The Angband Ladder: Mighty Daolris, Half-Titan Ninja by <foo@bar.com>

  [Hengband 1.6.0 Character Dump]

                          Name  : Mighty Daolris

 Sex      : Female           Age               115    STR!:  18/***
 Race     : Half-Titan       Height            136    INT :   18/84
 Class    : Ninja            Weight            322    WIS!:  18/130
                             Social Class        2    DEX!:  18/***
                             Align            Good    CON!:  18/***
                                                      CHR!:  18/170

 Right hand      (+40,+54)   Hit point   1123/1123    Fighting    : Amber [40]
 Left hand       (+41,+50)   SP (Mana)      0/   0    Bows/Throw  : Amber [27]
 Blows/Round           6+5                            Saving Throw: Superb
 AverageDmg/Rnd    345+275   Level              50    Stealth     : Amber [5]
                             Experience   32965588
 Shooting        (+62,+14)   Max Exp      32965588    Perception  : Superb
 Multiplier          x4.80   Exp to Adv      *****    Searching   : Superb
 Shots/Round          0.83   Gold         17303955    Disarming   : Chaos Rank
                                                      Magic Device: Superb
 AC              [36,+138]   Time     Day 36 21:49
 Speed               (+31)   Play time    46:07:04    Infra-Vision: 0 feet


                         (Character Background)
          Your father was an unknown Titan.  You are the adopted
          child of a Yeoman.  You are the black sheep of the family.
          You have green eyes, straight blond hair, and an average
          complexion.

          ...You retired from the adventure after the winning.


                                                               Modification
 Sex   : Female        Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Half-Titan    STR!:  18/80  5  0  2 11 18/***         .1.32....32..
 Class : Ninja         INT :  18/94  1 -1 -2  1  18/84         ...32.......4
 Level : 50            WIS!:  18/70  2 -1 -1  6 18/130         2..32....3..4
 Hits  : 1123/1123     DEX!: 18/120 -2  3  0 12 18/***         s1.32..2...4s
 Mana  : 0/0           CON!: 18/120  3  2  1 11 18/***         .1.32....32..
                       CHR!: 18/100  1 -1  0  7 18/170         ...32..2.....

         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .....+.......    Sound : .......+.....    Speed     : .++++....+.++
 Elec  : ...*.+.+.+...    Nether: .+...........    FreeAction: .+.++...+.+++
 Fire  : ..+..+.*.+...    Nexus : .+.......+.+.    SeeInvisi.: +..++...++..+
 Cold  : ....*+...+...    Chaos : .......+.+..+    Hold Life : ...++...+....
 Poison: .+..........#    Disnch: .......+.....    Warning   : .............
 Light : .........+...    Fear  : +.+.........+    SlowDigest: ...+.+......+
 Dark  : .....+.......    Reflct: .............    Regene.   : ...++....+...
 Shard : .......+.....    AuFire: .............    Levitation: ...++......+.
 Blind : .........+...    AuElec: .............    Perm Lite : .......+.+...
 Conf  : .......+.+...    AuCold: .............    Cursed    : .............


             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ++.    Telepathy : ........+....    Add Blows   : ++...........
 Slay Und. : ++.    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: +..    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : .+......+....
 Slay Anim.: ...    ESP Demon : .............    Add Search  : ........+....
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : +............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : ....+........    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: .+.    Sust Str  : ...+.........
 Sharpness : ...    Sust Int  : ...++........    Drain Exp   : .............
 Quake     : ...    Sust Wis  : ...++........    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : +..+.......++    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............



  [Quest information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Warg problem                             (Danger  level:   5) - level 10
  The Sewer                                (Danger  level:  15) - level 20
  Doom Quest 1                             (Danger  level:  15) - level 21
  Orc Camp                                 (Danger  level:  15) - level 21
  Old Man Willow Quest                     (Danger  level:  22) - level 35
  Dark Elven Lords Quest                   (Danger  level:  25) - level 35
  The Cloning Pits                         (Danger  level:  45) - level 35
  The Old Castle                           (Danger  level:  50) - level 38
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >
  Nothing.

  [Miscellaneous information]

 Recall Depth:
   !Angband         : level 127
   !Yeek cave       : level  13
   !Labyrinth       : level  18
    Dragon's lair   : level  60
    Castle          : level  20

 Preserve Mode:      ON
 Autoscum:           OFF
 Small Levels:       OFF
 Unusual Rooms:      ON
 Arena Levels:       OFF
 Num. Random Quests: 0

 Arena: Champion


 You have defeated 13242 enemies.


