The Angband Ladder: Elanor XCVIII, Hobbit Ranger by Gelina

  [Angband 4.2.0 Character Dump]

 Name   Elanor XCVIIIAge             32          Self  RB  CB  EB   Best
 Race   Hobbit       Height        3'0"   STR! 18/100  -2  +0  +5 18/130
 Class  Ranger       Weight    3st 13lb   INT! 18/100  +2  +0  +0 18/120
 Title  ***WINNER*** Turns used:          WIS! 18/100  +1  +2  +3 18/160
 HP     726/891      Game        482939   DEX! 18/100  +3  +1  +6 18/200
 SP     304/337      Standard     74096   CON! 18/100  +2  -1  +8 18/190
                     Resting      16482

 Level                 50    Armor      [29,+96]    Saving Throw    100%
 Cur Exp          5702605                           Stealth    Legendary
 Max Exp          5702605    Melee       2d6,+29    Disarm - phys.  100%
 Adv Exp         ********    To-hit       83,+43    Disarm - magic   86%
                             Blows      5.0/turn    Magic Devices    103
 Gold            10112812                           Searching       100%
 Burden          142.9 lb    Shoot to-dam    +19    Infravision    70 ft
 Overweight      -37.0 lb    To-hit      105,+50    Speed      3.5x (25)
 Max Depth   5000' (L100)    Shots      2.6/turn

 You are the only child of a Hobbit Shirriff.  You are a credit to the
 family.  You have dark brown eyes, straight brown hair, and an average
 complexion.

Resistances         Abilities
 Acid:......++..... pFear:........+....
 Elec:......++..... pBlnd:........+....
 Fire:......++..... pConf:.............
 Cold:......++..... pStun:.............
 Pois:....+..++.... HLife:.....+......+
Light:.....+....+.. Regen:.............
 Dark:.....++......   ESP:+............
Sound:............. S.Inv:.....+.......
Shard:............. FrAct:.+.......++..
Nexus:....+........ Feath:.............
Nethr:......+...... S.Dig:+............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:....+.+.+...!
ImpSP:............. Sear.:....+........
 Fear:............. Infra:....+.......+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.++++......+!
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:.....+....+..
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You resist the effect!
> You have 5 Scrolls of Banishment (i).
> You see 3 Mithril Arrows of Wounding (3d4) (+17,+21).
> You see a Lead-Filled Mace of *Slay Evil* (4d3) (+15,+18) <+2>.
> On the ground: the Ring of Fire 'Narya' (+2,+2) <+1, +5>.
> You see the Ring of Fire 'Narya' (+2,+2) <+1, +5>.
> You have the Ring of Fire 'Narya' (+2,+2) <+1, +5> (q).
> You see the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] {??}.
> You see the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}.
> On the ground: Black Dragon Scale Mail of Speed (-2) [16,+25] <+2>.
> You see Black Dragon Scale Mail of Speed (-2) [16,+25] <+2>.
> You see a Throwing Axe of *Slay Evil* (2d3) (+15,+17) <+1>.
> You see Black Dragon Scale Mail of Speed (-2) [16,+25] <+2>.
> You see the Whip of Gothmog (6d3) (+13,+15) <+3, -3, +1> {??}.
> You see a Lead-Filled Mace of *Slay Evil* (4d3) (+15,+18) <+2>.

Killed by Ripe Old Age.

  [Character Equipment]

a) the Beaked Axe of Théoden (2d6) (+10,+10) <+3>
     Found lying on the floor at 1600 feet (level 32)
     
     +3 wisdom.
     +3 constitution.
     Slays dragons.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  Grants telepathy.  
     
