The Angband Ladder: Valair, High-Elf Rogue by malcontent

  [Angband 4.2.4 Character Dump]

 Name   Valair       Age            102          Self  RB  CB  EB   Best
 Race   High-Elf     Height        7'1"   STR! 18/100  +1  +0  +9 18/200
 Class  Rogue        Weight    15st 4lb   INT:  18/78  +3  +1  +3 18/148
 Title  ***WINNER*** Turns used:          WIS:     16  -1  -3  +0     12
 HP     622/622      Game        227823   DEX:  18/74  +3  +3 +10 18/***
 SP     109/217      Standard     29056   CON:  18/87  +1  -1  +9 18/177
                     Resting       1812

 Level                 40    Armor     [61,+115]    Saving Throw     89%
 Cur Exp          1611277                           Stealth       Superb
 Max Exp          1611277    Melee       4d3,+48    Disarm - phys.  100%
 Adv Exp          1812500    To-hit       75,+51    Disarm - magic  100%
                             Blows      5.0/turn    Magic Devices    100
 Gold            10111543                           Searching       100%
 Burden          167.8 lb    Shoot to-dam    +24    Infravision   100 ft
 Overweight      -12.1 lb    To-hit       70,+50    Speed      3.3x (23)
 Max Depth   5000' (L100)    Shots      1.0/turn

 You are the only child of a Telerin Prince.  You have light blue eyes,
 wavy black hair, and a fair complexion.


Resistances         Abilities
 Acid:......+..++.. pFear:.........+...
 Elec:......+..+... pBlnd:.............
 Fire:......+..+... pConf:.............
 Cold:......+..+... pStun:.............
 Pois:....+.+...... HLife:.....+.......
Light:+....+......+ Regen:.............
 Dark:+....+.......   ESP:.........+...
Sound:............. S.Inv:.....+...+..+
Shard:............. FrAct:........+.+..
Nexus:....+..+..... Feath:.............
Nethr:............. S.Dig:.............
Chaos:+............ TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:....+..+.-...
ImpSP:............. Sear.:....+........
 Fear:............. Infra:....+.......+
Aggrv:............. Tunn.:+............
NoTel:............. Speed:..+.+..+...+!
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:+....+.......
                    D.Red:......+......
                    Moves:.............


  [Last Messages]

> A magical staircase appears...
> *** CONGRATULATIONS ***
> You have won the game!
> You may retire (commit suicide) when you are ready.
> You have 3 charges remaining.
> Morgoth, Lord of Darkness, dies.
> Character dump successful.
> You have no room for the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10].
> You have no room for a Flail of Gondolin (2d6) (+20,+21) <+1>.
> You have no room for the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}.
> You have no room for a Pick of Earthquakes (1d3) (+15,+17) <+4, +2>.
> You see the Spear 'Aiglos' (3d6) (+15,+25) [+5] <+2, +4> {@v9}.
> You have no room for a Zweihander of Extra Attacks (3d6) (+15,+13) <+2>.
> You have no room for a Cutlass of *Slay Evil* (1d8) (+12,+14) <+2>.
> You have no room for Mithril Plate Mail of Resistance (-3) [60,+14].

Killed by Ripe Old Age.

  [Character Equipment]

a) the Pick of Erebor (4d3) (+10,+20) <+3, +5, +1>
     Found lying on the floor in a vault at 2550 feet (level 51)
     
     +3 strength.
     +3 constitution.
     +5 tunneling.
     +1 light.
     Slays demons, trolls, orcs.
     Branded with acid.
     Provides resistance to Light, Dark, Chaos.
     Sustains strength.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 417.5 vs demons, trolls, orcs, and creatures
     not resistant to acid, and 317.5 vs. others.
     
b) a Light Crossbow of Power (x3) (+9,+24)
     Dropped by a nether wraith at 3550 feet (level 71)
     
c) a Ring of Speed <+10>
     Found lying on the floor at 4150 feet (level 83)
     
     +10 speed.
     
d) a Ring of Intelligence <+3>
     Found lying on the floor in a vault at 2100 feet (level 42)
     
     +3 intelligence.
     Sustains intelligence.
     
e) an Amulet of Trickery <+4, +2, +6>
     Found lying on the floor in a vault at 3950 feet (level 79)
     
     +4 dexterity.
     +2 stealth.
     +4 searching skill.
     +6 infravision.
     +2 speed.
     Provides resistance to Poison, Nexus.
     Sustains dexterity.
     
f) the Arkenstone of Thráin <+4> (charging)
     Dropped by Smaug the Golden at 3900 feet (level 78)
     
     +4 light.
     Provides resistance to Light, Dark.
     Cannot be harmed by Fire.
     Grants the ability to see invisible things.  Sustains your life
     force.  
     Intensity 4 light.
     
