The Angband Ladder: Kejardon, Dunadan Possessor by <Kejardon@Juno.com>

  [ToME 2.2.5 Character Dump]

 Name  : Kejardon               Age                 69       STR:     19       
 Sex   : Neuter                 Height              84       INT:     14       
 Race  : Dunadan                Weight             199       WIS:     17       
 Class : Possessor              Social Class        32       DEX:     17       
 Body  : Mature multi-hued dragon                            CON:     19       
 God   : Manwe Sulimo                                        CHR:     19       
                                                                               
 + To Melee Hit           9 Level             29    Max Hit Points       260   
 + To Melee Damage       17 Experience    127697    Cur Hit Points       -21   
 + To Ranged Hit          9 Max Exp       130507    Max SP (Mana)         14   
 + To Ranged Damage       0 Exp to Adv.   165000    Cur SP (Mana)         13   
   AC                 97+28 Gold           87032    Piety               1500   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Superb       Perception  : Fair         Blows/Round:  3         
 Bows/Throw  : Very Good    Searching   : Fair         Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Bad          Mel.dmg/Rnd:  25-113    
 Stealth     : Bad          Magic Device: Fair         Infra-Vision: 20 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Yeoman.  You are a              
          credit to the family.  You have blue-gray eyes, curly red            
          hair, and an average complexion.                                     
                                                                               


  [Miscellaneous information]

 Cth monsters:         ON
 Z-like monsters:      ON
 Joke monsters:        ON
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 14 (700')
        Barrow-Downs: Level 10 (500')
        Nether Realm: Level 666 (33300')
        Orc Cave: Level 10 (500')
        The Old Forest: Level 13 (650')
        The Sandworm lair: Level 27 (1350')
        Death fate: Level 1 (50')

 Your body was a Mature multi-hued dragon.
 You have defeated 1343 enemies.
 You saved 14 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 1st Quelle of the 2890th year of the third age.
 Your adventure lasted 15 days.

     Your Attributes:
You are dead, killed by a Death drake on level 666 of Nether Realm.
Your color constantly changes.
You cannot speak.
You can open doors.
You can bash doors.
You have dragon blood in your veins.
You are inherently evil.
You cannot be slept.
You are immune to confusion.
You are immune to sleep.
You can breathe acid.
You can breathe electricity.
You can breathe fire.
You can breathe cold.
You can breathe poison.
You can terrify.
You can blind.
You can use confusion.
You can fly.
You are immortal.
Your hands are glowing dull red.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
You have free action.
You can sense the presence of trolls.
You can sense the presence of dragons.
You are lucky.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to confusion.
You are resistant to blasts of shards.
You are resistant to nexus attacks.
You are completely fearless.
Your constitution is sustained.
Your strength is affected by your equipment.
Your constitution is affected by your equipment.
Your charisma is affected by your equipment.
Your searching ability is affected by your equipment.
Your infravision is affected by your equipment.

Skills (points left: 9)
 - Combat                                        17.200 [0.600]
          . Weaponmastery                        33.400 [0.600]
          . Archery                              01.000 [0.400]
 - Sneakiness                                    03.100 [0.700]
          . Stealth                              03.100 [0.700]
          . Disarming                            01.000 [0.500]
 - Magic                                         00.000 [0.600]
          . Magic-Device                         04.000 [1.000]
 - Spirituality                                  01.000 [0.500]
          . Prayer                               00.000 [0.500]
          . Music                                00.000 [0.300]
 - Monster-lore                                  09.470 [1.100]
          . Corpse-preservation                  33.400 [0.900]
          . Possession                           33.800 [0.800]
          . Symbiosis                            01.000 [0.300]


  [Fates]

You may find a Potion of Resist Cold on level 6.
You may meet a Green naga on level 12.


  [Character Equipment]

e) a Ring of Sustain Constitution
f) a Ring of Protection [+12]
        
    You bought it from the Magic shop.
g) a Ring of Protection [+8]
    
    You bought it from the Magic shop.
h) a Ring of Searching (+2)
i) a Ring of Invisibility
j) a Ring of See Invisible
k) an Amulet of Searching (+3)
m) a Dwarven Lantern
    It provides light (radius 2)
    forever.  It cannot be harmed by fire.  
n) The Chain Mail of Arvedui (-2) [14,+15] (+2)
    It increases your strength and 
    charisma by 2.  It provides resistance to acid, electricity, fire, 
    cold, shards and nexus.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Bert the Stone Troll in the town of Bree .
o) The Cloak of Thorongil [1,+10]
    
    It provides immunity to paralysis.  It makes you completely fearless.  
    It provides resistance to acid.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
s) a Dwarven Hard Leather Cap [2,+7] (+2 to infravision)
    It increases your constitution and 
    infravision by 2.  It provides resistance to fire.  It allows you to
    sense the presence of trolls and dragons.  
    You found it in the remains of Wormtongue, Agent of Saruman on level 2 of
    Barrow-Downs.
z) (nothing)
{) (nothing)


