The Angband Ladder: Delilah, Half-Orc Warrior by sffp

  [Angband 4.2.0 Character Dump]

 Name   Delilah      Age             15          Self  RB  CB  EB   Best
 Race   Half-Orc     Height        5'4"   STR! 18/100  +2  +3  +2 18/170
 Class  Warrior      Weight     9st 8lb   INT:     18  -1  -2  +2     17
 Title  Champion     Turns used:          WIS:     14  +0  -2  +2     14
 HP     -6/455       Game        685610   DEX:  18/83  +0  +2  +2 18/123
 SP     0/0          Standard     69496   CON:     16  +1  +2  +0  18/10
                     Resting       3843

 Level                 36    Armor      [44,+73]    Saving Throw     52%
 Cur Exp           562890                           Stealth          Bad
 Max Exp           562890    Melee       1d7,+51    Disarm - phys.   78%
 Adv Exp           660000    To-hit       81,+34    Disarm - magic   46%
                             Blows      7.5/turn    Magic Devices     42
 Gold              130629                           Searching        60%
 Burden          137.5 lb    Shoot to-dam    +15    Infravision    30 ft
 Overweight      -42.4 lb    To-hit       70,+33    Speed       1 (1.1x)
 Max Depth    2300' (L46)    Shots      1.5/turn

 Your father was an Orc, and it is acknowledged. You are the adopted
 child of a Serf.  You are a credit to the family.  You have blue eyes,
 wavy brown hair, and an average complexion.

Resistances         Abilities
 Acid:........+.... pFear:....+.......+
 Elec:.+......+.... pBlnd:........++...
 Fire:.+......+.... pConf:.............
 Cold:.+......+.... pStun:.............
 Pois:......+...... HLife:.............
Light:........+.... Regen:+............
 Dark:........+...+   ESP:.............
Sound:............. S.Inv:.........+...
Shard:.......+..... FrAct:....+........
Nexus:...........+. Feath:...........+.
Nethr:......+...... S.Dig:++...........
Chaos:......+...... TrpIm:.............
Disen:....+........ Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.........+...
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.+...........
DrExp:............. Blows:+............
Stick:............. Shots:.+...........
Fragl:............. Might:.+...........
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You have a Main Gauche (1d5) (+12,+12) {??} (s).
> You were wielding the Short Sword 'Dagmor' (1d7) (+13,+11) <+2> (a).
> You are wielding a Main Gauche (1d5) (+12,+12) {??} (a).
> You sense your Main Gauche is draining your life.
> You have learned the rune of experience drain.
> You have a Main Gauche of Morgul (1d5) (+12,+12) (a).
> You were wielding a Main Gauche of Morgul (1d5) (+12,+12) (a).
> You are wielding the Short Sword 'Dagmor' (1d7) (+13,+11) <+2> (a).
> You see a Potion of Wisdom.
> You feel very wise!
> You see no more Potions of Wisdom.
> Something cries out wrathfully!
> You hear a whooshing roar.
> You are hit by cold!
> You die.

Killed by Scatha the Worm.

  [Character Equipment]

a) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2>
     Dropped by a mummified human at 1700 feet (level 34)
     
     +2 attack speed.
     Slays animals.
     Branded with poison.
     Cannot be harmed by acid.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     7.5 blows/round.
     With +0 STR and +3 DEX you would get 7.8 blows
     Average damage/round: 488.4 vs. creatures not resistant to poison,
     456 vs. animals, and 423.5 vs. others.
     
b) the Short Bow of Amras (x3) (+12,+15) <+2, +1, +5>
     Conjured forth by magic at 1800 feet (level 36)
     
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +1 speed.
     +5 shooting speed.
     +1 shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  
     
c) a Ring of Damage (+0,+11)
     Dropped by an orc archer at 1350 feet (level 27)
     
d) a Ring of Damage (+0,+11)
     Found lying on the floor at 2000 feet (level 40)
     
e) an Amulet of Weaponmastery (+1,+2) <+2>
     Dropped by a mind flayer at 1500 feet (level 30)
     
     +2 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
f) the Phial of Galadriel <+3>
     Found lying on the floor of a labyrinth at 1350 feet (level 27)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 12 to 22 turns to recharge at your current speed.
     Your chance of success is 91.9%
     
g) the Hard Leather Armour of Himring [20,+15]
     Dropped by a black ogre at 1750 feet (level 35)
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 111 to 220 turns to recharge at your current speed.
     Your chance of success is 82.0%
     
h) a Cloak of Protection [1,+15]
     Found lying on the floor at 1750 feet (level 35)
     