  [Virtues]

Your alighnment : Good

You have sinned against Patience.
You are a champion of Knowledge.
You are the living embodiment of Faith.
You are a great champion of Unlife.
You are the living embodiment of Harmony.
You are a champion of Justice.
You are the living embodiment of Sacrifice.
You are the polar opposite of Honour.


  [Mutations]

 You are moronic (-4 INT/WIS).


  [Character Equipment]

a) a Falcon Sword (Holy Avenger) (1d6) (+25,+22) [+4] (+2 attacks)
{AtWi;Fe;SiBs/*UL(Dx}
b) The Dagger of Radioactivity (2d4) (+16,+20) (+1 to speed)
{AtSpStDxCnSl;PoNtNx;Fa|P/*L}
c) The Light Crossbow of Brand (x4) (+10,+14) (+10 to speed) {Sp;FiFe;Xm}
d) The Ring of Power (Vilya) (+12,+12) (+3)
{SpStInWiDxCnCh;*El;FaSiHlSdRgLv(StInWiDx}
e) The Ring of Power (Nenya) (+11,+11) (+2)
{SpStInWiDxCnCh;*Co;FaSiHlRgLv~P(InWi}
f) an Amulet of Resistance and Slow Digestion {AcElFiCoDk;Sd}
g) a Feanorian lamp of Darkness {!s!d!k}
h) The Balance Dragon Scale Mail 'PDSM Wannabe' (+2,+5) [30,+23] (+2)
{DxCh;*Fi;ElShCfSoCaDi;Lu}
i) The Cloak of Jack of Shadow [1,+19] (+7 to stealth) {SlSr;FaSiHl~Tele}
j) The Golden Crown of Amber [0,+15] (+3) {SpStWiCn;ElFiCoLiBlCfNxCa;SiRgLu}
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDx;Nx;FaLv(Dx}


  [Character Inventory]

a) 33 Mushrooms of Restoring {!E}
b) 17 Rations of Food
c) 10 Potions of Speed {!q}
d) 20 Potions of Heroism {!q}
e) 39 Potions of Cure Critical Wounds {25% off}
f) 30 Potions of Healing {!q}
g) 17 Potions of *Healing* {!q}
h) 3 Potions of Life {!q}
i) 12 Potions of Restore Life Levels {!q}
j) 21 Scrolls of Holy Chant {50% off}
k) 20 Scrolls of *Destruction* {!r}
l) 7 Scrolls of Genocide {!r}
m) 4 Scrolls of Mass Genocide {!r}
n) 5 Rods of Recall {!z}
o) 2 Rods of Healing (1 charging) {!s!d!k}
p) 11 Rods of Stone to Mud {@z1}


  [Home Inventory]

 ( page 1 )
a) 32 Rations of Food
b) 40 Potions of Resist Cold {!q}
c) 99 Potions of Heroism {!q}
d) 99 Potions of Heroism {!q}
e) 89 Potions of Heroism {!q}
f) 6 Potions of Constitution {!q}
g) 4 Potions of Self Knowledge {!q}
h) 40 Potions of Resistance {!q}
i) a Potion of Curing
j) 2 Potions of New Life {!q}
k) 11 Scrolls of *Remove Curse*
l) 99 Scrolls of Holy Chant {25% off}

 ( page 2 )
a) 99 Scrolls of Holy Chant {50% off}
b) 37 Scrolls of Holy Chant {50% off}
c) a Staff of Healing (4 charges) {!s!d!k}
d) a Staff of Healing (3 charges)
e) 6 Staffs of Speed (6x 8 charges) {!s!d!k}
f) 2 Staffs of Speed (2x 7 charges) {!s!d!k}
g) 4 Staffs of Speed (4x 6 charges)
h) a Staff of Speed (3 charges)
i) a Staff of Speed (0 charges)
j) 5 Staffs of Speed (5x 5 charges) {!s!d!k}
k) a Staff of Genocide (4 charges)
l) 4 Staffs of *Destruction* (4x 5 charges) {!u!s!d!k}

