The Angband Ladder: Krud Gut, Kobold Swordmaster by <habitualfilth@yahoo.com>

  [ToME 2.2.5 Character Dump]

 Name  : Krud Gut               Age                 14       STR:  18/70       
 Sex   : Male                   Height              60       INT:  18/40       
 Race  : Kobold                 Weight             130       WIS:  18/10       
 Class : Swordmaster            Social Class         8       DEX: 18/184       
 Body  : Player                                              CON:  18/50       
 God   : Tulkas                                              CHR:      8       
                                                                               
 + To Melee Hit          63 Level             33    Max Hit Points       440   
 + To Melee Damage       44 Experience    318676    Cur Hit Points       440   
 + To Ranged Hit         23 Max Exp       318676    Max SP (Mana)         58   
 + To Ranged Damage       7 Exp to Adv.   343750    Cur SP (Mana)         58   
   AC                38+116 Gold          275332    Piety               5504   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[47]Perception  : Fair         Blows/Round:  8         
 Bows/Throw  : Superb       Searching   : Good         Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Fair         Mel.dmg/Rnd:  16d5+352  
 Stealth     : Excellent    Magic Device: Fair         Infra-Vision: 30 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Kobold.  You have               
          shining black eyes, bright red hair, and black scabby skin.          
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             OFF
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 31 (1550')
        Barrow-Downs: Level 10 (500')
        Maze: Level 37 (1850')
        Orc Cave: Level 20 (1000')
        The Old Forest: Level 13 (650')
        Moria: Level 30 (1500')

 Your body is a Player.
 You are currently in the town of Bree.
 You have defeated 2543 enemies.
 You saved Bree from a dreadful Nazgul.
 You saved 33 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 1st Quelle of the 2890th year of the third age.
 You have been adventuring for 15 days.

                    adefkmnopsuxz{|@            
        Add Str   : .........3......            
        Add Int   : 3...32..........            
        Add Wis   : ....32..........            
        Add Dex   : 3.....3..3......            
        Add Con   : .........3......            
        Add Chr   : .....2..........            
        Add Stea. : .1.....3...3....            
        Add Sear. : .......3........            
        Add Tun.. : ..............2.            
        Add Speed : 3.*8..3.........            
        Slay Troll: +...............            
        Slay Giant: +...............            
        Sust Str  : .........+......            
        Sust Int  : ................            
        Sust Wis  : .+..............            
        Sust Dex  : .........+......            
        Sust Con  : .........++.....            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ++........+.....            
        Hold Life : ................            
        Res Acid  : .+....+..+......            
        Res Elec  : .+......+.......            
        Res Fire  : .+..............            
        Res Cold  : .+.......+......            
        Res Pois  : ...............+            
        Res Fear  : ......+..+.....+            
        Res Lite  : ..........+.....            
        Res Dark  : +........+......            
        Res Blind : .+..............            
        Res Conf  : ................            
        Res Sound : ................            
        Res Shard : ......+.........            
        Res Neth  : ................            
        Res Nexus : .........+......            
        Res Chaos : ................            
        Res Disen : ................            
        Aura Elec : ........+.......            
        Levitate  : .+..............            
        Lite      : ....+.....+.....            
        See Invis : ++..............            
        Digestion : .........+......            
        Regen     : .+..............            
        Activate  : ..........+.....            
        Orc.ESP   : ...............+            

Skills (points left: 3)
 - Combat                                        37.676 [0.900]
          - Weaponmastery                        38.044 [0.950]
                   . Sword-mastery               37.400 [0.700]
                   . Axe-mastery                 00.000 [0.300]
                   . Hafted-mastery              00.000 [0.300]
                   . Polearm-mastery             00.000 [0.300]
          - Archery                              01.000 [0.600]
                   . Crossbow-mastery            00.000 [0.250]
          . Antimagic                            00.000 [0.550]
 - Sneakiness                                    01.000 [0.900]
          . Disarming                            01.000 [0.900]
 - Magic                                         08.330 [0.500]
          . Magic-Device                         04.450 [1.150]
          . Necromancy                           01.300 [0.400]
          . Thaumaturgy                          01.300 [0.400]
 - Spirituality                                  02.760 [0.400]
          . Prayer                               03.000 [0.500]
          . Mindcraft                            20.000 [0.500]
 - Monster-lore                                  00.000 [0.500]
          . Summoning                            01.000 [0.300]
          . Symbiosis                            01.000 [0.300]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Character Equipment]

a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
        It increases your intelligence, dexterity and speed by 3.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It provides resistance to 
    dark.  It allows you to see invisible monsters.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
d) a Small Metal Boomerang (Defender) (3d4) (+9,+7) [+4] (+1 to stealth)
    It increases your 
    stealth by 1.  It sustains your wisdom.  It provides immunity to
    paralysis.  It provides resistance to acid, electricity, fire, cold
     and blindness.  It allows you to levitate.  It allows you to see
    invisible monsters.  It speeds your regenerative powers.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Gorbag, the Orc Captain on level 32 of
    Mirkwood.
e) a Ring of Speed (+10) {100% off}
    It increases your speed by 10.  
    You stole it from the Speed Ring Market.
f) a Ring of Speed (+8) {100% off}
    It increases your speed by 8.  
    
