The Angband Ladder: Agne, Dunadan Ranger by <dat97mni@ludat.lth.se>
[Angband 3.1.0 Character Dump] Name Agne Self RB CB EB Best Sex Male Age 54 STR! 18/100 +1 +2 +0 18/130 Race Dunadan Height 79 INT! 18/100 +2 +2 +6 18/200 Class Ranger Weight 192 WIS! 18/100 +2 +0 +6 18/180 Title Ranger Status 56 DEX! 18/100 +2 +1 +8 18/210 HP -134/842 Maximize Y CON! 18/100 +3 +1 +6 18/200 SP 199/313 Preserve Y CHR! 18/100 +2 +1 +4 18/170 Level 42 Armor [45,+157] Saving Throw Heroic Cur Exp 3350128 Fight (+23,+9) Stealth Superb Max Exp 3417240 Melee (+33,+22) Fighting Legendary Adv Exp 3780000 Shoot (+43,+22) Shooting Legendary Blows 5/turn Disarming Superb Gold 1005600 Shots 4/turn Magic Device Heroic Perception Very Good Burden 191.9 lbs Infra 20 ft Searching Very Good You are one of several children of a Guildsman. You are a credit to the family. You have brown eyes, straight brown hair, and a very fair complexion. [Last Messages] > You hit Azriel, Angel of Death. > You miss Azriel, Angel of Death. > Azriel, Angel of Death misses you. <3x> > Azriel, Angel of Death hits you. > You miss Azriel, Angel of Death. > You hit Azriel, Angel of Death. > It was a good hit! > You miss Azriel, Angel of Death. <3x> > Azriel, Angel of Death casts a nether ball. > The Mind flayer resists somewhat. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > You have 18 Scrolls of Phase Door {40% off} (n). > Azriel, Angel of Death breathes nether. > You die. [Character Equipment] a) The Quarterstaff of Olorin (2d9) (+10,+13) (+4) It increases your intelligence, wisdom, and charisma by 4. It slays orcs, trolls, and all evil creatures, and it is especially deadly against demons. It is branded with fire. It provides resistance to fire, nether, and life draining. It grants you the ability to see invisible things. It activates for probing every 20 turns. It cannot be harmed by the elements. b) The Long Bow 'Belthronding' (x3) (+20,+22) (+1) {!* 2350} It increases your dexterity by 1. It increases your stealth, speed, and shooting speed by 1. It provides resistance to disenchantment. It cannot be harmed by the elements. c) a Ring of Constitution (+5) {10% off} It increases your constitution by 5. It sustains your constitution. d) a Ring of Speed (+4) {!* 900ft} It increases your speed by 4. e) an Amulet of Trickery (+2) It increases your dexterity by 2. It increases your stealth, searching , infravision, and speed by 2. It provides resistance to poison and nexus. It sustains your dexterity. f) The Star of Elendil It lights the dungeon around you. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. g) The Full Plate Armour of Isildur [25,+25] (+1) {!* 1500 sound,nexus,conf} It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. h) a Shadow Cloak of Protection [6,+26] It provides resistance to shards. It cannot be harmed by the elements. i) The Large Leather Shield of Celegorm [4,+20] {!* 1500 troll pit} It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. j) The Hard Leather Cap of Thranduil [2,+10] (+2) {!* blind, esp} It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. k) a Set of Gauntlets of Agility [2,+5] (+5) It increases your dexterity by 5. l) a Pair of Metal Shod Boots of Free Action [6,+6] It grants you immunity to paralysis. [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] {10% off} b) 3 Books of Magic Spells [Conjurings and Tricks] c) 4 Books of Magic Spells [Incantations and Illusions] d) 4 Books of Magic Spells [Sorcery and Evocations] e) a Book of Magic Spells [Resistances of Scarabtarices] {!d!k!v!s} It cannot be harmed by the elements. f) 3 Books of Magic Spells [Mordenkainen's Escapes] {!d!k!v!s} It cannot be harmed by the elements. g) a Holy Book of Prayers [Godly Insights] It cannot be harmed by the elements. h) 17 Potions of Speed {10% off} i) 6 Potions of Heroism {40% off} j) 24 Potions of Cure Critical Wounds k) 4 Potions of Healing {25% off} l) 9 Potions of Restore Mana {75% off} m) 7 Potions of Restore Life Levels {40% off} n) 18 Scrolls of Phase Door {40% off} o) 18 Scrolls of Teleportation {10% off} p) 4 Scrolls of Word of Recall {90% off} q) a Staff of Teleportation (7 charges) r) The Cloak 'Colluin' [1,+15] {!