The Angband Ladder: Aileron, Dunadan Ranger by malcontent

  [Angband 4.2.4 Character Dump]

 Name   Aileron      Age             69          Self  RB  CB  EB   Best
 Race   Dunadan      Height        6'7"   STR! 18/100  +1  +0  +7 18/180
 Class  Ranger       Weight    13st 0lb   INT:     16  +2  +0  +2  18/20
 Title  ***WINNER*** Turns used:          WIS:     18  +2  +2  +8 18/120
 HP     903/903      Game        281512   DEX:  18/76  +2  +1  +3 18/136
 SP     183/186      Standard     40901   CON:  18/88  +3  -1 +10 18/208
                     Resting       3695

 Level                 42    Armor     [84,+120]    Saving Throw     88%
 Cur Exp          1993007                           Stealth         Fair
 Max Exp          1993007    Melee       4d4,+34    Disarm - phys.   99%
 Adv Exp          2160000    To-hit       81,+32    Disarm - magic   59%
                             Blows      4.0/turn    Magic Devices     78
 Gold            10193936                           Searching        81%
 Burden          170.9 lb    Shoot to-dam    +19    Infravision     0 ft
 Overweight       -9.0 lb    To-hit       90,+37    Speed      3.4x (24)
 Max Depth   5000' (L100)    Shots      2.4/turn

 You are the first child of a Townsman.  You are a credit to the
 family.  You have dark brown eyes, straight brown hair, and an average
 complexion.

Resistances         Abilities
 Acid:+.....+..+... pFear:+........+...
 Elec:.........+... pBlnd:.............
 Fire:+........++.. pConf:......+......
 Cold:.........+... pStun:.............
 Pois:......+...... HLife:........+....
Light:+............ Regen:..........+..
 Dark:+............   ESP:.........+...
Sound:............. S.Inv:.........+...
Shard:........+.... FrAct:++...........
Nexus:...........+. Feath:...........+.
Nethr:............. S.Dig:.............
Chaos:+............ TrpIm:.............
Disen:........+.... Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:-......+.-...
ImpSP:............. Sear.:.............
 Fear:............. Infra:.............
Aggrv:............. Tunn.:+............
NoTel:............. Speed:.+++...+....!
DrExp:............. Blows:.............
Stick:............. Shots:............+
Fragl:............. Might:.+...........
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> Morgoth, Lord of Darkness, dies.
> A magical staircase appears...
> *** CONGRATULATIONS ***
> You have won the game!
> You may retire (commit suicide) when you are ready.
> You have 17 Mithril Arrows of Acid (3d5) (+11,+13) (3).
> You see 34 Seeker Arrows of Lightning (4d4) (+12,+13).
> You see the Morning Star 'Firestar' (2d6) (+15,+17) [+2].
> Your Rod of Teleport Other has recharged.
> You see the Set of Gauntlets 'Camlost' (-12,-12) [3,+0] <-3>.
> You see the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10].
> You see a Mattock of Earthquakes (1d8) (+23,+25) <+3, +4>.
> You see a Katana (Holy Avenger) (3d5) (+19,+17) [+4] <+2>.
> You see the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}.
> Character dump successful.

Killed by Ripe Old Age.

  [Character Equipment]

a) the Great Axe of Durin (4d4) (+12,+20) [+15] <+3, -1, +5>
     Found lying on the floor at 2800 feet (level 56)
     
     +3 strength.
     +3 constitution.
     -1 stealth.
     +5 tunneling.
     Slays dragons (powerfully), demons, trolls, orcs.
     Branded with fire, acid.
     Provides resistance to Acid, Fire, Light, Dark, Chaos.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
     Combat info:
     4.0 blows/round.
     With +3 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +2 DEX you would get 4.5 blows
     Average damage/round: 413.6 vs dragons, 312 vs demons, trolls,
     orcs, creatures not resistant to fire, and creatures not resistant
     to acid, and 210.4 vs. others.
     
b) the Long Bow of Bard (x5) (+17,+19) <+1, +2>
     Dropped by Adunaphel the Quiet at 4250 feet (level 85)
     