     Provides resistance to shards.
     Cannot be harmed by acid, fire.
     
i) the Leather Shield of Celegorm [8,+20]
     Dropped by Bolg, Son of Azog at 1450 feet (level 29)
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     
j) a Metal Cap of Seeing [3,+1] <+2>
     Found lying on the floor of a cavern at 950 feet (level 19)
     
     +2 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) a Set of Caestus (+0,+3) [5,+5]
     Found lying on the floor of a labyrinth at 2100 feet (level 42)
     
l) a Pair of Steel Shod Boots of Stability [7,+9]
     Dropped by a brigand at 1800 feet (level 36)
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     




  [Character Inventory]

a) 4 Mushrooms of Second Sight
b) 2 Mushrooms of Vigor
c) 17 Potions of Cure Critical Wounds
d) 5 Potions of Healing
e) 14 Potions of Speed
f) 12 Scrolls of Phase Door
g) 2 Scrolls of Teleportation
h) 7 Scrolls of Identify Rune
i) 22 Scrolls of Remove Hunger
j) 3 Scrolls of Word of Recall
k) 4 Rods of Treasure Location
l) a Rod of Magic Mapping
m) 4 Rods of Curing
n) 2 Rods of Teleport Other
o) 3 Wands of Slow Monster (20 charges)
p) a Wand of Teleport Other (5 charges)
q) 2 Staves of Teleportation (10 charges)
r) a Staff of Speed (4 charges)
s) a Main Gauche of Morgul (1d5) (+12,+12)
     Found lying on the floor of a cavern at 2300 feet (level 46)
     
     Slays undead.
     Branded with poison.
     Grants the ability to see invisible things.  Sustains your life
     force.  Aggravates creatures nearby.  Drains experience.  
     
     Combat info:
     5.5 blows/round.
     With +0 STR and +3 DEX you would get 5.8 blows
     Average damage/round: 345.7 vs. creatures not resistant to poison,
     345.7 vs. undead, and 310.8 vs. others.
     




  [Character Quiver]

0) 2 Arrows (1d4) (+5,+7)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 113.5.
     35% chance of breaking upon contact.
     
1) 7 Arrows (1d4) (+8,+6)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 108.9.
     35% chance of breaking upon contact.
     
2) 5 Seeker Arrows (4d4) (+7,+4)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 134.4.
     35% chance of breaking upon contact.
     
3) 15 Seeker Arrows of Slay Demon (4d4) (+12,+9)
     Slays demons.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 318.1 vs. demons, and 159.1 vs. others.
     35% chance of breaking upon contact.
     
4) 32 Mithril Arrows (3d4) (+4,+3)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 118.2.
     35% chance of breaking upon contact.
     
5) 33 Mithril Arrows (3d4) (+8,+6)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 132.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 3 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
b) a Scroll of Banishment
c) 13 Scrolls of Recharging
d) a Scroll of Deep Descent
e) 2 Wands of Slow Monster (6 charges)
f) a Staff of Mapping (7 charges)
g) a Staff of Banishment (2 charges)
h) a Staff of Teleportation (7 charges)
i) a Ring of the Mouse (+0,-6) <+2, +4>
     Dropped by a young black dragon at 1750 feet (level 35)
     
     +2 dexterity.
     +4 stealth.
     
j) a Ring of the Mouse (+0,-10) <+3, +4>
     Found lying on the floor of a special room at 1400 feet (level 28)
     
     +3 dexterity.
     +4 stealth.
     
k) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by a mind flayer at 1500 feet (level 30)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid.
     
l) a Jewel Encrusted Crown of Night and Day [0,+8] <+1>
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     +1 light.
     Provides resistance to light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
m) a Set of Mithril Gauntlets of Free Action [6,+12]
     Dropped by a Maia of Aul� at 2150 feet (level 43)
     
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
n) a Pair of Leather Boots of Stealth [2,+3] <+3>
     Found under some rubble at 1050 feet (level 21)
     
     +3 stealth.
     
o) the Dagger of Rilia (2d4) (+14,+13)
     Dropped by Ulfast, Son of Ulfang at 1600 feet (level 32)
     
     Slays trolls, orcs.
     Branded with poison.
     Provides resistance to poison, disenchantment.
     Cannot be harmed by acid.
     
