The Angband Ladder: Galendin, Gnome Rogue by malcontent

  [Angband 4.2.6 Character Dump]

 Name   Galendin     Age             82          Self  RB  CB  EB   Best
 Race   Gnome        Height        2'9"   STR! 18/100  -1  +0  +4 18/130
 Class  Rogue        Weight     5st 9lb   INT:  18/62  +2  +1  +8 18/172
 Title  ***WINNER*** Turns used:          WIS:  18/65  +0  -3  +4  18/75
 HP     633/633      Game        391997   DEX:  18/81  +2  +3  +6 18/191
 SP     293/293      Standard     50401   CON! 18/100  +1  -1  +4 18/140
                     Resting       4586

 Level                 43    Armor     [42,+121]    Saving Throw     88%
 Cur Exp          2315259                           Stealth       Heroic
 Max Exp          2315259    Melee       5d4,+34    Disarm - phys.  100%
 Adv Exp          2520000    To-hit       73,+44    Disarm - magic  100%
                             Blows      4.7/turn    Magic Devices    107
 Gold            10346273                           Searching       100%
 Burden          218.2 lb    Shoot to-dam    +14    Infravision    40 ft
 Overweight       38.3 lb    To-hit       69,+39    Speed      4.3x (44)
 Max Depth   5000' (L100)    Shots      1.0/turn

 You are one of several children of a Gnome Braggart.  You are the
 black sheep of the family.  You have blue-gray eyes, straight black
 hair, and a dark complexion.

Resistances         Abilities
 Acid:........+.... pFear:+............
 Elec:........+.... pBlnd:..+.....++...
 Fire:.+......+.... pConf:.............
 Cold:*.*.....++... pStun:.........+...
 Pois:......+...... HLife:..+.++.......
Light:.....+..++... Regen:..+..........
 Dark:.....+..++...   ESP:..+..........
Sound:............. S.Inv:+.+..+...+...
Shard:.........+... FrAct:+.+......+..+
Nexus:...........+. Feath:..+..........
Nethr:......+...... S.Dig:....+..+.....
Chaos:......+...... TrpIm:.............
Disen:............. Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:.......+.....
ImpSP:............. Sear.:.........+...
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.+++...+...+.
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+...+...
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> Morgoth, Lord of Darkness, is targeted.
> A magical staircase appears...
> *** CONGRATULATIONS ***
> You have won the game!
> You may retire (key is shift-q) when you are ready.
> You have 3 charges remaining.
> Morgoth, Lord of Darkness, dies. (192)
> You have no room for the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}.
> You have no room for a Short Sword of *Slay Evil* (1d7) (+11,+14) <+1>.
> You have no room for the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10].
> You have no room for a Set of Alchemist's Gloves of Power (+2,+4) [0,+21]
<+1>.
> You have no room for a Set of Mithril Gauntlets of Power (+5,+5) [6,+17] <+1>.
> You have no room for a Long Bow of Extra Shots (x3) (+21,+19) <+3>.
> You have no room for a Broad Axe of Extra Attacks (2d6) (+17,+15) <+2>.
> Character dump successful.

Killed by Ripe Old Age.

  [Character Equipment]

a) the Great Axe of Eönwë (5d4) (+15,+18) [+8] <+2>
     Dropped by Eöl, the Dark Elf, at 2750 feet (level 55)
     
     +2 strength.
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +2 constitution.
     Slays demons (powerfully), undead, orcs, evil creatures.
     Branded with cold.
     Provides immunity to cold.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Blessed by the gods (combat bonuses for holy casters).  
     
     When activated, it removes all non-unique monsters within 20
     squares, dealing you damage in the process.
     Takes 4300 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
     Combat info:
     4.7 blows/round.
     With +3 STR and +0 DEX you would get 5.0 blows
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 525 vs demons, 387.4 vs undead, orcs, and
     creatures not resistant to cold, 318.6 vs evil creatures, and
     249.8 vs. others.
     
b) the Light Crossbow 'Cubragol' (x3) (+10,+14) <+10>
     Dropped by Saruman of Many Colours at 4750 feet (level 95)
     
     +10 speed.
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid, fire.
     
c) the Ring of Adamant 'Nenya' (+3,+3) <+2, +5>
     Found lying on the floor in a vault at 4950 feet (level 99)
     
