The Angband Ladder: Nimble Rumiko, Merfolk Ninja by Letheka1

  [Hengband 3.0.1Beta20 Character Dump]

                         Name  : Nimble Rumiko

 Sex      : Female           Age                29   STR!:  18/100
 Race     : Merfolk          Height             60   INT!:  18/100
 Class    : Ninja            Weight             96   WIS!:   18/50
                             Social Class       77   DEX!:  18/***
                             Align     Neutral (7)   CON!:  18/140
                                                     CHR!:  18/150

 Left hand      (+101,+20)   Hit points   -45/ 751   Fighting   : 359-Legendary
 Right hand     (+111,+24)   SP (Mana)      0/   0   Bows/Throw : 301-Legendary
 Blows/Round           6+6                           SavingThrow: 140-Legendary
 AverageDmg/Rnd    165+207   Level              50   Stealth    :  22-Legendary
                             Experience   12047680
 Shooting        (+81,+10)   Max Exp      12047680   Perception :  48-Excellent
 Multiplier          x3.18   Exp to Adv      *****   Searching  :  59-Superb
 Shots/Round          1.25   Gold          3383896   Disarming  : 156-Legendary
                                                     MagicDevice:  89-Heroic
 AC              [24,+122]   Time     Day 17 19:52   Digging    : 126-Legendary
 Speed            (+25+10)   Play time    51:08:16   Infravision: 20 feet


                         (Character Background)
          You are one of several children of a Merfolk Sovereign.
          Your lower body ends in a tail, and mainly your lower body
          is covered with scales. You have black eyes, hair similar
          to land races.

          ...You were killed by Oberon, King of Amber on level 99 of
          Angband.

                                                               Modification
 Sex   : Female        Stat    BaseRacClaPerMod Actual Current abcdefghijkl@
 Race  : Merfolk       STR!:  18/80 -1  0 -1  4 18/100         ..........4..
 Class : Ninja         INT!: 18/120  0 -1  1 -2 18/100         .........2..4
 Level : 50            WIS!:  18/70  2 -1 -1 -2  18/50         .........2..4
 Hits  : -45/751       DEX!: 18/110  1  3  2 13 18/***         23........44s
 Mana  : 0/0           CON!: 18/100 -1  2 -1  4 18/140         ..........4..
                       CHR!: 18/120  1 -1 -1  4 18/150         ..........4..
         ||}==" ((]]]             ||}==" ((]]]                 ||}==" ((]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .......+*...#    Sound : ..........+..    Speed     : +..+.......+#
 Elec  : .......+..+.#    Nether: ..+..........    FreeAction: +.......+..++
 Fire  : .......+....#    Nexus : ...........+.    SeeInvisi.: +.......+...+
 Cold  : ..+....+....#    Chaos : ........+....    Hold Exp  : .............
 Poison: .........+..#    Disnch: +............    Warning   : .+...........
 Light : ........+....    Time  : ..+..........    SlowDigest: .+..........+
 Dark  : +.......+.+..    Water : ........+...+    Regene.   : .............
 Shard : .......+.....    Fear  : ..+.........+    Levitation: ...........+.
 Blind : .........+...    ResCur: .............    Reflct    : .....+.......
 Conf  : ..........+..                             Cursed    : .............

               ||}                ||}==" ((]]]                 ||}==" ((]]]
               abc@               abcdefghijkl@                abcdefghijkl@
 Slay Evil   : +...  Telepathy  : .........+...  Add Blows   : +...+........
 Slay Good   : ....  ESP Evil   : .............  Add Tunnel  : .+...........
 Slay Undead : +...  ESP Noliv. : .............  Add Infra   : ............+
 Slay Demon  : +...  ESP Good   : .............  Add Device  : .............
 Slay Dragon : ....  ESP Undead : .............  Add Stealth : .......++....
 Slay Human  : ....  ESP Demon  : .............  Add Search  : .............
 Slay Animal : ....  ESP Dragon : .............
 Slay Orc    : +...  ESP Human  : .............  Extra Shots : .............
 Slay Troll  : ....  ESP Animal : .............  Throw       : .............
 Slay Giant  : ....  ESP Orc    : .............  Blessed     : .............
                     ESP Troll  : .............  Perm Lite   : .............
                     ESP Giant  : .............  Econom. Mana: .............
                     ESP Unique : .............  Easy Spell  : .............
                                                 Activate    : .............
                                                 Anti Magic  : ..........+..