     +1 dexterity.
     +1 speed.
     +2 shooting power.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
c) a Ring of Speed <+11>
     Taken from a chest found at 3800 feet (level 76)
     
     +11 speed.
     
d) a Ring of Speed <+11>
     Found lying on the floor in a vault at 3200 feet (level 64)
     
     +11 speed.
     
e) an Amulet of Wisdom <+6>
     Dropped by a vrock at 3850 feet (level 77)
     
     +6 wisdom.
     Sustains wisdom.
     
f) the Phial of Galadriel <+4>
     Dropped by Old Man Willow at 1500 feet (level 30)
     
     +4 light.
     Cannot be harmed by Fire.
     Intensity 4 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on and hitting the
     player, with full intensity to radius 3, dealing 2d15 damage at
     the centre, which your device skill increases by 36% for an
     average of 21.7 damage.
     Takes 44 to 80 turns to recharge at your current speed.
     Your chance of success is 96.6%
     
g) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3>
     Dropped by a bat of Gorgoroth at 3050 feet (level 61)
     
     +2 intelligence.
     +2 wisdom.
     +3 constitution.
     Provides resistance to Acid, Poison.
     Provides protection from confusion.
     Cannot be harmed by Acid.
     
     When activated, it destroys all doors surrounding you.
     Takes 40 turns to recharge at your current speed.
     Your chance of success is 95.8%
     
h) an Elven Cloak [6,+9] <+1>
     Found lying on the floor in a vault at 4650 feet (level 93)
     
     +1 stealth.
     +1 speed.
     
i) a Knight's Shield of Preservation [15,+15]
     Found lying on the floor of a special room at 4350 feet (level 87)
     
     Provides resistance to Shards, Disenchantment.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
j) the Iron Helm of Dor-Lómin [7,+20] <+4, +2, -1>
     Taken from a chest found at 3400 feet (level 68)
     
     +4 strength.
     +2 dexterity.
     +4 constitution.
     -1 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Grants telepathy.  Grants the ability to see invisible things.  
     
k) the Set of Gauntlets 'Paurhach' [3,+14]
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     Provides resistance to Fire.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  
     
     When activated, it casts a bolt of fire dealing 9d8 damage, which
     your device skill increases by 38% for an average of 55.2 damage.
     Takes 36 to 64 turns to recharge at your current speed.
     Your chance of success is 96.7%
     
l) a Pair of Mithril Shod Boots of Stability [8,+18]
     Dropped by Saruman of Many Colours at 3150 feet (level 63)
     
     Provides resistance to Nexus.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  
     




  [Character Inventory]

a) 3 Books of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) a Book of Nature Magics [Nature Craft]
     Cannot be harmed by Fire.
     
     You can read this book.
     
c) 20 Potions of Cure Critical Wounds
d) 10 Potions of Healing
e) 3 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) a Potion of Life
     It can be thrown at creatures with damaging effect.
     
g) 9 Potions of Restore Mana
h) 15 Scrolls of Phase Door
i) a Scroll of Banishment
j) a Scroll of Mass Banishment
k) 6 Scrolls of Word of Recall
l) 12 Scrolls of Recharging
m) 4 Rods of Detection (2 charging)
     Cannot be harmed by Lightning.
     
n) 4 Rods of Slow Monster (2 charging)
o) a Rod of Teleport Other
p) a Wand of Stun Monster (0 charges)
q) 4 Wands of Teleport Other (6 charges)
r) 2 Wands of Annihilation (0 charges)
     Cannot be harmed by Lightning.
     
s) a Staff of *Destruction* (4 charges)




  [Character Quiver]

0) 21 Mithril Arrows of Venom (3d4) (+9,+8) {@t0}
     Branded with poison.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 688.8 vs creatures not resistant to poison
     and 430.5 vs. others.
     35% chance of breaking upon contact.
     
1) 19 Arrows of Wounding (1d4) (+16,+18)
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 492.9.
     35% chance of breaking upon contact.
     
2) 18 Arrows of Wounding (1d4) (+23,+17)
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 485.
     35% chance of breaking upon contact.
     