 ( page 3 )
a) a Staff of *Destruction* (5 charges) {!s!d!k}
b) a Staff of *Destruction* (4 charges)
c) a Staff of *Destruction* (3 charges)
d) a Ring of Speed (+17)
e) a Ring of Speed (+12)
f) a Ring of Speed and Ball Lightning (+11)
g) 3 Rings of Speed (+11)
h) The Ring 'Frakir' (+1)
i) The Ring of Power (Narya) (+10,+10) (+1) {SpStInWiDxCnCh;*Fi;FaSiSdRg(StDx}
j) a Ring of Sound Resistance {!s!d!k}
k) a Ring of Lordly Protection [+17] {PoCaDi;FaHl}
l) an Amulet of Reflection {!s!d!k}

 ( page 4 )
a) The Amulet of Carlammas (+2) {Cn;Fi}
b) The Amulet of Ingwe (+3)
c) The Necklace of the Dwarves (+3) {StCnIf;FaSiRgLu}
d) an Amulet of Resistance (Defender) [+2] (+4 to stealth)
e) an Amulet of Resistance {AcElFiCoPoFe}
f) an Amulet of Resistance and Slow Digestion {AcElFiCoPoSh;Sd}
g) an Amulet of Resistance {AcElFiCoPo}
h) 2 Amulets of Resistance {AcElFiCoDk}
i) an Amulet of Resistance {AcElFiCo}
j) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx}
k) The Torque of Boromir (+0,+8)
l) The Inro of Mito Koumon (+2) {InWiChSrIf;Si}

 ( page 5 )
a) The Amulet of The Pitch Dark Night [+5] (+4) {SlSr;Dk;SiLu}
b) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs}
c) The Collar Harness of the Hell (+15,+15) [-5] (-2) {SpInWiChSl;DkNt;SiAg~L}
d) The Pendant of Gogo (+4) {InWiDx;SiLu}
e) a Brass Lantern of Darkness (with 0 turns of light) {!s!d!k}
f) The Balance Dragon Scale Mail 'Turbo' (-2) [30,+21] (+2 to searching)
{StSr;FiPoShSoCaDi(St}
g) Balance Dragon Scale Mail (-2) [30,+27]
h) Balance Dragon Scale Mail (-2) [30,+18] {ShSoCaDi}
i) The Metal Scale Mail of Julian (-2) [15,+40] (+4)
j) The Chain Mail of Hyper Nature (-2) [14,+18] (+5 to searching)
{StDxCnChSr;Sh[F(Cn}
k) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoDkShNx}
l) The Double Ring Mail 'Xuxuxblubie' (-2) [15,+15] (+4 to searching)
{StInDxSr;CoPoDkNt(St}

 ( page 6 )
a) The Double Chain Mail of Azriel (-2) [16,+19] (+4 to infravision)
{StDxIf;AcPoDkNt}
b) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElFiCoCfSoCa}
c) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4 to stealth)
d) The Robe of Incanus [2,+20] (+3) {InWiSr;AcElFiCo;MaFaSiLv(InWi}
e) a Robe of Permanence [2,+21]
f) a Robe of Permanence [2,+21] {AcElFiCoLi;Hl(StInWiDxCnCh}
g) a Robe of Permanence [2,+20] {AcElFiCoLi;Hl(StInWiDxCnCh}
h) a Robe of Permanence [2,+15] {AcElFiCoDk;Hl(StInWiDxCnCh}
i) a Robe of Permanence [2,+8] {AcElFiCoLi;Hl(StInWiDxCnCh}
j) a Robe of Resistance [2,+6] {AcElFiCoSh}
k) The Robe 'Turbo' [2,+10] (+2 to searching) {StSrIf;Fe}
l) The Robe of Talos [2,+14] (+2 to searching) {Sr;Po~Nolv}

 ( page 7 )
a) The Paper Armour 'Wahsniksnik' [4,+20] (+2 to speed) {Sp(In}
b) Paper Armour of Elvenkind [4,+13] (+1 to stealth) {Sl;AcElFiCoCf}
c) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth)
{Sl;AcElFiCoDkSh}
d) The Soft Leather Armour of Sad Giant [4,+9] (+2 to infravision)
{StIf;CoNxDi}
e) Soft Leather Armour of Resistance [4,+18] {AcElFiCoPoCf}
f) Soft Leather Armour of Elvenkind [4,+15] (+1 to stealth) {Sl;AcElFiCoDi}
g) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C}
h) Hard Studded Leather of Resistance (-1) [7,+16] {AcElFiCoDi}
i) Hard Studded Leather of Elvenkind (-1) [7,+4] (+1 to stealth)
{Sl;AcElFiCoNx}
j) Hard Studded Leather of Resistance (-1) [7,+13] {AcElFiCoDk}
k) Rhino Hide Armour of Elvenkind (-1) [8,+9] (+2 to stealth) {Sl;AcElFiCoCf}
l) Rhino Hide Armour of Resistance (-1) [8,+11] {AcElFiCoSh}

