[Angband 4.2.6 Character Dump] Name Galendin Age 82 Self RB CB EB Best Race Gnome Height 2'9" STR! 18/100 -1 +0 +4 18/130 Class Rogue Weight 5st 9lb INT: 18/62 +2 +1 +8 18/172 Title ***WINNER*** Turns used: WIS: 18/65 +0 -3 +4 18/75 HP 633/633 Game 391997 DEX: 18/81 +2 +3 +6 18/191 SP 293/293 Standard 50401 CON! 18/100 +1 -1 +4 18/140 Resting 4586 Level 43 Armor [42,+121] Saving Throw 88% Cur Exp 2315259 Stealth Heroic Max Exp 2315259 Melee 5d4,+34 Disarm - phys. 100% Adv Exp 2520000 To-hit 73,+44 Disarm - magic 100% Blows 4.7/turn Magic Devices 107 Gold 10346273 Searching 100% Burden 218.2 lb Shoot to-dam +14 Infravision 40 ft Overweight 38.3 lb To-hit 69,+39 Speed 4.3x (44) Max Depth 5000' (L100) Shots 1.0/turn You are one of several children of a Gnome Braggart. You are the black sheep of the family. You have blue-gray eyes, straight black hair, and a dark complexion. Resistances Abilities Acid:........+.... pFear:+............ Elec:........+.... pBlnd:..+.....++... Fire:.+......+.... pConf:............. Cold:*.*.....++... pStun:.........+... Pois:......+...... HLife:..+.++....... Light:.....+..++... Regen:..+.......... Dark:.....+..++... ESP:..+.......... Sound:............. S.Inv:+.+..+...+... Shard:.........+... FrAct:+.+......+..+ Nexus:...........+. Feath:..+.......... Nethr:......+...... S.Dig:....+..+..... Chaos:......+...... TrpIm:............. Disen:............. Bless:+............ Hindrances Modifiers ImpHP:............. Stea.:.......+..... ImpSP:............. Sear.:.........+... Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:.+++...+...+. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:.....+...+... D.Red:............. Moves:............. [Last Messages] > Morgoth, Lord of Darkness, is targeted. > A magical staircase appears... > *** CONGRATULATIONS *** > You have won the game! > You may retire (key is shift-q) when you are ready. > You have 3 charges remaining. > Morgoth, Lord of Darkness, dies. (192) > You have no room for the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}. > You have no room for a Short Sword of *Slay Evil* (1d7) (+11,+14) <+1>. > You have no room for the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]. > You have no room for a Set of Alchemist's Gloves of Power (+2,+4) [0,+21] <+1>. > You have no room for a Set of Mithril Gauntlets of Power (+5,+5) [6,+17] <+1>. > You have no room for a Long Bow of Extra Shots (x3) (+21,+19) <+3>. > You have no room for a Broad Axe of Extra Attacks (2d6) (+17,+15) <+2>. > Character dump successful. Killed by Ripe Old Age. [Character Equipment] a) the Great Axe of Eönwë (5d4) (+15,+18) [+8] <+2> Dropped by Eöl, the Dark Elf, at 2750 feet (level 55) +2 strength. +2 intelligence. +2 wisdom. +2 dexterity. +2 constitution. Slays demons (powerfully), undead, orcs, evil creatures. Branded with cold. Provides immunity to cold. Provides protection from fear. Cannot be harmed by acid, fire. Grants the ability to see invisible things. Prevents paralysis. Blessed by the gods (combat bonuses for holy casters). When activated, it removes all non-unique monsters within 20 squares, dealing you damage in the process. Takes 4300 turns to recharge at your current speed. Your chance of success is 97.8% Combat info: 4.7 blows/round. With +3 STR and +0 DEX you would get 5.0 blows With +0 STR and +1 DEX you would get 5.0 blows Average damage/round: 525 vs demons, 387.4 vs undead, orcs, and creatures not resistant to cold, 318.6 vs evil creatures, and 249.8 vs. others. b) the Light Crossbow 'Cubragol' (x3) (+10,+14) <+10> Dropped by Saruman of Many Colours at 4750 feet (level 95) +10 speed. Branded with fire. Provides resistance to fire. Cannot be harmed by acid, fire. c) the Ring of Adamant 'Nenya' (+3,+3) <+2, +5> Found lying on the floor in a vault at 4950 feet (level 99) +2 strength. +2 intelligence. +2 wisdom. +2 dexterity. +2 constitution. +5 