     +2 strength.
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +2 constitution.
     +5 speed.
     Provides immunity to cold.
     Provides protection from blindness.
     Cannot be harmed by lightning.
     Sustains intelligence, wisdom, constitution.
     Feather Falling.  Speeds regeneration.  Grants telepathy.  Grants
     the ability to see invisible things.  Prevents paralysis. 
     Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 868 to 1290 turns to recharge at your current speed.
     Your chance of success is 97.6%
     
d) a Ring of Speed <+15>
     Found lying on the floor in a vault at 4300 feet (level 86)
     
     +15 speed.
     
e) an Amulet of Sustenance
     Found lying on the floor of a special room at 700 feet (level 14)
     
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Slows your metabolism.  Sustains your life force.  
     
f) the Arkenstone of Thráin <+4>
     Found lying on the floor in a vault at 4100 feet (level 82)
     
     +4 light.
     Provides resistance to light, dark.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  Sustains your life
     force.  
     Intensity 4 light.
     
     When activated, it lights and maps the entire level, sensing
     objects.
     Takes 219 to 430 turns to recharge at your current speed.
     Your chance of success is 97.4%
     
g) the Hard Leather Armour of Himring [20,+15]
     Found lying on the floor at 1550 feet (level 31)
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 434 to 860 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
i) an Elven Cloak of the Magi [6,+17] <+1, +4>
     Found lying on the floor in a vault at 3300 feet (level 66)
     
     +1 intelligence.
     +4 stealth.
     +1 speed.
     Cannot be harmed by acid.
     Sustains intelligence.
     Slows your metabolism.  
     
m) the Leather Shield of Celegorm [8,+20]
     Found lying on the floor in a vault at 3000 feet (level 60)
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     
n) the Jewel Encrusted Crown of Númenor [0,+18] <+3, +2, +1>
     Dropped by The Witch-King of Angmar at 4950 feet (level 99)
     
     +3 intelligence.
     +2 dexterity.
     +3 searching skill.
     +1 light.
     Provides resistance to cold, light, dark, shards.
     Provides protection from blindness, stunning.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
o) a Set of Mithril Gauntlets of Slaying (+4,+4) [6,+9]
     Found lying on the floor in a vault at 2750 feet (level 55)
     
     Cannot be harmed by acid, fire.
     
p) the Pair of Leather Boots of Fëanor [2,+20] <+15>
     Found lying on the floor in a vault at 4300 feet (level 86)
     
     +15 speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, fire.
     
     When activated, it hastens you for d20+20 turns.
     Takes 860 turns to recharge at your current speed.
     Your chance of success is 97.8%
     




  [Character Inventory]

a) 3 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) 3 Books of Magic Spells [Arcane Control]
     Cannot be harmed by fire.
     
     You can read this book.
     
c) 6 Mushrooms of Vigor
d) 4 Rations of Food
e) 28 Potions of Cure Critical Wounds
f) 10 Potions of Healing
g) 10 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
i) 15 Potions of Restore Mana
m) 15 Scrolls of Phase Door
n) 5 Scrolls of Word of Recall
o) 3 Rods of Magic Mapping (1 charging)
p) 8 Wands of Slow Monster (17 charges)
q) 4 Wands of Stun Monster (15 charges)
r) 8 Wands of Stone to Mud (10 charges)
s) 3 Wands of Teleport Other (7 charges)
t) 9 Wands of Drain Life (3 charges)
u) 3 Wands of Annihilation (0 charges)
     Cannot be harmed by lightning.
     
v) 4 Staves of *Destruction* (4 charges)
w) 2 Staves of Banishment (1 charge)
x) a Light Crossbow of Extra Might (x4) (+16,+17) <+1>
     Found lying on the floor at 4800 feet (level 96)
     
     +1 shooting power.
     




  [Character Quiver]

0) 18 Seeker Bolts of Lightning (4d5) (+12,+17)
     Branded with lightning.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 271.3 vs creatures not resistant to fire and
     creatures not resistant to lightning, and 135.8 vs. others.
     20% chance of breaking upon contact.
     
1) 22 Mithril Bolts of Slay Undead (3d5) (+15,+14)
     Slays undead.
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 234 vs undead and creatures not resistant to
     fire, and 117.1 vs. others.
     20% chance of breaking upon contact.
     
2) 17 Mithril Bolts of Wounding (3d5) (+20,+21)
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 279.3 vs creatures not resistant to fire and
     139.8 vs. others.
     20% chance of breaking upon contact.
     
