The Angband Ladder: Rob II, Rattikin Warrior by <eytanzw@yahoo.com>

  [EyAngband 0.4.6 Character Dump]

 Name   Rob II                                 CB  Base  RB  EB  Stat
 Sex    Male         Age             15  STR: (+3)  10   -2  +6   14
 Race   Rattikin     Height          52  INT! (-2)  20   +1  +0   21
 Class  Warrior      Weight         114  WIS: (-1)  13   -1  +0   12
 Title  Hero         Status           1  DEX: (+2)  17   +3  +0   20
 HP     -1/334                           CON: (+1)   7   -1  +0    6
 SP     0/0          Max Depth  1550 Ft  CHR: (-2)   8   -2  +0    6


 Level           32  Armor     [14,+40]  Infra    50 ft  Saving Throw    Superb
 Cur Exp     165315  Fight      (+8,+6)                  Stealth         Superb
 Max Exp     165315  Melee    (+18,+16)  Racial Ability  Fighting     Legendary
 Adv Exp     220000  Shoot     (+18,+7)  None            Shooting     Legendary
                                                         Throwing     Legendary
 Gold         31621  Blows       3/turn                  Disarming       Superb
 Burden   119.9 lbs  Shots       1/turn                  Bypass Trap       Good
                                                         Magic Device    Superb
 You come from a litter of ten, most of which survived.  Searching    Very Good
 Your father was a warrior, and your mother was a        Search Freq.      Fair
 thief. You have brown eyes, pale brown fur, and small,  Digging           Fair
 sharp teeth.                                            Alchemy      Excellent

  [Resists & Abilities]

  No  Blind:.........+....      Light:.....*........      Blows:..............
  Free Actn:+.............      Regen:+.............      Shots:..............
  Hold Life:....+.........  Telepathy:..............       Mana:..............
    Bravery:............+.  See Invis:+........+....     Health:..............
  No Dsease:+...+.......+.  Invisible:..............      Might:..............
  No   Stun:..............       Luck:..............      Taint:..............
  No Poison:..............    Stealth:......+....+..    Disrupt:..............
  No    Cut:..............     Search:.........+....  Drn Items:..............
  No   Conf:..............  Infra-vsn:.........+....  Drn   Exp:..............
  S. Digest:....+.........  Tunneling:..............   Teleport:..............
  Fthr Fall:+.............      Speed:..............  Aggravate:..............

  Resistances:
  Acid :52% +.....+.....+.  Dises:55% ....+.......+.  Nexus:8%  ............+.
  Elec :52% +.....+.....+.  Light:21% ......+.....+.  Nethr:8%  ............+.
  Fire :55% +.....+.+...+.  Dark :19% ............+.  Chaos:5%  ............+.
  Cold :52% +.....+.....+.  Confu:9%  ............+.  Disen:3%  ............+.
  Water:9%  ............+.  Sound:34% +...........+.
  Poisn:30% ............+.  Shard:6%  ............+.
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            /}=="~(()]]]              /}=="~(()]]]              /}=="~(()]]]



  [Last Messages]

> You hit the 7-headed hydra. <3x>
> The 7-headed hydra breathes gas.
> *** LOW HITPOINT WARNING! ***
> The 7-headed hydra misses you. <3x>
> You hit the 7-headed hydra. <3x>
> The 7-headed hydra bites you.
> *** LOW HITPOINT WARNING! ***
> You are poisoned!
> The 7-headed hydra misses you. <2x>
> *** LOW HITPOINT WARNING! ***
> The 7-headed hydra bites you.
> *** LOW HITPOINT WARNING! ***
> The 7-headed hydra misses you. <2x>
> The 7-headed hydra bites you.
> You die.


  [Character Equipment]

a) an Elven Halberd (Defender) (3d5) (+10,+10) [+4] {@w0}
   It increases resistances: +25% sound.  
   It was dropped by a Young silver dragon at a depth of 1050 ft
b) a Heavy Crossbow of Power (x4) (+10,+7)
   It was lying on the floor at a depth of 1300 ft
c) a Marble Ring of Strength (+3)
d) a Marble Ring of Strength (+3)
e) an Amber Amulet of Sustenance
   It was lying on the floor at a depth of 650 ft
f) The Phial of Galadriel
   It was lying on the floor at a depth of 350 ft
g) The Hard Leather Armour 'Hithlomir' [4,+10] (+4 stealth)
   It was lying on the floor at a depth of 1150 ft
h) an Elven Cloak [3,+4]
   It was lying on the floor at a depth of 1000 ft
i) a Wooden Shield of Resist Fire [1,+5]
   It was lying on the floor at a depth of 1050 ft
j) a Steel Helm of Seeing [4,+4] (+2)
   It was bought in a store.
k) a Set of Silk Gloves of Slaying (+2,+4) [0,+3]
   It was dropped by Shagrat, the Orc Captain at a depth of 1300 ft
l) a Pair of Hard Leather Boots of Stealth [2,+4] (+3)
   It was a reward for your exploits at a depth of 650 ft


