The Angband Ladder: Diryan, Elf Rogue by malcontent

  [Angband 4.2.5 Character Dump]

 Name   Diryan       Age            129          Self  RB  CB  EB   Best
 Race   Elf          Height        6'1"   STR! 18/100  -1  +0  +8 18/170
 Class  Rogue        Weight     5st 2lb   INT! 18/100  +2  +1  +4 18/170
 Title  ***WINNER*** Turns used:          WIS:  18/57  -1  -3  +4  18/57
 HP     669/669      Game        317228   DEX! 18/100  +1  +3  +2 18/160
 SP     266/293      Standard     48718   CON! 18/100  -1  -1  +8 18/160
                     Resting       4808

 Level                 43    Armor      [47,+97]    Saving Throw     81%
 Cur Exp          2316616                           Stealth       Heroic
 Max Exp          2316616    Melee       4d3,+39    Disarm - phys.  100%
 Adv Exp          2520000    To-hit       74,+33    Disarm - magic  100%
                             Blows      4.7/turn    Magic Devices     91
 Gold            10391672                           Searching        94%
 Burden          199.4 lb    Shoot to-dam    +14    Infravision    80 ft
 Overweight       19.5 lb    To-hit       70,+36    Speed      4.0x (34)
 Max Depth   5000' (L100)    Shots      1.0/turn

 You are one of several children of a Nandorin Warrior.  You have light
 grey eyes, straight black hair, and a fair complexion.


Resistances         Abilities
 Acid:........+.... pFear:....+........
 Elec:........+.... pBlnd:...+.....+...
 Fire:.+......+.... pConf:.............
 Cold:...*....+.... pStun:.............
 Pois:......+...... HLife:...+.........
Light:+...........+ Regen:...++........
 Dark:+............   ESP:...+.....+...
Sound:............. S.Inv:...++........
Shard:............. FrAct:...++.....+..
Nexus:........+.... Feath:...+.........
Nethr:......+...... S.Dig:.............
Chaos:+.....+...... TrpIm:.............
Disen:.......+..... Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.......++....
ImpSP:............. Sear.:.............
 Fear:............. Infra:....+.......+
Aggrv:............. Tunn.:+............
NoTel:............. Speed:.+++.......+!
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:+...++.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> A magical staircase appears...
> *** CONGRATULATIONS ***
> You have won the game!
> You may retire (commit suicide) when you are ready.
> You have 12 charges remaining.
> Morgoth, Lord of Darkness, dies.
> You see Studded Leather Armour of Elvenkind (-1) [12,+25] <+1>.
> You see a Dagger of Extra Attacks (1d4) (+15,+13) <+1>.
> You see 36 Arrows of Slay Demon (1d4) (+12,+16).
> You see a Ring of Speed <+11>.
> You see the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}.
> You see a Pair of Iron Shod Boots of Speed [4,+17] <+10>.
> You see a Lochaber Axe of Gondolin (3d8) (+17,+17) <+1>.
> You see the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10].
> Character dump successful.

Killed by Ripe Old Age.

  [Character Equipment]

a) the Pick of Erebor (4d3) (+7,+20) <+3, +5, +1>
     Found lying on the floor in a vault at 3650 feet (level 73)
     
     +3 strength.
     +3 constitution.
     +5 tunneling.
     +1 light.
     Slays demons, trolls, orcs.
     Branded with acid.
     Provides resistance to light, dark, chaos.
     Sustains strength.
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +2 DEX you would get 5.0 blows
     Average damage/round: 330 vs demons, trolls, orcs, and creatures
     not resistant to acid, and 244.5 vs. others.
     
b) the Light Crossbow 'Cubragol' (x3) (+10,+14) <+10>
     Found lying on the floor in a vault at 2500 feet (level 50)
     
     +10 speed.
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid, fire.
     
c) a Ring of Speed <+10>
     Found lying on the floor in a vault at 3900 feet (level 78)
     
     +10 speed.
     
d) the Ring of Adamant 'Nenya' (+3,+3) <+2, +5>
     Dropped by Eöl, the Dark Elf, at 4650 feet (level 93)
     
