The Angband Ladder: Kylyn_II, Dunadan Rogue by malcontent

  [Angband 4.2.4 Character Dump]

 Name   Kylyn_II     Age             51          Self  RB  CB  EB   Best
 Race   Dunadan      Height        7'1"   STR! 18/100  +1  +0  +6 18/170
 Class  Rogue        Weight   14st 12lb   INT:  18/87  +2  +1  +6 18/177
 Title  ***WINNER*** Turns used:          WIS! 18/100  +2  -3  +3 18/120
 HP     676/676      Game        319760   DEX! 18/100  +2  +3  +7 18/***
 SP     245/293      Standard     45580   CON! 18/100  +3  -1  +4 18/160
                     Resting       3965

 Level                 43    Armor     [31,+114]    Saving Throw     85%
 Cur Exp          2488639                           Stealth       Superb
 Max Exp          2488639    Melee       5d3,+29    Disarm - phys.  100%
 Adv Exp          2520000    To-hit       81,+32    Disarm - magic  100%
                             Blows      5.0/turn    Magic Devices     90
 Gold            10310554                           Searching       100%
 Burden          165.3 lb    Shoot to-dam    +11    Infravision    60 ft
 Overweight      -14.6 lb    To-hit       68,+37    Speed      3.6x (27)
 Max Depth   5000' (L100)    Shots      2.0/turn

 You are the illegitimate but acknowledged child of a Serf.  You are a
 credit to the family.  You have brown eyes, straight black hair, and a
 fair complexion.

Resistances         Abilities
 Acid:......+.+.... pFear:.........+...
 Elec:......+.+.... pBlnd:.........+...
 Fire:*.....+.+.... pConf:.......+.....
 Cold:......+.++... pStun:.............
 Pois:....+........ HLife:..........+..
Light:..........+.. Regen:+............
 Dark:......++.....   ESP:.........+...
Sound:............. S.Inv:.....+.......
Shard:+............ FrAct:.......+.....
Nexus:....+........ Feath:.............
Nethr:......+.+.... S.Dig:.............
Chaos:.....+....... TrpIm:.............
Disen:+.....++..... Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:....+...+....
ImpSP:............. Sear.:....+........
 Fear:............. Infra:....+........
Aggrv:............. Tunn.:.............
NoTel:............. Speed:...++......+!
DrExp:............. Blows:.............
Stick:............. Shots:.+...........
Fragl:............. Might:.+...........
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> Morgoth, Lord of Darkness, is targeted.
> You have 11 charges remaining.
> Morgoth, Lord of Darkness, winces.
> Morgoth, Lord of Darkness, is targeted.
> A magical staircase appears...
> *** CONGRATULATIONS ***
> You have won the game!
> You may retire (commit suicide) when you are ready.
> You have 10 charges remaining.
> Morgoth, Lord of Darkness, dies.
> You see 37 Mithril Arrows of Wounding (3d4) (+20,+19).
> You see the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}.
> You see Chain Mail of Resistance (-2) [32,+20].
> You see the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10].
> Character dump successful.

Killed by Ripe Old Age.

  [Character Equipment]

a) the Scythe of Nibunduin (5d3) (+6,+16) <+2>
     Taken from a chest found at 3050 feet (level 61)
     
     +2 dexterity.
     Slays dragons, trolls, animals, evil creatures.
     Branded with weak fire.
     Provides immunity to Fire.
     Provides resistance to Shards, Disenchantment.
     Cannot be harmed by Acid, Fire.
     Sustains dexterity.
     Speeds regeneration.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 362 vs dragons and trolls, 298 vs animals,
     evil creatures, and creatures not resistant to fire, and 234 vs.
     others.
     
b) a Sling of Buckland (x3) (+11,+11) <+3, +10, +1> {cursed}
     Found lying on the floor at 2450 feet (level 49)
     
     It poisons you from time to time.
     +3 dexterity.
     +10 shooting speed.
     +1 shooting power.
     Cannot be harmed by Acid, Fire.
     
c) a Ring of Strength <+6>
     Dropped by a dread at 4250 feet (level 85)
     
     +6 strength.
     Sustains strength.
     
d) a Ring of Speed <+14>
     Found lying on the floor in a vault at 4650 feet (level 93)
     
     +14 speed.
     
e) an Amulet of Trickery <+2, +3, +4, +6>
     Found lying on the floor in a vault at 3400 feet (level 68)
     
     +2 dexterity.
     +3 stealth.
     +4 searching skill.
     +6 infravision.
     +3 speed.
     Provides resistance to Poison, Nexus.
     Sustains dexterity.
     
f) the Arkenstone of Falmair <+1, +3>
     Taken from a chest found at 1250 feet (level 25)
     
     +1 constitution.
     +3 light.
     Provides resistance to Chaos.
     Cannot be harmed by Fire.
     Grants the ability to see invisible things.  
     Intensity 3 light.
     