speed. Provides immunity to cold. Provides protection from blindness. Cannot be harmed by lightning. Sustains intelligence, wisdom, constitution. Feather Falling. Speeds regeneration. Grants telepathy. Grants the ability to see invisible things. Prevents paralysis. Sustains your life force. When activated, it restores your experience to full. Takes 868 to 1290 turns to recharge at your current speed. Your chance of success is 97.6% d) a Ring of Speed <+15> Found lying on the floor in a vault at 4300 feet (level 86) +15 speed. e) an Amulet of Sustenance Found lying on the floor of a special room at 700 feet (level 14) Sustains strength, intelligence, wisdom, dexterity, constitution. Slows your metabolism. Sustains your life force. f) the Arkenstone of Thráin <+4> Found lying on the floor in a vault at 4100 feet (level 82) +4 light. Provides resistance to light, dark. Cannot be harmed by fire. Grants the ability to see invisible things. Sustains your life force. Intensity 4 light. When activated, it lights and maps the entire level, sensing objects. Takes 219 to 430 turns to recharge at your current speed. Your chance of success is 97.4% g) the Hard Leather Armour of Himring [20,+15] Found lying on the floor at 1550 feet (level 31) Provides resistance to poison, nether, chaos. Cannot be harmed by acid, fire. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 434 to 860 turns to recharge at your current speed. Your chance of success is 97.8% i) an Elven Cloak of the Magi [6,+17] <+1, +4> Found lying on the floor in a vault at 3300 feet (level 66) +1 intelligence. +4 stealth. +1 speed. Cannot be harmed by acid. Sustains intelligence. Slows your metabolism. m) the Leather Shield of Celegorm [8,+20] Found lying on the floor in a vault at 3000 feet (level 60) Provides resistance to acid, lightning, fire, cold, light, dark. Provides protection from blindness. Cannot be harmed by acid. n) the Jewel Encrusted Crown of Númenor [0,+18] <+3, +2, +1> Dropped by The Witch-King of Angmar at 4950 feet (level 99) +3 intelligence. +2 dexterity. +3 searching skill. +1 light. Provides resistance to cold, light, dark, shards. Provides protection from blindness, stunning. Cannot be harmed by acid. Grants the ability to see invisible things. Prevents paralysis. o) a Set of Mithril Gauntlets of Slaying (+4,+4) [6,+9] Found lying on the floor in a vault at 2750 feet (level 55) Cannot be harmed by acid, fire. p) the Pair of Leather Boots of Fëanor [2,+20] <+15> Found lying on the floor in a vault at 4300 feet (level 86) +15 speed. Provides resistance to nexus. Cannot be harmed by acid, fire. When activated, it hastens you for d20+20 turns. Takes 860 turns to recharge at your current speed. Your chance of success is 97.8% [Character Inventory] a) 3 Books of Magic Spells [First Spells] You can read this book. b) 3 Books of Magic Spells [Arcane Control] Cannot be harmed by fire. You can read this book. c) 6 Mushrooms of Vigor d) 4 Rations of Food e) 28 Potions of Cure Critical Wounds f) 10 Potions of Healing g) 10 Potions of *Healing* It can be thrown at creatures with damaging effect. i) 15 Potions of Restore Mana m) 15 Scrolls of Phase Door n) 5 Scrolls of Word of Recall o) 3 Rods of Magic Mapping (1 charging) p) 8 Wands of Slow Monster (17 charges) q) 4 Wands of Stun Monster (15 charges) r) 8 Wands of Stone to Mud (10 charges) s) 3 Wands of Teleport Other (7 charges) t) 9 Wands of Drain Life (3 charges) u) 3 Wands of Annihilation (0 charges) Cannot be harmed by lightning. v) 4 Staves of *Destruction* (4 charges) w) 2 Staves of Banishment (1 charge) x) a Light Crossbow of Extra Might (x4) (+16,+17) <+1> Found lying on the floor at 4800 feet (level 96) +1 shooting power. [Character Quiver] 0) 18 Seeker Bolts of Lightning (4d5) (+12,+17) Branded with lightning. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 271.3 vs creatures not resistant to fire and creatures not resistant to lightning, and 135.8 vs. others. 