[Angband 4.2.3 Character Dump] Name Pratia Age 31 Self RB CB EB Best Race Hobbit Height 3'8" STR: 18/74 -2 +0 +2 18/74 Class Rogue Weight 3st 6lb INT: 12 +2 +1 +2 17 Title Sharper Turns used: WIS: 14 +1 -3 +12 18/60 HP 293/293 Game 595495 DEX: 18/75 +3 +3 +12 18/*** SP 39/39 Standard 62079 CON: 18/30 +2 -1 +0 18/40 Resting 21731 Level 33 Armor [47,+108] Saving Throw 83% Cur Exp 309982 Stealth Heroic Max Exp 309982 Melee 8d5,+27 Disarm - phys. 100% Adv Exp 330000 To-hit 57,+19 Disarm - magic 100% Blows 5.0/turn Magic Devices 85 Gold 40490 Searching 78% Burden 160.6 lb Shoot to-dam +18 Infravision 40 ft Overweight -19.3 lb To-hit 61,+27 Speed 5 (1.5x) Max Depth 2150' (L43) Shots 1.0/turn You are one of several children of a Hobbit Shirriff. You are a credit to the family. You have dark brown eyes, straight brown hair, and an average complexion. Resistances Abilities Acid:...++...+.... pFear:...++.+...... Elec:...++++.+.... pBlnd:...+..+..+... Fire:...+*..++.... pConf:...+......... Cold:...+..+.+.... pStun:....+........ Pois:.......+..... HLife:............+ Light:...+...+..... Regen:...+......... Dark:+.......+.... ESP:............. Sound:......+...... S.Inv:.......+.+... Shard:............. FrAct:...+++.+..+.. Nexus:+............ Feath:...++........ Nethr:............. S.Dig:............. Chaos:....+........ TrpIm:............. Disen:......+...... Bless:+............ Hindrances Modifiers ImpHP:............. Stea.:......+.+.... ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:...........+. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:...+.+...+... D.Red:............. Moves:............. [Character Equipment] a) the Katana 'Ezelen' (8d5) (+5,+10) <+2> Found lying on the floor in a vault at 2150 feet (level 43) +2 wisdom. Branded with weak cold. Provides resistance to Dark, Nexus. Cannot be harmed by Acid. Sustains strength. Blessed by the gods (combat bonuses for holy casters). When activated, it polymorphs a monster into another kind of creature. Takes 85 to 94 turns to recharge at your current speed. Your chance of success is 96.8% Combat info: 5.0 blows/round. Average damage/round: 417 vs creatures not resistant to cold and 280 vs. others. b) a Long Bow of Power (x3) (+13,+18) Bought from a store c) a Ring of Damage (+0,+13) Found lying on the floor of a cavern at 1300 feet (level 26) d) the Band 'Ilimlas' <+2, +1, +5> Found lying on the floor in a vault at 2150 feet (level 43) +2 strength. +1 wisdom. +5 dexterity. +1 light. Provides resistance to Acid, Lightning, Fire, Cold, Light. Provides protection from fear, blindness, confusion. Cannot be harmed by Lightning. Feather Falling. Speeds regeneration. Prevents paralysis. e) the Necklace of Uldaedh <+1, +3> Found lying on the floor in a pit at 2000 feet (level 40) +1 intelligence. +3 wisdom. Provides immunity to Fire. Provides resistance to Acid, Lightning, Chaos. Provides protection from fear, stunning. Feather Falling. Prevents paralysis. When activated, it teleports a target monster away. Takes 135 to 165 turns to recharge at your current speed. Your chance of success is 44.5% f) the Phial 'Morodh' <+3> Dropped by a blacklock mage at 1400 feet (level 28) +3 light. Provides resistance to Lightning. Cannot be harmed by Fire. Prevents paralysis. Intensity 3 light. When activated, it lights up the surrounding area and creates a ball of weak light with radius 3, centred on and hitting the player, with full intensity to radius 3, dealing 2d15 damage at the centre, which your device skill increases by 22% for an average of 19.5 damage. Takes 16 to 30 turns to recharge at your current speed. Your chance of success is 95.3% g) the Partial Plate Armour of Ramar (-3) [40,+18] <+6, +4, +3> Found lying on the floor in a vault at 2150 feet (level 43) +6 wisdom. +4 dexterity. +3 stealth. Provides resistance to Lightning, Cold, Sound, Disenchantment. Provides protection from fear, blindness. Cannot be harmed by Acid. h) the Fur Cloak of Tirth [3,+10] <+3> Found lying on the floor in a vault at 1700 feet (level 34) +3 dexterity. Provides resistance to Fire, Poison, Light. Cannot be harmed by Acid, Fire. Grants the ability to see invisible things. Prevents paralysis. When activated, it puts to sleep the