 ( page 8 )
a) Rhino Hide Armour of Resistance (-1) [8,+8] {AcElFiCoSo}
b) The Cord Armour 'Sumo wrestler's loincloth' [4,+8] (+4) {StCn;Fe;Fa(StCn}
c) The Cord Armour 'Great Icefield' [6,+18] (+4) {Dx;AcCoLi[FC(Cn}
d) The Cord Armour 'Odhkemen' [6,+13] (+3 to stealth) {InWiCnSl;SoNx}
e) Cord Armour of Elvenkind [6,+14] (+1 to stealth) {Sl;AcElFiCoCa}
f) Cord Armour of Elvenkind [6,+11] (+1 to stealth) {Sl;AcElFiCoSo}
g) Cord Armour of Elvenkind [6,+11] (+1 to stealth) {Sl;AcElFiCoNt}
h) Cord Armour of Resistance [6,+10] {AcElFiCoBl}
i) Cord Armour of Resistance [6,+7]
j) Cord Armour of Resistance [6,+3] {AcElFiCoLi}
k) The Cord Armour 'Muscle Curtain' [6,+9] (+4) {St;Nt}
l) Padded Armour of Elvenkind [5,+11] (+3 to stealth) {Sl;AcElFiCoDi}

 ( page 9 )
a) Padded Armour of Elvenkind [5,+5] (+2 to stealth) {Sl;AcElFiCoDk}
b) Padded Armour of Resistance [5,+6] {AcElFiCoNt}
c) The Leather Scale Mail 'Prince of Chaos' (-1) [11,+16] (+2 to speed)
d) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShBl}
e) Leather Scale Mail of Resistance (-1) [11,+12] {AcElFiCoPoDi}
f) The Leather Scale Mail of Hyper Nature (-1) [11,+8] (+3 to stealth)
{DxCnSlIf;NtNx(Cn}
g) Leather Scale Mail of Elvenkind (-1) [11,+11] (+1 to stealth)
{Sl;AcElFiCoSh}
h) The Leather Jacket of Shiva's Avatar (+3,+4) [12,+20] (+1 attack)
{At;AcElFiCoSh;HlSd(StInWiDxCnCh}
i) a Leather Jacket of Resistance (-1) [12,+26] {AcElFiCoCf}
j) Black Clothes of Elvenkind [4,+35] (+6 to stealth)
k) Black Clothes of Resistance [4,+24] (+2 to stealth) {Sl;AcElFiCoLi}
l) The Cloak 'Colluin' [1,+15] {AcElFiCoPo}

 ( page 10 )
a) The Cloak 'Lion in Flame' [1,+18] {FiShSo;SiLu[F}
b) a Cloak of Aman [1,+25] (+2 to stealth) {Sl;Dk}
c) a Cloak of Aman [1,+17] (+3 to stealth) {Sl;Nt}
d) The Cloak 'Colannon' [1,+15] (+3 to stealth)
e) The Elven Cloak 'Accelerator' [4,+15] (+3 to stealth) {DxSlSr}
f) an Elven Cloak of Stealth [4,+7] (+6 to stealth)
g) The Fur Cloak of Mook [3,+20] {AcCoCa;Lv}
h) a Fur Cloak of Aman [3,+28] (+2 to stealth) {Sl;Po}
i) The Fur Cloak 'Hope and Glory' [3,+17] (+2 to infravision) {WiChIf;PoDi}
j) a Fur Cloak of Aman [3,+19] (+2 to stealth) {Sl;Sh}
k) an Ethereal Cloak of Aman [0,+39] (+1 to stealth)
l) The Shadow Cloak 'Confession' [6,+24] (+4 to stealth) {Healing WiSl;FiLiDk}