     When activated, it drains up to 120 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 160 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 271 vs. dragons, and 192 vs. others.
     
b) the Long Bow of Bard (x5) (+17,+19) <+1, +2>
     Found lying on the floor in a vault at 2800 feet (level 56)
     
     +1 dexterity.
     +1 speed.
     +2 shooting power.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
c) a Ring of Speed <+7>
     Found lying on the floor in a vault at 3000 feet (level 60)
     
     +7 speed.
     
d) a Ring of Speed <+9>
     Dropped by Saruman of Many Colours at 3000 feet (level 60)
     
     +9 speed.
     
e) an Amulet of Trickery <+3, +2, +6>
     Dropped by Itangast the Fire Drake at 2800 feet (level 56)
     
     +3 dexterity.
     +2 stealth.
     +6 searching skill.
     +3 infravision.
     +2 speed.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) the Arkenstone of Thráin <+3> (charging)
     Found lying on the floor in a vault at 3000 feet (level 60)
     
     +3 light.
     Provides resistance to light, dark.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  Sustains your life
     force.  
     Intensity 3 light.
     
     When activated, it lights and maps the entire level, sensing
     objects.
     Takes 204 to 400 turns to recharge at your current speed.
     Your chance of success is 94.0%
     
g) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Dropped by a balance drake at 1650 feet (level 33)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, fire.
     
h) the Cloak 'Colluin' [1,+14]
     Dropped by Uldor the Accursed at 2350 feet (level 47)
     
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, fire.
     
     When activated, it grants temporary resistance to acid,
     electricity, fire, cold and poison for 1d20+20 turns.
     Takes 444 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
i) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2, -2>
     Dropped by a stiffbeard sorcerer at 2600 feet (level 52)
     
     +2 strength.
     +2 constitution.
     -2 stealth.
     Provides resistance to poison.
     Provides protection from fear, blindness.
     Cannot be harmed by acid.
     Sustains strength, constitution.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 200 turns to recharge at your current speed.
     Your chance of success is 95.5%
     
j) a Golden Crown of Might [0,+11] <+3, +2>
     Dropped by Kh�m, Son of M�m at 2800 feet (level 56)
     
     +3 strength.
     +2 dexterity.
     +3 constitution.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Found lying on the floor in a vault at 3200 feet (level 64)
     
     +1 light.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it fires a magic missile with damage 3d4.
     Takes 8 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
l) a Pair of Mithril Shod Boots of Speed [8,+11] <+6>
     Found lying on the floor in a vault at 3000 feet (level 60)
     
     +6 speed.
     Cannot be harmed by acid, fire.
     




  [Character Inventory]

a) 2 Books of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) a Book of Nature Magics [Nature Craft]
     Cannot be harmed by fire.
     
     You can read this book.
     
c) 8 Mushrooms of Shadows
d) 25 Potions of Cure Critical Wounds
e) 8 Potions of Healing
f) 8 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
g) 14 Scrolls of Phase Door
h) 8 Scrolls of Teleportation
i) 5 Scrolls of Banishment
j) 2 Scrolls of Mass Banishment
k) 2 Scrolls of Word of Recall
l) a Rod of Detection
     Cannot be harmed by lightning.
     
m) 8 Wands of Slow Monster (49 charges)
n) 8 Wands of Light (98 charges)
o) 4 Wands of Teleport Other (17 charges)
p) 8 Wands of Drain Life (41 charges)
q) the Ring of Fire 'Narya' (+2,+2) <+1, +5>
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
     
     +1 strength.
     +1 intelligence.
     +1 wisdom.
     +1 dexterity.
     +1 constitution.
     +5 speed.
     Provides immunity to fire.
     Provides protection from fear.
     Cannot be harmed by lightning.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Grants telepathy. 
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 816 to 1600 turns to recharge at your current speed.
     Your chance of success is 91.4%
     
r) the Spear of Oromë (4d6) (+15,+15) <+4, +1>
     Dropped by Bill the Stone Troll at 1650 feet (level 33)
     
     +4 intelligence.
     +4 infravision.
     +4 speed.
     +1 light.
     Slays giants, animals.
     Branded with fire.
     Provides resistance to fire, light.
     Cannot be harmed by acid, fire.
     Feather Falling.  Grants the ability to see invisible things. 
     Blessed by the gods.  
     
     When activated, it turns rock into mud.
     Takes 20 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 403.5 vs. creatures not resistant to fire,
     403.5 vs. giants, 328 vs. animals, and 252 vs. others.
     




  [Character Quiver]

0) 35 Arrows of Wounding (1d4) (+16,+13)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 470.8.
     35% chance of breaking upon contact.
     
