[ToME 2.2.5 Character Dump] Name : Kejardon Age 69 STR: 19 Sex : Neuter Height 84 INT: 14 Race : Dunadan Weight 199 WIS: 17 Class : Possessor Social Class 32 DEX: 17 Body : Mature multi-hued dragon CON: 19 God : Manwe Sulimo CHR: 19 + To Melee Hit 9 Level 29 Max Hit Points 260 + To Melee Damage 17 Experience 127697 Cur Hit Points -21 + To Ranged Hit 9 Max Exp 130507 Max SP (Mana) 14 + To Ranged Damage 0 Exp to Adv. 165000 Cur SP (Mana) 13 AC 97+28 Gold 87032 Piety 1500 (Miscellaneous Abilities) Fighting : Superb Perception : Fair Blows/Round: 3 Bows/Throw : Very Good Searching : Fair Shots/Round: 1 Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 25-113 Stealth : Bad Magic Device: Fair Infra-Vision: 20 feet Tactic: berserker Explor: running (Character Background) You are one of several children of a Yeoman. You are a credit to the family. You have blue-gray eyes, curly red hair, and an average complexion. [Miscellaneous information] Cth monsters: ON Z-like monsters: ON Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 14 (700') Barrow-Downs: Level 10 (500') Nether Realm: Level 666 (33300') Orc Cave: Level 10 (500') The Old Forest: Level 13 (650') The Sandworm lair: Level 27 (1350') Death fate: Level 1 (50') Your body was a Mature multi-hued dragon. You have defeated 1343 enemies. You saved 14 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 1st Quelle of the 2890th year of the third age. Your adventure lasted 15 days. Your Attributes: You are dead, killed by a Death drake on level 666 of Nether Realm. Your color constantly changes. You cannot speak. You can open doors. You can bash doors. You have dragon blood in your veins. You are inherently evil. You cannot be slept. You are immune to confusion. You are immune to sleep. You can breathe acid. You can breathe electricity. You can breathe fire. You can breathe cold. You can breathe poison. You can terrify. You can blind. You can use confusion. You can fly. You are immortal. Your hands are glowing dull red. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You have free action. You can sense the presence of trolls. You can sense the presence of dragons. You are lucky. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to confusion. You are resistant to blasts of shards. You are resistant to nexus attacks. You are completely fearless. Your constitution is sustained. Your strength is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Skills (points left: 9) - Combat 17.200 [0.600] . Weaponmastery 33.400 [0.600] . Archery 01.000 [0.400] - Sneakiness 03.100 [0.700] . Stealth 03.100 [0.700] . Disarming 01.000 [0.500] - Magic 00.000 [0.600] . Magic-Device 04.000 [1.000] - Spirituality 01.000 [0.500] . Prayer 00.000 [0.500] . Music 00.000 [0.300] - Monster-lore 09.470 [1.100] . Corpse-preservation 33.400 [0.900] . Possession 33.800 [0.800] . Symbiosis 01.000 [0.300] [Fates] You may find a Potion of Resist Cold on level 6. You may meet a Green naga on level 12. [Character Equipment] e) a Ring of Sustain Constitution f) a Ring of Protection [+12] You bought it from the Magic shop. g) a Ring of Protection [+8] You bought it from the Magic shop. h) a Ring of Searching (+2) i) a Ring of Invisibility j) a Ring of See Invisible k) an Amulet of Searching (+3) m) a Dwarven Lantern It provides light (radius 2) forever. It cannot be harmed by fire. n) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, electricity, fire, cold, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Bert the Stone Troll in the town of Bree . o) The Cloak of Thorongil [1,+10] It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. s) a Dwarven Hard Leather Cap [2,+7] (+2 to infravision) It increases your constitution and infravision by 2. It provides resistance to fire. It allows you to sense the presence of trolls and dragons. You found it in the remains of Wormtongue, Agent of Saruman on level 2 of Barrow-Downs. z) (nothing) {) (nothing) [Character Inventory] a) Cathal's Corrupting Cymbal It can be activated for satisfy hunger. You found it lying on the ground on level 7 of Barrow-Downs. b) a Mushroom of Restore Constitution c) 37 Potions of Cure Critical Wounds {25% off} d) a Potion of Healing e) 12 Scrolls of Teleportation f) 8 Scrolls of Word of Recall g) 35 Scrolls of Identify {@r1} h) a Scroll of *Identify* i) a Scroll of Light j) a Wooden Rod of Trap Location (10/10) {@z1} k) a Wand of Tidal Wave[5|22] (11 charges) l) a Staff of Wings of Winds[1|20] (11 charges) m) an Indestructible Ring of Accuracy (+12) n) a Ring of Fear Resistance o) Padded Armour [4,+0] p) a Tulwar (2d4) (+0,+0) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Bottomless Bottle It can be activated for experience loss. You found it in the remains of a Hill orc Archer on level 11 of Mirkwood. b) 5 Potions of Cure Light Insanity c) 2 Potions of Cure Serious Insanity d) a Potion of Cure Critical Insanity e) 4 Potions of Speed f) 2 Potions of Healing g) a Mithril Rod of Quickness of Nothing (160/160) It can cast spells faster. You bought it from the Black Market. h) The Metal Brigandine Armour 'Arannath' (-3 to accuracy) [19,+4] It sustains your wisdom and dexterity. It provides resistance to life draining, dark, confusion and sound. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Armoury. i) Leather Scale Mail of Resist Acid (-1 to accuracy) [11,+5] j) The Cloak 'Colannon' [1,+15] (+3 to speed) It can be activated for teleport (range 100) every 45 turns if it is being worn. It increases your stealth and speed by 3. It provides resistance to acid and nexus. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. k) a Set of Leather Gloves of Power (+2,+4) [1,+3] (+1) It increases your strength by 1. It provides resistance to dark. You bought it from the Armoury. l) a Set of Gauntlets of Agility [2,+7] (+2) m) The Light War Axe 'Limbslicer' (2d5) (+12,+15) (+4) It increases your dexterity by 4. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Bill the Stone Troll in the town of Bree . n) The Dagger of Rilia (2d4) (+4,+3) It can be activated for stinking cloud (12), rad. 3, every 4+d4 turns if it is being worn. It poisons your foes. It is especially deadly against orcs. It provides resistance to poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. o) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. p) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2 attacks) It increases your intelligence, wisdom and attack speed by 2. It is especially deadly against dragons. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It is especially deadly against natural creatures. It provides resistance to nexus, chaos and disenchantment. It allows you to see invisible monsters. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature white dragon in the town of Gondolin . q) The Short Bow of Amras (x3) (+12,+15) (+1 to speed) It increases your intelligence, wisdom, dexterity and speed by 1. It provides resistance to electricity, fire and cold. It slows your metabolism. It fires missiles with extra might. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. r) 22 Flight Arrows (exploding) (1d3) (+5,+3) s) 22 Arrows (1d4) (+5,+2) t) 99 Arrows (1d4) (+0,+0) u) 99 Arrows (1d4) (+0,+0) v) a Wooden Boomerang of Aman (1d8) (+6,+8) [+2] (+3) It increases your wisdom by 3. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It sustains your wisdom. It makes you completely fearless. It allows you to see invisible monsters. It allows you to sense the presence of evil beings . It has been blessed by the gods. You found it in the remains of a Random Number Generator on level 10 of Barrow-Downs. w) a Mature gold dragon corpse x) 3 Dwarf Skeletons