The Angband Ladder: Graine, Ursa Warrior by <angband.oook.cz.rocks@vaevictus.net>

  [EyAngband 0.5.0 Character Dump]

 Name   Graine                                 CB  Base  RB  EB  Stat
 Sex    Female       Age             15  STR: (+3)  18   +3  +3   24
 Race   Ursa         Height          93  INT: (-2)   8   -3  +4    9
 Class  Warrior      Weight         221  WIS: (-1)  11   +0  +0   11
 Title  Hero         Status           6  DEX: (+2)  18   -2  +5   21
 HP     -49/371                          CON: (+1)   8   +2  +4   14
 SP     0/0          Max Depth  1600 Ft  CHR: (-2)   7   -2  +0    5


 Level           33  Armor     [31,+88]  Infra     0 ft  Saving Throw Excellent
 Cur Exp     253478                                      Stealth           Poor
 Max Exp     253478  Melee  (+16, 3d13)  Racial Ability  Fighting     Legendary
 Adv Exp     343750  Blows       2/turn  None            Shooting     Legendary
                                                         Throwing        Heroic
 Gold         42700  Shoot        (+14)                  Disarming    Excellent
 Burden   194.9/180  Shots       2/turn                  Bypass Trap       Poor
                                                         Magic Device      Good
 You are the only cub of an Ursa Hunter and his mate,    Searching         Poor
 a Warrior. Your fur is smooth and coloured light        Search Freq.       Bad
 brown.                                                  Digging         Superb
                                                         Alchemy      Very Good

  [Resists & Abilities]

  No  Blind:.....+........      Light:.....*.+......      Blows:..............
  Free Actn:...........+..      Regen:..............      Shots:.+............
  Hold Life:..............  Telepathy:..............       Mana:..............
    Bravery:............+.  See Invis:.....+........     Health:..............
  No Dsease:..............  Invisible:..............      Might:.+............
  No   Stun:+.............       Luck:....+.........      Taint:..............
  No Poison:..+...........    Stealth:.......+......    Disrupt:..............
  No    Cut:..............     Search:..............  Drn Items:..............
  No   Conf:......+.......  Infra-vsn:..............  Drn   Exp:..............
  S. Digest:+.............  Tunneling:..............   Teleport:..............
  Fthr Fall:..............      Speed:..............  Aggravate:..............

  Resistances:
  Acid :55% ......+.++..+.  Dises:17% ............+.  Nethr:8%  ............+.
  Elec :55% ......+.+...+.  Light:34% ........+...+.  Chaos:8%  ............+.
  Fire :55% +.....+.+...+.  Dark :9%  ............+.  Disen:3%  ............+.
  Cold :55% +.....+.+...+.  Sound:34% ......+.....+.
  Water:9%  ............+.  Shard:9%  ............+.
  Poisn:55% ..+.........+.  Nexus:40% ......+..+..+.
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            /}=="~[()]]]              /}=="~[()]]]              /}=="~[()]]]



  [Last Messages]

> The Faery cat dies.
> The Redcap dies.
> The Faery cat dies. <6x>
> The Redcap dies.
> The Faery cat dies.
> The Brownie picks up a Dark Red Potion.
> It appears beside you.
> The Faery cat misses you. <3x>
> You are surrounded by a white light.
> The Faery cat blinks away.
> The Night hag invokes a darkness storm.
> The Faery cat dies. <2x>
> The Brownie dies.
> The Faery cat dies. <2x>
> You die.


  [Character Equipment]

a) The Pike 'Til-i-arc' (+10, 3d13) [+10] (+2 int)
   It was lying on the floor at a depth of 1100 ft
b) a Long Bow of the Haradrim (+8, x6, 12) (+1 shot)
   It was dropped by a Minor horror at a depth of 1200 ft
c) a Beryl Ring of Resist Poison
d) an Onyx Ring of Protection [+14]
e) an Azure Amulet of Fortune {@w0}
   It was dropped by Ufthak of Cirith Ungol at a depth of 1150 ft
f) a Copper Lantern of Sight <1722>
g) The Full Plate Armour of Isildur [19,+15] (+1 con)
   It was dropped by a Small black ogre at a depth of 1550 ft
h) an Elven Cloak of the Magi [3,+9] (+2)
   It gives its wielder brighter light.  
   It was lying on the floor at a depth of 1350 ft
i) a Wooden Shield of Resistance [1,+8] {Mim, betrayer of Turin}
   It increases resistances: +25% light.  
   It was dropped by Mim, betrayer of Turin at a depth of 1500 ft
j) The Steel Helm of Hammerhand [4,+10] (+3)
   It was a reward for your exploits at a depth of 1500 ft
k) a Set of Gauntlets of Agility [2,+8] (+2)
   It was dropped by a Human priest at a depth of 1100 ft
l) a Pair of Hard Leather Boots of Free Action [2,+8]
   It was bought in a store.