3) 17 Mithril Arrows of Acid (3d5) (+11,+13)
     Branded with acid.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 818.6 vs creatures not resistant to acid and
     511.6 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Mushroom of Vigor
b) 38 Potions of Cure Critical Wounds
c) 7 Potions of Restore Life Levels
d) 5 Scrolls of *Destruction*
e) a Staff of Teleportation (7 charges)
f) Chaos Dragon Scale Mail of Stealth (-2) [40,+21] <+1>
     Dropped by Eöl, the Dark Elf, at 4500 feet (level 90)
     
     +1 stealth.
     Provides resistance to Chaos, Disenchantment.
     
g) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Dropped by Rogrog the Black Troll at 2300 feet (level 46)
     
     +2 strength.
     +2 dexterity.
     Provides resistance to Acid, Lightning, Fire, Cold, Sound.
     Provides protection from fear, confusion.
     Cannot be harmed by Acid.
     
h) Partial Plate Armour of Elvenkind (-3) [40,+22] <+2>
     Found lying on the floor in a vault at 4650 feet (level 93)
     
     +2 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Nexus.
     Cannot be harmed by Acid.
     
i) the Hard Leather Armour of Himring [20,+15]
     Dropped by Saruman of Many Colours at 3150 feet (level 63)
     
     Provides resistance to Poison, Nether, Chaos.
     Cannot be harmed by Acid, Fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 404 to 800 turns to recharge at your current speed.
     Your chance of success is 93.4%
     
j) a Wicker Shield of Elvenkind [2,+15] <+2>
     Found lying on the floor in a vault at 2500 feet (level 50)
     
     +2 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Poison.
     Cannot be harmed by Acid.
     
k) the Leather Shield of Celegorm [8,+20]
     Dropped by Sméagol at 1800 feet (level 36)
     
     Provides resistance to Acid, Lightning, Fire, Cold, Light, Dark.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     
l) the Pair of Leather Boots of Radagast [2,+12] <+1, +3, +5>
     Found lying on the floor at 1050 feet (level 21)
     
     +1 wisdom.
     +3 stealth.
     +5 infravision.
     Provides resistance to Cold.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  Prevents paralysis.  
     
m) the Cutlass 'Gondricam' (1d8) (+10,+11) [+50] <+4, +2>
     Found lying on the floor in a vault at 3200 feet (level 64)
     
     +4 dexterity.
     +2 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 149.5.
     
n) the Bastard Sword of Éowyn (4d4) (+12,+16) <+4, +2>
     Found lying on the floor of a labyrinth at 2150 feet (level 43)
     
     +4 strength.
     +2 stealth.
     Slays undead (powerfully), giants, animals, evil creatures.
     Provides resistance to Cold, Dark, Nether.
     Provides protection from fear.
     Cannot be harmed by Acid.
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +2 DEX you would get 5.0 blows
     Average damage/round: 456.4 vs undead, 340.3 vs giants, 282.2 vs
     animals and evil creatures, and 224.1 vs. others.
     
o) the Katana 'Aglarang' (6d6) (+10,+10) <+5, +1>
     Conjured forth by magic at 3100 feet (level 62)
     
     +5 dexterity.
     +5 speed.
     +1 extra blows.
     Cannot be harmed by Acid.
     Sustains dexterity.
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 285.6.
     
p) the Halberd 'Osondir' (3d7) (+16,+12) <+3>
     Found lying on the floor in a vault at 3850 feet (level 77)
     
     +3 strength.
     +3 wisdom.
     Slays undead, giants.
     Branded with fire.
     Provides resistance to Fire, Sound.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  Grants the ability to see invisible things. 
     Blessed by the gods (combat bonuses for holy casters).  
     