               ||}               ||}==" ((]]]                  ||}==" ((]]]
               abc@              abcdefghijkl@                 abcdefghijkl@
 Acid Brand  : ....  Sust Str  : .............   TY Curse    : .............
 Elec Brand  : ....  Sust Int  : .............   Aggravate   : .............
 Fire Brand  : ....  Sust Wis  : .............   Add Curse   : .............
 Cold Brand  : ....  Sust Dex  : .+.........++   AddHeavyCur.: .............
 Poison Brand: ....  Sust Con  : .............   PersistCurse: .............
 Sharpness   : .+..  Sust Chr  : .............   Drain Exp   : .............
 Impactive   : ....                              Drain HP    : .............
 Quake       : ....  Aura Fire : .............   Drain Mana  : .............
 Vampiric    : ....  Aura Elec : .............   No Teleport : .............
 Chaotic     : ....  Aura Cold : .............   Vuln. Magic : .............
 Magic Brand : ....  Invl Arrow: .............   Fast Digest : .............
 Force Weapon: ....                              Slow Regen  : .............
 For Riding  : ....  Self Fire : .............   Cowardice   : .............
 Supportive  : .+..  Self Elec : .............   Dfclt. Spell: .............
                     Self Cold : .............   Low Melee   : .............
                                                 Low AC      : .............


  [Last Messages]

> You miss Oberon, King of Amber.
> You hit Oberon, King of Amber.
> You are suddenly very hot!
> You get zapped!
> You hit Oberon, King of Amber.
> You are suddenly very hot!
> You get zapped!
> You miss Oberon, King of Amber.
> You hit Oberon, King of Amber.
> You are suddenly very hot!
> You get zapped!
> You miss Oberon, King of Amber.
> Oberon, King of Amber hits you. <x2>
> *** LOW HITPOINT WARNING! ***
> Oberon, King of Amber hits you.
> *** LOW HITPOINT WARNING! ***
> Oberon, King of Amber touches you.
> Oberon, King of Amber misses you.
> Oberon, King of Amber hits you.
> *** LOW HITPOINT WARNING! ***
> Oberon, King of Amber hits you.
> *** LOW HITPOINT WARNING! ***
> Oberon, King of Amber misses you.
> You failed to use the rod properly.
> Oberon, King of Amber hits you.
> *** LOW HITPOINT WARNING! ***
> Oberon, King of Amber hits you.
> Screen dump saved.
> I hate it when that happens.
> Goodbye, Rumiko!


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED


  [Recall Depth]

    Angband         : level  99
   !Yeek cave       : level  13
   !Orc cave        : level  23
   !Labyrinth       : level  18
    Dragon's lair   : level  60
   !Forest          : level  32
   !Numenor         : level  75
    Castle          : level  65
    Mountain        : level  50


  [Quest Information]