 ( page 11 )
a) a Shadow Cloak of Protection [6,+28]
b) 2 Shadow Cloaks [6,+7] {LiDk}
c) The Iron Crown of Boldor [0,+8] (+4) {Dx;AcCoShCaDi;Rg}
d) The Iron Crown of Scorpio [0,+14] (+2 to stealth) {SlIf;AcPoBlNt}
e) The Iron Crown 'Skin of Dhole' [0,+19] (+4 to infravision) {StIf;Ac;Hl}
f) an Iron Crown of Might [0,+11] (+2) {StDxCn;Cf;Fa(StDxCn}
g) a Golden Crown of Might [0,+10] (+3) {StDxCn;Nt;Fa(StDxCn}
h) The Jewel Encrusted Crown of Numenor [0,+15] (+3) {InDxCh;LiShSo;Lu}
i) a Jewel Encrusted Crown of the Magi [0,+6] (+3) {In;AcElFiCoCf;Wr(In}
j) a Jewel Encrusted Crown of the Magi [0,+11] (+3) {In;AcElFiCoLi~o(In}
k) The Jewel Encrusted Crown of the Buddhist Scriptures [0,+16] (+4 to stealth)
{WiSl;ElSh;Si(Wi}
l) a Jewel Encrusted Crown of Might [0,+11] (+2) {StDxCn;Di;Fa(StDxCn}

 ( page 12 )
a) a Jewel Encrusted Crown of Might [0,+7] (+3) {StDxCn;Nt;Fa(StDxCn}
b) a Jewel Encrusted Crown of Might [0,+12] (+2) {StDxCn;Sh;Fa(StDxCn}
c) a Jewel Encrusted Crown of Might [0,+13] (+2) {StDxCn;Dk;Fa(StDxCn}
d) a Jewel Encrusted Crown of Might [0,+8] (+2) {StDxCn;Cf;Fa(StDxCn}
e) The Jewel Encrusted Crown 'Risee' [0,+17] {CoCf;Wr(Dx}
f) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;BlDi~Tele}
g) The Hard Leather Cap 'Growth Period' [2,+10] (+5) {Cn;Cf;Lu.(Cn}
h) The Jingasa of Uriel [4,+16] {*Fi;El}
i) The Iron Helm 'Rengoku-Kaen' [5,+15] (+3 to speed) {SpChSr;FiPoSh;SiLu}
j) The Iron Helm of Meng Huo [5,+8] (+4) {St;ShCa(St}
k) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx}
l) The Steel Helm 'Oracle's Attendant' [6,+18] (+2) {Wi;Co;FaSi~pUL}

 ( page 13 )
a) The Dragon Helm of Dor-Lomin [8,+20] (+4) {StDxCn;AcElFiCoLiBl;SiLu~Tele}
b) a Dragon Helm [8,+22] {So}
c) The Set of Leather Gloves of Avoidance [1,+9] (+4 to searching)
{DxChSr;Bl(Dx}
d) a Set of Leather Gloves of Power (+3,+1) [1,+8] (+5) {St;Nx}
e) a Set of Gauntlets of Genji (+5,+0) [2,+6] (+2)
f) The Set of Gauntlets of Corwin [2,+15] (+4) {Cn;Co;Rg(Cn}
g) a Set of Dragon Gloves [4,+14] {ElFiBlNtNxDi}
h) a Set of Dragon Gloves of Free Action [4,+21] {PoDiFe;Fa}
i) a Set of Dragon Gloves [4,+17]
j) a Set of Dragon Gloves [4,+18] {Di}
k) a Set of Dragon Gloves [4,+14] {So}
l) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;Fa~P}

 ( page 14 )
a) The Set of Cesti 'Great Snowfield' [5,+17] (+4 to stealth)
{StSlSr;CoBlNtNxDi(Cn}
b) a Set of Cesti of Genji (+7,+0) [5,+8] (+2)
c) The Set of Cesti 'Gaerith' [5,+17] (+5 to infravision) {InIf;LiFe;Fa(In}
d) a Set of Cesti of Power (+5,+5) [5,+9] (+4) {St;Ca}
e) a Set of Cesti of Power (+3,+4) [5,+6] (+3) {St;Li}
f) The Set of Cesti 'Confession' [5,+20] (+4 to stealth) {WiDxSlSr;Ca[T(Wi}
g) a Set of Cesti of Agility [5,+8] (+4)
h) The Pair of Soft Leather Boots of Flora [2,+15] (+5) {DxCh;NtCa;Fa(CnCh}
i) The Pair of Soft Leather Boots of Sad Giant [2,+20] (+4 to speed) {SpStIf[T}
j) The Pair of Soft Leather Boots 'Finagl' [2,+8] (+4 to searching)
{StDxCnSr;NtCa;Si}
k) a Pair of Soft Leather Boots of Levitation [2,+11] {Dk;Lv}
l) The Pair of Hard Leather Boots 'Moththauror' [3,+19] (+4 to infravision)
{If;CoPoShSoNxDi;FaLv}