5) 13 Mithril Bolts of Slay Evil (3d5) (+15,+14) {@t5}
     Slays evil creatures.
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 234 vs creatures not resistant to fire, 195
     vs evil creatures, and 117.1 vs. others.
     20% chance of breaking upon contact.
     
6) 15 Mithril Bolts of Slay Dragon (3d5) (+7,+7) {@t6}
     Slays dragons.
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 188.6 vs dragons and creatures not resistant
     to fire, and 94.4 vs. others.
     20% chance of breaking upon contact.
     
9) 9 Bolts of Slay Evil (1d5) (+16,+16) {@t9}
     Slays evil creatures.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 208.9 vs creatures not resistant to fire,
     174.1 vs evil creatures, and 104.6 vs. others.
     20% chance of breaking upon contact.
     


  [Home Inventory]

a) 15 Potions of Cure Critical Wounds
b) 13 Potions of Healing
c) 16 Potions of Restore Mana
d) a Ring of Intelligence <+6>
     Dropped by a young green dragon at 2000 feet (level 40)
     
     +6 intelligence.
     Sustains intelligence.
     
e) the Band of Tulkas <+4>
     Dropped by Adunaphel the Quiet at 4850 feet (level 97)
     
     +4 strength.
     +4 dexterity.
     +4 constitution.
     Provides protection from fear.
     Cannot be harmed by lightning.
     
     When activated, it hastens you for d75+75 turns.
     Takes 649 to 1290 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
f) an Amulet of Weaponmastery (+3,+4) <+3>
     Dropped by Dwar, Dog Lord of Waw, at 4450 feet (level 89)
     
     +3 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
g) Multi-Hued Dragon Scale Mail (-2) [45,+13]
     Found lying on the floor in a vault at 3950 feet (level 79)
     
     Provides resistance to acid, lightning, fire, cold, poison.
     
h) a Fur Cloak of the Magi [3,+9] <+2, +1>
     Dropped by an Easterling champion at 2000 feet (level 40)
     
     +2 intelligence.
     +1 stealth.
     Provides protection from fear.
     Cannot be harmed by acid.
     Sustains intelligence.
     
i) the Mithril Shield of Gil-galad [20,+20] <+5, +1>
     Dropped by Ren the Unclean at 4400 feet (level 88)
     
     +5 wisdom.
     +1 light.
     Provides resistance to acid, lightning, dark, disenchantment.
     Cannot be harmed by acid.
     Sustains wisdom, dexterity.
     
     When activated, it fires a line of light in all directions, each
     dealing 10d8 damage, which your device skill increases by 38% for
     an average of 62.1 damage.
     Takes 430 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Found lying on the floor in a vault at 3300 feet (level 66)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 240 to 473 turns to recharge at your current speed.
     Your chance of success is 97.9%
     
k) an Iron Helm of Telepathy [7,+6]
     Found lying on the floor of a special room at 3650 feet (level 73)
     
     Grants telepathy.  
     
l) a Set of Leather Gloves of Thievery (+2,+2) [1,+12] <+4, +5>
     Taken from a chest found at 3800 feet (level 76)
     
     +4 dexterity.
     +5 searching skill.
     Feather Falling.  Prevents paralysis.  
     
m) a Dagger (Defender) (1d4) (+16,+15) [+2] <+4> {@v9}
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     Sustains strength.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 166.7.
     Average thrown damage: 55.7.
     
n) the Rapier 'Careth Asdriag' (2d6) (+16,+12) <+2, +1>
     Dropped by Scatha the Worm at 2950 feet (level 59)
     
     +2 strength.
     +2 dexterity.
     +2 constitution.
     +1 extra blows.
     Slays dragons, giants, trolls, orcs, animals.
     Cannot be harmed by acid.
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 314.5 vs dragons, giants, trolls, and orcs,
     269 vs animals, and 223.4 vs. others.
     
o) the Long Sword 'Andúril' (3d5) (+10,+15) [+10] <+4>
     Dropped by Akhorahil the Blind at 3900 feet (level 78)
     
     +4 strength.
     +4 dexterity.
     Slays undead, trolls, orcs, evil creatures.
     Branded with fire.
     Provides resistance to fire, disenchantment.
     Provides protection from fear.
     Cannot be harmed by acid.
     Sustains strength, dexterity.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Blessed by the gods (combat bonuses for holy casters).  
     
