The Angband Ladder: Eliandrin, Human Warrior by sffp

  [Angband 4.2.3 Character Dump]

 Name   Eliandrin    Age             16          Self  RB  CB  EB   Best
 Race   Human        Height        5'8"   STR! 18/100  +0  +3  +2 18/150
 Class  Warrior      Weight   15st 11lb   INT:     14  +0  -2  +0     12
 Title  Champion     Turns used:          WIS:     13  +0  -2  +0     11
 HP     -1/444       Game        408752   DEX:  18/53  +0  +2  +5 18/123
 SP     0/0          Standard     43351   CON:     18  +0  +2  +0  18/20
                     Resting       6452

 Level                 36    Armor      [81,+55]    Saving Throw     55%
 Cur Exp           549515                           Stealth         Fair
 Max Exp           549515    Melee       3d4,+37    Disarm - phys.   82%
 Adv Exp           550000    To-hit       77,+29    Disarm - magic   49%
                             Blows      4.7/turn    Magic Devices     44
 Gold               66845                           Searching        53%
 Burden          200.2 lb    Shoot to-dam    +24    Infravision     0 ft
 Overweight       20.3 lb    To-hit       72,+31    Speed       8 (1.8x)
 Max Depth    2150' (L43)    Shots      1.0/turn

 You are one of several children of a Yeoman.  You are a well liked
 child.  You have green eyes, straight auburn hair, and an average
 complexion.

Resistances         Abilities
 Acid:....+.+.+.... pFear:+...+.......+
 Elec:......+.+.... pBlnd:.........+...
 Fire:+.....+.+.... pConf:.............
 Cold:......+.+.... pStun:.............
 Pois:....+........ HLife:+............
Light:....+....+... Regen:....+........
 Dark:....+....+...   ESP:.............
Sound:+............ S.Inv:+........+...
Shard:............. FrAct:+...+........
Nexus:....+........ Feath:.............
Nethr:............. S.Dig:.............
Chaos:....+........ TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:+......+.....
ImpSP:............. Sear.:.............
 Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.......+...+.
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:+........+...
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You fiercely smite the ancient multi-hued dragon. It was a good hit!
> You fiercely smite the ancient multi-hued dragon.
> The ancient multi-hued dragon breathes acid.
> Your Pair of Leather Boots of Speed is damaged!
> One of your Bolts (0) was destroyed!
> Some of your Bolts of Slay Animal (2) were destroyed!
> Some of your Bolts (1) were destroyed!
> One of your Arrows (4) was destroyed!
> You get in a shield bash!
> You stumble!
> You miss the ancient multi-hued dragon.
> The ancient multi-hued dragon breathes frost.
> You die.
> You have 30 Arrows of Slay Demon (1d4) (+13,+15) (4).
> Character dump successful.

Killed by an ancient multi-hued dragon.

  [Character Equipment]

a) the Bastard Sword of Uldil (3d4) (+14,+23) <+2, +1>
     Dropped by Uglúk, the Uruk at 1800 feet (level 36)
     
     +2 stealth.
     +1 light.
     Slays dragons (powerfully), trolls, animals, evil creatures.
     Provides resistance to Fire, Sound.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Sustains your life force.  
     
     Combat info:
     4.7 blows/round.
     With +3 STR and +0 DEX you would get 5.0 blows
     With +0 STR and +3 DEX you would get 5.0 blows
     Average damage/round: 414.1 vs dragons, 328.4 vs trolls, 285.6 vs
     animals and evil creatures, and 242.7 vs. others.
     
b) a Light Crossbow of Power (x3) (+16,+24)
     Bought from a store
     
c) a Ring of Strength <+2>
     Found lying on the floor at 1700 feet (level 34)
     
     +2 strength.
     Sustains strength.
     
d) a Ring of Dexterity <+5>
     Found lying on the floor of a labyrinth at 2000 feet (level 40)
     
     +5 dexterity.
     Sustains dexterity.
     
e) the Amulet of Ilmon
     Taken from a chest found at 1700 feet (level 34)
     
     Provides resistance to Acid, Poison, Light, Dark, Nexus, Chaos.
     Provides protection from fear.
     Speeds regeneration.  Prevents paralysis.  
     
     When activated, it confuses a target monster.
     Takes 45 to 48 turns to recharge at your current speed.
     Your chance of success is 31.1%
     
f) a Lantern (14025 turns)
     Dropped by a witch at 750 feet (level 15)
     
     Cannot be harmed by Fire.
     Intensity 3 light.
     
g) Mithril Plate Mail of Resistance (-3) [60,+15]
     Found lying on the floor in a vault at 1950 feet (level 39)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
h) an Elven Cloak [6,+2] <+1>
     Dropped by a mature gold dragon at 2100 feet (level 42)
     
     +1 stealth.
     +1 speed.
     
i) a Leather Shield of Resistance [8,+15]
     Dropped by a young multi-hued dragon at 2100 feet (level 42)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
j) an Iron Crown of Night and Day [0,+6] <+1>
     Conjured forth by magic at 1950 feet (level 39)
     
     +1 light.
     Provides resistance to Light, Dark.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  
     
k) a Set of Caestus (+0,+3) [5,+1]
     Bought from a store
     
l) a Pair of Leather Boots of Speed [2,+8] <+8>
     Found lying on the floor in a vault at 1950 feet (level 39)
     
     +8 speed.
     




