The Angband Ladder: Pratia, Hobbit Rogue by Estie

  [Angband 4.2.3 Character Dump]

 Name   Pratia       Age             31          Self  RB  CB  EB   Best
 Race   Hobbit       Height        3'8"   STR:  18/74  -2  +0  +2  18/74
 Class  Rogue        Weight     3st 6lb   INT:     12  +2  +1  +2     17
 Title  Sharper      Turns used:          WIS:     14  +1  -3 +12  18/60
 HP     293/293      Game        595495   DEX:  18/75  +3  +3 +12 18/***
 SP     39/39        Standard     62079   CON:  18/30  +2  -1  +0  18/40
                     Resting      21731

 Level                 33    Armor     [47,+108]    Saving Throw     83%
 Cur Exp           309982                           Stealth       Heroic
 Max Exp           309982    Melee       8d5,+27    Disarm - phys.  100%
 Adv Exp           330000    To-hit       57,+19    Disarm - magic  100%
                             Blows      5.0/turn    Magic Devices     85
 Gold               40490                           Searching        78%
 Burden          160.6 lb    Shoot to-dam    +18    Infravision    40 ft
 Overweight      -19.3 lb    To-hit       61,+27    Speed       5 (1.5x)
 Max Depth    2150' (L43)    Shots      1.0/turn

 You are one of several children of a Hobbit Shirriff.  You are a
 credit to the family.  You have dark brown eyes, straight brown hair,
 and an average complexion.

Resistances         Abilities
 Acid:...++...+.... pFear:...++.+......
 Elec:...++++.+.... pBlnd:...+..+..+...
 Fire:...+*..++.... pConf:...+.........
 Cold:...+..+.+.... pStun:....+........
 Pois:.......+..... HLife:............+
Light:...+...+..... Regen:...+.........
 Dark:+.......+....   ESP:.............
Sound:......+...... S.Inv:.......+.+...
Shard:............. FrAct:...+++.+..+..
Nexus:+............ Feath:...++........
Nethr:............. S.Dig:.............
Chaos:....+........ TrpIm:.............
Disen:......+...... Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:......+.+....
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:...........+.
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:...+.+...+...
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Katana 'Ezelen' (8d5) (+5,+10) <+2>
     Found lying on the floor in a vault at 2150 feet (level 43)
     
     +2 wisdom.
     Branded with weak cold.
     Provides resistance to Dark, Nexus.
     Cannot be harmed by Acid.
     Sustains strength.
     Blessed by the gods (combat bonuses for holy casters).  
     
     When activated, it polymorphs a monster into another kind of
     creature.
     Takes 85 to 94 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 417 vs creatures not resistant to cold and
     280 vs. others.
     
b) a Long Bow of Power (x3) (+13,+18)
     Bought from a store
     
c) a Ring of Damage (+0,+13)
     Found lying on the floor of a cavern at 1300 feet (level 26)
     
d) the Band 'Ilimlas' <+2, +1, +5>
     Found lying on the floor in a vault at 2150 feet (level 43)
     
     +2 strength.
     +1 wisdom.
     +5 dexterity.
     +1 light.
     Provides resistance to Acid, Lightning, Fire, Cold, Light.
     Provides protection from fear, blindness, confusion.
     Cannot be harmed by Lightning.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     
e) the Necklace of Uldaedh <+1, +3>
     Found lying on the floor in a pit at 2000 feet (level 40)
     
     +1 intelligence.
     +3 wisdom.
     Provides immunity to Fire.
     Provides resistance to Acid, Lightning, Chaos.
     Provides protection from fear, stunning.
     Feather Falling.  Prevents paralysis.  
     
     When activated, it teleports a target monster away.
     Takes 135 to 165 turns to recharge at your current speed.
     Your chance of success is 44.5%
     
f) the Phial 'Morodh' <+3>
     Dropped by a blacklock mage at 1400 feet (level 28)
     
     +3 light.
     Provides resistance to Lightning.
     Cannot be harmed by Fire.
     Prevents paralysis.  
     Intensity 3 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on and hitting the
     player, with full intensity to radius 3, dealing 2d15 damage at
     the centre, which your device skill increases by 22% for an
     average of 19.5 damage.
     Takes 16 to 30 turns to recharge at your current speed.
     Your chance of success is 95.3%
     
g) the Partial Plate Armour of Ramar (-3) [40,+18] <+6, +4, +3>
     Found lying on the floor in a vault at 2150 feet (level 43)
     
     +6 wisdom.
     +4 dexterity.
     +3 stealth.
     Provides resistance to Lightning, Cold, Sound, Disenchantment.
     Provides protection from fear, blindness.
     Cannot be harmed by Acid.
     
h) the Fur Cloak of Tirth [3,+10] <+3>
     Found lying on the floor in a vault at 1700 feet (level 34)
     
     +3 dexterity.
     Provides resistance to Fire, Poison, Light.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it puts to sleep the monsters around you.
     Takes 97 to 108 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
i) a Wicker Shield of Elvenkind [2,+13] <+2>
     Found lying on the floor in a vault at 1700 feet (level 34)
     