    You stole it from the Rare Jewelry Shop.
k) an Amulet of Brilliance (+3)
    It provides light (radius 1)
    forever.  It increases your intelligence and wisdom by 3.  
    You bought it from the Black Market.
m) a Dwarven Lantern of the Magi (+2)
    It grants you the power of magic
    map if it is being worn.  It provides light (radius 2) forever.  It
    can be used to store a spell.  It increases your intelligence, wisdom
     and charisma by 2.  It cannot be harmed by fire.  
    It was given to you as a reward.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed
     by 3.  It makes you completely fearless.  It provides resistance to 
    acid and shards.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
o) an Elven Cloak [4,+12] (+3 to stealth)
p) a Shield of Deflection of Electricity [10,+25]
    It provides
    resistance to electricity.  It produces an electric sheath.  It cannot
    be harmed by acid.  It cannot be harmed by electricity.  
    You bought it from the Black Market.
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk
     if it is being worn.  It increases your strength, dexterity and 
    constitution by 3.  It sustains your strength, dexterity and 
    constitution.  It makes you completely fearless.  It provides
    resistance to acid, cold, dark and nexus.  It slows your metabolism.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile (2d6) every 2 turns if
    it is being worn. It provides light (radius 1) forever.  It sustains 
    your constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
x) a Pair of Metal Shod Boots of Stealth [6,+7] (+3 to stealth) {100% off}
    It increases your 
    stealth by 3.  
    You stole it from the Footwear Shop.
z) (nothing)
{) (nothing)
|) a Pick of Digging (+6,+7) (+2)


  [Character Inventory]

a) the Hand of Vecna
    It can be activated for teleport
    level.  
    You found it in the remains of a Revenant on level 33 of Mirkwood.
b) 99 Potions of Water Curing {quest}
c) 26 Potions of Cure Critical Wounds
d) 14 Scrolls titled "itu ju ere" of Phase Door
e) 3 Scrolls of Word of Recall
f) 23 Scrolls of Identify
g) a Scroll of *Identify*
h) 5 Scrolls titled "ski bandan" of Satisfy Hunger
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) Boccob's Magical Mish-mash
    It
    can be activated for cure fear.  
    You found it in the remains of a Dark elven warlock on level 28 of
    Mirkwood.
b) 2 Sprigs of Athelas
c) a Cursed Tiger Eye Ring of See Invisible
d) The Phial of Undeath (-5) {cursed}
    It can be activated for ruination every 10+d10 turns if it is
    being worn. It provides light (radius 5) forever.  It decreases your 
    strength, intelligence, wisdom, dexterity, constitution, charisma and 
    luck by 5.  It allows you to breathe without air.  It allows you to
    sense the presence of undead.  It is cursed.  It carries an ancient
    morgothian curse.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
e) a Large Leather Shield of Resistance [4,+11]
    It provides resistance to acid, 
    electricity, fire and cold.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
f) The Metal Cap of Thengel [3,+12] (+3)
    It increases your wisdom, charisma and 
    luck by 3.  It provides resistance to confusion.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of a Forest troll in the town of Bree .
g) The Dagger 'Nimthanc' (E:94680, L:28) (1d4) (+26,+13)
    It
    can be activated for frost bolt (6d8) every 7+d7 turns if it is being
    worn. It provides light (radius 1) forever.  It does extra damage from 
    frost.  It is especially deadly against dragons.  It strikes at demons
    with holy wrath.  It makes you invisible.  It provides resistance to 
    cold and light.  It slows your metabolism.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Smeagol on level 5 of Barrow-Downs.
h) The Broad Sword 'Glamdring' (2d5) (+1,+6) (+1)
    It
    provides light (radius 1) forever.  It increases your searching by 1.  
    It does extra damage from fire.  It is especially deadly against orcs.
    It strikes at demons with holy wrath.  It fights against evil with
    holy fury.  It provides resistance to fire and light.  It allows you
    to sense the presence of orcs.  It slows your metabolism.  It has been
    blessed by the gods.  It cannot be harmed by acid, cold, lightning or
    fire.  
i) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}


  [Home Inventory - Gondolin ]

a) 2 Sprigs of Athelas
b) a Jewel Encrusted Crown of Seeing [0,+9] (+2 to searching)
    It increases your searching by 2.  It provides resistance to 
    blindness.  It allows you to see invisible monsters.  It cannot be
    harmed by acid.  
    You bought it from the Black Market.


  [Home Inventory - Lothlorien ]

a) 2 Sprigs of Athelas
b) a Coagulated Crimson Potion of Healing
c) a Blue Potion of Restore Mana



Posted on 23.1.2004 04:13
Last updated on 24.1.2004 19:14

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10467. on the Ladder (of 18973)
1837. on the ToME Ladder (of 3151)
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On 23.1.2004 04:13 HabitualFilth@yahoo.com wrote:
Just after beating up Uvatha...poor Glamdring had to be sacraficed.

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