     When activated, it fires a stinking cloud with damage 12.
     Takes 5 to 8 turns to recharge at your current speed.
     Your chance of success is 91.9%
     
     Combat info:
     5.5 blows/round.
     With +0 STR and +3 DEX you would get 5.8 blows
     Average damage/round: 385.7 vs. creatures not resistant to poison,
     385.7 vs. trolls, 385.7 vs. orcs, and 327.4 vs. others.
     
p) the Dagger 'Nimthanc' (1d4) (+9,+12) [+10]
     Found lying on the floor at 100 feet (level 2)
     
     Branded with cold.
     Provides resistance to cold.
     Cannot be harmed by acid.
     
     When activated, it creates a frost bolt with damage 6d8.
     Takes 8 to 16 turns to recharge at your current speed.
     Your chance of success is 92.5%
     
     Combat info:
     5.5 blows/round.
     With +0 STR and +3 DEX you would get 5.8 blows
     Average damage/round: 335.7 vs. creatures not resistant to cold,
     and 306.9 vs. others.
     
q) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2>
     Dropped by Gorbag, the Orc Captain at 950 feet (level 19)
     
     +2 dexterity.
     +2 attack speed.
     Slays undead, animals, evil creatures.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     Combat info:
     7.0 blows/round.
     With +5 STR and +0 DEX you would get 7.2 blows
     With +0 STR and +1 DEX you would get 7.2 blows
     Average damage/round: 499.8 vs. undead, 455 vs. animals, 455 vs.
     evil creatures, and 409.5 vs. others.
     
r) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Found lying on the floor at 950 feet (level 19)
     
     +2 dexterity.
     +2 stealth.
     Slays trolls, orcs.
     Cannot be harmed by acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     With +5 STR and +0 DEX you would get 5.2 blows
     With +0 STR and +1 DEX you would get 5.2 blows
     Average damage/round: 364 vs. trolls, 364 vs. orcs, and 299 vs.
     others.
     
s) the Zweihander 'Zarcuthra' (4d6) (+19,+21) <+4, +2>
     Dropped by a spectre at 1800 feet (level 36)
     
     +4 strength.
     +2 infravision.
     Slays dragons (powerfully), undead, demons, giants, trolls, orcs,
     animals, evil creatures.
     Branded with fire.
     Provides resistance to fire, chaos.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Aggravates creatures nearby.  
     
     Combat info:
     4.3 blows/round.
     With +1 STR and +0 DEX you would get 4.5 blows
     With +0 STR and +3 DEX you would get 4.7 blows
     Average damage/round: 508.2 vs. creatures not resistant to fire,
     646.6 vs. dragons, 508.2 vs. undead, 508.2 vs. demons, 508.2 vs.
     giants, 508.2 vs. trolls, 508.2 vs. orcs, 438.7 vs. animals, 438.7
     vs. evil creatures, and 369.3 vs. others.
     
t) a Whip of Gondolin (1d3) (+12,+9) <+1>
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     +1 light.
     Slays dragons, demons, trolls, orcs.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Grants telepathy.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     
     Combat info:
     5.5 blows/round.
     With +0 STR and +3 DEX you would get 5.8 blows
     Average damage/round: 310.8 vs. dragons, 310.8 vs. demons, 310.8
     vs. trolls, 310.8 vs. orcs, and 286.9 vs. others.
     
u) the Morning Star 'Bloodspike' (2d6) (+8,+22) <+4>
     Dropped by Lokkak, the Ogre Chieftain at 1850 feet (level 37)
     
     +4 strength.
     Slays trolls, orcs, animals.
     Branded with poison.
     Provides resistance to nexus.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     With +0 STR and +3 DEX you would get 5.2 blows
     Average damage/round: 460 vs. creatures not resistant to poison,
     460 vs. trolls, 460 vs. orcs, 422 vs. animals, and 384 vs. others.
     
v) 21 Bolts of Slay Demon (1d5) (+2,+3)
     Slays demons.
     
w) 27 Bolts of Venom (1d5) (+6,+11)
     Branded with poison.
     