     When activated, it fires a ball of fire with radius 2, dealing 72
     damage at the centre, which your device skill increases by 36% for
     an average of 97.9 damage.
     Takes 172 turns to recharge at your current speed.
     Your chance of success is 97.7%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 327.9 vs undead, trolls, orcs, and creatures
     not resistant to fire, 277.8 vs evil creatures, and 227.8 vs.
     others.
     
p) an Executioner's Sword of Gondolin (4d5) (+9,+16) <+1>
     Found lying on the floor at 2250 feet (level 45)
     
     +1 light.
     Slays dragons, demons, trolls, orcs.
     Provides resistance to dark.
     Cannot be harmed by acid.
     Grants telepathy.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     
     Combat info:
     4.3 blows/round.
     With +7 STR and +0 DEX you would get 4.5 blows
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 327.2 vs dragons, demons, trolls, and orcs,
     and 206.7 vs. others.
     
q) a Mace of Disruption (Holy Avenger) (5d8) (+20,+21) [+1] <+3>
     Found lying on the floor in a vault at 4300 feet (level 86)
     
     +3 wisdom.
     Slays undead, demons, evil creatures.
     Provides protection from fear.
     Sustains intelligence.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     4.0 blows/round.
     With +7 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +1 DEX you would get 4.3 blows
     Average damage/round: 504.3 vs undead and demons, 392.5 vs evil
     creatures, and 280.8 vs. others.
     
r) the Pick of Erebor (4d3) (+5,+20) <+3, +5, +1>
     Dropped by Draebor, the Imp, at 3800 feet (level 76)
     
     +3 strength.
     +3 constitution.
     +5 tunneling.
     +1 light.
     Slays demons, trolls, orcs.
     Branded with acid.
     Provides resistance to light, dark, chaos.
     Sustains strength.
     
     Combat info:
     4.5 blows/round.
     With +2 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 305.5 vs demons, trolls, orcs, and creatures
     not resistant to acid, and 224 vs. others.
     
s) a Long Bow of Power (x3) (+9,+23)
     Found lying on the floor at 2700 feet (level 54)
     
t) 29 Arrows of Slay Evil (1d4) (+11,+12)
     Slays evil creatures.
     