20% chance of breaking upon contact. 1) 22 Mithril Bolts of Slay Undead (3d5) (+15,+14) Slays undead. Cannot be harmed by acid. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 234 vs undead and creatures not resistant to fire, and 117.1 vs. others. 20% chance of breaking upon contact. 2) 17 Mithril Bolts of Wounding (3d5) (+20,+21) Cannot be harmed by acid. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 279.3 vs creatures not resistant to fire and 139.8 vs. others. 20% chance of breaking upon contact. 5) 13 Mithril Bolts of Slay Evil (3d5) (+15,+14) {@t5} Slays evil creatures. Cannot be harmed by acid. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 234 vs creatures not resistant to fire, 195 vs evil creatures, and 117.1 vs. others. 20% chance of breaking upon contact. 6) 15 Mithril Bolts of Slay Dragon (3d5) (+7,+7) {@t6} Slays dragons. Cannot be harmed by acid. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 188.6 vs dragons and creatures not resistant to fire, and 94.4 vs. others. 20% chance of breaking upon contact. 9) 9 Bolts of Slay Evil (1d5) (+16,+16) {@t9} Slays evil creatures. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 208.9 vs creatures not resistant to fire, 174.1 vs evil creatures, and 104.6 vs. others. 20% chance of breaking upon contact. [Home Inventory] a) 15 Potions of Cure Critical Wounds b) 13 Potions of Healing c) 16 Potions of Restore Mana d) a Ring of Intelligence <+6> Dropped by a young green dragon at 2000 feet (level 40) +6 intelligence. Sustains intelligence. e) the Band of Tulkas <+4> Dropped by Adunaphel the Quiet at 4850 feet (level 97) +4 strength. +4 dexterity. +4 constitution. Provides protection from fear. Cannot be harmed by lightning. When activated, it hastens you for d75+75 turns. Takes 649 to 1290 turns to recharge at your current speed. Your chance of success is 97.1% f) an Amulet of Weaponmastery (+3,+4) <+3> Dropped by Dwar, Dog Lord of Waw, at 4450 feet (level 89) +3 strength. Provides resistance to disenchantment. Provides protection from fear. Sustains strength, constitution. Prevents paralysis. g) Multi-Hued Dragon Scale Mail (-2) [45,+13] Found lying on the floor in a vault at 3950 feet (level 79) Provides resistance to acid, lightning, fire, cold, poison. h) a Fur Cloak of the Magi [3,+9] <+2, +1> Dropped by an Easterling champion at 2000 feet (level 40) +2 intelligence. +1 stealth. Provides protection from fear. Cannot be harmed by acid. Sustains intelligence. i) the Mithril Shield of Gil-galad [20,+20] <+5, +1> Dropped by Ren the Unclean at 4400 feet (level 88) +5 wisdom. +1 light. Provides resistance to acid, lightning, dark, disenchantment. Cannot be harmed by acid. Sustains wisdom, dexterity. When activated, it fires a line of light in all directions, each dealing 10d8 damage, which your device skill increases by 38% for an average of 62.1 damage. Takes 430 turns to recharge at your current speed. Your chance of success is 97.8% j) the Iron Helm 'Holhenneth' [7,+10] <+2> Found lying on the floor in a vault at 3300 feet (level 66) +2 intelligence. +2 wisdom. +2 searching skill. Provides protection from blindness, confusion. Cannot be harmed by acid. Grants the ability to see invisible things. When activated, it detects treasure and all creatures and maps an area nearby. Takes 240 to 473 turns to recharge at your current speed. Your chance of success is 97.9% k) an Iron Helm of Telepathy [7,+6] Found lying on the floor of a special room at 3650 feet (level 73) Grants telepathy. l) a Set of Leather Gloves of Thievery (+2,+2) [1,+12] <+4, +5> Taken from a chest found at 3800 feet (level 76) +4 dexterity. +5 searching skill. Feather Falling. Prevents paralysis. m) a Dagger (Defender) (1d4) (+16,+15) [+2] <+4> {@v9} Found lying on the floor in a vault at 3500 feet (level 70) +4 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid. Sustains strength. Feather Falling. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Combat info: 5.0 blows/round. Average damage/round: 166.7. Average thrown damage: 55.7. n) the Rapier 'Careth Asdriag' (2d6) (+16,+12) <+2, +1> Dropped by Scatha the Worm at 2950 feet (level 59) +2 strength. +2 dexterity. +2 constitution. +1 extra blows. Slays dragons, giants, trolls, orcs, animals. Cannot be harmed by acid. Combat info: 6.0 blows/round. Average damage/round: 314.5 vs dragons, giants, trolls, and orcs, 269 vs animals, and 223.4 vs. others. o) the Long Sword 'Andúril' (3d5) (+10,+15) [+10] <+4> Dropped by Akhorahil the Blind at 3900 feet (level 78) +4 strength. +4 dexterity. Slays undead, trolls, orcs, evil creatures. Branded with fire. Provides resistance to fire, disenchantment. Provides protection from fear. Cannot be harmed by acid. Sustains strength, dexterity. Grants the ability to see invisible things. Prevents paralysis. Blessed by the gods (combat bonuses for holy casters). When activated, it fires a ball of fire with radius 2, dealing 72 damage at the centre, which your device skill increases by 36% for an average of 97.9 damage. Takes 172 turns to recharge at your current speed. Your chance of success is 97.7% Combat info: 5.0 blows/round. Average damage/round: 327.9 vs undead, trolls, orcs, and creatures not resistant to fire, 277.8 vs evil creatures, and 227.8 vs. others. p) an Executioner's Sword of Gondolin (4d5) (+9,+16) <+1> Found lying on the floor at 2250 feet (level 45) +1 light. Slays dragons, demons, trolls, orcs. Provides resistance to dark. Cannot be harmed by acid. Grants telepathy. Grants the ability to see invisible things. Prevents paralysis. Combat info: 4.3 blows/round. With +7 STR and +0 DEX you would get 4.5 blows With +0 STR and +1 DEX you would get 4.7 blows Average damage/round: 327.2 vs dragons, demons, trolls, and orcs, and 206.7 vs. others. q) a Mace of Disruption (Holy Avenger) (5d8) (+20,+21) [+1] <+3> Found lying on the floor in a vault at 4300 feet (level 86) +3 wisdom. Slays undead, demons, evil creatures. Provides protection from fear. Sustains intelligence. Grants the ability to see invisible things. Blessed by the gods (combat bonuses for holy casters). Combat info: 4.0 blows/round. With +7 STR and +0 DEX you would get 4.3 blows With +0 STR and +1 DEX you would get 4.3 blows Average damage/round: 504.3 vs undead and demons, 392.5 vs evil creatures, and 280.8 vs. others. r) the Pick of Erebor (4d3) (+5,+20) <+3, +5, +1> Dropped by Draebor, the Imp, at 3800 feet (level 76) +3 strength. +3 constitution. +5 tunneling. +1 light. Slays demons, trolls, orcs. Branded with acid. Provides resistance to light, dark, chaos. Sustains strength. Combat info: 4.5 blows/round. With +2 STR and +0 DEX you would get 4.7 blows With +0 STR and +1 DEX you would get 5.0 blows Average damage/round: 305.5 vs demons, trolls, orcs, and creatures not resistant to acid, and 224 vs. others. s) a Long Bow of Power (x3) (+9,+23) Found lying on the floor at 2700 feet (level 54) t) 29 Arrows of Slay Evil (1d4) (+11,+12) Slays evil creatures. u) 37 Arrows of Slay Evil (1d4) (+13,+12) Slays evil creatures. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 232 50' Reached level 2 610 100' Killed Grip, Farmer Maggot's Dog 610 100' Reached level 3 884 100' Reached level 4 1108 150' Reached level 5 1260 200' Reached level 6 2055 200' Reached level 7 2769 300' Killed Fang, Farmer Maggot's Dog 2872 300' Reached level 8 3107 350' Reached level 9 3632 450' Reached level 10 3792 450' Reached level 11 4191 450' Reached level 12 4519 450' Killed Bullroarer the Hobbit 4526 450' Found the Dagger 'Narthanc' (LOST) 5112 500' Reached level 13 5660 600' Reached level 14 5730 600' Killed Grishnákh, the Hill Orc 5865 650' Reached level 15 6162 650' Killed Wormtongue, Agent of Saruman 6826 