     When activated, it lights and maps the entire level, sensing
     objects.
     Takes 209 to 410 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
g) the Studded Leather Armour 'Duinar' (-1) [12,+10] <+3>
     Found lying on the floor in a vault at 3100 feet (level 62)
     
     +3 constitution.
     Provides resistance to Acid, Lightning, Fire, Cold, Dark, Nether,
     Disenchantment.
     Cannot be harmed by Acid, Fire.
     
     When activated, it restores 30 hit points, removes fear and grants
     you resistance to fear, +24 to-hit, and -10AC for 1d25+25 turns.
     Takes 299 to 332 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
h) the Ethereal Cloak 'Silya' [0,+27]
     Conjured forth by magic at 3100 feet (level 62)
     
     Provides resistance to Dark, Disenchantment.
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.
     Sustains wisdom.
     Prevents paralysis.  
     
i) a Leather Shield of Elvenkind [8,+19] <+1>
     Found lying on the floor in a vault at 3200 feet (level 64)
     
     +1 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Nether.
     Cannot be harmed by Acid.
     
j) the Hard Leather Cap 'Falroth' [2,+16]
     Taken from a chest found at 3000 feet (level 60)
     
     Provides resistance to Cold.
     Provides protection from fear, blindness.
     Cannot be harmed by Acid.
     Grants telepathy.  
     
k) the Set of Leather Gloves of Dilgas [1,+15] <+6, +3>
     Found lying on the floor at 1850 feet (level 37)
     
     +6 intelligence.
     +3 wisdom.
     Provides resistance to Light.
     Cannot be harmed by Acid, Fire.
     Sustains your life force.  
     
l) a Pair of Mithril Shod Boots of Speed [8,+12] <+10>
     Found lying on the floor in a vault at 4650 feet (level 93)
     
     +10 speed.
     Cannot be harmed by Acid, Fire.
     




  [Character Inventory]

a) 3 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) a Book of Magic Spells [Arcane Control]
     Cannot be harmed by Fire.
     
     You can read this book.
     
c) 8 Rations of Food
d) 23 Potions of Cure Critical Wounds
e) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) 5 Potions of Life
     It can be thrown at creatures with damaging effect.
     
g) 18 Potions of Restore Mana
h) 15 Scrolls of Phase Door
i) 5 Scrolls of Word of Recall
j) 4 Rods of Magic Mapping
k) 6 Wands of Slow Monster (21 charges)
l) 4 Wands of Stun Monster (10 charges)
m) 5 Wands of Stone to Mud (34 charges)
n) a Wand of Teleport Other (3 charges)
o) 7 Wands of Drain Life (10 charges)
p) 2 Staves of Banishment (4 charges)
q) 2 Staves of Speed (1 charge)




  [Character Quiver]

0) 20 Mithril Shots (2d4) (+12,+14) {@t0}
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 187.2.
     Average thrown damage: 39.5.
     0% chance of breaking upon contact.
     
1) 10 Rounded Pebbles of Slay Undead (1d2) (+12,+12)
     Slays undead.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 305.8 vs undead and 152.8 vs. others.
     Average thrown damage: 84.2 vs undead and 28.1 vs. others.
     0% chance of breaking upon contact.
     
2) 10 Mithril Shots of Venom (2d4) (+13,+16)
     Branded with poison.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 399.4 vs creatures not resistant to poison
     and 199.6 vs. others.
     Average thrown damage: 131 vs creatures not resistant to poison
     and 43.7 vs. others.
     0% chance of breaking upon contact.
     