< Completed Quest >
  Dump Witness                        (Danger  level:   5) - level  6 -
00:02:42
  Thieves Hideout                     (Danger  level:   5) - level  7 -
00:05:25
  Warg problem                        (Danger  level:   5) - level 13 -
00:13:51
  Orc Camp                            (Danger  level:  15) - level 21 -
01:45:08
  The Sewer                           (Danger  level:  15) - level 21 -
01:51:57
  Old Man Willow Quest                (Danger  level:  22) - level 25 -
02:24:50
  The Mimic's Treasure                (Danger  level:  25) - level 25 -
02:33:05
  Doom Quest 1                        (Danger  level:  15) - level 25 -
02:42:21
  Wormtongue, Agent of Saruman        (Dungeon level:   6) - level 25 -
02:56:11
  Lady Zhurong, the Avater of Flame S (Dungeon level:  12) - level 26 -
03:01:22
  pirit
  Vapor Quest                         (Danger  level:  25) - level 27 -
04:18:00
  Dark Elven Lords Quest              (Danger  level:  25) - level 27 -
04:23:18
  Logrus Master                       (Danger  level:  25) - level 28 -
05:27:43
  The Ultimate Dungeon Cleaner        (Dungeon level:  24) - level 30 -
07:01:33
  The Vault                           (Danger  level:  30) - level 32 -
09:40:49
  Tengu and Death Swords              (Danger  level:  25) - level 32 -
09:51:19
  The Tower                           (Danger  level:  40) - level 35 -
13:53:43
  Judge Mortis                        (Dungeon level:  38) - level 38 -
18:44:19
  Water Cave                          (Danger  level:  35) - level 40 -
20:37:42
  Nappa the Saiyan                    (Dungeon level:  44) - level 41 -
22:41:31
  Haunted House                       (Danger  level:  48) - level 44 -
26:30:31
  The Rise and Fall of Micro$oft      (Danger  level:  50) - level 44 -
26:47:54
  Killing Fields                      (Danger  level:  50) - level 44 -
26:57:20
  Doom Quest 2                        (Danger  level:  55) - level 46 -
29:41:15
  The Old Castle                      (Danger  level:  50) - level 47 -
31:17:03
  Brand, Mad Visionary of Amber       (Dungeon level:  56) - level 47 -
34:02:32
  Tselakus, the Dreadlord             (Dungeon level:  62) - level 50 -
49:26:00
  The Witch-King of Angmar            (Dungeon level:  76) - level 50 -
50:01:19

< Failed Quest >
  The Cloning Pits                    (Danger  level:  45) - level 36 -
14:35:51
  Thunder and Storm                   (Dungeon level:  50) - level 47 -
30:40:24
  Cerberus, Guardian of Hades         (Dungeon level:  88) - level 50 -
50:30:46


 Arena: 30 Victories


  [Defeated Monsters]

You have defeated 18310 enemies including 199 unique monsters in total.

< Unique monsters top 10 >
  The Witch-King of Angmar                 (level  80) - level 50 - 50:01:19
  Jormungand the Midgard Serpent           (level  75) - level 50 - 41:43:01
  Genocyber, the Vajura Beast              (level  72) - level 50 - 48:04:33
  Julian, Master of Arden Forest           (level  69) - level 50 - 49:26:57
  Raou the Conqueror                       (level  69) - level 50 - 42:40:10
  Tselakus, the Dreadlord                  (level  68) - level 50 - 49:26:00
  Fiona the Sorceress                      (level  68) - level 50 - 49:30:06
  Glaaki                                   (level  67) - level 50 - 44:50:17
  Jisisl of Ice                            (level  67) - level 50 - 50:19:54
  The Lycian Chimaera                      (level  65) - level 50 - 42:05:59


  [HP-rate & Max stat & Virtues]

Your current Life Rating is 111/100.

Limits of maximum stats
STR :  18/80
INT :  18/120
WIS :  18/70
DEX :  18/110
CON :  18/100
CHR :  18/120

Your alignment : Neutral (7)

You are an enemy of Patience. (-52)
You are a great champion of Knowledge. (91)
You are the living embodiment of Faith. (123)
You are a great champion of Unlife. (90)
You are the polar opposite of Nature. (-125)
You are the polar opposite of Honour. (-125)
You are the living embodiment of Harmony. (120)
You are virtuous in Justice. (29)


  [Mutations]

 You are moronic (-4 INT/WIS).