700' Reached level 16 7364 700' Reached level 17 7800 0' Killed Farmer Maggot 8500 900' Reached level 18 8703 900' Killed Golfimbul, the Hill Orc Chief 9312 1000' Reached level 19 9778 1050' Reached level 20 10111 1100' Killed Lagduf, the Snaga 10897 1150' Reached level 21 11967 1350' Reached level 22 11974 1350' Killed Ulfast, Son of Ulfang 12221 1400' Killed Old Man Willow 12221 1400' Reached level 23 12399 1400' Reached level 24 13470 1550' Reached level 25 14917 1550' Found the Hard Leather Armour of Himring 15365 1550' Reached level 26 16548 1800' Found the Phial of Galadriel (LOST) 17156 1800' Reached level 27 18726 1850' Killed Brodda, the Easterling 18728 1850' Found the Morning Star 'Firestar' (LOST) 18912 0' -- Note: Have not found/seen a single want of stone to mud !!!!! 19229 1800' Killed Sangahyando of Umbar 19295 1800' Killed Angamaitë of Umbar 19325 1850' Reached level 28 19563 1900' Killed Ibun, Son of Mîm 21155 2000' Killed Lugdush, the Uruk 21185 2000' Reached level 29 21562 2000' Killed Ulwarth, Son of Ulfang 23265 2100' Found the Zweihander 'Mormegil' (LOST) 23270 2100' Found the Long Sword 'Elvagil' (LOST) 23895 2200' Killed Khîm, Son of Mîm 23937 2200' Killed Mîm, Betrayer of Turin 24448 2200' Reached level 30 24630 2200' Found the Broad Sword 'Aranrúth' (LOST) 25973 2300' Reached level 31 29299 2750' Killed Eöl, the Dark Elf 29299 2750' Reached level 32 29331 2750' Found the Great Axe of Eönwë 30662 2900' Found the Iron Helm of Gorlim (LOST) 30774 2900' Killed Itangast the Fire Drake 30774 2900' Reached level 33 31472 2950' Killed Scatha the Worm 31479 2950' Found the Rapier 'Careth Asdriag' 32243 3000' Found the Leather Shield of Celegorm 32247 3000' Found the Mattock of Náin (LOST) 33352 3200' Reached level 34 33910 3300' Found the Iron Helm 'Holhenneth' 35157 3300' Killed Smaug the Golden 35552 3400' Reached level 35 35944 3500' Reached level 36 36548 3550' Reached level 37 36678 3600' Found the Ring of Barahir (LOST) 37910 3800' Killed Draebor, the Imp 37910 3800' Found the Battle Axe of Balli Stonehand 37913 3800' Found the Pick of Erebor 38310 3800' Killed Kavlax the Many-Headed 38554 3800' Reached level 38 39170 3900' Killed Akhorahil the Blind 39170 3900' Reached level 39 39176 3900' Found the Long Sword 'Andúril' 39483 3950' Found the Beaked Axe of Théoden (LOST) 39897 4050' Killed Qlzqqlzuup, the Emperor Quylthulg 40096 4100' Found the Arkenstone of Thráin 40148 4100' Killed Wiruin, the Maelstrom 40720 4100' Killed Uvatha the Horseman 40720 4100' Reached level 40 42560 4250' Reached level 41 43365 4300' Found the Pair of Leather Boots of Fëanor 44177 4400' Killed Ren the Unclean 44177 4400' Found the Mithril Shield of Gil-galad 44460 4450' Killed Dwar, Dog Lord of Waw 44466 4450' Found the Mace 'Taratol' (LOST) 44705 4500' Killed Uglúk, the Uruk 45450 4750' Killed Saruman of Many Colours 45450 4750' Reached level 42 45455 4750' Found the Light Crossbow 'Cubragol' 46139 4800' Killed Nár, the Dwarf 46392 4800' Killed Uldor the Accursed 46404 4800' Found the Set of Gauntlets 'Camlost' (LOST) 46405 4800' Found the Star of Elendil (LOST) 46847 4850' Found the Pendant of Ingwë 46874 4850' Killed Adunaphel the Quiet 46882 4850' Found the Band of Tulkas 47234 4900' Killed The Queen Ant 48309 4950' Killed Sauron, the Sorcerer 48463 4950' Found the Ring of Adamant 'Nenya' 48676 4950' Killed The Witch-King of Angmar 48676 4950' Reached level 43 48683 4950' Found the Jewel Encrusted Crown of Númenor 48684 4950' Found the Set of Gauntlets 'Paurnimmen' (LOST) 50391 5000' Killed Morgoth, Lord of Darkness 50394 5000' Found the Massive Iron Crown of Morgoth 50396 5000' Found the Mighty Hammer 'Grond' [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use autoexplore commands : no (autoexplore_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : yes (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)