 ( page 15 )
a) The Pair of Hard Leather Boots of Quiz King [3,+17] (+2) {StIn;Li~pU(In}
b) The Pair of Dragon Boots 'Rengoku-Kaen' [5,+19] (+3) {InCh;*Fi;Di}
c) a Pair of Dragon Boots [5,+19] {Ca}
d) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {SpStCn;Ca}
e) The Pair of Metal Shod Boots 'Menad' [6,+14] (+4) {StInWiDx;Cf}
f) The Pair of Metal Shod Boots 'Life of Leaf' [6,+11] (+4 to searching)
{WiCnSr;FiCf(Cn}
g) The Pair of Metal Shod Boots 'Blink' [6,+20] (+4 to infravision) {If;Si}
h) The Dagger of Caine (2d4) (+10,+15) [+5] (+4) {DxSlSr;Dk;ThFaSi|P/*poT(Dx}
i) The Dagger 'Spiral Wave' (3d4) (+18,+16) (+3 to infravision)
{StDxCnIf;LiFe[M|ASM}
j) The Dagger of Mortal Venom (1d4) (+18,+12) {CoPo|AP/pZ}
k) The Dagger of Fiona (2d4) (+8,+10) (+2) {AtSpDx;Co;ThSiSdRg|CoP}
l) a Dagger (Pattern Weapon) (1d4) (+7,+19) (+2) {StDxCn;BlFe;FaSi/*UL}

 ( page 16 )
a) The Dagger 'Iantman' (2d4) (+9,+9) {CfCaDi;Sd|Ca/*}
b) a Dagger (Pattern Weapon) (1d4) (+13,+13) (+2) {StCn;DkFe;FaSi/*UL}
c) The Dagger of Rilia (2d4) (+4,+3)
d) a Dagger (Holy Avenger) (2d4) (+16,+13) [+3] (+1)
e) The Dagger 'Grimtooth' (1d4) (+5,+5) (+1 attack) {AtDx;Th|P}
f) a Dagger of Westernesse (1d4) (+11,+9) (+2)
g) a Dagger of Westernesse (1d4) (+10,+8) (+1)
h) The Dagger 'Dethanc' (1d4) (+4,+6) {ElNt;Th|E}
i) The Dagger 'Narthanc' (1d4) (+4,+6)
j) The Dagger 'Nimthanc' (1d4) (+4,+6)
k) The Dagger 'Crackdown' (1d4) (+13,+20) (+3 to stealth) {DxSlSr/P}
l) a Dagger (Vampiric) (1d4) (+5,+9)

 ( page 17 )
a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {SpInDx;Sh;FaSi/TP~oTP}
b) The Main Gauche of Azaghal (2d5) (+12,+14) {*Fi;Fa/XD~D}
c) The Main Gauche 'Tinythorn' (1d5) (+18,+9) (+3) {InCh;Nx;FaSiRg/*}
d) The Main Gauche 'Lightning Conductor' (2d5) (+12,+9) {ElFiPo;RgLu|E~poT}
e) a Main Gauche (Defender) (1d5) (+10,+16) [+1] (+1 to stealth)
f) a Main Gauche of Sharpness (1d5) (+6,+9) (+2)
g) a Tanto (Pattern Weapon) (1d5) (+9,+4) (+1)
h) The Rapier 'Silver Chariot' (2d6) (+17,+12) (+2 to speed)
{AtSpDx;DkDi;FaSi/*oUL}
i) The Rapier 'Quickthorn' (1d7) (+27,+10) (+3 attacks) {AtDx;CaDi;FaSi/U}
j) a Rapier of Force (1d6) (+7,+6) (+1)
k) The Rapier 'Blade of Pepsi' (2d6) (+19,+12) {Ac|A}
l) a Small Sword (Defender) (1d6) (+10,+10) [+5] (+4 to stealth)

 ( page 18 )
a) The Small Sword 'Hevom' (1d6) (+16,+20) (+2)
b) The Short Sword of Merlin (1d7) (+3,+7) (+2 attacks) {At;Di;SiSdRg/Z}
c) The Wakizashi of Musashi (2d4) (+28,+17) (+3)
d) The Ninjato of Kamui the Escapee (2d9) (+15,+8) (+4 to stealth)
{DxSlSr;Fi;SiWr|P}
e) a Ninjato of Extra Attacks (1d9) (+7,+10) (+2 attacks)
f) a Poison Needle (1d1) (+0,+0)
g) The Sling 'Animalbane' (x3) (+12,+17) (+4) {Dx;Di;Xm}
h) The Long Bow 'Vipera's Fang' (x4) (+19,+16) (+3 to speed)
{SpWiSrDg;PoNxCa;XmBs}
i) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) {DxSl;Di;Xs}
j) The Long Bow of Soul (x4) (+20,+20) (+3 to infravision)
{StWiCnChIf;FiDi;XmBs}
k) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {SpSl;NtDi~Good}
l) 79 Iron Spikes (101/202) {@v1=g}