monsters around you. Takes 97 to 108 turns to recharge at your current speed. Your chance of success is 95.9% i) a Wicker Shield of Elvenkind [2,+13] <+2> Found lying on the floor in a vault at 1700 feet (level 34) +2 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Dark. Cannot be harmed by Acid. j) the Golden Crown of Valivraul [0,+42] <+1> Taken from a chest found at 2000 feet (level 40) +1 intelligence. +1 light. Provides protection from blindness. Cannot be harmed by Acid. Sustains constitution. Grants the ability to see invisible things. When activated, it lights up the surrounding area and creates a ball of weak light with radius 2, centred on and hitting the player, with full intensity to radius 2, dealing 2d8 damage at the centre, which your device skill increases by 37% for an average of 12.3 damage. Takes 49 to 54 turns to recharge at your current speed. Your chance of success is 96.7% k) a Set of Leather Gloves of Free Action [1,-1] Bought from a store Prevents paralysis. l) a Pair of Leather Sandals of Speed [1,+11] <+5> Found lying on the floor in a vault at 1700 feet (level 34) +5 speed. [Character Inventory] a) a Book of Magic Spells [First Spells] {@m1!d!k!v} You can read this book. b) a Book of Magic Spells [Arcane Control] {@m4!d!k!v} Cannot be harmed by Fire. You can read this book. c) 22 Potions of Cure Critical Wounds d) a Potion of Healing e) 8 Potions of Restore Life Levels f) 8 Potions of Enlightenment g) 22 Scrolls of Phase Door h) 6 Scrolls of Remove Hunger {@r1} i) 19 Scrolls of Recharging j) a Rod of Magic Mapping {@z2} k) 2 Rods of Light l) 4 Rods of Illumination {@z3} m) a Rod of Recall {!*} Cannot be harmed by Lightning. n) 5 Wands of Teleport Other (2 charges) o) 2 Staves of Teleportation (14 charges) p) a Staff of Speed (5 charges) q) 2 Rings of Digging <+5> +5 tunneling. r) a Blade of Chaos of Extra Attacks (6d5) (+11,+8) <+2> Found lying on the floor in a vault at 2150 feet (level 43) +2 extra blows. Provides resistance to Chaos. Combat info: 7.0 blows/round. Average damage/round: 336. [Character Quiver] 0) 27 Arrows of Slay Animal (1d4) (+7,+4) Slays animals. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 126.1 vs animals and 75.7 vs. others. 35% chance of breaking upon contact. 1) 31 Mithril Arrows (3d4) (+7,+7) Cannot be harmed by Acid, Fire. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 100.4. 35% chance of breaking upon contact. [Home Inventory] a) 4 Mushrooms of Vigor b) 2 Potions of *Healing* It can be thrown at creatures with damaging effect. c) 2 Potions of Toughness d) 4 Potions of Speed e) 2 Wands of Stone to Mud (21 charges) f) a Ring of Strength <+3> Found lying on the floor in a vault at 1050 feet (level 21) +3 strength. Sustains strength. g) a Ring of Resist Poison {ignore} Found lying on the floor at 950 feet (level 19) Provides resistance to Poison. h) a Ring of See Invisible {ignore} Found lying on the floor in a vault at 1600 feet (level 32) Grants the ability to see invisible things. i) the Jewel 'Nendolwe' <+5, +1> Dropped by Angamaitë of Umbar at 1400 feet (level 28) +5 intelligence. +5 dexterity. +1 light. Provides resistance to Light, Disenchantment. Prevents paralysis. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 73 to 81 turns to recharge at your current speed. Your chance of success is 89.9% j) the Amulet of Curth <+6, +3> Found lying on the floor in a vault at 1600 feet (level 32) +6 intelligence. +3 stealth. Provides resistance to Acid, Lightning, Cold, Dark, Sound, Chaos. Feather Falling. When activated, it fires a ball of acid with radius 2, dealing 70 damage at the centre, which your device skill increases by 10% for an average of 77.0 damage and extends acid resistance for 20+1d20 turns. Takes 135 to 165 turns to recharge at your current speed. Your chance of success is 91.7% k) Chaos Dragon Scale Mail (-2) [40,+13] Found lying on the floor in a pit at 1600 feet (level 32) Provides resistance to Chaos, Disenchantment. l) Chain Mail of Elvenkind (-2) [32,+10] <+1> Found lying on the floor in a vault at 1600 feet (level 32) +1 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Poison. Cannot be harmed by Acid. m) Augmented Chain Mail (Dwarven) (-2) [42,+16] <+2, +1> Found