     Combat info:
     4.5 blows/round.
     With +1 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +2 DEX you would get 4.7 blows
     Average damage/round: 331.4 vs undead, giants, and creatures not
     resistant to fire, and 198.3 vs. others.
     
q) a Two-Handed Great Flail (Holy Avenger) (3d6) (+10,+15) [+2] <+3>
     Taken from a chest found at 3800 feet (level 76)
     
     +3 wisdom.
     Slays undead, demons, evil creatures.
     Provides protection from fear.
     Sustains intelligence.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     3.8 blows/round.
     With +4 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +2 DEX you would get 4.3 blows
     Average damage/round: 274.9 vs undead and demons, 222.7 vs evil
     creatures, and 170.8 vs. others.
     
r) the Long Bow 'Belthronding' (x3) (+20,+22) <+3, +1, +10>
     Dropped by Adunaphel the Quiet at 4250 feet (level 85)
     
     +3 dexterity.
     +1 stealth.
     +1 speed.
     +10 shooting speed.
     Provides resistance to Disenchantment.
     Cannot be harmed by Acid, Fire.
     
s) 2 Arrows of Wounding (1d4) (+16,+18)
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 492.9.
     35% chance of breaking upon contact.
     
t) 21 Seeker Arrows (4d4) (+6,+7)
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 444.9.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       194     50'  Reached level 2
       781     50'  Reached level 3
      1926    100'  Reached level 4
      2117    100'  Killed Grip, Farmer Maggot's Dog
      2117    100'  Reached level 5
      2406    200'  Reached level 6
      2873    200'  Reached level 7
      3229    250'  Reached level 8
      4225    300'  Reached level 9
      4955    450'  Killed Grishnákh, the Hill Orc
      4955    450'  Reached level 10
      5102    450'  Reached level 11
      5297    450'  Killed Lagduf, the Snaga
      5346    450'  Reached level 12
      6191    500'  Reached level 13
      6619    750'  Reached level 14
      6824    750'  Reached level 15
      7571    750'  Reached level 16
      8025   1000'  Killed Nár, the Dwarf
      8025   1000'  Reached level 17
      8253   1000'  Reached level 18
      8594   1050'  Found the Pair of Leather Boots of Radagast
      8658   1100'  Reached level 19
      8983   1100'  Reached level 20
      9088      0'  Killed Farmer Maggot
      9514   1400'  Killed Uglúk, the Uruk
      9755   1400'  Reached level 21
     10044   1500'  Found the Pair of Leather Boots of Wormtongue (LOST)
     10275   1500'  Killed Old Man Willow
     10275   1500'  Reached level 22
     10275   1500'  Found the Phial of Galadriel
     10315   1500'  Reached level 23
     11009   1600'  Found the Set of Gauntlets 'Paurhach'
     11071   1600'  Reached level 24
     11300   1600'  Reached level 25
     12001   1650'  Reached level 25
     12175   1650'  Killed Orfax, Son of Boldor
     12235   1650'  Killed Wormtongue, Agent of Saruman
     12966   1650'  Killed Sangahyando of Umbar
     13710   1700'  Reached level 26
     14482   1700'  Killed Bill the Stone Troll
     14582   1700'  Killed Tom the Stone Troll
     14582   1700'  Reached level 27
     14739   1700'  Killed Bert the Stone Troll
     15269   1800'  Killed Sméagol
     15270   1800'  Found the Leather Shield of Celegorm
     15605   1850'  Killed Shagrat, the Orc Captain
     15908   1850'  Reached level 28
     16487   1900'  Killed Beorn, the Shape-Changer
     16622   1900'  Killed Ibun, Son of Mîm
     17215   2000'  Reached level 29
     17353   2000'  Killed Lokkak, the Ogre Chieftain
     17353   2000'  Reached level 29
     17355   2000'  Found the Pike 'Til-i-arc'
     18134   2050'  Killed Angamaitë of Umbar
     18812   2150'  Found the Bastard Sword of Éowyn
     19608   2150'  Killed Kavlax the Many-Headed
     19608   2150'  Reached level 30
     19670   2150'  Killed Brodda, the Easterling