  [Character Inventory]

a) Cathal's Corrupting Cymbal
    It can be activated for satisfy hunger.  
    You found it lying on the ground on level 7 of Barrow-Downs.
b) a Mushroom of Restore Constitution
c) 37 Potions of Cure Critical Wounds {25% off}
    
d) a Potion of Healing
e) 12 Scrolls of Teleportation
    
f) 8 Scrolls of Word of Recall
    
g) 35 Scrolls of Identify {@r1}
    
h) a Scroll of *Identify*
i) a Scroll of Light
j) a Wooden Rod of Trap Location (10/10) {@z1}
k) a Wand of Tidal Wave[5|22] (11 charges)
l) a Staff of Wings of Winds[1|20] (11 charges)
m) an Indestructible Ring of Accuracy (+12)
n) a Ring of Fear Resistance
o) Padded Armour [4,+0]
p) a Tulwar (2d4) (+0,+0)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Bottomless Bottle
    It can be
    activated for experience loss.  
    You found it in the remains of a Hill orc Archer on level 11 of Mirkwood.
b) 5 Potions of Cure Light Insanity
c) 2 Potions of Cure Serious Insanity
d) a Potion of Cure Critical Insanity
e) 4 Potions of Speed
f) 2 Potions of Healing
    
g) a Mithril Rod of Quickness of Nothing (160/160)
    
    It can cast spells faster.  
    You bought it from the Black Market.
h) The Metal Brigandine Armour 'Arannath' (-3 to accuracy) [19,+4]
    It sustains your wisdom and 
    dexterity.  It provides resistance to life draining, dark, confusion
     and sound.  It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Armoury.
i) Leather Scale Mail of Resist Acid (-1 to accuracy) [11,+5]
j) The Cloak 'Colannon' [1,+15] (+3 to speed)
    It can be activated for teleport (range
    100) every 45 turns if it is being worn. It increases your stealth and 
    speed by 3.  It provides resistance to acid and nexus.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
k) a Set of Leather Gloves of Power (+2,+4) [1,+3] (+1)
    It increases your strength by 1.  It
    provides resistance to dark.  
    You bought it from the Armoury.
l) a Set of Gauntlets of Agility [2,+7] (+2)
m) The Light War Axe 'Limbslicer' (2d5) (+12,+15) (+4)
    It increases your dexterity by 4.  It
    is very sharp and can cut your foes.  It is very sharp and can make
    your foes bleed.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Bill the Stone Troll in the town of Bree .
n) The Dagger of Rilia (2d4) (+4,+3)
    
    It can be activated for stinking cloud (12), rad. 3, every 4+d4 turns
     if it is being worn. It poisons your foes.  It is especially deadly
    against orcs.  It provides resistance to poison and disenchantment.  
    It cannot be harmed by acid, cold, lightning or fire.  
o) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
    It provides
    light (radius 1) forever.  It increases your searching by 1.  It does
    extra damage from fire.  It is especially deadly against orcs.  It
    strikes at demons with holy wrath.  It fights against evil with holy
    fury.  It provides resistance to fire and light.  It allows you to
    sense the presence of orcs.  It slows your metabolism.  It has been
    blessed by the gods.  It cannot be harmed by acid, cold, lightning or
    fire.  
p) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2 attacks)
    It increases your intelligence, wisdom and attack speed by 2.  
    It is especially deadly against dragons.  It strikes at demons with
    holy wrath.  It strikes at undead with holy wrath.  It fights against
    evil with holy fury.  It is especially deadly against natural
    creatures.  It provides resistance to nexus, chaos and disenchantment.
    It allows you to see invisible monsters.  It has been blessed by the
    gods.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Mature white dragon in the town of
    Gondolin .
q) The Short Bow of Amras (x3) (+12,+15) (+1 to speed)
    It increases your intelligence, wisdom, dexterity and speed
     by 1.  It provides resistance to electricity, fire and cold.  It
    slows your metabolism.  It fires missiles with extra might.  It fires
    missiles excessively fast.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
r) 22 Flight Arrows (exploding) (1d3) (+5,+3)
s) 22 Arrows (1d4) (+5,+2)
t) 99 Arrows (1d4) (+0,+0)
    
u) 99 Arrows (1d4) (+0,+0)
    
v) a Wooden Boomerang of Aman (1d8) (+6,+8) [+2] (+3)
    It increases your wisdom by 3.  It
    strikes at demons with holy wrath.  It strikes at undead with holy
    wrath.  It fights against evil with holy fury.  It sustains your 
    wisdom.  It makes you completely fearless.  It allows you to see
    invisible monsters.  It allows you to sense the presence of evil beings
    .  It has been blessed by the gods.  
    You found it in the remains of a Random Number Generator on level 10 of
    Barrow-Downs.
w) a Mature gold dragon corpse
x) 3 Dwarf Skeletons



Posted on 19.4.2004 01:49

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12540. on the Ladder (of 19092)
2186. on the ToME Ladder (of 3155)

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On 19.4.2004 01:49 Kejardon@Juno.com wrote:
Note how this character was killed.
Warpgate stairs are fun. :P

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