  [Character Equipment]

a) The Rapier 'Silver Chariot' (2d6) (+17,+12) (+2 to speed)
{AtSpDx;DkDi;FaSi/*oUL}
b) The Wakizashi of Musashi (3d4) (+28,+17) (+3) {DxDg;SdWr|Sl(Dx}
c) The Sling 'Lommoth' (x3) (0.80turn) (+17,+10) {CoNtTmFe;Xm}
d) a Ring of Speed (+11) {Sp}
e) a Ring of Extra Attacks (+2 attacks) {At}
f) an Amulet of Reflection {Rf}
g) no more (Nothing)
h) Rhino Hide Armour of Elvenkind (-1) [8,+13] (+2 to stealth) {Sl;AcElFiCoSh}
i) The Shadow Cloak of Tuor [6,+11] (+4 to stealth) {Sl;*Ac;LiDkCaWt;FaSi}
j) The Hard Leather Cap of Thranduil [2,+11] (+2) {InWi;PoBl~Tele}
k) The Set of Dragon Gloves 'Tolsarnes' [4,+20] (+4) {StDxCnCh;ElDkCfSo[M}
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDx;Nx;FaLv(Dx}


  [Character Inventory]

a) 11 Pieces of Elvish Waybread
b) 5 Potions of Speed {!k}
c) 3 Potions of Resistance {!k}
d) a Potion of Curing
e) 45 Scrolls of Phase Door
f) 6 Scrolls of *Destruction*
g) a Scroll of Fire
h) 5 Rods of Recall
i) a Rod of Healing
j) a Rod of Restoration (charging)
k) 7 Rods of Teleport Other
l) 8 Rods of Stone to Mud
m) a Wand of Striking (0 charge)
n) a Wand of Annihilation (0 charge)
o) 44 Iron Spikes (101/202) {@v0}


  [Home Inventory]

 ( page 1 )
a) a Mushroom of Restoring
b) a Potion of Detonations
c) a Potion of Self-Polymorph
d) a Potion of *Enlightenment*
e) a Potion of New Life
f) a Potion of Polymorph
g) a Scroll of Mundanity
h) a Scroll of Rune of Protection
i) 2 Scrolls of Genocide
j) 2 Scrolls of Mass Genocide
k) a Rod of Detection (charging)
l) a Rod of Probing

 ( page 2 )
a) a Rod of Curing
b) a Rod of Speed
c) a Wand of Stone to Mud (11 charge)
d) a Wand of Dragon's Flame (4 charge)
e) a Staff of Healing (2 charge)
f) a Staff of Healing (1 charges)
g) 6 Staffs of Speed (6x 7 charge)
h) a Staff of Speed (6 charge)
i) 2 Staffs of Speed (2x 5 charge)
j) a Staff of Power (3 charge)
k) a Staff of *Destruction* (5 charge)
l) a Staff of *Destruction* (4 charge)

 ( page 3 )
a) 2 Staffs of *Destruction* (2x 3 charge)
b) a Ring of Levitation
c) a Ring of Flames [+11]
d) a Ring of Ice [+12]
e) a Ring of See Invisible
f) a Ring of Speed (+9)
g) a Ring of Speed and Haste (+8) (charging) {Sp}
h) The Ring 'Frakir' (+1) {StInWiDxCnChSlSr;Po;FaSiWr}
i) The Ring of Tulkas (+4) {SpStDxCn}
j) a Ring of Light and Darkness Resistance
k) a Ring of Confusion Resistance
l) a Ring of Shard Resistance

 ( page 4 )
a) a Ring of Disenchantment Resistance
b) a Ring of Chaos Resistance and Regeneration
c) a Ring of Blindness Resistance and Damage (+0,+5) {Bl}
d) a Ring of Lordly Protection [+22] {PoCaDi;FaHl}
e) a Ring of Lordly Protection and Blizzard [+18] {PoDkDi;FaHl}
f) a Ring of Extra Attacks and Regeneration (+1 attack) {At;Rg}
g) a Ring of Extra Shots and Regeneration
h) a Ring of Sustaining and Heroism {Tm;Hl(StInWiDxCnCh}
i) a Ring of Warning
j) a Ring of Law (+5,+0) [+5] (+2) {InWi;CfNxCa;Hl(InWi}
k) an Amulet of the Magi [+4] (+7 to searching) {SrIf;FaSi~pP}
l) The Amulet of Ingwe [+5] (+3) {WiChIf;AcElFiCoNx;FaSiWr(WiCnCh}