     +2 strength.
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +2 constitution.
     +5 speed.
     Provides immunity to cold.
     Provides protection from blindness.
     Cannot be harmed by lightning.
     Sustains intelligence, wisdom, constitution.
     Feather Falling.  Speeds regeneration.  Grants telepathy.  Grants
     the ability to see invisible things.  Prevents paralysis. 
     Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 868 to 1290 turns to recharge at your current speed.
     Your chance of success is 87.7%
     
e) the Necklace of the Dwarves <+3, +5, +1>
     Found lying on the floor in a vault at 4050 feet (level 81)
     
     +3 strength.
     +3 constitution.
     +5 infravision.
     +1 light.
     Provides protection from fear.
     Speeds regeneration.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     
f) the Phial of Galadriel <+4>
     Taken from a chest found at 950 feet (level 19)
     
     +4 light.
     Cannot be harmed by fire.
     Intensity 4 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on and hitting the
     player, with full intensity to radius 3, dealing 2d15 damage at
     the centre, which your device skill increases by 43% for an
     average of 22.8 damage.
     Takes 47 to 86 turns to recharge at your current speed.
     Your chance of success is 96.9%
     
g) the Hard Leather Armour of Himring [20,+15]
     Found lying on the floor in a vault at 3450 feet (level 69)
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 434 to 860 turns to recharge at your current speed.
     Your chance of success is 95.0%
     
i) an Ethereal Cloak of Aman [0,+30] <+3>
     Found lying on the floor in a pit at 3850 feet (level 77)
     
     +3 stealth.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, fire.
     
m) a Large Metal Shield of Elvenkind [12,+12] <+2>
     Dropped by a dark dwarven lord at 3150 feet (level 63)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, nexus.
     Cannot be harmed by acid.
     
n) the Hard Leather Cap of Thranduil [2,+10] <+2>
     Conjured forth by magic at 4400 feet (level 88)
     
     +2 intelligence.
     +2 wisdom.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Grants telepathy.  
     
o) a Set of Caestus of Free Action (+0,+3) [5,+9]
     Dropped by Draebor, the Imp, at 1600 feet (level 32)
     
     Prevents paralysis.  
     
p) a Pair of Mithril Shod Boots of Speed [8,+10] <+10>
     Found lying on the floor at 3350 feet (level 67)
     
     +10 speed.
     Cannot be harmed by acid, fire.
     




  [Character Inventory]

a) 3 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) a Book of Magic Spells [Arcane Control]
     Cannot be harmed by fire.
     
     You can read this book.
     
c) 9 Rations of Food
d) 23 Potions of Cure Critical Wounds
e) 12 Potions of Healing
f) 6 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
g) a Potion of Life
     It can be thrown at creatures with damaging effect.
     
i) 20 Potions of Restore Mana
m) 15 Scrolls of Phase Door
n) 5 Scrolls of Word of Recall
o) 5 Rods of Magic Mapping
p) 6 Wands of Slow Monster (7 charges)
q) 4 Wands of Stun Monster (20 charges)
r) 4 Wands of Stone to Mud (18 charges)
s) 4 Wands of Teleport Other (6 charges)
t) 8 Wands of Drain Life (12 charges)
u) 2 Staves of *Destruction* (7 charges)
v) a Staff of Banishment (1 charge)
w) 2 Staves of Teleportation (10 charges)
x) 3 Staves of Speed (2 charges)




  [Character Quiver]

0) 5 Mithril Bolts (3d5) (+7,+8)
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 194.4 vs creatures not resistant to fire and
     97.3 vs. others.
     20% chance of breaking upon contact.
     
1) 6 Mithril Bolts of Slay Evil (3d5) (+6,+10)
     Slays evil creatures.
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 206.8 vs creatures not resistant to fire,
     172.3 vs evil creatures, and 103.5 vs. others.
     20% chance of breaking upon contact.
     
3) 17 Seeker Bolts of Frost (4d5) (+15,+16) {@t3}
     Branded with cold.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 265 vs creatures not resistant to cold and
     creatures not resistant to fire, and 132.6 vs. others.
     20% chance of breaking upon contact.
     