1) 11 Seeker Arrows (4d4) (+6,+8)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 504.9.
     35% chance of breaking upon contact.
     
2) 22 Seeker Arrows of Slay Undead (4d4) (+9,+6)
     Slays undead.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 764.4 vs. undead, and 477.6 vs. others.
     35% chance of breaking upon contact.
     
3) 21 Mithril Arrows of Venom (3d4) (+10,+10)
     Branded with poison.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 797.1 vs. creatures not resistant to poison,
     and 498.1 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 7 Mushrooms of Vigor
b) 10 Potions of Restore Life Levels
c) 19 Scrolls of Recharging
d) 2 Scrolls of Deep Descent
e) 7 Wands of Dragon's Frost (15 charges)
     Cannot be harmed by lightning.
     
f) a Ring of Constitution <+5>
     Found lying on the floor in a vault at 3000 feet (level 60)
     
     +5 constitution.
     Sustains constitution.
     
g) the Ring of Barahir <+1>
     Found lying on the floor in a vault at 3250 feet (level 65)
     
     +1 strength.
     +1 intelligence.
     +1 wisdom.
     +1 dexterity.
     +1 constitution.
     +1 stealth.
     Provides resistance to poison, dark.
     Cannot be harmed by lightning.
     
h) an Amulet of ESP
     Dropped by an ironfist priest at 2450 feet (level 49)
     
     Grants telepathy.  
     
i) the Pendant of Ingwë <+3, +4>
     Found lying on the floor in a vault at 3000 feet (level 60)
     
     +3 intelligence.
     +3 wisdom.
     +4 infravision.
     Provides resistance to acid, lightning, cold.
     Provides protection from confusion.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it deals five times your level's damage to all
     evil creatures that you can see.
     Takes 204 to 400 turns to recharge at your current speed.
     Your chance of success is 92.1%
     
j) the Necklace of the Dwarves <+3, +5, +1>
     Dropped by Ar-Pharaz�n the Golden at 2950 feet (level 59)
     
     +3 strength.
     +3 constitution.
     +5 infravision.
     +1 light.
     Provides protection from fear.
     Speeds regeneration.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     
k) Shining Dragon Scale Mail (Dwarven) (-2) [32,+29] <+2, +4>
     Found lying on the floor in a vault at 2950 feet (level 59)
     
     +2 strength.
     +2 constitution.
     +4 infravision.
     Provides resistance to light, dark.
     Prevents paralysis.  
     
l) the Mithril Chain Mail 'Belegennon' (-1) [35,+20] <+5>
     Found lying on the floor in a vault at 2800 feet (level 56)
     
     +5 damage reduction.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid.
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 8 turns to recharge at your current speed.
     Your chance of success is 95.0%
     
m) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Found lying on the floor of a cavern at 2000 feet (level 40)
     
     +3 dexterity.
     +3 speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
n) the Hard Leather Cap of Thranduil [2,+10] <+2>
     Found lying on the floor in a vault at 3200 feet (level 64)
     
     +2 intelligence.
     +2 wisdom.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Grants telepathy.  
     
o) 10 Arrows of Slay Undead (1d4) (+7,+10)
     Slays undead.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 687.9 vs. undead, and 430 vs. others.
     35% chance of breaking upon contact.
     
p) 30 Arrows of Slay Demon (1d4) (+9,+10)
     Slays demons.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 687.9 vs. demons, and 430 vs. others.
     35% chance of breaking upon contact.
     
q) 22 Arrows of Frost (1d4) (+12,+7)
     Branded with cold.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 622.4 vs. creatures not resistant to cold,
     and 388.9 vs. others.
     35% chance of breaking upon contact.
     
