[ToME 2.2.5 Character Dump] Name : Krud Gut Age 14 STR: 18/70 Sex : Male Height 60 INT: 18/40 Race : Kobold Weight 130 WIS: 18/10 Class : Swordmaster Social Class 8 DEX: 18/184 Body : Player CON: 18/50 God : Tulkas CHR: 8 + To Melee Hit 63 Level 33 Max Hit Points 440 + To Melee Damage 44 Experience 318676 Cur Hit Points 440 + To Ranged Hit 23 Max Exp 318676 Max SP (Mana) 58 + To Ranged Damage 7 Exp to Adv. 343750 Cur SP (Mana) 58 AC 38+116 Gold 275332 Piety 5504 (Miscellaneous Abilities) Fighting : Legendary[47]Perception : Fair Blows/Round: 8 Bows/Throw : Superb Searching : Good Shots/Round: 1 Saving Throw: Fair Disarming : Fair Mel.dmg/Rnd: 16d5+352 Stealth : Excellent Magic Device: Fair Infra-Vision: 30 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Kobold. You have shining black eyes, bright red hair, and black scabby skin. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: OFF Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 31 (1550') Barrow-Downs: Level 10 (500') Maze: Level 37 (1850') Orc Cave: Level 20 (1000') The Old Forest: Level 13 (650') Moria: Level 30 (1500') Your body is a Player. You are currently in the town of Bree. You have defeated 2543 enemies. You saved Bree from a dreadful Nazgul. You saved 33 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 1st Quelle of the 2890th year of the third age. You have been adventuring for 15 days. adefkmnopsuxz{|@ Add Str : .........3...... Add Int : 3...32.......... Add Wis : ....32.......... Add Dex : 3.....3..3...... Add Con : .........3...... Add Chr : .....2.......... Add Stea. : .1.....3...3.... Add Sear. : .......3........ Add Tun.. : ..............2. Add Speed : 3.*8..3......... Slay Troll: +............... Slay Giant: +............... Sust Str : .........+...... Sust Int : ................ Sust Wis : .+.............. Sust Dex : .........+...... Sust Con : .........++..... Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ++........+..... Hold Life : ................ Res Acid : .+....+..+...... Res Elec : .+......+....... Res Fire : .+.............. Res Cold : .+.......+...... Res Pois : ...............+ Res Fear : ......+..+.....+ Res Lite : ..........+..... Res Dark : +........+...... Res Blind : .+.............. Res Conf : ................ Res Sound : ................ Res Shard : ......+......... Res Neth : ................ Res Nexus : .........+...... Res Chaos : ................ Res Disen : ................ Aura Elec : ........+....... Levitate : .+.............. Lite : ....+.....+..... See Invis : ++.............. Digestion : .........+...... Regen : .+.............. Activate : ..........+..... Orc.ESP : ...............+ Skills (points left: 3) - Combat 37.676 [0.900] - Weaponmastery 38.044 [0.950] . Sword-mastery 37.400 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] - Archery 01.000 [0.600] . Crossbow-mastery 00.000 [0.250] . Antimagic 00.000 [0.550] - Sneakiness 01.000 [0.900] . Disarming 01.000 [0.900] - Magic 08.330 [0.500] . Magic-Device 04.450 [1.150] . Necromancy 01.300 [0.400] . Thaumaturgy 01.300 [0.400] - Spirituality 02.760 [0.400] . Prayer 03.000 [0.500] . Mindcraft 20.000 [0.500] - Monster-lore 00.000 [0.500] . Summoning 01.000 [0.300] . Symbiosis 01.000 [0.300] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Character Equipment] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to dark. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) a Small Metal Boomerang (Defender) (3d4) (+9,+7) [+4] (+1 to stealth) It increases your stealth by 1. It sustains your wisdom. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold and blindness. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Gorbag, the Orc Captain on level 32 of Mirkwood. e) a Ring of Speed (+10) {100% off} It increases your speed by 10. You stole it from the Speed Ring Market. f) a Ring of Speed (+8) {100% off} It increases your speed by 8. You stole it from the Rare Jewelry Shop. k) an Amulet of Brilliance (+3) It provides light (radius 1) forever. It increases your intelligence and wisdom by 3. You bought it from the Black Market. m) a Dwarven Lantern of the Magi (+2) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It can be used to store a spell. It increases your intelligence, wisdom and charisma by 2. It cannot be harmed by fire. It was given to you as a reward. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It makes you completely fearless. It provides resistance to acid and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) an Elven Cloak [4,+12] (+3 to stealth) p) a Shield of Deflection of Electricity [10,+25] It provides resistance to electricity. It produces an electric sheath. It cannot be harmed by acid. It cannot be harmed by electricity. You bought it from the Black Market. s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Metal Shod Boots of Stealth [6,+7] (+3 to stealth) {100% off} It increases your stealth by 3. You stole it from the Footwear Shop. z) (nothing) {) (nothing) |) a Pick of Digging (+6,+7) (+2) [Character Inventory] a) the Hand of Vecna It can be activated for teleport level. You found it in the remains of a Revenant on level 33 of Mirkwood. b) 99 Potions of Water Curing {quest} c) 26 Potions of Cure Critical Wounds d) 14 Scrolls titled "itu ju ere" of Phase Door e) 3 Scrolls of Word of Recall f) 23 Scrolls of Identify g) a Scroll of *Identify* h) 5 Scrolls titled "ski bandan" of Satisfy Hunger i) (nothing) j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) Boccob's Magical Mish-mash It can be activated for cure fear. You found it in the remains of a Dark elven warlock on level 28 of Mirkwood. b) 2 Sprigs of Athelas c) a Cursed Tiger Eye Ring of See Invisible d) The Phial of Undeath (-5) {cursed} It can be activated for ruination every 10+d10 turns if it is being worn. It provides light (radius 5) forever. It decreases your strength, intelligence, wisdom, dexterity, constitution, charisma and luck by 5. It allows you to breathe without air. It allows you to sense the presence of undead. It is cursed. It carries an ancient morgothian curse. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) a Large Leather Shield of Resistance [4,+11] It provides resistance to acid, electricity, fire and cold. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. f) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Forest troll in the town of Bree . g) The Dagger 'Nimthanc' (E:94680, L:28) (1d4) (+26,+13) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It provides light (radius 1) forever. It does extra damage from frost. It is especially deadly against dragons. It strikes at demons with holy wrath. It makes you invisible. It provides resistance to cold and light. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Smeagol on level 5 of Barrow-Downs. h) The Broad Sword 'Glamdring' (2d5) (+1,+6) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. i) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} [Home Inventory - Gondolin ] a) 2 Sprigs of Athelas b) a Jewel Encrusted Crown of Seeing [0,+9] (+2 to searching) It increases your searching by 2. It provides resistance to blindness. It allows you to see invisible monsters. It cannot be harmed by acid. You bought it from the Black Market. [Home Inventory - Lothlorien ] a) 2 Sprigs of Athelas b) a Coagulated Crimson Potion of Healing c) a Blue Potion of Restore Mana