  [Home Inventory]

a) a Mushroom of Vigor
b) 3 Potions of Healing
c) 5 Potions of Speed
d) a Rod of Drain Life (charging)
e) a Ring of Intelligence <+4>
     Dropped by a dreadmaster at 3200 feet (level 64)
     
     +4 intelligence.
     Sustains intelligence.
     
f) a Ring of Constitution <+4>
     Found lying on the floor of a cavern at 3100 feet (level 62)
     
     +4 constitution.
     Sustains constitution.
     
g) a Ring of Speed <+11>
     Found lying on the floor of a special room at 4050 feet (level 81)
     
     +11 speed.
     
h) the Band of Mairis <+1, +2, +4>
     Dropped by Gothmog, the High Captain of Balrogs, at 4300 feet
     (level 86)
     
     +1 intelligence.
     +2 constitution.
     +4 speed.
     It brands your melee attacks with fire.
     Provides immunity to Fire.
     Provides resistance to Acid, Poison.
     Provides protection from fear.
     Cannot be harmed by Lightning.
     Speeds regeneration.  Prevents paralysis.  
     
     When activated, it breathes a cone of fire or frost with width 30
     degrees, dealing 80 damage at the source.
     Takes 266 to 295 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
i) the Band of Beolim <+3, +2>
     Found lying on the floor in a vault at 2800 feet (level 56)
     
     +3 constitution.
     +2 speed.
     Provides resistance to Cold, Shards, Disenchantment.
     Cannot be harmed by Lightning.
     
     When activated, it creates a line of rock remover dealing 20+1d30
     damage, which your device skill increases by 30% for an average of
     45.5 damage.
     Takes 200 to 221 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
j) an Amulet of Sustenance
     Found lying on the floor at 4650 feet (level 93)
     
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Slows your metabolism.  Sustains your life force.  
     
k) the Jewel Encrusted Crown of Drinumen [0,+19] <+3, +2, +1>
     Found lying on the floor in a vault at 2750 feet (level 55)
     
     +3 intelligence.
     +2 wisdom.
     +3 constitution.
     +1 light.
     Provides resistance to Disenchantment.
     Cannot be harmed by Acid.
     
     When activated, it fires a ball of frost with radius 2, dealing 50
     damage at the centre, which your device skill increases by 40% for
     an average of 70.0 damage.
     Takes 266 to 295 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
l) the Metal Cap 'Anibingor' [3,+22] <+6, +1>
     Taken from a chest found at 3000 feet (level 60)
     
     +6 intelligence.
     +6 wisdom.
     +1 searching skill.
     +1 light.
     Provides resistance to Acid, Lightning, Fire.
     Cannot be harmed by Acid.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 336 to 410 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
m) the Set of Alchemist's Gloves of Daelwil [0,+15] <+4, +2>
     Found lying on the floor in a vault at 2800 feet (level 56)
     
     +4 strength.
     +2 constitution.
     +2 speed.
     Provides resistance to Lightning.
     Cannot be harmed by Acid, Fire.
     
n) the Short Sword of Rhurth (3d7) (+8,+5) <+4, +1>
     Dropped by Saruman of Many Colours at 3850 feet (level 77)
     
     +4 wisdom.
     +1 extra blows.
     Slays undead (powerfully), dragons (powerfully), demons
     (powerfully), giants, animals, evil creatures.
     Branded with weak poison, weak cold.
     Provides resistance to Acid, Lightning, Fire, Cold, Dark.
     Provides protection from confusion, stunning.
     Cannot be harmed by Acid.
     Speeds regeneration.  Blessed by the gods (combat bonuses for holy
     casters).  
     
     When activated, it grants temporary resistance to acid,
     electricity, fire, cold and poison for 1d20+20 turns.
     Takes 336 to 410 turns to recharge at your current speed.
     Your chance of success is 97.0%
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 540 vs undead, dragons, and demons, 370.2 vs
     giants, 285 vs animals, evil creatures, creatures not resistant to
     poison, and creatures not resistant to cold, and 200.4 vs. others.
     
o) the Trident of Gelinog (5d10) (+9,+18)
     Found lying on the floor in a vault at 3100 feet (level 62)
     
     Slays undead (powerfully), dragons.
     Provides resistance to Disenchantment.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 984 vs undead, 659.5 vs dragons, and 335 vs.
     others.
     
p) a Lochaber Axe (Defender) (3d8) (+12,+13) [+6] <+2>
     Found lying on the floor of a cavern at 3100 feet (level 62)
     
     +2 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid, Fire.
     Sustains wisdom.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 238.5.
     
q) the Mace of Corog (4d4) (+9,+22) [+4] <+5>
     Taken from a chest found at 3550 feet (level 71)
     
     +5 strength.
     Slays orcs, animals.
     Branded with weak fire.
     Provides resistance to Fire, Nether, Chaos.
     Cannot be harmed by Acid, Fire.
     