     When activated, it lights and maps the entire level, sensing
     objects.
     Takes 198 to 390 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
g) the Mithril Chain Mail 'Belegennon' (-1) [35,+20] <+5>
     Found lying on the floor in a vault at 2100 feet (level 42)
     
     +5 damage reduction.
     Provides resistance to Acid, Lightning, Fire, Cold, Poison.
     Cannot be harmed by Acid.
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 7 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
h) the Cloak 'Colannon' [1,+15] <+2>
     Found lying on the floor at 1000 feet (level 20)
     
     +2 stealth.
     +2 speed.
     Provides resistance to Nexus.
     Cannot be harmed by Acid, Fire.
     
     When activated, it teleports you randomly about 60 per cent of the
     largest distance you could go.
     Takes 175 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
i) a Small Metal Shield (Dwarven) (+2,+2) [5,+13] <+2>
     Found lying on the floor in a vault at 2550 feet (level 51)
     
     +2 strength.
     +2 constitution.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
j) the Iron Helm of Dor-Lómin [7,+20] <+4, +2, -1>
     Dropped by Ulfast, Son of Ulfang, at 2000 feet (level 40)
     
     +4 strength.
     +2 dexterity.
     +4 constitution.
     -1 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Grants telepathy.  Grants the ability to see invisible things.  
     
k) the Set of Caestus of Fingolfin (+10,+10) [5,+20] <+4>
     Found lying on the floor in a vault at 2650 feet (level 53)
     
     +4 dexterity.
     Provides resistance to Acid.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
     When activated, it casts a bolt of an arrow dealing 150 damage,
     which your device skill increases by 30% for an average of 195.0
     damage.
     Takes 120 to 234 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
l) a Pair of Mithril Shod Boots of Speed [8,+12] <+9>
     Taken from a chest found at 4650 feet (level 93)
     
     +9 speed.
     Cannot be harmed by Acid, Fire.
     




  [Character Inventory]

a) 3 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) 2 Books of Magic Spells [Arcane Control]
     Cannot be harmed by Fire.
     
     You can read this book.
     
c) 10 Rations of Food
d) 13 Potions of Cure Critical Wounds
e) 5 Potions of Healing
f) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
g) 10 Potions of Restore Mana
h) 3 Potions of Speed
i) 30 Scrolls of Phase Door
j) 2 Scrolls of Banishment
k) 6 Scrolls of Word of Recall
l) 5 Scrolls of *Destruction*
m) a Rod of Magic Mapping
n) a Rod of Speed
     Cannot be harmed by Lightning.
     
o) 3 Wands of Slow Monster (4 charges)
p) 3 Wands of Stun Monster (15 charges)
q) 5 Wands of Stone to Mud (9 charges)
r) 4 Wands of Teleport Other (10 charges)
s) 5 Wands of Drain Life (3 charges)
t) 2 Wands of Annihilation (0 charges)
     Cannot be harmed by Lightning.
     
u) a Staff of *Destruction* (1 charge)
v) a Staff of Speed (4 charges)




  [Character Quiver]

0) 4 Seeker Bolts (4d5) (+7,+5)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 129.1.
     20% chance of breaking upon contact.
     
1) 3 Seeker Bolts of Lightning (4d5) (+11,+12)
     Branded with lightning.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 302.4 vs creatures not resistant to
     lightning and 151.2 vs. others.
     20% chance of breaking upon contact.
     
2) 16 Seeker Bolts of Slay Dragon (4d5) (+12,+15)
     Slays dragons.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 321.3 vs dragons and 160.6 vs. others.
     20% chance of breaking upon contact.
     