4) 12 Mithril Bolts of Slay Dragon (3d5) (+10,+12) {@t4}
     Slays dragons.
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 220 vs dragons and creatures not resistant
     to fire, and 110.1 vs. others.
     20% chance of breaking upon contact.
     


  [Home Inventory]

a) 5 Mushrooms of Vigor
b) 27 Potions of Cure Critical Wounds
c) 6 Potions of Restore Life Levels
d) 3 Scrolls of Banishment
e) 5 Wands of Dragon's Frost (8 charges)
     Cannot be harmed by lightning.
     
f) 3 Staves of *Destruction* (6 charges)
g) a Ring of Intelligence <+4>
     Found lying on the floor in a vault at 3350 feet (level 67)
     
     +4 intelligence.
     Sustains intelligence.
     
h) a Ring of Constitution <+5>
     Dropped by an emperor wight at 4400 feet (level 88)
     
     +5 constitution.
     Sustains constitution.
     
i) an Amulet of ESP
     Found lying on the floor in a vault at 3700 feet (level 74)
     
     Grants telepathy.  
     
j) an Amulet of Trickery <+4, +1, +6, +7, +2>
     Found lying on the floor at 4400 feet (level 88)
     
     +4 dexterity.
     +1 stealth.
     +6 searching skill.
     +7 infravision.
     +2 speed.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
k) Chaos Dragon Scale Mail of Craftsmanship [40,+26]
     Found lying on the floor in a vault at 3650 feet (level 73)
     
     Provides resistance to chaos, disenchantment.
     
l) Augmented Chain Mail of Elvenkind (-2) [42,+13] <+2>
     Dropped by Bolg, Son of Azog, at 1000 feet (level 20)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid.
     
m) the Full Plate Armour of Isildur [75,+25] <+1>
     Found lying on the floor in a vault at 4100 feet (level 82)
     
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, sound, nexus.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
n) a Fur Cloak of Protection [3,+5]
     Dropped by Bolg, Son of Azog, at 1000 feet (level 20)
     
     Provides resistance to shards.
     Cannot be harmed by acid, fire.
     
o) an Ethereal Cloak of the Magi [0,+27] <+1, +3>
     Found lying on the floor in a vault at 3750 feet (level 75)
     
     +1 intelligence.
     +3 stealth.
     Cannot be harmed by acid, fire.
     Sustains intelligence.
     Sustains your life force.  
     
p) a Golden Crown of the Magi [0,+13] <+1>
     Found lying on the floor in a vault at 4050 feet (level 81)
     
     +1 intelligence.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Sustains intelligence.
     
q) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Found lying on the floor in a vault at 4100 feet (level 82)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 240 to 473 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
r) a Halberd (Defender) (3d5) (+15,+13) [+3] <+4>
     Found lying on the floor in a vault at 3150 feet (level 63)
     
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     4.5 blows/round.
     With +3 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +2 DEX you would get 5.0 blows
     Average damage/round: 190.4.
     
s) the Lochaber Axe 'Mundwine' (3d10) (+12,+17)
     Dropped by Smaug the Golden at 3450 feet (level 69)
     
     Slays demons, animals, evil creatures.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, fire.
     
     Combat info:
     4.3 blows/round.
     With +2 STR and +0 DEX you would get 4.5 blows
     With +0 STR and +2 DEX you would get 4.7 blows
     Average damage/round: 406.4 vs demons, 324 vs animals and evil
     creatures, and 241.7 vs. others.
     
t) a Flail of *Slay Evil* (2d6) (+10,+10) <+1>
     Found lying on the floor in a vault at 3150 feet (level 63)
     
     +1 wisdom.
     Slays evil creatures.
     Grants telepathy.  Blessed by the gods (combat bonuses for holy
     casters).  
     