     When activated, it restores your experience.
     Takes 266 to 295 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 416.5 vs orcs, 356 vs animals and creatures
     not resistant to fire, and 295.5 vs. others.
     
r) the Maul of Duragor (4d4) (+8,+20) <+4, +3>
     Taken from a chest found at 4250 feet (level 85)
     
     +4 strength.
     +3 tunneling.
     Slays undead (powerfully), demons (powerfully), dragons, giants,
     trolls, orcs, animals, evil creatures.
     Branded with cold.
     Provides resistance to Acid, Lightning, Fire, Cold, Light, Sound,
     Nexus, Chaos.
     Cannot be harmed by Acid, Fire.
     Sustains intelligence.
     Slows your metabolism.  Grants telepathy.  Grants the ability to
     see invisible things.  Prevents paralysis.  
     
     When activated, it teleports you five levels down.
     Takes 635 to 856 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 519 vs undead and demons, 397 vs dragons,
     giants, trolls, orcs, and creatures not resistant to cold, 336 vs
     evil creatures and animals, and 275 vs. others.
     
s) a Mace of Disruption (Holy Avenger) (5d8) (+16,+15) [+4] <+1>
     Found lying on the floor at 4750 feet (level 95)
     
     +1 wisdom.
     Slays undead, demons, evil creatures.
     Provides protection from fear.
     Sustains wisdom.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     4.7 blows/round.
     With +1 STR and +0 DEX you would get 5.0 blows
     Average damage/round: 611.6 vs undead and demons, 463.1 vs evil
     creatures, and 314.1 vs. others.
     
t) 24 Mithril Shots (2d4) (+10,+11)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 168.4.
     Average thrown damage: 33.3.
     0% chance of breaking upon contact.
     
u) 19 Mithril Shots of Venom (2d4) (+14,+12)
     Branded with poison.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 352.8 vs creatures not resistant to poison
     and 176.4 vs. others.
     Average thrown damage: 107.1 vs creatures not resistant to poison
     and 35.7 vs. others.
     0% chance of breaking upon contact.
     