 ( page 5 )
a) The Necklace of the Dwarves (+3) {StCnIf;FaSiRgLu}
b) an Amulet of Anti-Magic {[M}
c) an Amulet of Anti-Teleportation
d) an Amulet of Resistance {AcElFiCo}
e) an Amulet of Telepathy
f) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx}
g) The Bead 'Yasaka-no-Magatama' [+5] (+3) (charging)
{InChSr;ElFiCoCfWt;FaSiHlWr(InDxCh}
h) The Amulet of The Pitch Dark Night [+5] (+4) {SlSr;Dk;SiDl}
i) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs}
j) The Collar Harness of Hell (+15,+15) [-5] (-2) {SpInWiChSl;DkNt;SiAg~L}
k) The Incandescent Light of Yeduson (+3 to infravision) {If;Lu[FE}
l) The Phial of Galadriel (+1 to searching)

 ( page 6 )
a) The Star of Elendil (+1 to speed) {Sp;SiHlLu}
b) The Stone of Lore {Lu}
c) The Palantir of Westernesse (+3) {WiCh;Lu~Tele}
d) a Robe of Permanence [2,+11] {AcElFiCoDkTm;Hl(StInWiDxCnCh}
e) a Robe of Elvenkind [2,+14] (+1 to stealth) {Sl;AcElFiCoCa}
f) The Robe 'Aegis' [2,+19] (+4) {St;AcBlSoDi(St}
g) The Robe of Minotaur [2,+16] (+2 to infravision) {StInWiIf;Fi(StInCn}
h) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth)
{Sl;AcElFiCoDkCf}
i) The Hard Leather Armour of Himring [6,+15] {PoNtCaDi[C}
j) Hard Studded Leather of Uruk-hai (+0,+2) [7,+13] {AcElFiCoSo}
k) Rhino Hide Armour of Elvenkind (-1) [8,+14] (+2 to stealth) {Sl;AcElFiCoCu}
l) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10) {Ch;Ag(Ch}

 ( page 7 )
a) The Cord Armour 'Demonica Suit' [6,+24] (+2 to searching)
{StCnSrIf;AcElFiCoPoNt;SiWr~U}
b) The Leather Scale Mail 'Thalkettoth' (+3,+3) [11,+25] (+3) {DxSl;AcShDiFe}
c) The Black Clothes of Nezumi-Kozou [4,+12] (+7 to stealth) {Sl;Dk;Fa}
d) Sexy Swimsuit [0,+6] {Ag}
e) The Sexy Swimsuit of Milim the Valkyrie (+5,+5) [0,+20] {SoDi;RfFaAg(CnCh}
f) a Cloak of Aman [1,+29] (+1 to stealth) {Sl;Nt}
g) The Cloak of Thingol [1,+18] (+3) {DxCh;AcFiCo;FaSi}
h) The Cloak of Thorongil [1,+10] (+2) {DxChSlSrIf;Ac;FaSi}
i) an Elven Cloak [4,+8] (+2 to stealth) {SlSr}
j) The Fur Cloak of Piety [3,+12] (+3 to searching) {WiSr;DiTm}
k) a Cloak of Magic Resistance of Immolation [1,+14] {FiCu[F}
l) an Ethereal Cloak of Stealth [0,+16] (+2 to stealth) {Sl;Lv}