* 1200 poison} It provides resistance to acid, lightning, fire, cold, and poison. It activates for resistance (20+d20 turns) every 111 turns. It cannot be harmed by the elements. s) 23 Arrows (1d4) (+0,+0) t) 25 Seeker Arrows (4d4) (+6,+5) u) 19 Seeker Arrows (4d4) (+3,+5) [Home Inventory] a) 39 Potions of Speed {10% off} b) 5 Potions of *Healing* c) 40 Potions of Restore Mana {75% off} d) a Potion of Experience e) 79 Scrolls of Teleportation {10% off} f) 2 Scrolls of *Destruction* g) a Ring of Intelligence (+4) It increases your intelligence by 4. It sustains your intelligence. h) a Ring of Constitution (+4) It increases your constitution by 4. It sustains your constitution. i) a Ring of Damage (+12) j) an Amulet of Wisdom (+6) It increases your wisdom by 6. It sustains your wisdom. k) The Amulet of Carlammas (+2) (charging) It increases your constitution by 2. It provides resistance to fire. It activates for protection from evil every 225+d225 turns. It cannot be harmed by the elements. l) The Chain Mail of Arvedui (-2) [14,+15] (+2) {!* 1200 shards,nexus} It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. m) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {!* 2850 harowen} It increases your intelligence, wisdom, and constitution by 3. It provides resistance to acid, poison, and confusion. It activates for door and trap destruction every 10 turns. It cannot be harmed by the elements. n) Soft Studded Leather of Elvenkind [5,+15] (+3 to stealth) {!* 250 disenchan} It increases your stealth by 3. It provides resistance to acid, lightning, fire, cold, and disenchantment. It cannot be harmed by the elements. o) The Cloak 'Holcolleth' [1,+4] (+2) It increases your intelligence and wisdom by 2. It increases your stealth and speed by 2. It provides resistance to acid. It activates for sleep II every 55 turns. It cannot be harmed by the elements. p) a Large Leather Shield of Elvenkind [4,+13] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, lightning, fire, cold, and nexus. It cannot be harmed by the elements. q) The Large Metal Shield of Anarion [5,+20] {!* 2350 Smaug/Itangast} It provides resistance to acid, lightning, fire, and cold. It sustains all your stats. It cannot be harmed by the elements. r) The Iron Helm 'Holhenneth' [5,+10] (+2) {!* 1050 blind,conf} It increases your intelligence and wisdom by 2. It increases your searching by 2. It provides resistance to blindness and confusion. It grants you the ability to see invisible things. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. s) a Pair of Metal Shod Boots of Stability [6,+3] It provides resistance to nexus. It makes you fall like a feather. t) The Dagger of Rilia (2d4) (+4,+3) {!* 2350 poison,disenchant} It slays orcs. It is branded with poison. It provides resistance to poison and disenchantment. It activates for stinking cloud (12) every 4+d4 turns. It cannot be harmed by the elements. u) The Bastard Sword 'Calris' (5d4) (+10,+20) (+5) {!* 2350} It increases your constitution by 5. It slays trolls, demons, and all evil creatures, and it is especially deadly against dragons. It provides resistance to disenchantment. It aggravates creatures around you. It cannot be harmed by the elements. v) The Battle Axe of Balli Stonehand (3d8) (+9,+11) [+5] (+3) {!* 1500 blind,F} It increases your strength and constitution by 3. It increases your stealth by 3. It slays orcs, trolls, and demons. It provides resistance to acid, lightning, fire, cold, and blindness. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. w) The Long Bow of Bard (x3) (+17,+19) (+2) It increases your dexterity by 2. It increases your speed and shooting power by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. x) 89 Seeker Arrows (4d4) (+8,+7) [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 11.5.2003 21:05
7800. on the Ladder (of 19090)
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