  [Character Inventory]

a) 6 Pink Mushrooms of Cure Disease
b) 3 Rough Grey Mushrooms of Clear Mind
c) 4 Oils of Burning {10% off}
d) an Azure Potion of Speed
e) 35 Copper Speckled Potions of Cure Critical Wounds {10% off}
f) 3 Blue Potions of Healing
g) a Scroll titled "so iteankh" of Teleportation
h) 3 Scrolls titled "fribin formar" of Teleport Level
i) a Scroll titled "ionmon pleri" of *Identify*
j) 2 Zirconium Rods of Trap Location {@z2=g}
k) 2 Mithril Rods of Door/Stair Location {@z4=g}
l) a Tin Rod of Recall {@z0=g}
m) 4 Nickel-Plated Rods of Illumination (1 charging) {@z3=g}
n) a Lead Rod of Detection (charging) {@z1=g}
o) a Serpent Talisman of Lightning Balls
   It was dropped by a Ghast at a depth of 1550 ft
p) a Redwood Staff of Teleportation (5 charges) {@u3=g}
q) a Cottonwood Staff of Perception (12 charges) {@u1=g}
r) 3 Cottonwood Staffs of Perception (2 charges each) {@u1=g}
s) Double Chain Mail of Resist Acid [12,+4]
   It was conjured forth by magic at a depth of 1550 ft
t) a Claymore of Slay Dragon (+9, 3d15) (+2 con)
   It was dropped by a Stone troll at a depth of 1500 ft
u) a Long Bow (+0, x5, 12)
v) 9 Iron-Tipped Arrows of Frost (+5, 1d4, +0)
   They were lying on the floor at a depth of 1600 ft
w) 8 Biter Arrows (+0, 3d3, +0) {@f1=g, 25% off}


  [Home Inventory]

a) 5 Golden Mushrooms of Cure Confusion
b) 5 Red Spotted Mushrooms of Restore Strength
c) 3 Purple Spotted Mushrooms of Restore Constitution
d) 5 Metallic Green Potions of Restore Strength
e) 46 Scrolls titled "nagpot mur re" of Word of Recall {25% off}
f) 6 Cottonwood Staffs of Perception (0 charges each) {@u1=g, 10% off}
g) 2 Hemlock Staffs of Barriers (5 charges each)
h) a Jasper Ring of Resist Fire and Cold
i) a Granite Ring of Resist Acid and Electricity
j) 2 Pearl Rings of Free Action
k) an Azurite Ring of Bravery
l) a Gold Ring of Resist Disease
m) a Zircon Ring of See Invisible
n) 2 Bronze Amulets of Resist Water {@w0}
o) an Obsidian Amulet of Brightness
p) The Phial of Galadriel
   It was a reward for your exploits at a depth of 900 ft
q) an Aluminum Lantern of Fearlessness <13755>
r) White Dragon Scale Mail [20,+15]
s) a Small Metal Shield of Resist Cold [3,+4]
   It was lying on the floor at a depth of 1000 ft
t) a Large Leather Shield of Resist Fire [4,+7]
   It was dropped by a Marsh hag at a depth of 1300 ft
u) a Large Leather Shield of Resist Acid [4,+4]
   It was lying on the floor at a depth of 1550 ft
v) an Iron Helm of Regeneration [3,+3]
   It was bought in a store.
w) a Steel Helm of Light [4,+4]
   It was dropped by a Mind flayer at a depth of 1550 ft


  [Current Quest]

To fulfill your task, you must kill Adunaphel the Quiet at a depth of 1650
feet.


  [Discarded/Sold Artifacts]

- The Beacon of Om
- The Dagger 'Idrost' (+4, 3d4) (+4 stealth)
- The Quarterstaff 'Nar-i-vagil' (+10, 1d20) (+3 int)


  [Uniques]