     +2 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Dark.
     Cannot be harmed by Acid.
     
j) the Golden Crown of Valivraul [0,+42] <+1>
     Taken from a chest found at 2000 feet (level 40)
     
     +1 intelligence.
     +1 light.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     Sustains constitution.
     Grants the ability to see invisible things.  
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 2, centred on and hitting the
     player, with full intensity to radius 2, dealing 2d8 damage at the
     centre, which your device skill increases by 37% for an average of
     12.3 damage.
     Takes 49 to 54 turns to recharge at your current speed.
     Your chance of success is 96.7%
     
k) a Set of Leather Gloves of Free Action [1,-1]
     Bought from a store
     
     Prevents paralysis.  
     
l) a Pair of Leather Sandals of Speed [1,+11] <+5>
     Found lying on the floor in a vault at 1700 feet (level 34)
     
     +5 speed.
     




  [Character Inventory]

a) a Book of Magic Spells [First Spells] {@m1!d!k!v}
     
     You can read this book.
     
b) a Book of Magic Spells [Arcane Control] {@m4!d!k!v}
     Cannot be harmed by Fire.
     
     You can read this book.
     
c) 22 Potions of Cure Critical Wounds
d) a Potion of Healing
e) 8 Potions of Restore Life Levels
f) 8 Potions of Enlightenment
g) 22 Scrolls of Phase Door
h) 6 Scrolls of Remove Hunger {@r1}
i) 19 Scrolls of Recharging
j) a Rod of Magic Mapping {@z2}
k) 2 Rods of Light
l) 4 Rods of Illumination {@z3}
m) a Rod of Recall {!*}
     Cannot be harmed by Lightning.
     
n) 5 Wands of Teleport Other (2 charges)
o) 2 Staves of Teleportation (14 charges)
p) a Staff of Speed (5 charges)
q) 2 Rings of Digging <+5>
     +5 tunneling.
     
r) a Blade of Chaos of Extra Attacks (6d5) (+11,+8) <+2>
     Found lying on the floor in a vault at 2150 feet (level 43)
     
     +2 extra blows.
     Provides resistance to Chaos.
     
     Combat info:
     7.0 blows/round.
     Average damage/round: 336.
     




  [Character Quiver]

0) 27 Arrows of Slay Animal (1d4) (+7,+4)
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 126.1 vs animals and 75.7 vs. others.
     35% chance of breaking upon contact.
     
1) 31 Mithril Arrows (3d4) (+7,+7)
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 100.4.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 4 Mushrooms of Vigor
b) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
c) 2 Potions of Toughness
d) 4 Potions of Speed
e) 2 Wands of Stone to Mud (21 charges)
f) a Ring of Strength <+3>
     Found lying on the floor in a vault at 1050 feet (level 21)
     
     +3 strength.
     Sustains strength.
     
g) a Ring of Resist Poison {ignore}
     Found lying on the floor at 950 feet (level 19)
     
     Provides resistance to Poison.
     
h) a Ring of See Invisible {ignore}
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     Grants the ability to see invisible things.  
     
i) the Jewel 'Nendolwe' <+5, +1>
     Dropped by Angamaitë of Umbar at 1400 feet (level 28)
     
     +5 intelligence.
     +5 dexterity.
     +1 light.
     Provides resistance to Light, Disenchantment.
     Prevents paralysis.  
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 73 to 81 turns to recharge at your current speed.
     Your chance of success is 89.9%
     
j) the Amulet of Curth <+6, +3>
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     +6 intelligence.
     +3 stealth.
     Provides resistance to Acid, Lightning, Cold, Dark, Sound, Chaos.
     Feather Falling.  
     
     When activated, it fires a ball of acid with radius 2, dealing 70
     damage at the centre, which your device skill increases by 10% for
     an average of 77.0 damage and extends acid resistance for 20+1d20
     turns.
     Takes 135 to 165 turns to recharge at your current speed.
     Your chance of success is 91.7%
     
k) Chaos Dragon Scale Mail (-2) [40,+13]
     Found lying on the floor in a pit at 1600 feet (level 32)
     
     Provides resistance to Chaos, Disenchantment.
     
l) Chain Mail of Elvenkind (-2) [32,+10] <+1>
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     +1 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Poison.
     Cannot be harmed by Acid.
     
m) Augmented Chain Mail (Dwarven) (-2) [42,+16] <+2, +1>
     Found lying on the floor in a vault at 1700 feet (level 34)
     
     +2 strength.
     +2 constitution.
     +1 infravision.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
n) the Cloak of Arienwe [1,+21] <+3, +6, +2, +1>
     Found lying on the floor of a special room at 1900 feet (level 38)
     
     +3 wisdom.
     +6 stealth.
     +2 searching skill.
     +1 light.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  
     