r) 14 Mithril Arrows of Acid (3d4) (+12,+6)
     Branded with acid.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 709.8 vs. creatures not resistant to acid,
     and 443.5 vs. others.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       241    100'  Reached level 2
       258    100'  Killed Fang, Farmer Maggot's Dog
       258    100'  Reached level 3
       306    100'  Reached level 4
       543    150'  Reached level 5
       821    200'  Reached level 6
      1409    200'  Reached level 7
      2786    300'  Killed Bullroarer the Hobbit
      2786    300'  Reached level 8
      2955    300'  Killed Sméagol
      3149    350'  Reached level 9
      3254    350'  Reached level 10
      4065    500'  Reached level 11
      4280    550'  Killed Brodda, the Easterling
      4440    600'  Reached level 12
      4672    650'  Reached level 13
      5255    650'  Reached level 14
      5472    650'  Reached level 15
      5705    650'  Reached level 16
      5810    650'  Killed Mughash the Kobold Lord
      6364    650'  Killed Orfax, Son of Boldor
      7080    800'  Reached level 17
      7713    900'  Reached level 18
      7930    900'  Reached level 19
      8177    900'  Killed Nár, the Dwarf
      8509    900'  Reached level 20
      8939    950'  Killed Grishnákh, the Hill Orc
      9127   1050'  Reached level 21
      9525   1100'  Reached level 22
     10014   1200'  Killed Ibun, Son of Mîm
     10103   1200'  Reached level 23
     10703   1250'  Killed Ufthak of Cirith Ungol
     10775   1250'  Killed Sangahyando of Umbar
     10808   1250'  Killed Angamaitë of Umbar
     10971   1250'  Reached level 24
     11008   1250'  Killed Gorbag, the Orc Captain
     11555   1350'  Reached level 25
     11699   1350'  Killed Ulfast, Son of Ulfang
     11743   1350'  Killed Ulwarth, Son of Ulfang
     12535   1450'  Reached level 26
     13051   1550'  Killed Uglúk, the Uruk
     13066   1550'  Killed Lugdush, the Uruk
     13078   1550'  Found the Flail 'Totila' (LOST)
     13658   1600'  Found the Beaked Axe of Théoden
     13793   1600'  Reached level 27
     13820   1600'  Killed Boldor, King of the Yeeks
     14228   1650'  Found the Soft Leather Armour 'Hithlomir'
     14592   1650'  Reached level 28
     14714   1650'  Killed Bert the Stone Troll
     14847   1650'  Killed Tom the Stone Troll
     14878   1650'  Killed Bill the Stone Troll
     14889   1650'  Found the Spear of Oromë
     15863   1800'  Reached level 29
     17100   1900'  Reached level 30
     17809   2000'  Killed Lokkak, the Ogre Chieftain
     18653   2000'  Reached level 31
     18660   2000'  Found the Leather Scale Mail 'Thalkettoth'
     21630   2100'  Reached level 32
     23175   2300'  Killed Vargo, Tyrant of Fire
     23450   2300'  Found the Phial of Galadriel (LOST)
     24092   2350'  Reached level 33
     25441   2350'  Killed Castamir the Usurper
     25579   2350'  Killed Beorn, the Shape-Changer
     26589   2350'  Killed Uldor the Accursed
     26605   2350'  Found the Cloak 'Colluin'
     27286   2450'  Reached level 34
     28165   2450'  Killed Ulfang the Black
     28477   2500'  Found the Long Sword 'Elvagil' (LOST)
     29773   2500'  Reached level 35
     31647   2500'  Found the Dagger 'Nimthanc' (LOST)
     32872   2500'  Reached level 36
     33776   2500'  Killed Shagrat, the Orc Captain
     35569   2550'  Killed Harowen the Black Hand
     35653   2550'  Reached level 37
     36258   2450'  Killed Lorgan, Chief of the Easterlings
     37486   2450'  Found the Quarterstaff of Olórin (LOST)
     38660   2800'  Killed Itangast the Fire Drake
     38660   2800'  Reached level 38
     38664   2800'  Found the Halberd 'Osondir' (LOST)
     40291   2800'  Killed The Balrog of Moria
     41374   2750'  Killed Scatha the Worm
     41374   2750'  Reached level 39
     41863      0'  Reached level 39
     42413   2750'  Reached level 40
     42418   2750'  Found the Leather Shield of Celegorm (LOST)
     43251   2800'  Killed Gorlim, Betrayer of Barahir
     43515   2800'  Killed Khîm, Son of Mîm
     44079   2800'  Found the Mithril Chain Mail 'Belegennon'
     44245   2800'  Found the Long Bow of Bard
     44920   2800'  Killed Wormtongue, Agent of Saruman
     45135   2800'  Killed The Queen Ant
     45327   2800'  Killed Old Man Willow
     46252   2750'  Reached level 41
     49182   2600'  Killed Shelob, Spider of Darkness
     49218   2600'  Reached level 42
     49406   2600'  Killed Eöl, the Dark Elf
     49423   2600'  Found the Amulet of Carlammas (LOST)
     49788   2550'  Killed Waldern, King of Water
     49850   2550'  Killed Kavlax the Many-Headed
     54566   2450'  Killed Rogrog the Black Troll
     54568   2450'  Found the Short Sword 'Sting' (LOST)
     55198   2500'  Reached level 43
     55874   2600'  Found the Leather Shield of the Haradrim
     57669   2800'  Reached level 44
     58725   2900'  Killed Baphomet the Minotaur Lord
     59592   2950'  Killed Golfimbul, the Hill Orc Chief
     59806   2950'  Reached level 45
     60372   2950'  Killed Draugluin, Sire of All Werewolves
     60443   2950'  Killed Ar-Pharazôn the Golden
     60486   2950'  Found the Necklace of the Dwarves
     61546   3000'  Reached level 46
     61629   3000'  Killed Draebor, the Imp
     62346   3000'  Killed Gilim, the Giant of Eruman
     63159   3000'  Killed Saruman of Many Colours
     63270   3050'  Killed Ariel, Queen of Air
     63394   3000'  Reached level 47
     63707   3000'  Killed Tevildo, Prince of Cats
     64331   3000'  Found the Arkenstone of Thráin
     64416   3000'  Killed Azog, Enemy of the Dwarves
     64428   3000'  Killed Bolg, Son of Azog
     64430   3000'  Found the Pick of Erebor (LOST)
     64450   3000'  Found the Metal Brigandine Armour of the Rohirrim (LOST)
     64750   3000'  Found the Pendant of Ingwë
     64870   3000'  Killed Wiruin, the Maelstrom
     66053   3100'  Reached level 48
     66487   3050'  Killed Fundin Bluecloak
     67217   3100'  Killed Smaug the Golden
     69936   3150'  Reached level 49
     71689   3200'  Found the Set of Leather Gloves 'Cammithrim'
     71692   3200'  Found the Hard Leather Cap of Thranduil
     72912   3250'  Reached level 50
     73071   3250'  Found the Ring of Barahir
     73642   4950'  Killed Sauron, the Sorcerer
     74079   5000'  Killed Morgoth, Lord of Darkness
     74086   5000'  Found the Ring of Fire 'Narya'
     74087   5000'  Found the Mighty Hammer 'Grond'
     74088   5000'  Found the Massive Iron Crown of Morgoth
     74093   5000'  Found the Whip of Gothmog