  [Museum]

 ( page 1 )
a) a Ring of Speed and Regeneration (+10)
b) a Ring of Speed and Power Throwing (+10)
c) a Ring of Speed and Wizardry (+9)
d) a Ring of Speed and Haste (+6)
e) a Ring of Speed (+8)
f) 3 Rings of Speed (+7)
g) a Ring of Speed and Mana bolt (+6)
h) a Ring of Speed and Regeneration (+6)
i) a Ring of Speed (+5)
j) a Ring of Speed and Fire ball (+4)
k) a Ring of Speed and Power Throwing (+4)
l) a Ring of Speed (+4)

 ( page 2 )
a) a Ring of Speed and Regeneration (+3)
b) 2 Rings of Speed (+3)
c) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed,
StInWiDxCnChIf;AcElFiCoPoLiDkCfNx;SiLu[T~Tele}
d) a Pair of Hard Leather Boots of Speed [3,+16] (+5)
e) a Pair of Hard Leather Boots of Speed [3,+8] (+1)
f) a Pair of Metal Shod Boots of Speed [6,+10] (+6)
g) a Pair of Metal Shod Boots of Speed [6,+7] (+5)
h) a Pair of Metal Shod Boots of Speed [6,+4] (+4)
i) a Pair of Metal Shod Boots of Speed [6,+7] (+3)
j) a Pair of Metal Shod Boots of Speed [6,+10] (+1)
k) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed) {Gothmog
Sp;CoLi;FaSiSdRgLu|Co/*TUL~oTP}
l) The Long Sword 'Excalibur' (5d5) (+21,+19) [+5] (+3)
{WiChDg;ShFe;SiHlWrBs|S/*UL(WiCh}

 ( page 3 )
a) The Blade of Chaos 'Doomcaller' (6d5) (+18,+28) [-50] {Shambler
;AcElFiCoCfCa;FaSiLuAg|FCoPCaS/XD/*poTZ~Tele}
b) The Mace of Disruption 'Peace Maker' (5d8) (+16,+15) (+4 to stealth)
{StSlIf/XD/oL(St}
c) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
{AcElFiCo;SiAg[M|Q/XD/*poTULZ~Tele}


  [Check Sum: "bceb6f67602a4e05ec"]


Posted on 23.4.2005 19:04
Last updated on 25.4.2005 14:42

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822. on the Ladder (of 19090)
22. on the Hengband Ladder (of 698)
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On 23.4.2005 19:04 foo@bar.com wrote:
As promised, here is the "Anti-Yeek" ninja ... A *mighty* half titan! I decided to go with the unusual rooms option as well ... makes the game mighty interesting! At the moment I am trying out the *thorn combo, but I think I'll end up going back to my radioactive dagger and fiona ...

On 24.4.2005 01:16 foo@bar.com wrote:
Man, it takes a long time for a HT to reach L50!! I still have 74 uniques to kill, so I guess this was not time wasted. I think I'll shoot for taking out as many remaining uniques as possible in the Dragon's Lair before returning to Angband L98. Do you think I should go for the Unicorn, or would this just unnecessarily deplete my resources (*Healing*)?

On 24.4.2005 02:31 foo@bar.com wrote:
Aaaah ... Shiva's Avatar. Now my damage totals are starting to look respectable. Giving up Sound Resistance though ...

On 24.4.2005 17:52 foo@bar.com wrote:
I guess awesome equipment is a forgone conclusion when using the Unusual Rooms option. But now I am torn ... That's a pretty good Falcon Sword!

On 24.4.2005 19:51 foo@bar.com wrote:
Better speed ... I had originally planned on using a pair of elvish rings, but can I really *not* use a RoS +17?? That ties my best ever RoS, by the way. Still need to kill The Destroyer, The Unicorn and Nodens ...