     When activated, it increases your AC and to-hit bonus for 1d12+6
     turns.
     Takes 73 to 81 turns to recharge at your current speed.
     Your chance of success is 44.5%
     
o) the Fur Cloak of Riond [3,+18] <+3>
     Found lying on the floor at 1450 feet (level 29)
     
     +3 strength.
     +3 wisdom.
     +3 dexterity.
     Provides resistance to Lightning.
     Cannot be harmed by Acid, Fire.
     Sustains strength.
     
p) an Iron Helm of Intelligence [7,+7] <+2>
     Found lying on the floor of a labyrinth at 1150 feet (level 23)
     
     +2 intelligence.
     Sustains intelligence.
     
q) the Sling of Marnor (x2) (+7,+13) <+3>
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     +3 wisdom.
     +3 speed.
     Provides resistance to Poison.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  Speeds regeneration.  
     
r) a Sling of Buckland (x3) (+6,+4) <+3, +8, +1>
     Bought from a store
     
     +3 dexterity.
     +8 shooting speed.
     +1 shooting power.
     Cannot be harmed by Acid, Fire.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       585     50'  Reached level 2
      1456     50'  Reached level 3
      2699     50'  Killed Fang, Farmer Maggot's Dog
      2699     50'  Reached level 4
      3556     50'  Reached level 5
      4019    100'  Killed Grip, Farmer Maggot's Dog
      4019    100'  Reached level 6
      5088    100'  Reached level 7
      5543    450'  Reached level 8
      6143    450'  Reached level 9
      6569    450'  Reached level 10
      6619    450'  Killed Bullroarer the Hobbit
      6680    450'  Killed Wormtongue, Agent of Saruman
      6680    450'  Reached level 11
      7600    500'  Reached level 12
      8003    550'  Killed Orfax, Son of Boldor
      8049    550'  Reached level 13
      9317    550'  Reached level 14
     10717    550'  Reached level 15
     11892    550'  Reached level 16
     12938    650'  Killed Grishnákh, the Hill Orc
     13060    650'  Reached level 17
     14754    700'  Reached level 18
     15611    700'  Killed Boldor, King of the Yeeks
     16190    750'  Reached level 19
     16457    750'  Killed Golfimbul, the Hill Orc Chief
     16983    750'  Reached level 20
     17926    800'  Killed Lagduf, the Snaga
     18198    800'  Reached level 21
     20050    850'  Killed Mughash the Kobold Lord
     20196    850'  Killed Ufthak of Cirith Ungol
     22273      0'  Killed Farmer Maggot
     22568    900'  Reached level 22
     24807    900'  Killed Shagrat, the Orc Captain
     24853    900'  Killed Nár, the Dwarf
     24853    900'  Reached level 23
     25715    950'  Killed Gorbag, the Orc Captain
     25720    950'  Found the Set of Gauntlets of Finya
     26920   1050'  Killed Uglúk, the Uruk
     26920   1050'  Reached level 24
     27088   1050'  Killed Lugdush, the Uruk
     27882   1100'  Reached level 25
     28058   1100'  Killed Old Man Willow
     28149   1100'  Killed Brodda, the Easterling
     28337   1150'  Found the Rapier of Gunduivri
     29519   1200'  Killed Ibun, Son of Mîm
     30351   1300'  Reached level 26
     32781   1300'  Killed Ulwarth, Son of Ulfang
     32822   1300'  Killed Ulfast, Son of Ulfang
     33928   1400'  Killed Sangahyando of Umbar
     33952   1400'  Killed Angamaitë of Umbar
     33955   1400'  Found the Jewel 'Nendolwe'
     34170   1400'  Found the Phial 'Morodh'
     35604   1450'  Reached level 27
     36114   1450'  Found the Fur Cloak of Riond
     37277   1550'  Found the Scimitar of Elost
     38457   1600'  Reached level 28
     38751   1600'  Found the Sling of Marnor
     38880   1600'  Found the Spear of Thuredh
     42625   1600'  Found the Amulet of Curth
     43384   1600'  Killed Bolg, Son of Azog
     43755   1600'  Killed Azog, Enemy of the Dwarves
     43755   1600'  Reached level 29
     45782   1700'  Killed Uldor the Accursed
     46772   1700'  Found the Fur Cloak of Tirth
     48808   1750'  Killed Bill the Stone Troll
     48846   1750'  Killed Tom the Stone Troll
     48846   1750'  Reached level 30
     48982   1750'  Killed Bert the Stone Troll
     51230   1750'  Reached level 31
     51230   1750'  Reached level 32
     54643   1900'  Found the Cloak of Arienwe
     55994   1950'  Reached level 33
     57179   2000'  Found the Golden Crown of Valivraul
     58126   2000'  Found the Necklace of Uldaedh
     59763   2100'  Found the Halberd of Nengwe (LOST)
     61373   2150'  Found the Band 'Ilimlas'
     61509   2150'  Found the Katana 'Ezelen'
     61671   2150'  Found the Partial Plate Armour of Ramar


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 14.12.2021 11:59

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10592. on the Ladder (of 19090)
4336. on the Angband Ladder (of 6561)
218. for this player (

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