lying on the floor in a vault at 1700 feet (level 34) +2 strength. +2 constitution. +1 infravision. Cannot be harmed by Acid. Prevents paralysis. n) the Cloak of Arienwe [1,+21] <+3, +6, +2, +1> Found lying on the floor of a special room at 1900 feet (level 38) +3 wisdom. +6 stealth. +2 searching skill. +1 light. Cannot be harmed by Acid, Fire. Slows your metabolism. When activated, it increases your AC and to-hit bonus for 1d12+6 turns. Takes 73 to 81 turns to recharge at your current speed. Your chance of success is 44.5% o) the Fur Cloak of Riond [3,+18] <+3> Found lying on the floor at 1450 feet (level 29) +3 strength. +3 wisdom. +3 dexterity. Provides resistance to Lightning. Cannot be harmed by Acid, Fire. Sustains strength. p) an Iron Helm of Intelligence [7,+7] <+2> Found lying on the floor of a labyrinth at 1150 feet (level 23) +2 intelligence. Sustains intelligence. q) the Sling of Marnor (x2) (+7,+13) <+3> Found lying on the floor in a vault at 1600 feet (level 32) +3 wisdom. +3 speed. Provides resistance to Poison. Cannot be harmed by Acid, Fire. Slows your metabolism. Speeds regeneration. r) a Sling of Buckland (x3) (+6,+4) <+3, +8, +1> Bought from a store +3 dexterity. +8 shooting speed. +1 shooting power. Cannot be harmed by Acid, Fire. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 585 50' Reached level 2 1456 50' Reached level 3 2699 50' Killed Fang, Farmer Maggot's Dog 2699 50' Reached level 4 3556 50' Reached level 5 4019 100' Killed Grip, Farmer Maggot's Dog 4019 100' Reached level 6 5088 100' Reached level 7 5543 450' Reached level 8 6143 450' Reached level 9 6569 450' Reached level 10 6619 450' Killed Bullroarer the Hobbit 6680 450' Killed Wormtongue, Agent of Saruman 6680 450' Reached level 11 7600 500' Reached level 12 8003 550' Killed Orfax, Son of Boldor 8049 550' Reached level 13 9317 550' Reached level 14 10717 550' Reached level 15 11892 550' Reached level 16 12938 650' Killed Grishnákh, the Hill Orc 13060 650' Reached level 17 14754 700' Reached level 18 15611 700' Killed Boldor, King of the Yeeks 16190 750' Reached level 19 16457 750' Killed Golfimbul, the Hill Orc Chief 16983 750' Reached level 20 17926 800' Killed Lagduf, the Snaga 18198 800' Reached level 21 20050 850' Killed Mughash the Kobold Lord 20196 850' Killed Ufthak of Cirith Ungol 22273 0' Killed Farmer Maggot 22568 900' Reached level 22 24807 900' Killed Shagrat, the Orc Captain 24853 900' Killed Nár, the Dwarf 24853 900' Reached level 23 25715 950' Killed Gorbag, the Orc Captain 25720 950' Found the Set of Gauntlets of Finya 26920 1050' Killed Uglúk, the Uruk 26920 1050' Reached level 24 27088 1050' Killed Lugdush, the Uruk 27882 1100' Reached level 25 28058 1100' Killed Old Man Willow 28149 1100' Killed Brodda, the Easterling 28337 1150' Found the Rapier of Gunduivri 29519 1200' Killed Ibun, Son of Mîm 30351 1300' Reached level 26 32781 1300' Killed Ulwarth, Son of Ulfang 32822 1300' Killed Ulfast, Son of Ulfang 33928 1400' Killed Sangahyando of Umbar 33952 1400' Killed Angamaitë of Umbar 33955 1400' Found the Jewel 'Nendolwe' 34170 1400' Found the Phial 'Morodh' 35604 1450' Reached level 27 36114 1450' Found the Fur Cloak of Riond 37277 1550' Found the Scimitar of Elost 38457 1600' Reached level 28 38751 1600' Found the Sling of Marnor 38880 1600' Found the Spear of Thuredh 42625 1600' Found the Amulet of Curth 43384 1600' Killed Bolg, Son of Azog 43755 1600' Killed Azog, Enemy of the Dwarves 43755 1600' Reached level 29 45782 1700' Killed Uldor the Accursed 46772 1700' Found the Fur Cloak of Tirth 48808 1750' Killed Bill the Stone Troll 48846 1750' Killed Tom the Stone Troll 48846 1750' Reached level 30 48982 1750' Killed Bert the Stone Troll 51230 1750' Reached level 31 51230 1750' Reached level 32 54643 1900' Found the Cloak of Arienwe 55994 1950' Reached level 33 57179 2000' Found the Golden Crown of Valivraul 58126 2000' Found the Necklace of Uldaedh 59763 2100' Found the Halberd of Nengwe (LOST) 61373 2150' Found the Band 'Ilimlas' 61509 2150' Found the Katana 'Ezelen' 61671 2150' Found the Partial Plate Armour of Ramar [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : yes (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)