  [Character Inventory]

a) 2 Mushrooms of Second Sight
b) 11 Potions of Cure Critical Wounds
c) 2 Potions of Healing
d) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 3 Potions of Restore Life Levels
f) 8 Potions of Enlightenment
g) 12 Potions of Speed
h) 3 Potions of Resist Heat
i) 7 Scrolls of Phase Door
j) a Scroll of Teleport Level
k) 2 Scrolls of Identify Rune
l) 7 Scrolls of Word of Recall
m) 3 Rods of Treasure Location
n) a Rod of Detection
     Cannot be harmed by Lightning.
     
o) 3 Rods of Magic Mapping
p) 4 Rods of Slow Monster (1 charging)
q) 2 Wands of Teleport Other (0 charges)
r) 5 Staves of Detect Evil (35 charges)
s) 4 Staves of Teleportation (16 charges)
t) the Jewel of Aeren <+4, +5>
     Dropped by Wormtongue, Agent of Saruman at 2150 feet (level 43)
     
     +4 wisdom.
     +5 dexterity.
     Provides resistance to Light, Dark.
     Provides protection from blindness.
     Prevents paralysis.  
     
     When activated, it fires a ball of frost with radius 2, dealing 50
     damage at the centre.
     Takes 117 to 129 turns to recharge at your current speed.
     Your chance of success is 42.7%
     
u) the Flail 'Ulmeneith' (4d6) (+6,+10) <+3, +1>
     Dropped by a master lich at 2150 feet (level 43)
     
     +3 wisdom.
     +3 stealth.
     +1 light.
     Slays undead (powerfully), demons (powerfully), animals.
     Branded with weak poison.
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
     Combat info:
     4.5 blows/round.
     With +1 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +3 DEX you would get 4.7 blows
     Average damage/round: 501.2 vs undead and demons, 272.4 vs animals
     and creatures not resistant to poison, and 196.1 vs. others.
     




  [Character Quiver]

0) 6 Bolts (1d5) (+2,+3)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 91.8.
     20% chance of breaking upon contact.
     
1) 23 Bolts (1d5) (+5,+6)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 101.9.
     20% chance of breaking upon contact.
     
2) 10 Bolts of Slay Animal (1d5) (+5,+4)
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 159.6 vs animals and 95.8 vs. others.
     20% chance of breaking upon contact.
     
3) 4 Arrows of Slay Dragon (1d4) (+8,+5)
     Slays dragons.
     
4) 30 Arrows of Slay Demon (1d4) (+13,+15)
     Slays demons.
     


  [Home Inventory]

a) 3 Mushrooms of Vigor
b) 15 Potions of Cure Critical Wounds
c) 2 Potions of Healing
d) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 7 Potions of Restore Life Levels
f) 4 Potions of Resist Poison
g) 3 Scrolls of Identify Rune
h) 2 Scrolls of *Remove Curse*
i) 14 Scrolls of Recharging
j) 6 Scrolls of Deep Descent
k) 3 Scrolls of *Destruction*
l) a Rod of Recall
     Cannot be harmed by Lightning.
     
m) 3 Staves of Teleportation (1 charge)
n) a Ring of Damage (+0,+8)
     Dropped by an imp at 1950 feet (level 39)
     
o) a Set of Leather Gloves of Free Action [1,+2]
     Found lying on the floor at 50 feet (level 1)
     
     Prevents paralysis.  
     
p) a Pair of Leather Boots of Free Action [2,+1]
     Dropped by a priest at 1550 feet (level 31)
     
     Prevents paralysis.  
     
q) the Pair of Ethereal Slippers 'Arthruil' [0,+11] <+6>
     Found lying on the floor of a labyrinth at 1600 feet (level 32)
     
     +6 stealth.
     Provides resistance to Acid.
     Cannot be harmed by Acid, Fire.
     
r) the Pike 'Sinaure' (3d5) (+18,+11) [+9] <+3, +6>
     Found lying on the floor in a vault at 1950 feet (level 39)
     
     +3 wisdom.
     +6 dexterity.
     Slays undead (powerfully), dragons, demons, orcs, animals, evil
     creatures.
     Branded with cold.
     Provides resistance to Lightning, Nexus.
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  Grants the ability to see invisible
     things.  Blessed by the gods (combat bonuses for holy casters).  
     