 ( page 8 )
a) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele}
b) The Mirror of the Wizard, Merlin [0,+15] (+3) {InWi;BlCu;DmRfBs~Tele}
c) The Hard Leather Cap of Eliza the hero's scapegoat [2,+5] {Cf}
d) The Metal Cap of Thengel [3,+12] (+3) {WiCh;Fe}
e) an Iron Helm of Darkness [5,+12] {Dk;Dl}
f) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSrIf;DkBl;Si}
g) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed,
InWiSr;AcCoPoDiFe;FaSiTeAgTy[M}
h) The Set of Gauntlets 'Paurnen' [2,+15] (+2) {Wi;AcDi;Fa}
i) a Set of Dragon Gloves [4,+9] {NtCu}
j) a Set of Dragon Gloves of Slaying (+1,+6) [4,+15] {Co}
k) a Set of Cesti of Genji (+6,+0) [5,+11] (+2) {Dx}
l) The Set of Cesti 'Ental' [5,+17] (+3) {StCh;FaSd[T(Ch}

 ( page 9 )
a) The Pair of Dragon Boots of Desert [5,+30] (+2 to infravision)
{InIf;FiNxCa;FaLu}
b) a Pair of Metal Shod Boots of Levitation [6,+3] {Lv}
c) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (-1 to
speed) {SpInWiChSl;FiFe;Rg[F(StCn}
d) a Broken Dagger of Venom (1d1) (+13,+7) {Po|P}
e) The Broken Dagger of a Magician (1d1) (+0,+0)
f) a Broken Sword of Extra Attacks (1d2) (+8,+1) (+2 attacks) {At}
g) The Broken Sword 'Narsil' (2d2) (+6,+10) (+1) {AtSt;Fi/oT}
h) a Dagger (Blessed) (1d4) (+25,+12) [+2] (+2) {Wi;Nt;SdLuBs/UL~Good}
i) The Dagger of Caine (2d4) (+10,+15) [+5] (+4) {DxSlSr;DkWt;ThFaSi|P/*poT(Dx}
j) The Dagger of Rilia (2d4) (+4,+3) {PoDi;Th|P/o}
k) The Main Gauche 'Littlethorn' (1d5) (+18,+6) (+3) {InCh;Nx;FaSiRg/*}
l) The Rapier 'Quickthorn' (1d7) (+27,+10) (+3 attacks) {AtDx;CaDi;FaSi/U}

 ( page 10 )
a) a Short Sword of Prism (1d7) (+9,+10) {Lu|EFCo}
b) The Long Sword 'Excalipur' (5d5) (-50,-50) [-5] (-3) {WiCh;ThAgTy}
c) a Ninjato (Pattern Weapon) (1d9) (+15,+14) (+2) {StDxCn;Dk;FaSiHl/*UL}
d) The Katana 'Alalarang' (8d4) (-10,-10) [-15] (-2) {cursed,
AtSpDx;*Co;WrAgTy}
e) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed, Cn;Di;Ag/XD/*pTU}
f) The Executioner's Sword 'Galris' (4d5) (-20,-13) (-8 to speed) {cursed,
Sp;Co;AgTy[M|Co}
g) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed,
StCn;CfNtCa;FaHlAg|V/p}
h) 2 Poison Needles (1d1) (+0,+0)
i) a Trident (Defender) (1d8) (+11,+12) [+1] (+3 to stealth)
{Sl;AcElFiCoPoCa;FaSiRgLv(Ch}
j) a Trident of Westernesse (1d8) (+11,+16) (+1) {StDxCn;FaSi/oTP~oTP}
k) a Trident (Chaotic) (1d8) (+9,+6) {CaFe|Ca}
l) a Trident of Freezing (1d8) (+10,+4) {Co|Co}