3) 10 Seeker Bolts of Wounding (4d5) (+17,+20)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 178.1.
     20% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Mushrooms of Vigor
b) 2 Potions of Restore Life Levels
c) 7 Scrolls of Identify Rune
d) a Rod of Curing
e) 4 Wands of Cold Balls (14 charges)
f) a Wand of Fire Balls (3 charges)
g) a Staff of Curing (4 charges)
h) a Ring of Strength <+4>
     Found lying on the floor in a vault at 2650 feet (level 53)
     
     +4 strength.
     Sustains strength.
     
i) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Found lying on the floor in a vault at 1750 feet (level 35)
     
     +2 strength.
     Provides resistance to Acid, Lightning, Fire, Cold, Shards, Nexus.
     Cannot be harmed by Acid.
     
j) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Found lying on the floor at 2600 feet (level 52)
     
     +2 strength.
     +2 dexterity.
     Provides resistance to Acid, Lightning, Fire, Cold, Sound.
     Provides protection from fear, confusion.
     Cannot be harmed by Acid.
     
k) Studded Leather Armour of Elvenkind (-1) [12,+23] <+2>
     Found lying on the floor in a vault at 3000 feet (level 60)
     
     +2 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Poison.
     Cannot be harmed by Acid, Fire.
     
l) a Fur Cloak of Protection [3,+11]
     Found lying on the floor at 700 feet (level 14)
     
     Provides resistance to Shards.
     Cannot be harmed by Acid, Fire.
     
m) a Mithril Shield of Resistance [16,+23]
     Found lying on the floor in a vault at 2650 feet (level 53)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
n) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Found lying on the floor in a vault at 3150 feet (level 63)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 218 to 429 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
o) the Scythe 'Avavir' (5d3) (+18,+12) [+30] <+3, +1>
     Dropped by Ji Indur Dawndeath at 4150 feet (level 83)
     
     +3 dexterity.
     +3 speed.
     +1 light.
     Branded with cold, fire.
     Provides resistance to Fire, Cold, Light.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it returns you from the dungeon or takes you to
     the dungeon after a short delay.
     Takes 780 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 390 vs creatures not resistant to cold and
     creatures not resistant to fire, and 265 vs. others.
     
p) a Morning Star of Gondolin (2d6) (+16,+16) <+1>
     Found lying on the floor in a vault at 3000 feet (level 60)
     
     +1 light.
     Slays dragons, demons, trolls, orcs.
     Provides resistance to Dark.
     Provides protection from blindness.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 354.5 vs dragons, demons, trolls, and orcs,
     and 268.5 vs. others.
     
q) a Long Bow of Power (x3) (+11,+22)
     Dropped by a dreadlord at 3750 feet (level 75)
     
r) 9 Bolts (1d5) (+5,+2)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 91.3.
     20% chance of breaking upon contact.
     
s) 13 Bolts (1d5) (+9,+5)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 100.8.
     20% chance of breaking upon contact.
     
t) 7 Bolts (1d5) (+7,+9)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 113.4.
     20% chance of breaking upon contact.
     
u) 14 Seeker Bolts (4d5) (+7,+5)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 129.1.
     20% chance of breaking upon contact.
     
v) 19 Mithril Shots of Slay Demon (2d4) (+15,+11)
     Slays demons.
     