     Combat info:
     4.7 blows/round.
     With +7 STR and +0 DEX you would get 5.0 blows
     With +0 STR and +2 DEX you would get 5.0 blows
     Average damage/round: 207.1 vs evil creatures and 170 vs. others.
     
u) the Quarterstaff 'Eriril' (1d9) (+13,+15) <+4, +1>
     Found lying on the floor in a vault at 1500 feet (level 30)
     
     +4 intelligence.
     +4 wisdom.
     +1 light.
     Slays evil creatures.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
     When activated, it detects all objects in the immediate area.
     Takes 219 to 430 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
     Combat info:
     4.7 blows/round.
     With +7 STR and +0 DEX you would get 5.0 blows
     With +0 STR and +2 DEX you would get 5.0 blows
     Average damage/round: 212.9 vs evil creatures and 186.4 vs.
     others.
     
v) 3 Seeker Bolts of Frost (4d5) (+15,+16) {@t3}
     Branded with cold.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 265 vs creatures not resistant to cold and
     creatures not resistant to fire, and 132.6 vs. others.
     20% chance of breaking upon contact.
     
w) 21 Mithril Bolts (3d5) (+4,+9)
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 200.2 vs creatures not resistant to fire and
     100.2 vs. others.
     20% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       206    100'  Reached level 2
       249    100'  Reached level 3
       263    100'  Reached level 4
       413    100'  Reached level 5
       448    100'  Found the Dagger 'Nimthanc' (LOST)
       701    150'  Reached level 6
      1045    200'  Killed Fang, Farmer Maggot's Dog
      1218    250'  Reached level 7
      1743    300'  Reached level 8
      1928    350'  Reached level 9
      2054    350'  Reached level 10
      2414    400'  Reached level 11
      2990    450'  Reached level 12
      3018    450'  Killed Lagduf, the Snaga
      3849    600'  Killed Grishnákh, the Hill Orc
      3849    600'  Reached level 13
      3849    600'  Found the Morning Star 'Firestar' (LOST)
      3878    600'  Killed Bullroarer the Hobbit
      3924    600'  Killed Golfimbul, the Hill Orc Chief
      3924    600'  Reached level 14
      4071    650'  Reached level 15
      4365    650'  Reached level 16
      5201    800'  Reached level 17
      5218    800'  Killed Wormtongue, Agent of Saruman
      5424    850'  Killed Orfax, Son of Boldor
      6000    900'  Reached level 18
      6327    950'  Killed Shagrat, the Orc Captain
      6342    950'  Reached level 19
      6348    950'  Found the Phial of Galadriel
      7079   1000'  Reached level 20
      7810   1000'  Reached level 21
      7950   1000'  Killed Bolg, Son of Azog
      8304      0'  Killed Farmer Maggot
      8630   1050'  Reached level 22
      8780   1050'  Killed Lugdush, the Uruk
      8931   1050'  Reached level 23
      9751   1100'  Reached level 24
      9844   1100'  Killed Gorbag, the Orc Captain
      9844   1100'  Found the Broad Sword 'Orcrist' (LOST)
     10364   1450'  Killed Angamaitë of Umbar
     10509   1450'  Killed Sangahyando of Umbar
     10509   1450'  Reached level 25
     10846   1500'  Found the Quarterstaff 'Eriril'
     11799   1600'  Reached level 26
     11846   1600'  Found the Flail 'Totila' (LOST)
     12195   1600'  Killed Draebor, the Imp
     12199   1600'  Found the Bastard Sword of Éowyn (LOST)
     12613   1600'  Killed Ibun, Son of Mîm
     12905   1550'  Found the Dagger 'Narthanc' (LOST)
     13604   1600'  Reached level 27
     15521   1800'  Killed Mughash the Kobold Lord
     15759   1800'  Reached level 28
     17635   1900'  Killed Lokkak, the Ogre Chieftain
     17635   1900'  Reached level 29
     18217   1900'  Killed Uglúk, the Uruk
     18550   2000'  Killed Old Man Willow
     18636   1950'  Killed Beorn, the Shape-Changer
     19504   2000'  Found the Set of Gauntlets 'Pauraegen' (LOST)
     20321   2050'  Reached level 30
     20814   2100'  Killed Khîm, Son of Mîm
     21063   2150'  Killed Kavlax the Many-Headed
     22426   2200'  Reached level 31
