The Angband Ladder: barney, Hobbit Mage by <dave@angband.fyonn.net>

  [Angband 2.9.2 Character Dump]

 Name   barney                                   Self  RB  CB  EB   Best
 Sex    Male              Age        23   STR! 18/100  -2  -5  +4 18/140
 Race   Hobbit            Height     38   INT! 18/100  +2  +3  +8 18/180
 Class  Mage              Weight     59   WIS! 18/100  +1  +0  +2 18/120
 Title  Mage Lord         Status     61   DEX! 18/100  +3  +1  +6 18/160
 HP     697/697           Maximize    N   CON! 18/100  +2  -2  +8 18/180
 SP     370/370           Preserve    N   CHR! 18/100  +1  +1  +0 18/100

 Level           50       Armor    [54,+103]     Saving Throw     Heroic
 Cur Exp   15218694       Fight    (+16,+10)     Stealth          Superb
 Max Exp   15218694       Melee    (+38,+35)     Fighting         Heroic
 Adv Exp   ********       Shoot    (+36,+22)     Shooting      Legendary
                          Blows       4/turn     Disarming        Superb
 Gold      10003940       Shots       2/turn     Magic Device  Legendary
                                                 Perception         Good
 Burden   318.6 lbs       Infra        40 ft     Searching          Fair

     You are one of several children of a Hobbit Burglar.  You
     are a credit to the family.  You have dark brown eyes,
     straight brown hair, and a dark complexion.



  [Character Equipment]

a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed) {@0}
     It can be activated for...
     frost ball (100)
     ...if it is being worn.
     It affects your speed.
     It fights against evil with holy fury.
     It strikes at undead with holy wrath.
     It strikes at demons with holy wrath.
     It is especially deadly against trolls.
     It does extra damage from frost.
     It provides resistance to cold.
     It provides resistance to light.
     It slows your metabolism.
     It provides permanent light.
     It speeds your regenerative powers.
     It allows you to see invisible monsters.
     It provides immunity to paralysis.
b) The Long Bow 'Belthronding' (x3) (+20,+22) (+1)
     It affects your dexterity.
     It affects your stealth.
     It affects your shooting speed.
     It provides resistance to disenchantment.
c) a Ring of Intelligence (+6)
d) a Ring of Speed (+9)
e) The Amulet of Carlammas (+2)
     It can be activated for...
     protection from evil
     ...if it is being worn.
     It affects your constitution.
     It provides resistance to fire.
f) The Star of Elendil
     It can be activated for...
     magic mapping
     ...if it is being worn.
     It provides light (radius 3) forever.
     It allows you to see invisible monsters.
g) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20] (+2)
     It can be activated for...
     heal (1000)
     ...if it is being worn.
     It affects your constitution.
     It sustains your constitution.
     It provides resistance to acid.
     It provides resistance to cold.
     It provides resistance to dark.
     It provides resistance to confusion.
     It provides resistance to nexus.
     It provides resistance to nether.
     It provides resistance to chaos.
     It provides resistance to life draining.
h) a Cloak of Aman [1,+17] (+1 to stealth) {res pois}
i) The Small Metal Shield of Thorin [3,+25] (+4)
     It affects your strength.
     It affects your constitution.
     It provides immunity to acid.
     It provides resistance to confusion.
     It provides resistance to sound.
     It provides resistance to chaos.
     It provides immunity to paralysis.
j) The Hard Leather Cap of Thranduil [2,+10] (+2)
     It affects your intelligence.
     It affects your wisdom.
     It provides resistance to blindness.
     It gives telepathic powers.
k) a Set of Gauntlets of Agility [2,+10] (+5)
l) a Pair of Metal Shod Boots of Speed [6,+10] (+9)