Farmer Maggot                        has been killed in the town
Snarl, the small kobold              has been killed at a depth of 50 ft
Squish                               has been killed at a depth of 50 ft
Fang, Farmer Maggot's dog            has been killed at a depth of 150 ft
Grip, Farmer Maggot's dog            has been killed at a depth of 150 ft
Mughash the kobold lord              has been killed at a depth of 1100 ft
Lagduf, the snaga                    has been killed at a depth of 1050 ft
Brodda, the Easterling               has been killed at a depth of 600 ft
Wormtongue, agent of Saruman         has been killed at a depth of 450 ft
Puck                                 has been killed at a depth of 1200 ft
Grishnakh, the hill orc              has been killed at a depth of 750 ft
Golfimbul, the hill orc chief        has been killed at a depth of 900 ft
Ufthak of Cirith Ungol               has been killed at a depth of 1150 ft
Celaeno                              has been killed at a depth of 1150 ft
Ocypete                              has been killed at a depth of 1500 ft
Ulfast, son of Ulfang                has been killed at a depth of 1300 ft
Shagrat, the Orc Captain             has been killed at a depth of 1350 ft
Ugluk, the uruk                      has been killed at a depth of 1550 ft
Bolg, son of Azog                    has been killed at a depth of 1050 ft
Lugdush, the uruk                    has been killed at a depth of 1100 ft
Azog, king of the Uruk-Hai           has been killed at a depth of 1300 ft
Sangahyando of Umbar                 has been killed at a depth of 1550 ft
Ulwarth, son of Ulfang               has been killed at a depth of 1500 ft
Bigfoot                              has been killed at a depth of 1600 ft
Mim, betrayer of Turin               has been killed at a depth of 1500 ft
Beorn, the Shape-Changer             has been killed at a depth of 1350 ft
Uldor the Accursed                   has been killed at a depth of 1400 ft
Scuttle                              has been killed at a depth of 1550 ft
The Ghoul King                       has been killed at a depth of 1550 ft
Lokkak, the ogre chieftain           has been killed at a depth of 1600 ft
Bill the stone troll                 has been killed at a depth of 1200 ft
The colossus                         has been killed at a depth of 1300 ft
Total: 32 uniques killed


  [Options]

Birth options:
Allow purchase of stats using points         : yes (birth_point_based)
Allow specification of minimal stats         : no  (birth_auto_roller)
Preserve artifacts when leaving level        : yes (birth_preserve)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Generate better (harder) levels              : no  (birth_autoscum)
No level feelings                            : no  (birth_no_feelings)
Pre-shop for some basic items                : no  (birth_start_kit)
Monsters act smarter in groups               : no  (birth_smart_packs)
Monsters exploit players weaknesses          : no  (birth_smart_cheat)
Monsters chase current location              : yes (birth_flow_by_sound)
Monsters chase recent locations              : yes (birth_flow_by_smell)
Generate hitpoints randomly                  : yes (birth_random_hp)
All levels will be generated as small        : no  (birth_force_small_lev)
Easy mode                                    : no  (birth_easy_mode)
Nightmare mode                               : no  (birth_nightmare_mode)
Retain squelch settings                      : no  (birth_retain_squelch)
Allow specification of stat weighings        : no  (birth_weighted_roller)
Cheat options:
Peek into object creation                    : no  (cheat_peek)
Peek into monster creation                   : no  (cheat_hear)
Peek into dungeon creation                   : no  (cheat_room)
Know complete monster info                   : no  (cheat_know)
Allow player to avoid death                  : no  (cheat_live)
No automatic saves upon death                : no  (cheat_no_save)
Allow access to debug mode                   : no  (cheat_debug)
Activate wizard mode                         : no  (cheat_wizard)
No respawning monsters                       : no  (cheat_no_respawn)



Posted on 15.1.2003 06:27
Last updated on 19.1.2003 12:24

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10677. on the Ladder (of 19090)
116. on the EyAngband Ladder (of 302)
Second best for this player (

Comments

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On 15.1.2003 06:27 angband.oook.cz.rocks@vaevictus.net wrote:
My best character ever, as sad as that might be.

On 17.1.2003 07:17 angband.oook.cz.rocks@vaevictus.net wrote:
Just cleaned up some Nameless Horrors at 1600' ... They were really difficult for me... mostly because they could be nearly dead and heal-self back to full health. That and the fact that they were summoning... which wasn't that big of an issue... I can tunnel through granite with that pike at a quick rate. :) anyway... I purchased the ring of poison for 62k, after I was able to rid myself of resistance rings due to the fire and cold from til-i-arc, the electricity from the Blue DSM i just picked up (which also gives res fear, so no more ring of bravery either), and acid from hammerhand. Any suggestions I'm concerned with my quest, because I've never fought a ringwraith before.

On 18.1.2003 02:50 angband.oook.cz.rocks@vaevictus.net wrote:
All my praying to my RNG shrine have paid off as I've Found the Plate of Isildur, so now I don't have to eat off napkins. But seriously, Res_conf is going to be extra handy.
Still don't think i'm ready for Adunaphel, who'll do way to much damage to me with nether.

On 19.1.2003 12:24 angband.oook.cz.rocks@vaevictus.net wrote:
Argh. Darkness Storm. Gotta love getting killed by something that you didn't perceive as being a threat. Also, how can you be hurt by darkness? ;)

On 19.1.2003 13:38 pav wrote:
Darkness storm at 1600'? Nasty... Some darkness resistance would help, but it's not threat in those depths usually...

On 20.1.2003 02:06 eytanz@oook.cz wrote:
Night hags are very dangerous... Probably too powerful. Since Ey adds some early darkness-storm casters, I need to revise the way its damage is calculated a bit to make it balanced.

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