x) 35 Mithril Arrows of Slay Animal (3d4) (+5,+2)
     Slays animals.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 189.1 vs. animals, and 113.5 vs. others.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       893     50'  Reached level 2
      2007     50'  Reached level 3
      3537    100'  Killed Grip, Farmer Maggot's Dog
      3537    100'  Reached level 4
      4061    100'  Reached level 5
      4064    100'  Found the Dagger 'Nimthanc'
      4526    150'  Reached level 6
      5445    150'  Killed Fang, Farmer Maggot's Dog
      5445    150'  Reached level 7
      6439      0'  Killed Farmer Maggot
      7248    250'  Reached level 8
      7983    300'  Reached level 9
      8221    300'  Reached level 10
      8730    550'  Reached level 11
      9361    550'  Reached level 12
      9468    550'  Reached level 13
      9681    550'  Killed Orfax, Son of Boldor
     10857    600'  Reached level 14
     10948    600'  Reached level 15
     12039    650'  Reached level 16
     12948    950'  Reached level 17
     12958    950'  Found the Long Sword 'Elvagil'
     13100    950'  Killed Mughash the Kobold Lord
     13172    950'  Killed Sméagol
     13340    950'  Reached level 18
     14782    950'  Reached level 19
     16402    950'  Reached level 20
     16597    950'  Killed Gorbag, the Orc Captain
     16618    950'  Found the Scimitar 'Haradekket'
     16771    950'  Reached level 21
     17345    900'  Killed Golfimbul, the Hill Orc Chief
     17359    900'  Killed Bullroarer the Hobbit
     17387    900'  Killed Grishnákh, the Hill Orc
     17764    950'  Killed Nár, the Dwarf
     17847    950'  Reached level 22
     18255    950'  Reached level 23
     18255    950'  Reached level 24
     18255    950'  Reached level 25
     18255    950'  Reached level 26
     18255    950'  Reached level 27
     18255    950'  Reached level 28
     18255    950'  Reached level 29
     18255    950'  Reached level 30
     23099   1000'  Killed Shagrat, the Orc Captain
     26628   1050'  Killed Lugdush, the Uruk
     27617   1050'  Killed Khîm, Son of Mîm
     28340   1350'  Reached level 31
     28365   1350'  Killed Ibun, Son of Mîm
     28708   1350'  Found the Phial of Galadriel
     32768   1450'  Killed Azog, Enemy of the Dwarves
     32784   1450'  Killed Bolg, Son of Azog
     32787   1450'  Found the Leather Shield of Celegorm
     33796   1450'  Killed Angamaitë of Umbar
     33888   1450'  Killed Sangahyando of Umbar
     34926   1500'  Found the Chain Mail of Arvedui
     35326   1500'  Killed Wormtongue, Agent of Saruman
     37075   1500'  Killed Uglúk, the Uruk
     39827   1600'  Killed Ulfast, Son of Ulfang
     39829   1600'  Found the Dagger of Rilia
     39840   1600'  Killed Ulwarth, Son of Ulfang
     41105   1650'  Killed Ulfang the Black
     41157   1650'  Reached level 32
     41252   1650'  Killed Old Man Willow
     41642   1650'  Killed Kavlax the Many-Headed
     42749   1650'  Killed Bill the Stone Troll
     44668   1650'  Reached level 33
     45632   1700'  Found the Short Sword 'Dagmor'
     47004   1750'  Reached level 33
     48839   1750'  Found the Hard Leather Armour of Himring
     50920   1800'  Found the Short Bow of Amras
     53011   1800'  Found the Zweihander 'Zarcuthra'
     54487   1800'  Killed Lorgan, Chief of the Easterlings
     55592   1850'  Killed Lokkak, the Ogre Chieftain
     55592   1850'  Reached level 34
     55597   1850'  Found the Morning Star 'Bloodspike'
     59917   1900'  Killed Ufthak of Cirith Ungol
     62998   2150'  Reached level 35
     68002   2300'  Reached level 36
     68232   2300'  Killed Gorlim, Betrayer of Barahir
     68232   2300'  Reached level 36
     69005      0'  Reached level 36


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 30.5.2020 18:52
Last updated on 1.6.2020 23:16

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9506. on the Ladder (of 19092)
4001. on the Angband Ladder (of 6562)
43. for this player (

Comments

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On 31.5.2020 21:11 sffp wrote:
Interesting - I can wear the 2 mouse rings and go into stealth mode and do about half of the damage...

Which is more important stealth or RNexus?

On 31.5.2020 21:13 sffp wrote:
I mean functionally - what's the difference between Poor stealth and Bad stealth

On 1.6.2020 23:16 sffp wrote:
I never even saw who it was. I was backing out of the room (out of sight I thought)

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