  [Character Inventory]

a) 9 Books of Magic Spells [Magic for Beginners]
b) 6 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) 7 Books of Magic Spells [Sorcery and Evocations]
e) 15 Books of Magic Spells [Resistance of Scarabtarices] {@m5@b5}
f) 10 Books of Magic Spells [Mordenkainen's Escapes] {@m6@b6}
g) 8 Books of Magic Spells [Kelek's Grimoire of Power] {@m7@b7}
h) 3 Books of Magic Spells [Tenser's Transformations] {@m8@b8}
i) 4 Mushrooms of Restoring
j) 6 Potions of Healing
k) 5 Potions of Restore Mana
l) 51 Potions of Restore Life Levels {90% off}
m) a Scroll of *Identify* {25% off}
n) 2 Scrolls of Protection from Evil
o) a Scroll of Rune of Protection
p) a Staff of Teleportation (10 charges)
q) a Staff of Healing (0 charges)
r) a Staff of Dispel Evil (9 charges)
s) a Ring of Damage (+15)
t) The Iron Helm of Dor-Lomin [5,+20] (+4)
     It affects your strength.
     It affects your dexterity.
     It affects your constitution.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to light.
     It provides resistance to blindness.
     It provides permanent light.
     It gives telepathic powers.
     It allows you to see invisible monsters.
u) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {@0}
     It affects your intelligence.
     It affects your dexterity.
     It is especially deadly against trolls.
     It is especially deadly against giants.
     It allows you to see invisible monsters.
     It provides immunity to paralysis.
v) 9 Arrows of Hurt Evil (1d4) (+9,+12)
w) 21 Seeker Arrows of Flame (4d4) (+9,+7)


  [Home Inventory]

a) 42 Mushrooms of Restoring
b) 14 Potions of *Healing*
c) a Potion of Life
d) 22 Scrolls of *Identify*
e) a Staff of Healing (2 charges)
f) 2 Staffs of the Magi (3 charges)
g) a Staff of Power (4 charges)
h) a Staff of Holiness (4 charges)
i) a Ring of Intelligence (+5)
j) a Ring of Constitution (+6)
k) a Ring of Damage (+16)
l) a Ring of Speed (+9)
m) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4)
     It can be activated for...
     genocide
     ...if it is being worn.
     It affects your strength.
     It affects your charisma.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to dark.
     It provides resistance to disenchantment.
n) a Robe of Permanence [2,+8]
o) a Shadow Cloak of Aman [6,+25] (+3 to stealth) {res sound}
p) The Golden Crown of Gondor [0,+15] (+3)
     It can be activated for...
     heal (500)
     ...if it is being worn.
     It affects your strength.
     It affects your wisdom.
     It affects your constitution.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to light.
     It provides resistance to blindness.
     It provides permanent light.
     It speeds your regenerative powers.
     It allows you to see invisible monsters.
q) The Pair of Metal Shod Boots of Thror [6,+20] (+3)
     It affects your strength.
     It affects your constitution.
r) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2 attacks)
     It affects your dexterity.
     It affects your attack speed.
     It is especially deadly against natural creatures.
     It fights against evil with holy fury.
     It strikes at undead with holy wrath.
     It allows you to see invisible monsters.
s) The Bastard Sword 'Calris' (5d4) (+9,+20) (+5) {@0}
     It affects your constitution.
     It fights against evil with holy fury.
     It strikes at demons with holy wrath.
     It is especially deadly against trolls.
     It is a great bane of dragons.
     It provides resistance to disenchantment.
     It aggravates nearby creatures.
t) The Glaive of Pain (9d6) (+10,+30) {@0}
u) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10 to speed)
     It can be activated for...
     fire branding of bolts
     ...if it is being worn.
     It affects your speed.
     It provides resistance to fire.
v) 23 Bolts of Hurt Evil (1d5) (+8,+9)
w) 37 Arrows of Hurt Evil (1d4) (+10,+10)
x) 20 Seeker Arrows of Hurt Evil (4d4) (+8,+9)


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : no  (adult_maximize)
Adult: Preserve artifacts when leaving level : no  (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 25.1.2002 20:14

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2667. on the Ladder (of 19090)
597. on the Angband Ladder (of 6561)

Comments

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On 9.3.2002 02:08 Paulwayner2@cs.com wrote:
Geez good job, finally theres someone not using Haradekket :)

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