  [Character Inventory]

a) 4 Purple Spotted Mushrooms of Cure Serious Wounds
b) 3 Green Mushrooms of Stone Skin
c) 3 Yellow Spotted Mushrooms of Restore Constitution
d) 11 Rations of Food
e) a Piece of Ambrosia
f) 3 Grey Mushrooms of Disease
g) 8 Violet Speckled Potions of Neutralize Poison
h) 3 Scrolls titled "rea sna frimur" of Phase Door
i) 3 Scrolls titled "snedok wah bu" of Word of Recall {10% off}
j) a Tin-Plated Rod of Trap Location
k) 4 Tin-Plated Rods of Trap Location {!k!d@z2}
l) 4 Nickel Rods of Door/Stair Location {!k!d@z1, 40% off}
m) a Runed Wand of Confuse Monster (7 charges)
n) a Zirconium Wand of Lightning Bolts (13 charges)
o) a Golden Staff of Teleportation (4 charges)
p) a Golden Staff of Teleportation (9 charges)
q) a Hawthorn Staff of Perception (0 charges)
r) a Diamond Ring of Sustain Strength and Charisma
s) a Pearl Ring of See Invisible
t) a Gnomish Shovel of Digging (1d2) (+4,+4) (+5) {@w0}
   It was dropped by Bolg, son of Azog at a depth of 1000 ft


  [Home Inventory]

a) 5 Silver Speckled Potions of Healing
b) 4 Scrolls titled "apptri sehag a" of Recharging
c) a Jasper Ring of Free Action
d) an Onyx Ring of Dexterity (+5)
e) an Emerald Ring of Damage (+6)
f) a Silver Amulet of Fortune
g) The Dagger of Rilia (2d4) (+4,+3)
   It was a reward for your exploits at a depth of 1250 ft
h) The Elven Broad Sword 'Orcrist' (2d5) (+10,+12) (+3 stealth)
   It was a reward for your exploits at a depth of 1050 ft
i) The Elven Broad Sword 'Glamdring' (2d5) (+10,+12) (+1 searching) {@w0}
   It was dropped by Wormtongue, agent of Saruman at a depth of 450 ft
j) The Long Sword 'Elvagil' (2d6) (+7,+6) (+2) {@w0}
   It was lying on the floor at a depth of 1000 ft
k) a Dwarven Beaked Axe of Extra Attacks (2d7) (+8,+9) (+2)
   It was lying on the floor at a depth of 1250 ft
l) The Morning Star 'Firestar' (2d6) (+5,+6) [+2]
   It was lying on the floor at a depth of 1350 ft


  [Current Quest]

To fulfill your task, you must kill 4 7-headed hydras at a depth of 1550 feet.


  [Discarded/Sold Artifacts]

- The Dagger 'Narthanc' (1d4) (+4,+5)
- The Dagger 'Idrost' (1d4) (+4,+4) (+4 stealth)
- The Dagger 'Adrost' (1d4) (+4,+4)


  [Lost Artifacts]

- The Beacon of Om


  [Uniques]