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 28.5.2022 10:38

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5330. on the Ladder (of 18925)
2169. on the Angband Ladder (of 6475)
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Comments

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On 28.5.2022 10:38 Gelina wrote:
Finally, a win under 100,000 turns! (under 75,000 :D :D ). This took a ridiculous number of deaths (2 wins in 98 games!) mostly in the early game where diving fast was very risky, plus I suicided if I didn't progress fast enough.

For me "fast enough" meant finding a decent weapon (ideally bow/sling) and some scrolls of Deep Descent. I was aiming for player level 10 in under 20,000 (game) turns. I lost some characters with wonderful early finds (Narthanc, Chaos Dragon Scale Mail) because I got into a lot of trouble waiting for my one-shot weapon to recharge.

I was quite tactical about only going for high-XP monsters and I did far less exploring of dungeons, quickly moving down unless there was a great level feeling. I used high stealth plus detection/telepathy to try to avoid nasty surprises, but I still got a few shocks. Like turning a corner and walking right into Wiruin, the Maelstrom. I definitely descended deeper+faster with this character, rather than building up stats + collecting objects on 'safe' levels.

I can't imagine doing a sub-50,000 turn game like some of the experts, but you never know...

On 29.5.2022 00:29 malcontent wrote:
Yay! Nice job!

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