u) 37 Arrows of Slay Evil (1d4) (+13,+12)
     Slays evil creatures.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       232     50'  Reached level 2
       610    100'  Killed Grip, Farmer Maggot's Dog
       610    100'  Reached level 3
       884    100'  Reached level 4
      1108    150'  Reached level 5
      1260    200'  Reached level 6
      2055    200'  Reached level 7
      2769    300'  Killed Fang, Farmer Maggot's Dog
      2872    300'  Reached level 8
      3107    350'  Reached level 9
      3632    450'  Reached level 10
      3792    450'  Reached level 11
      4191    450'  Reached level 12
      4519    450'  Killed Bullroarer the Hobbit
      4526    450'  Found the Dagger 'Narthanc' (LOST)
      5112    500'  Reached level 13
      5660    600'  Reached level 14
      5730    600'  Killed Grishnákh, the Hill Orc
      5865    650'  Reached level 15
      6162    650'  Killed Wormtongue, Agent of Saruman
      6826    700'  Reached level 16
      7364    700'  Reached level 17
      7800      0'  Killed Farmer Maggot
      8500    900'  Reached level 18
      8703    900'  Killed Golfimbul, the Hill Orc Chief
      9312   1000'  Reached level 19
      9778   1050'  Reached level 20
     10111   1100'  Killed Lagduf, the Snaga
     10897   1150'  Reached level 21
     11967   1350'  Reached level 22
     11974   1350'  Killed Ulfast, Son of Ulfang
     12221   1400'  Killed Old Man Willow
     12221   1400'  Reached level 23
     12399   1400'  Reached level 24
     13470   1550'  Reached level 25
     14917   1550'  Found the Hard Leather Armour of Himring
     15365   1550'  Reached level 26
     16548   1800'  Found the Phial of Galadriel (LOST)
     17156   1800'  Reached level 27
     18726   1850'  Killed Brodda, the Easterling
     18728   1850'  Found the Morning Star 'Firestar' (LOST)
     18912      0'  -- Note: Have not found/seen a single want of stone to mud
!!!!!
     19229   1800'  Killed Sangahyando of Umbar
     19295   1800'  Killed Angamaitë of Umbar
     19325   1850'  Reached level 28
     19563   1900'  Killed Ibun, Son of Mîm
     21155   2000'  Killed Lugdush, the Uruk
     21185   2000'  Reached level 29
     21562   2000'  Killed Ulwarth, Son of Ulfang
     23265   2100'  Found the Zweihander 'Mormegil' (LOST)
     23270   2100'  Found the Long Sword 'Elvagil' (LOST)
     23895   2200'  Killed Khîm, Son of Mîm
     23937   2200'  Killed Mîm, Betrayer of Turin
     24448   2200'  Reached level 30
     24630   2200'  Found the Broad Sword 'Aranrúth' (LOST)
     25973   2300'  Reached level 31
     29299   2750'  Killed Eöl, the Dark Elf
     29299   2750'  Reached level 32
     29331   2750'  Found the Great Axe of Eönwë
     30662   2900'  Found the Iron Helm of Gorlim (LOST)
     30774   2900'  Killed Itangast the Fire Drake
     30774   2900'  Reached level 33
     31472   2950'  Killed Scatha the Worm
     31479   2950'  Found the Rapier 'Careth Asdriag'
     32243   3000'  Found the Leather Shield of Celegorm
     32247   3000'  Found the Mattock of Náin (LOST)
     33352   3200'  Reached level 34
     33910   3300'  Found the Iron Helm 'Holhenneth'
     35157   3300'  Killed Smaug the Golden
     35552   3400'  Reached level 35
     35944   3500'  Reached level 36
     36548   3550'  Reached level 37
     36678   3600'  Found the Ring of Barahir (LOST)
     37910   3800'  Killed Draebor, the Imp
     37910   3800'  Found the Battle Axe of Balli Stonehand
     37913   3800'  Found the Pick of Erebor
     38310   3800'  Killed Kavlax the Many-Headed
     38554   3800'  Reached level 38
     39170   3900'  Killed Akhorahil the Blind
     39170   3900'  Reached level 39
     39176   3900'  Found the Long Sword 'Andúril'
     39483   3950'  Found the Beaked Axe of Théoden (LOST)
     39897   4050'  Killed Qlzqqlzuup, the Emperor Quylthulg
     40096   4100'  Found the Arkenstone of Thráin
     40148   4100'  Killed Wiruin, the Maelstrom
     40720   4100'  Killed Uvatha the Horseman
     40720   4100'  Reached level 40
     42560   4250'  Reached level 41
     43365   4300'  Found the Pair of Leather Boots of Fëanor
     44177   4400'  Killed Ren the Unclean
     44177   4400'  Found the Mithril Shield of Gil-galad
     44460   4450'  Killed Dwar, Dog Lord of Waw
     44466   4450'  Found the Mace 'Taratol' (LOST)
     44705   4500'  Killed Uglúk, the Uruk
     45450   4750'  Killed Saruman of Many Colours
     45450   4750'  Reached level 42
     45455   4750'  Found the Light Crossbow 'Cubragol'
     46139   4800'  Killed Nár, the Dwarf
     46392   4800'  Killed Uldor the Accursed
     46404   4800'  Found the Set of Gauntlets 'Camlost' (LOST)
     46405   4800'  Found the Star of Elendil (LOST)
     46847   4850'  Found the Pendant of Ingwë
     46874   4850'  Killed Adunaphel the Quiet
     46882   4850'  Found the Band of Tulkas
     47234   4900'  Killed The Queen Ant
     48309   4950'  Killed Sauron, the Sorcerer
     48463   4950'  Found the Ring of Adamant 'Nenya'
     48676   4950'  Killed The Witch-King of Angmar
     48676   4950'  Reached level 43
     48683   4950'  Found the Jewel Encrusted Crown of Númenor
     48684   4950'  Found the Set of Gauntlets 'Paurnimmen' (LOST)
     50391   5000'  Killed Morgoth, Lord of Darkness
     50394   5000'  Found the Massive Iron Crown of Morgoth
     50396   5000'  Found the Mighty Hammer 'Grond'


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use autoexplore commands                     : no  (autoexplore_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 16.6.2026 03:12

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7932. on the Ladder (of 19477)
3512. on the Angband Ladder (of 6755)
108. for this player (

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On 16.6.2026 03:16 malcontent wrote:
Speed to spare.

Found an Amulet of sustenance on DL14 and wore it the rest of the game.

Found plenty of wands of drain life and annihilation.

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