On 24.4.2005 20:45 foo@bar.com wrote:
OK, the RoS +17 stays at home. Even with the 50% damage reduction on the rings, I decided the immunities were worth having ... I am now immune to Fire, Cold and Electricity, and Double Resist Poison. Double resistance to Acid is just a spell away, so !oResistance can stay at home too. I'll compensate with !oSpeed ... BTW, Nodens is down. Damn Unicorn has been pissing me off for about 25 hours now, I think he needs to die ;-)

On 24.4.2005 21:48 foo@bar.com wrote:
Unicorn is dead!!!! 6 !oHealing and one blast from my golden crown is all the healing it took. Scary battle though. Raphael got summoned (along with about 20 Solars and Archons), destructed, and summoned again. Great Wyrms of Power were starting to grow and multiply, so teleportation was becoming increasingly unsafe. I almost gave up (the q was down to 3 stars) but decided to take a risk. Never got to see what she dropped though, it got disintegrated pretty darn quick. Still, things should quiet down a bit now that the q, P and g are all dead ;-)

On 24.4.2005 21:51 foo@bar.com wrote:
OK, I just detected a plain gold ring. It looks to be a ring of immense power ... Should I???

On 25.4.2005 01:47 foo@bar.com wrote:
I'm a bit wiser these days. I decided to lay off the wedding band due to the 100 or so nasty monsters brought on by my battle with the Unicorn. But now, we meet again. I'm going in this time. Wish me *Luck*!

On 25.4.2005 02:09 foo@bar.com wrote:
SUCCESS!!! Quite easy, actually. I got a bit nervous at the end when the ring started double moving and healing itself twice. Fought it at around 3 stars for 10 minutes (or what seemed like 10 minutes ... probably only 30 seconds ;-) but, in the end, I won out. For the record, I got 7 Dispel Magics, and it healed itself 8 times, all at the end of the battle. Never really in danger, thanks to my shadow, and a Hit and Away every time my magics were dispelled. Of course, meeting this guy in a checker board vault makes all the differerence ... Thanks for the 10.5 million XP. However, I did not really need a copy of the Book of the Unicorn ;-)

On 25.4.2005 03:38 foo@bar.com wrote:
The Serpent (and Morgoth), lie in ruin. And a new winner stands before you. Still, Cerberus and Charybdis remain as wanted, along with 23 unslain uniqes. And, there is one I have never faced ... the dreaded zombified J ...

On 25.4.2005 14:42 foo@bar.com wrote:
Well I killed a Zombified Serpent of Chaos. That's right ... "a". Sucker is not unique, and I could spend the rest of my days pummelling the serpent if I felt like it. But I don't. This character had a nice run, but, frankly, I'm sick of all the vaults ;-).
On a side note, I fired up a new character and found the following:
[1] There are 261 remaining uniques. Geeez, no wonder the game is so long (Daolris still had 23 to go!)
[2] A kill of the plain gold ring is worth 183,333,333.33 XP for a 1st level player. That would be a heck of a high score, now wouldn't it ;-)

Oh, and the Metal Babble whooped my butt in the arena. First time I ever tried using a Poison Needle, so I guess I need some practice.

On 25.4.2005 17:15 Mars wrote:
Congrats! Pretty impressive kit, too. And yes the number of uniques is really insane (but can be interesting :) ).

As for the poison needle: if you plan on using it, you better train the skill first to get a better to-hit. After that it's a matter of luck: the instakill probability is 1 in 6 to 1 in (Monster depth/7)+5 according to my sourcediving. Metal babbles are native to level 80, so the chance would be 1 in (6..16). But my own ninja had bad luck, in the arena he hit a (l76) Fenghuang 17 times without killing it (and then biting the dust :P).

On 28.4.2005 15:56 foo@bar.com wrote:
Ha! Bad luck indeed on the Fenghuang! For my own part, I did do a bit of training with the needle, enough to get to Beginner, but I got bored and decided to give it a go. At one point, it took me 21 hits to kill a Skaven! Poor guy, can you imagine him waking up to see SuperBuff, the mighty Half Titan ninja poking him with a tiny green needle? "Ow, quit it. Stop, your hurting me. Please, knock it off!" Finally got him, though :-) Of course, I also killed a Star Spawn of Cthulu (sp?) with a single hit, and managed to handle a Sky Drake and 2 Great Wyrms of Balance in about 4 rounds with the needle, so I guess it balances out. I think my mistake with the babble was attempting to darken the arena so my super stealth would work. He seemed to see me anyway, and kill me rather quickly. I got about 5 attempts on him, but only took 2 stars off ...

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