Farmer Maggot                        has been killed in the town
Snarl, the small kobold              has been killed at a depth of 50 ft
Squish                               has been killed at a depth of 200 ft
Fang, Farmer Maggot's dog            has been killed at a depth of 500 ft
Grip, Farmer Maggot's dog            has been killed at a depth of 500 ft
Smeagol                              has been killed at a depth of 600 ft
Mughash the kobold lord              has been killed at a depth of 350 ft
Lagduf, the snaga                    has been killed at a depth of 850 ft
Brodda, the Easterling               has been killed at a depth of 350 ft
Wormtongue, agent of Saruman         has been killed at a depth of 450 ft
Puck                                 has been killed at a depth of 1050 ft
Grishnakh, the hill orc              has been killed at a depth of 1500 ft
Golfimbul, the hill orc chief        has been killed at a depth of 1150 ft
Ufthak of Cirith Ungol               has been killed at a depth of 850 ft
Aello                                has been killed at a depth of 850 ft
Celaeno                              has been killed at a depth of 1000 ft
Ulfast, son of Ulfang                has been killed at a depth of 900 ft
Nar, the dwarf                       has been killed at a depth of 900 ft
Shagrat, the Orc Captain             has been killed at a depth of 1300 ft
Bolg, son of Azog                    has been killed at a depth of 1000 ft
Lugdush, the uruk                    has been killed at a depth of 1050 ft
Jenny Greenteeth                     has been killed at a depth of 650 ft
Mime, the nibelung                   has been killed at a depth of 1500 ft
Uldor the Accursed                   has been killed at a depth of 1300 ft
Shelob, Spider of Darkness           has been killed at a depth of 1150 ft
Ulfang the Black                     has been killed at a depth of 1250 ft
Total: 26 uniques killed


  [Options]

Birth options:
Allow purchase of stats using points         : yes (birth_point_based)
Allow specification of minimal stats         : no  (birth_auto_roller)
Preserve artifacts when leaving level        : no  (birth_preserve)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Generate better (harder) levels              : yes (birth_autoscum)
No level feelings                            : no  (birth_no_feelings)
Pre-shop for some basic items                : yes (birth_start_kit)
Monsters act smarter in groups               : no  (birth_smart_packs)
Monsters exploit players weaknesses          : no  (birth_smart_cheat)
Monsters chase current location              : yes (birth_flow_by_sound)
Monsters chase recent locations              : yes (birth_flow_by_smell)
Generate hitpoints randomly                  : yes (birth_random_hp)
All levels will be generated as small        : no  (birth_force_small_lev)
Easy mode                                    : no  (birth_easy_mode)
Nightmare mode                               : no  (birth_nightmare_mode)
Retain squelch settings                      : yes (birth_retain_squelch)
Allow specification of stat weighings        : no  (birth_weighted_roller)
Cheat options:
Peek into object creation                    : no  (cheat_peek)
Peek into monster creation                   : no  (cheat_hear)
Peek into dungeon creation                   : no  (cheat_room)
Know complete monster info                   : no  (cheat_know)
Allow player to avoid death                  : no  (cheat_live)
No automatic saves upon death                : no  (cheat_no_save)
Allow access to debug mode                   : no  (cheat_debug)
Activate wizard mode                         : no  (cheat_wizard)
No respawning monsters                       : no  (cheat_no_respawn)



Posted on 4.6.2002 22:07
Last updated on 6.6.2002 00:40

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11127. on the Ladder (of 19090)
126. on the EyAngband Ladder (of 302)
4. for this player (

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Comments

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On 4.6.2002 23:21 eytanzw@yahoo.com wrote:
Doing well... Jenny Greenteeth was a bit rough - I got her on my last quest, and started in the same room as her, which she immediately started to fill with summons. And she left me so poisoned I had to recall to town, buy a stack of cure critical wounds potions (which don't cure poison in Ey), and drink them until the poison passed on its own.

On 5.6.2002 16:01 eytanzw@yahoo.com wrote:
So, I recall into the dungeon and the amulet of sustenance is sitting two squares away from me. Now I'm waiting the revenge of the RNG...

Btw, note that this isn't really 0.4.6 - it's an early development version which is far closer to 0.4.5.

On 5.6.2002 17:17 eytanzw@yahoo.com wrote:
Glamdring is better damage-wise (with the ring of dex I get 4 attacks with it), but Elvagil gives me see inivisble, so the choice is a no-brainer.

On 6.6.2002 00:40 eytanzw@yahoo.com wrote:
A long string of disasters after the last dump - I got my stats scrambled, and lost both str and dex - so I could hardly melee anything. I managed to survive until I got my stats scrambled again - which restored my dex but not my str. Using the rings I could get 3 attacks.

I then go the quest for the 7-headed hydras - which were ok as long as I met them alone, but I met two together and had to escape and use all my healing to survive (removing cure poison for CCW made the game quite harder) - and then I got ambushed by another hydra who got me before I could do anything (well, I could have escaped, but I had over 80 HP left and most turns it only did about 10-20 damage. Not this turn, though)

Oh well, it was a good character.

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