     Combat info:
     Average thrown damage: 101.7 vs demons and 33.9 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       326     50'  Reached level 2
       501    100'  Reached level 3
       619    100'  Found the Dagger 'Dethanc'
       700    100'  Killed Grip, Farmer Maggot's Dog
       700    100'  Reached level 4
       733    100'  Reached level 5
      1007    200'  Reached level 6
      1406    200'  Reached level 7
      1596    250'  Reached level 8
      2289    300'  Killed Bullroarer the Hobbit
      2289    300'  Reached level 9
      3459    450'  Killed Fang, Farmer Maggot's Dog
      3658    450'  Reached level 10
      3877    500'  Reached level 11
      4283    550'  Killed Wormtongue, Agent of Saruman
      4283    550'  Reached level 12
      4401      0'  Killed Farmer Maggot
      4915    700'  Reached level 13
      5023    700'  Killed Grishnákh, the Hill Orc
      5047    700'  Reached level 14
      5788    850'  Reached level 15
      5960    900'  Reached level 16
      6683    950'  Reached level 17
      7033   1000'  Found the Cloak 'Colannon'
      7108   1000'  Reached level 18
      7214   1000'  Reached level 19
      7784   1100'  Reached level 20
      7802   1100'  Killed Golfimbul, the Hill Orc Chief
      8417   1150'  Killed Old Man Willow
      8417   1150'  Reached level 21
      8492   1150'  Reached level 22
      8541   1150'  Killed Lugdush, the Uruk
      8542   1150'  Found the Phial of Galadriel (LOST)
      8809   1200'  Killed Gorbag, the Orc Captain
      8836   1200'  Reached level 23
      9373   1350'  Killed Nár, the Dwarf
      9527   1350'  Reached level 24
     10146   1450'  Killed Bolg, Son of Azog
     10146   1450'  Reached level 25
     11195   1600'  Reached level 26
     12783   1750'  Reached level 27
     12934   1750'  Reached level 28
     13051   1750'  Reached level 28
     13276   1750'  Killed Shagrat, the Orc Captain
     13577   1750'  Reached level 29
     13633   1750'  Found the Chain Mail of Arvedui
     14958   2000'  Killed Ulfast, Son of Ulfang
     14964   2000'  Found the Iron Helm of Dor-Lómin
     15142   2050'  -- Note: !!! Telepathy - Dor-Lomin !!!
     15167   2100'  Killed Ibun, Son of Mîm
     15235   2100'  Killed Khîm, Son of Mîm
     15260   2100'  Killed Angamaitë of Umbar
     15543   2100'  Killed Sangahyando of Umbar
     15739   2100'  Reached level 30
     15847   2100'  Found the Ring of Barahir (LOST)
     15859   2100'  Found the Mithril Chain Mail 'Belegennon'
     17941   2550'  Reached level 31
     18063   2550'  Reached level 31
     18064   2550'  Found the Pick of Erebor
     18393   2600'  Found the Metal Brigandine Armour of the Rohirrim
     18471   2650'  Found the Set of Caestus of Fingolfin
     18667   2650'  Reached level 31
     18991   2800'  Reached level 31
     19151   2800'  Killed Lokkak, the Ogre Chieftain
     20083   3000'  Reached level 32
     20682   3150'  Reached level 33
     20732   3150'  Found the Iron Helm 'Holhenneth'
     20763   3150'  Killed Ulwarth, Son of Ulfang
     20768   3150'  Killed Ulfang the Black
     21411   3350'  Killed Kavlax the Many-Headed
     21412   3350'  Found the Short Sword 'Dagmor'
     22336   3500'  Reached level 34
     22463   3500'  Killed Itangast the Fire Drake
     23005   3650'  Killed The Queen Ant
     23444   3750'  Killed Sméagol
     23781      0'  Reached level 35
     23965   3900'  Killed Smaug the Golden
     23965   3900'  Found the Arkenstone of Thráin
     24454   3950'  Reached level 36
     24483   3950'  Found the Spear 'Aiglos'
     25184   4150'  Reached level 37
     25283   4150'  Killed Ji Indur Dawndeath
     25286   4150'  Found the Scythe 'Avavir'
     25836   4400'  Killed Hoarmurath of Dir
     26210   4450'  Reached level 38
     26630   4650'  Killed Uvatha the Horseman
     26630   4650'  Reached level 39
     27786   4950'  Killed Sauron, the Sorcerer
     27789   4950'  Found the Battle Axe 'Lotharang' (LOST)
     28266   5000'  Reached level 40
     29043   5000'  Killed Morgoth, Lord of Darkness
     29047   5000'  Found the Mighty Hammer 'Grond'
     29049   5000'  Found the Massive Iron Crown of Morgoth


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 21.5.2022 02:12

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8396. on the Ladder (of 19090)
3596. on the Angband Ladder (of 6561)
112. for this player (

Comments

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On 21.5.2022 02:19 malcontent wrote:
Two things significant about this win, quite possibly related.

The first is that this is easily my lowest turn count win, first under 30K turns. Yayyyyy!

The second is that I played this game with forced descent, mostly at Sphara's encouragement.

I think this @ found some good stuff, the right stuff, to make this game go pretty quickly. An early 'thanc and the wands (and one spear) to finish the job at the bottom. Even the HPs came together, gathering just over 600 just as I faced Morgoth.

This could have gone badly - with forced descent there are no do-overs with Sauron and Morgoth. When you get to level 99, and then 100, you live or you die. My wands held out nicely. I was little concerned that I blew up two wands of annihilation against Sauron, but the remaining two sustained the entire Morgoth battle. I'm wondering if simply achieving CL40 just before facing Morgoth helped with that.

On 28.5.2022 10:58 Gelina wrote:
That is amazing - many congratulations! I don't think I'm brave enough to go for Morgoth with only 622 HP, but I do like the sound of missing out those slow levels 41-50 which took around 40% of my turncount in a recent game.

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