.000 [0.400] . Necromancy 28.800 [0.800] - Spirituality 13.500 [1.000] . Prayer 22.000 [1.400] . Mindcraft 01.000 [0.300] - Monster-lore 01.650 [0.500] . Summoning 01.000 [0.300] . Corpse-preservation 14.000 [1.000] Abilities * Extra Max Blow(1) * Perfect casting [Fates] You may find a Small Wooden Boomerang on level 1. You may meet a Pitiful-looking beggar on level 13. [Character Equipment] a) The Dagger 'Dethanc' (E:11482, L:20) (1d4) (+25,+14) It can be activated for lightning bolt (4d8) every 6+d6 turns if it is being worn. It does extra damage from electricity and fire. It strikes at undead with holy wrath. It provides resistance to electricity, fire and shards. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. d) a Drum of Power (+3) {100% off} It increases your strength and charisma by 3. It sustains your charisma. It makes you completely fearless. It provides resistance to acid, electricity, fire and cold. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. e) The Ring of Golorth [+10] (+4) {100% off} It increases your dexterity by 4. It provides resistance to electricity, fire, sound and nether. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Magic shop. f) a Ring of Slaying (+11,+8) You bought it from the Jewelry Shop. k) an Indestructible Amulet of the Serpents [+2] (+3) It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 3. It provides resistance to poison. It cannot be harmed by acid, cold, lightning or fire. m) a Dwarven Lantern n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, sound and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) a Mouse Fur of Aman [1,+12] (+1 to stealth) It increases your stealth by 1. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) The Small Leather Shield 'Gormin' [2,+7] It sustains your intelligence and constitution. It provides immunity to acid. It provides resistance to dark and nexus. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Armoury. s) a Dwarven Metal Cap of Seeing [3,+7] (+6 to searching) It increases your constitution, searching and infravision by 6. It provides resistance to fire and blindness. It allows you to see invisible monsters. It allows you to sense the presence of trolls and dragons. It was given to you as a reward. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Hard Leather Boots of Stealth [3,+6] (+2 to stealth) It increases your stealth by 2. It was given to you as a reward. z) (nothing) {) (nothing) |) a Magical Gnomish Shovel (+3,+6) (+2) [Character Inventory] a) 3 Potions of Speed b) 6 Potions of Cure Critical Wounds c) 7 Scrolls of Teleportation d) 3 Scrolls of Word of Recall e) a Scroll of Holy Chant f) a Wooden Rod of Trap Location (10/10) {!k!s!v!d@z1} g) 4 Wands of Manathrust[1|15] (39 charges) h) a Wand of Fireflash[3|16] (11 charges) i) 3 Wands of Noxious Cloud[1|25] (22 charges) j) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to disenchantment. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. k) 17 Empty Bottles l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 2 Lembases [Home Inventory - Lothlorien ] a) The Demonhorn of Gothmog [2,+13] (-5) It provides light (radius 2) forever. It decreases your charisma by 5. It allows you to see invisible monsters. It allows you to sense the presence of demons. It slows your metabolism. It speeds your regenerative powers. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 22 of Mirkwood. b) Agannazar's Antique Acorn {!* geno} It can be activated for genocide every 500 turns. You found it in the remains of a Hill orc Captain on level 18 of Mirkwood. c) 36 Potions of Cure Insanity d) a Potion of Healing e) a Potion of Resistance f) 2 Staffs of Globe of Light[1|10] (4 charges) {50% off} g) a Staff of Remove Curses[1|15] (7 charges) h) a Ring of Speed (+4) i) an Amulet of Weaponmastery (+4,+4) [+4] (+3) {100% off} It increases your strength and constitution by 3. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to disenchantment. You stole it from the Rare Jewelry Shop. j) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. k) The Long Sword 'Durandil' (2d5) (+5,+6) (+3) It can be activated for sing a cheerful song every 3 turns if it is being worn. It increases your luck by 3. It makes you completely fearless. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Wormtongue, Agent of Saruman on level 10 of Barrow-Downs. |
Posted on 12.6.2004 03:00
13353. on the Ladder (of 19090)
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