 ( page 11 )
a) The Broad Spear of Destiny (2d9) (+15,+15) (+4)
{InWiSrIf;FiLiFe;EsSiHlLvLuBs|F/*DPUL}
b) The Trifurcate Spear of Wrath (3d9) (+16,+18) (+2) {StDx;LiDkWt;SiBs|Ca/*L}
c) The Fishingpole of Taikobo (1d1) (+0,+0)
d) The Club 'Unholy Avenger' (1d4) (-22,-20) (-6) {cursed, Dg;TeTyC-}
e) The Whip of Bolshoi (2d6) (+6,+9) (+4) {DxCh|F/XZ~Z}
f) The Morning Star 'Bloodspike' (2d6) (+8,+22) (+4) {St;Nx;FaSiRg/poTZ}
g) The Flail 'Winblows' (8d6) (+0,+30) (-4 to speed) {cursed,
SpInWiSl;Ag|CaQSm}
h) The Dwarven Pick 'vindesirith' (1d4) (+17,+18) (+4) {Dg|A~Evil}
i) The Short Bow of Robin Hood (x3) (1.0turn) (+15,+17) (+2) {DxChSl;Cf;Xm}
j) The Long Bow of Bard (x4) (1.0turn) (+17,+19) (+3) {StDx;Cf;FaXm/D}
k) The Long Bow of Yoichi (x4) (1.0turn) (+40,+13) (+4) {Dx;SiXm}
l) The Light Crossbow 'Wiizapper' (x3) (0.60turn) (+13,+13) (+4)
{DxIf;SiLuWrXs}

 ( page 12 )
a) The Heavy Crossbow 'Electric Eel' (x5) (1.33turn) (+20,+11) (+3)
{Dg;AcElBl;Xm}
b) The Black Arrow of Bard (8d4) (+30,+19) {/XD}
c) a Magical Figurine of a Daedra White Dragon


  [Museum]

 ( page 1 )
a) a Wooden Statue of a Ninja


  [Check Sum: "430c3ddf3b4bc95d37cf99f011c4bc1d895f46fb9133172e"]


Posted on 11.10.2024 04:31
Last updated on 22.10.2024 03:55

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3395. on the Ladder (of 19091)
157. on the Hengband Ladder (of 698)

Comments

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On 11.10.2024 04:31 Letheka1 wrote:
The main idea of playing Merfolk Ninja is to slightly expand the Ninja's extremely limited weapons options using the racial trident proficiency, such as this Trident of Westernesse the logrus master in Telmora was sweet enough to drop for me (before that I was stuck using a non-ego trident, all the way to level 28.)

That aside, they have some other good synergies, like the Ninja's ability to levitate via ninjutsu and save Merfolk an item slot. Theoretically. I've had only slightly better luck with armor than I've had with weapons...

Let's see how long Rumiko can keep swimming along.

On 12.10.2024 05:35 Letheka1 wrote:
After finding Hithlomir and some other decent arts the armor situation is looking better. Still haven't found a worthwhile pair of gloves that are within my weight limit though.

I may take on the Spawning Pits next to try and get those nice reward boots, these Boots of Levitation are starting to feel pretty shabby. My damage per round is lower than is recommended, but hopefully being a ninja will make up for it.

On 14.10.2024 02:12 Letheka1 wrote:
I had a stroke of luck when one of the Father Dagons dropped the Boots of Shiva's Avatar. After that I ditched the quest because a ?Acquirement isn't worth fighting three Gachapins for.

After that it was back to grinding for better arts, one of which was the Rapier "Quickthorn". On a lark I tried dual wielding it and it seems effective. There was a comment on the Hengband wiki that claimed dual wielding with a trident was difficult for weight reasons, but maybe they meant before stat gain?

While rapiers aren't icky weapons for ninjas, the proficiency caps out at 6000, so I can do better than Quickthorn. Hopefully my luck continues to be kind. And even if not, the Trident of Wrath awaits me.

On 14.10.2024 10:16 Cryomaniac wrote:
Congrats on early Cloning Pits reward! Gachapins/Its probably could've dropped some notable exceptional tier items, though leaving at this point is understandable if you're not dealing enough damage to reliably take out Gachapins without triggering hydra spam.

+43/+33 to-hit at this point seems to be on the lower side - you might not be able to consistently land hits on deeper monsters

On 14.10.2024 20:25 Letheka1 wrote:
Thanks!

I think the low to-hit was mostly due to lacking proficiency. After more grinding, I've now got it up to +73/+54 and my dual wielding is only at 7127/8000, so it'll go a bit higher still. I do miss more often than before though.