     20503   2200'  Killed Gorlim, Betrayer of Barahir
     21214   2250'  Reached level 31
     21533   2300'  Killed Rogrog the Black Troll
     21601   2300'  Found the Metal Brigandine Armour of the Rohirrim
     22731   2500'  Found the Short Sword 'Dagmor' (LOST)
     22732   2500'  Found the Long Sword 'Elvagil'
     23102   2550'  Found the Amulet of Carlammas (LOST)
     24264   2700'  Reached level 32
     25198   2750'  Reached level 33
     25807   2800'  Killed The Queen Ant
     25821   2800'  Found the Short Bow of Amras (LOST)
     25828   2800'  Found the Great Axe of Durin
     26340   2850'  Killed Castamir the Usurper
     26744   3000'  Killed Scatha the Worm
     26747   3000'  Reached level 34
     26753   3000'  Found the Cloak of Thingol (LOST)
     26946      0'  Reached level 35
     27339   3050'  Found the Augmented Chain Mail of Caspanion
     27999   3100'  Found the Whip of Gothmog (LOST)
     28006   3100'  Found the Katana 'Aglarang'
     29463   3150'  Killed Saruman of Many Colours
     29463   3150'  Reached level 36
     29474   3150'  Found the Hard Leather Armour of Himring
     30326   3200'  Found the Cutlass 'Gondricam'
     30616   3200'  Reached level 37
     30885   3200'  Killed Mughash the Kobold Lord
     32022   3400'  Found the Iron Helm of Dor-Lómin
     32311   3500'  Killed Khîm, Son of Mîm
     33384   3700'  Killed Ar-Pharazôn the Golden
     34344   3850'  Found the Halberd 'Osondir'
     34568   3850'  Reached level 38
     35486   3900'  Killed Ji Indur Dawndeath
     35771   4050'  Killed Wiruin, the Maelstrom
     35771   4050'  Reached level 39
     36204   4200'  Killed Gorbag, the Orc Captain
     36669   4200'  Killed Ulfast, Son of Ulfang
     36677   4200'  Killed Ulwarth, Son of Ulfang
     37136   4250'  Killed Adunaphel the Quiet
     37139   4250'  Found the Long Bow of Bard
     37142   4250'  Found the Long Bow 'Belthronding'
     37175   4250'  Killed Akhorahil the Blind
     37175   4250'  Reached level 40
     37217   4250'  Killed Ariel, Queen of Air
     37529   4500'  Killed Eöl, the Dark Elf
     38290   4750'  Killed Hoarmurath of Dir
     38295   4750'  Found the Pick of Erebor (LOST)
     38393   4750'  Killed Itangast the Fire Drake
     38575   4800'  Reached level 41
     38989   4850'  Killed Dwar, Dog Lord of Waw
     39167   4950'  Killed Smaug the Golden
     39169   4950'  Found the Iron Crown of Berúthiel (LOST)
     39784   4950'  Killed Sauron, the Sorcerer
     39784   4950'  Reached level 42
     40893   5000'  Killed Morgoth, Lord of Darkness
     40895   5000'  Found the Morning Star 'Firestar'
     40896   5000'  Found the Set of Gauntlets 'Camlost'
     40897   5000'  Found the Mighty Hammer 'Grond'
     40900   5000'  Found the Massive Iron Crown of Morgoth


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 28.1.2023 08:29

Download this dump

7830. on the Ladder (of 18974)
3391. on the Angband Ladder (of 6502)
91. for this player (

Comments

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On 28.1.2023 08:36 malcontent wrote:
Found a decent bow and the 2nd book fairly early. Later I found Amras, enough speed and telepathy and I thought I was set. Then near the end Adunaphel dropped both Belthronding and Bard. I was carrying three amazing bows! Bard is the clear choice for me, damage and range - awesome. I couldn't quite fire arrows as far as I could see so two wands of annihilation were a nice addition to the fight.

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Uthir, L42 Dwarf Ranger winner
3400th in Angband (4.2.5) by malcontent (76%)

Mynnyrs, L42 Human Ranger winner
3406th in Angband (4.2.5) by malcontent (76%)

Focus, L42 High-Elf Ranger
3327th in Angband (2.9.6) by <guy_david@dingoblue.net.au> (71%)

Willow, L42 High-Elf Ranger
3311th in Angband (3.0.5) by <malathor@hotmail.com> (71%)



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