     When activated, it grants temporary resistance to fire and cold,
     cures 200HP, but also makes you hallucinate wildly.
     Takes 102 to 113 turns to recharge at your current speed.
     Your chance of success is 79.5%
     
     Combat info:
     5.2 blows/round.
     With +3 STR and +0 DEX you would get 5.5 blows
     With +0 STR and +2 DEX you would get 5.8 blows
     Average damage/round: 438.1 vs undead, 321.9 vs dragons, demons,
     orcs, and creatures not resistant to cold, 263.5 vs evil creatures
     and animals, and 205.1 vs. others.
     
s) the Morning Star of Aegil (4d6) (+10,+16)
     Found lying on the floor in a vault at 1950 feet (level 39)
     
     Slays dragons, evil creatures.
     Branded with fire.
     Provides resistance to Lightning, Dark, Chaos.
     Cannot be harmed by Acid, Fire.
     Sustains constitution.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     4.5 blows/round.
     With +1 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +3 DEX you would get 4.7 blows
     Average damage/round: 383.6 vs dragons and creatures not resistant
     to fire, 306.9 vs evil creatures, and 230.1 vs. others.
     
t) 23 Arrows (1d4) (+2,+6)
u) 24 Arrows (1d4) (+4,+7)
v) 25 Arrows (1d4) (+6,+6)
w) 27 Seeker Arrows of Slay Dragon (4d4) (+14,+5)
     Slays dragons.
     
x) 39 Iron Shots (1d4) (+4,+3)
     Combat info:
     Average thrown damage: 11.3.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       325     50'  Reached level 2
       523     50'  Reached level 3
       837     50'  Reached level 4
      1275    150'  Reached level 5
      1362    150'  Killed Grip, Farmer Maggot's Dog
      1389    150'  Reached level 6
      1479    200'  Killed Fang, Farmer Maggot's Dog
      1479    200'  Reached level 7
      1803    250'  Reached level 8
      2289    300'  Reached level 9
      2973    300'  Reached level 10
      3498    350'  Reached level 11
      4630    500'  Reached level 12
      5580    550'  Reached level 13
      6845    600'  Reached level 14
      7097    600'  Killed Orfax, Son of Boldor
      7097    600'  Reached level 15
      7959    600'  Reached level 16
      8391    600'  Reached level 17
      8969    650'  Reached level 18
      9684    650'  Reached level 19
     11362    850'  Reached level 20
     11922    950'  Reached level 21
     12350   1000'  Reached level 22
     12831   1000'  Reached level 23
     13649   1550'  Reached level 24
     14281   1550'  Reached level 25
     15849   1500'  Reached level 26
     16297      0'  Killed Father Christmas
     17484   1550'  Reached level 27
     20345      0'  Killed Farmer Maggot
     20695   1600'  Killed Uldor the Accursed
     20766   1600'  Reached level 28
     21037   1600'  Found the Pair of Ethereal Slippers 'Arthruil'
     22992   1650'  Reached level 29
     23884   1700'  Found the Amulet of Ilmon
     26451   1700'  Reached level 30
     27799   1800'  Killed Uglúk, the Uruk
     27800   1800'  Found the Bastard Sword of Uldil
     27908   1800'  Killed Lugdush, the Uruk
     28557   1850'  Killed Bill the Stone Troll
     28972   1850'  Reached level 31
     30880   1900'  Killed Beorn, the Shape-Changer
     33084   1950'  Reached level 32
     34361   1950'  Reached level 33
     34681   1950'  Killed Ibun, Son of Mîm
     34755   1950'  Killed Boldor, King of the Yeeks
     35490   1950'  Found the Jewel of Caron (LOST)
     36164   1950'  Killed Castamir the Usurper
     37014   1950'  Killed Tom the Stone Troll
     37358   1950'  Found the Pike 'Sinaure'
     37364   1950'  Found the Morning Star of Aegil
     38560   2000'  Reached level 34
     38853   2000'  Killed Lagduf, the Snaga
     40047   2100'  Killed The Queen Ant
     40057   2100'  Found the Cutlass 'Ohtardach' (LOST)
     40060   2100'  Found the Pendant 'Ordil' (LOST)
     40743   2150'  Reached level 35
     41597   2150'  Killed Khîm, Son of Mîm
     41664   2150'  Killed Wormtongue, Agent of Saruman
     41665   2150'  Found the Jewel of Aeren
     41672   2150'  Reached level 36
     42485   2150'  Killed Itangast the Fire Drake
     42488   2150'  Found the Pair of Leather Sandals of Alaialorn
     42667   2150'  Found the Flail 'Ulmeneith'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 5.1.2022 18:34
Last updated on 5.1.2022 18:35

Download this dump

9512. on the Ladder (of 19090)
4005. on the Angband Ladder (of 6561)
44. for this player (

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