On 16.10.2024 00:38 Letheka1 wrote:
I grinded almost all the way to level 50, staying around dlvl 60 because Daedra Dragons and uniques were still putting the hurt on, before Vaif the general of Moais finally dropped me something very nice: the Rapier "Silver Chariot." Double base damage, several slays including evil, and speed and attack speed boosts. According to a comment on the Hengband wiki, Silver Chariot is (in terms of damage output) the third strongest weapon for ninjas in the game.

Despite the lower max proficiency, it also ends up with a slightly higher to-hit than my Trident of Westernesse, so I can finally put that aside.

I also picked up a better pair of Dragon Gloves that gave me sound resistance, though I lost curse resistance in exchange. Not sure which is more important.

With the power of my shiny new gear I'll try venturing deeper, though I'm still hoping to snag better equipment in some slots, like my darkness source (still empty...), my shooter and maybe my second ring.

On 17.10.2024 00:40 Letheka1 wrote:
Dived to the bottom of Numenor, killed Jormungandr and got the Trifurcate Spear of Wrath. I was mistaken about the weapon type, and understandably so.

See, in the Japanese version of Hengband, Tridents are トライデント, which means trident. Trifurcate Spears are 三叉槍, which literally means "trifurcate (three-forked) spear", but also means trident. It's in most dictionaries as trident. If you Google Image Search the word you'll find tridents. Wikipedia says they're the same as tridents. Etcetera.

Trifurcate spears seem to have been added in ZAngband and had no description there. I wonder what they were supposed to be that was different from tridents.

Anyway.

I had a measly +33 to-hit with it when dual wielding, so I figured I'd have to stash my rapiers and use both hands. But then I picked up a very interesting ego item: a Set of Cesti of Genji. "It affects your ability to hit when you are wielding two weapons." Now my to-hit is looking decent again, especially with the off-hand rapier.

I do lose out on any resistances from my gloves, but the extra weapon itself grants resistances (and a lot more), so that's fine.

On 18.10.2024 03:59 Letheka1 wrote:
To be honest, I'm in uncharted territory here: this is the furthest along I've gotten any character in Hengband (or its descendents.) I'm spoiling myself freely with the Hengband wiki, but it can't tell me everything.

After farming Numenor for quite a while for that final !Con and getting many useless artifacts along the way, I think this will be the kit I approach the endgame with. My AC's on the low side and I'm missing a few resistances (notably Disenchantment, which may be a problem versus Oberon) but I don't think I can do much better as a ninja.

On 18.10.2024 08:16 Cryomaniac wrote:
I'm concerned about missing shard resistance - rockets deal a ton of damage without it.

On 19.10.2024 04:57 Letheka1 wrote:
Thanks for the advice, I shuffled around my gear more and managed to get full resists (except for curses) plus reflection at the cost of some melee damage. In part because of a lucky Elvenkind armor drop that had shard resistance.

After that, I purloined my first and so far only ?Artifact Creation from a vault, read it on my best pair of Dragon Gloves (a bad idea in retrospect, but when I read it I thought it would work like a ?Acquirement...) and it decided to put an anti-magic shell on them which prevents me from using ninjutsu.

But... I might just roll with it. The main ninjutsu I use are passwall and Bunshin, both of which are pre-fight prep (though with its short duration, Bunshin tends to expire during fights.) There's the escapes but I can use scrolls for those. It will waste a few turns if I have to take them off to cast something, but I don't think anti-magic renders the gloves utterly unusable like it would for a standard magic user.

Not sure the boost to my saving throw is worth it, but the main motivation is that I don't have a better pair of gloves, anyway. (These ones also give me 150 HP.) I'll see how it goes.

On 22.10.2024 03:55 Letheka1 wrote:
Oberon unfortunately took me down when I ran out of healing potions and then failed to use my Rod of Healing. I got pretty close to killing him though, and being a perpetual non-winner this was my best character to date.

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