[ToME 2.2.5 Character Dump] Name : Stupidnnnnce Age 112 Str: 3 10 Sex : Female Height 50 INT: 18/10 Race : Wood-Elf Weight 82 Wis: 3 9 Class : Sorceror Social Class 84 DEX: 17 Body : Player Con: 4 9 God : Nobody CHR: 12 + To Melee Hit -46 Level 29 Max Hit Points 75 + To Melee Damage -45 Experience 105763 Cur Hit Points -2 + To Ranged Hit -49 Max Exp 112813 Max SP (Mana) 245 + To Ranged Damage 0 Exp to Adv. 120000 Cur SP (Mana) 245 AC 17+70 Gold 63370 (Miscellaneous Abilities) Fighting : Very Bad Perception : Fair Blows/Round: 1 Bows/Throw : Very Bad Searching : Poor Shots/Round: 1 Saving Throw: Heroic Disarming : Very Good Mel.dmg/Rnd: 1d5-45 Stealth : Superb Magic Device: Superb Infra-Vision: 40 feet Tactic: coward Explor: normal (Character Background) You have come from beyond the void to escape from the drear y experiences of your home. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: OFF Arena Levels: OFF Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Orc Cave: Level 21 (1050') The Old Forest: Level 25 (1250') Your body was a Player. You have defeated 1789 enemies. The sword that was broken is now reforged. You saved 10 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 51st Yavie of the 2890th year of the third age. Your adventure lasted 8 days. Your Attributes: You are dead, killed by a Cave spider in the town of Bree. Your position is very uncertain. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You have free action. Your appetite is small. You are lucky. You have a firm hold on your life force. You are surrounded by an anti-magic shell. You are completely immune to acid. You are resistant to lightning. You are completely immune to fire. You are completely immune to cold. You are resistant to poison. You are resistant to bright light. You are resistant to confusion. You are resistant to disenchantment. You are resistant to chaos. You are resistant to nether forces. You are completely fearless. Your intelligence is sustained. Your dexterity is sustained. Your charisma is sustained. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Skills (points left: 0) . Archery 00.000 [0.200] . Sneakiness 17.200 [0.900] - Magic 36.510 [1.000] . Magic-Device 14.000 [1.000] . Spell-power 30.000 [0.600] . Sorcery 31.100 [0.700] . Mana 00.000 [0.600] . Fire 00.000 [0.700] . Water 00.000 [0.700] . Air 00.000 [0.700] . Earth 00.000 [0.700] . Meta 00.000 [0.700] . Conveyance 00.000 [0.700] . Divination 00.000 [0.700] . Temporal 00.000 [0.700] . Mind 00.000 [0.700] . Nature 00.000 [0.700] . Necromancy 00.000 [0.900] . Runecraft 00.000 [0.900] . Thaumaturgy 00.000 [0.900] - Spirituality 01.000 [0.550] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting * Tree walking [Character Equipment] a) a Main Gauche of Life (1d5) (+3,+4)(20%) d) (nothing) e) a Ring of Levitation f) a Ring of Protection [+17] k) an Amulet of Slow Digestion m) a Brass Lantern (with 7534 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. n) The Hard Leather Armour 'Lacir' (-1 to accuracy) [6,+6] It sustains your intelligence. It provides immunity to acid and fire. It provides resistance to electricity and light. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Snotling on level 14 of Orc Cave. o) The Cloak 'Holcolleth' [1,+4] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom, stealth and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) a Small Leather Shield of Resist Lightning [2,+3] s) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) {cursed} It can be activated for rays of fear in every direction if it is being worn. It decreases your intelligence , wisdom and searching by 5. It provides immunity to cold. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, fire, poison and disenchantment. It allows you to see invisible monsters. It produces an anti-magic shell. It drains life. It induces random teleportation. It is heavily cursed. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Sangahyando of Umbar on level 25 of The Old Forest. u) (nothing) x) The Pair of Hard Leather Boots of Morgin [3,+14] It sustains your intelligence, dexterity and charisma. It provides resistance to acid, nether, chaos and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Footwear Shop. z) (nothing) {) (nothing) |) a Shovel (+1 to damage) (+1) It increases your ability to tunnel by 1. [Character Inventory] a) a Tome of the Eternal Flame It cannot be harmed by fire. b) a Book of Beginner Cantrips c) a Spellbook of Identify d) a Spellbook of Noxious Cloud {50% off} e) 2 Mushrooms of Cure Blindness f) a Flask of oil g) 2 Scrolls of Teleport Level h) 3 Scrolls of Word of Recall {25% off} i) a Ring of Nexus Resistance j) a Ring of Spell k) an Indestructible Amulet of Spell l) an Amulet of Spell m) a Hard Leather Cap of the Noldor [2,+2] (+2) It can be activated for detect treasure every 10+d20 turns if it is being worn. It increases your dexterity by 2. It sustains your dexterity. It allows you to sense the presence of orcs. It was given to you as a reward. n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 2 Scrolls of Reset Recall b) a Wand of Fireflash[2|15] (10 charges) c) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) d) The Set of Leather Gloves 'Cammithrim' [1,+10] e) The Dagger 'Belangil' (2d4) (+6,+9) (+2) f) The Dagger 'Nimthanc' (E:10, L:1) (1d4) (+4,+6) g) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) h) The Long Sword 'Anduril' (3d5) (+10,+15) [+5] (+4)