     24191   2250'  Killed Ulfast, Son of Ulfang
     25551   2450'  Killed Tom the Stone Troll
     25616   2450'  Found the Set of Gauntlets 'Paurhach' (LOST)
     25899   2500'  Killed Gorlim, Betrayer of Barahir
     26027   2500'  Reached level 32
     26109   2500'  Found the Light Crossbow 'Cubragol'
     26403   2500'  Found the Long Sword 'Anguirel' (LOST)
     29527   3100'  Reached level 33
     29721   3100'  Reached level 33
     29918   3150'  Killed The Queen Ant
     31750   3250'  Killed Shelob, Spider of Darkness
     32291   3250'  Killed Nár, the Dwarf
     32292   3250'  Found the Metal Cap of Thengel
     34018   3450'  Found the Hard Leather Armour of Himring
     34364   3450'  Reached level 34
     34502   3450'  Killed The Phoenix
     34701   3450'  Killed Smaug the Golden
     34701   3450'  Reached level 35
     34715   3450'  Found the Iron Helm of Gorlim (LOST)
     34716   3450'  Found the Lochaber Axe 'Mundwine'
     35172   3450'  Killed Hoarmurath of Dir
     35172   3450'  Reached level 36
     35316      0'  Reached level 37
     36245   3700'  Killed Itangast the Fire Drake
     36723   3650'  Found the Pick of Erebor
     36744   3650'  Found the Leather Scale Mail 'Thalkettoth' (LOST)
     36756   3650'  Reached level 38
     37300   3650'  Killed Saruman of Many Colours
     37832   3750'  Reached level 39
     38014   3750'  Found the Whip of Gothmog (LOST)
     38369   3750'  Killed Ulwarth, Son of Ulfang
     38579   3750'  Killed Wiruin, the Maelstrom
     39807   3900'  Killed Qlzqqlzuup, the Emperor Quylthulg
     40069   3900'  Found the Amulet of Carlammas (LOST)
     40202   4000'  Killed Ulfang the Black
     40203   4000'  Found the Broad Sword 'Glamdring' (LOST)
     40765   4050'  Reached level 40
     40966   4050'  Found the Necklace of the Dwarves
     41267   4100'  Found the Full Plate Armour of Isildur
     41334   4100'  Found the Iron Helm 'Holhenneth'
     42530   4350'  Killed Uvatha the Horseman
     42918   4400'  Killed Khamûl, the Black Easterling
     42923   4400'  Found the Long Bow of Bard
     43013   4400'  Reached level 41
     43040   4400'  Found the Hard Leather Cap of Thranduil
     43630   4500'  Killed Uldor the Accursed
     43631   4500'  Found the Beaked Axe of Húrin
     43699   4500'  Killed Ji Indur Dawndeath
     43707   4500'  Found the Mithril Chain Mail 'Belegennon' (LOST)
     43936   4600'  Killed Ar-Pharazôn the Golden
     44064   4600'  Killed Scatha the Worm
     44340   4650'  Killed Ren the Unclean
     44343   4650'  Found the Metal Brigandine Armour of the Rohirrim (LOST)
     44460   4650'  Killed Eöl, the Dark Elf
     44463   4650'  Found the Trident of Wrath (LOST)
     44463   4650'  Found the Ring of Adamant 'Nenya'
     44584   4700'  Reached level 42
     45788   4950'  Killed Sauron, the Sorcerer
     45788   4950'  Reached level 43
     48709   5000'  Killed Morgoth, Lord of Darkness
     48714   5000'  Found the Massive Iron Crown of Morgoth
     48717   5000'  Found the Mighty Hammer 'Grond'


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 12.1.2024 05:19

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7660. on the Ladder (of 19090)
3343. on the Angband Ladder (of 6561)
76. for this player (

Comments

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On 12.1.2024 05:29 malcontent wrote:
My last race for winning a rogue. I love rogues, but for me rangers are still the easiest win.

Once I found Cubragol I knew speed wouldn't be an issue. As a weapon it isn't spectacular, but it's still pretty darn good.

I almost always finish a game with with a rogue wearing an amulet of trickery. But this time giving priority to speed, CON and INT, combined with other sources of rPoison and rNexux, I ended up wearing the necklaces of the Dwarves.

I found an insane number of wands of drain life. Also found 3 wands of annihilation and lost all 3 in the final fight. It may be my imagination but it sure seemed like I failed to use wands and spells a lot in the final battle.

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