v) 2 Mithril Shots of Venom (2d4) (+13,+16)
     Branded with poison.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 399.4 vs creatures not resistant to poison
     and 199.6 vs. others.
     Average thrown damage: 131 vs creatures not resistant to poison
     and 43.7 vs. others.
     0% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       311     50'  Reached level 2
       737    100'  Killed Grip, Farmer Maggot's Dog
       737    100'  Reached level 3
       737    100'  Reached level 4
      1345    150'  Reached level 5
      1646    150'  Reached level 6
      1881    150'  Killed Fang, Farmer Maggot's Dog
      2261    250'  Reached level 7
      2626    350'  Reached level 8
      2940    400'  Reached level 9
      3647    450'  Reached level 10
      4213    550'  Reached level 11
      4442    550'  Killed Wormtongue, Agent of Saruman
      4547    550'  Reached level 12
      4611    550'  Reached level 13
      5398    650'  Reached level 14
      5467    650'  Killed Mughash the Kobold Lord
      6210   1000'  Reached level 15
      6321   1000'  Reached level 16
      6647   1050'  Reached level 17
      7370   1150'  Reached level 18
      8040   1200'  Found the Jewel of Dacirim
      8097   1200'  Reached level 19
      8396      0'  Killed Farmer Maggot
      8747   1250'  Reached level 20
      8788   1250'  Found the Arkenstone of Falmair
      9084      0'  Reached level 19
      9084      0'  Reached level 20
      9519   1300'  Reached level 21
     10720   1500'  Reached level 22
     11061   1500'  Reached level 23
     11911   1600'  Reached level 24
     12195   1650'  -- Note: !!! Telepathy weapon !!!
     12529   1700'  Reached level 25
     13347   1700'  Reached level 26
     13352   1700'  Found the Cutlass of Narmel (LOST)
     14263   1850'  Found the Set of Leather Gloves of Dilgas
     14389   1850'  Reached level 27
     14705   1900'  Killed Angamaitë of Umbar
     16141   1950'  Reached level 28
     18547   2250'  Reached level 29
     20030   2400'  Reached level 30
     20352   2400'  Killed Ulfast, Son of Ulfang
     20356   2400'  Killed Ulwarth, Son of Ulfang
     21374   2500'  Reached level 31
     21876   2600'  Found the Pendant of Brilydh (LOST)
     22154   2600'  Killed Orfax, Son of Boldor
     22493   2600'  Killed Boldor, King of the Yeeks
     23077   2600'  Killed Sangahyando of Umbar
     23424   2700'  Killed Shagrat, the Orc Captain
     23705   2750'  Killed Ibun, Son of Mîm
     23985   2750'  Found the Jewel Encrusted Crown of Drinumen
     25509   2800'  Reached level 32
     25956   2800'  Killed Rogrog the Black Troll
     25960   2800'  Found the Elfstone 'Naerevor'
     26938   2800'  Found the Band of Beolim
     26939   2800'  Found the Throwing Hammer of Fuinir (LOST)
     27126   2800'  Reached level 33
     27197   2800'  Found the Set of Alchemist's Gloves of Daelwil
     27426   2800'  Found the Pair of Leather Boots of Ecthandor
     27879   2800'  Killed Scatha the Worm
     27879   2800'  Reached level 34
     28949   3000'  Found the Metal Cap 'Anibingor'
     28950   3000'  Found the Hard Leather Cap 'Falroth'
     29090   3050'  Reached level 35
     29183   3050'  Found the Scythe of Nibunduin
     30103   3100'  Killed Khîm, Son of Mîm
     30141   3100'  Found the Studded Leather Armour 'Duinar'
     30415   3100'  Found the Trident of Gelinog
     30710   3100'  Found the Ethereal Cloak 'Silya'
     30976   3100'  Killed Eöl, the Dark Elf
     30976   3100'  Reached level 36
     31001   3100'  Found the Short Sword of Arthim (LOST)
     31794   3200'  Reached level 37
     32317   3250'  Killed The Phoenix
     32749   3350'  Reached level 38
     33419   3500'  Found the Pair of Ethereal Slippers 'Halina' (LOST)
     33548   3500'  Reached level 39
     33710   3500'  Killed Nár, the Dwarf
     33720   3500'  Killed The Queen Ant
     34203   3550'  Found the Mace of Corog
     34881   3850'  Killed Qlzqqlzuup, the Emperor Quylthulg
     35499   3900'  Reached level 40
     35556   3900'  Killed Shelob, Spider of Darkness
     35757   3850'  Killed Saruman of Many Colours
     35764   3850'  Found the Short Sword of Rhurth
     36050   4000'  Killed Akhorahil the Blind
     36468   4050'  Killed Lokkak, the Ogre Chieftain
     37343   4250'  Killed Kavlax the Many-Headed
     37345   4250'  Found the Great Axe of Daere (LOST)
     37424   4250'  Found the Maul of Duragor
     37567   4300'  Killed Draebor, the Imp
     37966   4300'  Killed Gothmog, the High Captain of Balrogs
     37966   4300'  Reached level 41
     37971   4300'  Found the Band of Mairis
     38753   4350'  Killed Uvatha the Horseman
     38881   4350'  Killed Ji Indur Dawndeath
     39264   4400'  Killed Itangast the Fire Drake
     39733   4450'  Reached level 42
     40202   4600'  Found the Executioner's Sword of Mahalanwe (LOST)
     41004   4650'  Killed Lugdush, the Uruk
     41111   4650'  Killed Uglúk, the Uruk
     42179   4800'  Killed Ar-Pharazôn the Golden
     42179   4800'  Reached level 43
     42908   4950'  Killed Waldern, King of Water
     43313   4950'  Killed Old Man Willow
     43395   4950'  Killed Sauron, the Sorcerer
     45567   5000'  Killed Morgoth, Lord of Darkness
     45576   5000'  Found the Massive Iron Crown of Morgoth
     45578   5000'  Found the Mighty Hammer 'Grond'


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)

  [Randart seed]

0076fe9a


Posted on 24.3.2023 02:37

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7544. on the Ladder (of 18973)
3279. on the Angband Ladder (of 6502)
64. for this player (

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On 24.3.2023 02:41 malcontent wrote:
The game was a bit stingy with annihilation wands or I might have tried to win a bit sooner. I managed to find another just before the two big bosses but promptly blew them up early during the Morgoth fight. It just took a little longer using 9 wands of drain life.

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